Today, we're happy to announce that We Are The Mighty will be the new home of Front Towards Gamer (FTG), a community founded to support military veteran nonprofit Operation Supply Drop (OSD). Through a partnership with OSD, we're going to carry the FTG torch, continuing to provide guides, reviews, videos, and articles to our growing gaming community.
On April 15th, 2018, one of the finest Marines to ever grace Hollywood, R. Lee Ermey, passed away. He left behind a legacy that will stand the test of time, portraying troops and veterans in a positive light while connecting civilians to the military by being a cinematic icon.
Nearly every time pop culture alludes to the military, they're inadvertently referencing his works — typically because of his incredibly popular role in Full Metal Jacket. Blizzard Entertainment's legendary World of Warcraft is no exception to that rule.
In fact, the newest expansion, World of Warcraft: Battle for Azeroth, features an entire series of quests dedicated to the Gunny himself.
All members of the Department of Defense, including troops, must undertake an annual training to test their knowledge of cyber awareness. A few years back, they changed the test up just slightly to make it far less of a bore and more like a crappy 90s text-based video game.
Everyone freaking hates this training and, if it weren't mandated at the Pentagon level, no one would willingly subject themselves to it. That is, of course, with the exception of YouTube's biggest star, PewDiePie.
1v1, no items, infantry only, Final Destination.
Every branch has their own social media team that serves as a front-facing brand to their troops, the military, and the civilian population at large. By in large, these efforts aid in recruitment and build branch pride — but keep in mind that these teams are just a handful of social media guys acting as the face of the entire branch.
Normally, the branches have fun with the users who play along. The Army and Navy's social media accounts constantly throw shade at one another while the Go Coast Guard Facebook team pulls a few cues from Wendy's Twitter tactics whenever someone tries to berate them.
And then there's the Marine Corps social team who has way too much fun with their job...
Blizzard Entertainment's World of Warcraft is still going strong after nearly 14 years of being at the top of the video game world. One of the ways that Blizzard has maintained such success is by releasing a constant stream of new content for subscribers to enjoy. This trend continues with next week's release of the game's seventh expansion, World of Warcraft: Battle for Azeroth.
This time around, instead of focusing on fighting some giant, world-ending bad guy, the developers are taking a different approach and are returning to what made the game so beloved: the faction-based conflict between the Alliance of humans, dwarves, and night elves and the Horde of orcs, trolls, and undead.
It's one of the coolest moments in medieval fantasy films. A blacksmith sweats over the forge, slowly pouring bright-orange, molten iron into an open-topped stone mold of a mighty sword while the audience watches a cool shot of the weapon taking shape.
Go ahead and toss in a shot of the warrior looking on with joy, let the audience watch as they quench the hot blade in snow, a person, or whatever, and presto, our hero has a neat toy for the next scene.
It's too bad that this isn't how any of it's done in real life — and if it were, it'd be a sign of terrible craftsmanship.
From robot partners and assistants to weapons that make you more accurate and heads-up displays, DARPA and other government agencies are hard at work to give American troops all sorts of gizmos, gadgets, and features currently limited to video games.
Video games way oversold the military. Shooter after shooter and strategy game after strategy game promised a career filled with Firebats and thermonuclear grenades, but the actual military turned out to be a lot of hard work using basic tools. Where are the cybernetics and robots and zombie plants?
Turns out, "they're" working on it. Here are 6 features of video games coming to real combat. Given, you know, the programs are successful
It's been well over six months since Star Wars: The Last Jedi came out and audiences have gone through the full cycle of liking it on opening night and disliking it the longer they spend thinking about it. Now, it's been released for viewing in homes across America and leaking potential spoilers is no longer a crime punishable by death.
That being said, this is your official spoiler alert. We are going to talk about Star Wars: The Last Jedi ahead.
For as long as video games have existed, there have been fed-up mothers yelling at their kids to put down the controller and get back to their homework. As mom loves to remind us, "no one will ever pay you to play video games!" Well, we hate to disappoint you, ma, but for the last decade or so, there have been plenty of gamers who make a living enjoying their hobby.
As foreign as it may sound to some, there are people who are so good at video games that others will tune in (and even pay) regularly to see them compete, just like a traditional sports player. Today, we refer to this competitive gaming as "eSports." This concept is slowly gaining traction, but just like any other idea, it's been met with criticism from people who don't understand that if enough are willing to pay money for something, it's a feasible business model.
Now, the world of eSports may have just gotten the validation it needs from a brand people trust. Cloud9's Counter Strike: Global Operations team has been officially sponsored by the United States Air Force.