'Squad' drops you right back into anti-terror combat (in a good way)
Players in the game are broken down by squad and can opt to fill roles from squad leader to medic to rifleman.
These squads move forward under the command of their leader in what quickly becomes a tense, suspense-filled match. Every player can die from just a round or two hitting them center mass, making it super important that players spot their enemy first.
This makes the long movements over the sprawling maps stressful in the best way. The point man needs to stay super alert while the squad moves in a wedge behind him. Crossing linear danger areas like roads and rivers in a tactical manner can save the team from detection and destruction.
In short, If you learned it in basic training, it’s probably important in “Squad.”
All this realism makes every decision feel important and heavy. Selfish glory hogs are quickly outed in the game as leaving a blocking position or moving away from overwatch can doom the rest of the team, no matter how many kills the hero gets.
This makes it easy to tell a veteran from a newb despite how simple the controls are. Veterans carefully position themselves in areas of cover or concealment and assault through dead space to hide their approach while new or unskilled players quickly die because they’re trying to defend a point on the map from an exposed position.
Vets make sure to work as a team, frequently talking to each other in the in-game voice chat that actually works similar to a radio network. There are separate channels for speaking within the squad or within the platoon as a whole. Hot keys allow players to quickly choose whether they’re speaking on the squad or platoon net.
The game is still in Alpha mode, so there are a lot of tweaks and new features being added. But, it’s already a fun and tense experience that players can buy on Steam today.
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