A videogame set in the trenches of World War I is surprisingly awesome
World War II has given the video game industry plenty of material, but a good World War I game is pretty hard to find.
Not anymore. A recently-released game set on the early 20th century battlefields puts players into the trenches, and it’s surprisingly good.
The first World War was a very different kind of war. Soldiers often served in long stalemates between trench lines, or “went over the top” to attack the enemy. It was often a battle for just inches of more ground, and not allowing game players to move very far seems a bit counterintuitive in a game.
With the game “Verdun,” the developers took an innovative approach to this problem, and made a World War I game actually worth playing. The developers went to great lengths to use historically accurate equipment, uniforms, and weapons, and they used reconnaissance photos — and in some cases walked the ground — to recreate the landscape of 1914-1918 France.
Still, a game that looks realistic could still turn out to be terrible. The gameplay is important, and “Verdun” excels in this area. While it’s a first-person shooter game, “Verdun” requires players to work along with their squad, much like they would if they really were in an infantry unit.
What makes Verdun so different from other first-person shooters is the way battles ebb and flow. Some players are instructed to assault individual enemy strongpoints, while others are told to defend. Anyone who disobeys an order by moving outside the engagement area is killed — effectively shot on the spot for cowardice.
“The maps are a composition,” Hoebe said. “This imagery can all be found through Google. There are large collections of postcards on Flickr, but also Belgian towns post their historical collections online. I pretty much went through the extent of what could be found … and compressed this into on overall image.
The gameplay is unlike your typical World War II shooter or, any modern shooter for that matter. If you enjoy running around blasting the bad guys in “Call of Duty” while enduring quite a few hits, the realism of this game will certainly be a surprise.
“If you’re going into Verdun with a mind to cut about the place, emptying hot lead into the faces of all and sundry with reckless abandon, then you can quite rightly expect to be put into the ground very quickly. And many, many times, too,” writes Game Watcher.
There are three game modes: Frontlines, Attrition and Rifle Deathmatch. Deathmatch is the multiplayer slugfest you’d come to expect from most first-person shooters, except this one features no rocket launchers (sorry Doom fans) and only bolt-action rifles.
Frontlines is the game’s “campaign mode,” where you team up with your squad, ordered to capture or defend your ground. Attrition is centered around a single battle, with each side’s manpower levels being depleted as the player is killed and re-spawns.
“If nothing else, Verdun‘s given me an excellent understanding of what a mess World War I was,” Hayden Dingman wrote at PCWorld. “The game doesn’t have the best graphics, the best sound, the best character models, or what have you—and yet few games have so consistently stressed me out like Verdun.”
Here’s how the multiplayer gameplay looks:
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