“Call of Duty: Modern Warfare” had a massive launch, bringing in more than $600 million in its first three days. Publisher Activision Blizzard said “Modern Warfare” sold more in its first weekend than any “Call of Duty” game released since 2013.
With a new blockbuster release each year, “Call of Duty” is one of the best-selling video game franchises of all-time, and publisher Activision has doubled down for 2019 by releasing both “Call of Duty: Modern Warfare” and the free-to-play “Call of Duty Mobile” in October 2019.
“Call of Duty Mobile” saw more than 100 million downloads during the first week of October 2019, but that didn’t stop “Modern Warfare” from becoming the top-selling digital launch in Activision’s history.
“Call of Duty: Modern Warfare” also set new records on the PlayStation Network for the most digital preorders, and the most three-day digital sales on PlayStation 4. Activision also said “Modern Warfare” has become the top-selling “Call of Duty” PC launch ever, beating out last year’s “Call of Duty: Black Ops 4.”
“Black Ops 4” was the second-best-selling game of 2018, trailing “Red Dead Redemption 2.” “Call of Duty: WWII” was the best-selling game of 2017, and “Call of Duty: Modern Warfare” is likely to lead the charts for 2019 at its current pace.
“Through the first three days, Modern Warfare has more total players and total hours played than any Call of Duty opening release in the last six years,” Activision President Rob Kostich said in a statement.
For the very first time, “Call of Duty: Modern Warfare” unites the millions of “Call of Duty ” players on PlayStation 4, Xbox One, and PC by allowing cross-play and cross-progression, regardless of which version you’re playing. The game also has a cinematic single-player campaign, which “Black Ops 4” lacked. “Call of Duty: Modern Warfare” was built on a new engine too, giving the game a major graphical improvement from last year.
“Call of Duty: Modern Warfare” was released for PlayStation 4, Xbox One, and PC on Oct. 25, 2019. The PC version of “Modern Warfare” is available on Battle.net, Blizzard’s online gaming platform.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
Most troops kill time by playing video games. And of course, they like the games that paint their branch in the best light…but it can be a little bit of an exaggeration.
Video games always feature the exciting parts of military service. No one wants to play a game about tedium — it just wouldn’t make a good game. Think how fast people would uninstall a game if 90% of the time they’re either cleaning, performing maintenance, or attending power point presentations about how to properly do adult things.
So here’s a round-up of some truth vs. fiction when it comes to video games and the military:
Airmen think they’re Ace Combat
Who doesn’t love a good combat flight simulator?
In real life, only 0.03% of the Air Force is actually a pilot. So the other 99.97% of the Air Force is more like the little kid who gets to watch their older sibling play.
Soldiers think they’re Call of Duty
There’s also a romanticized version of history that younger generations overlook.
“The Greatest Generation” is honored by the notion that all World War II Army veterans were noble pillars of virtue who killed Nazis (though to be fair, the group as a whole took out the Nazis).
But across the board, World War II soldiers embraced the same suck as the rest of us — just in a different decade. Swing by a VFW or an American Legion, buy one of the old timers a beer, and swap war stories. You’ll learn that they drank just as heavily as us, chased as much “tail” as us, and did just as much dumb crap as us.
They just did it while killing Nazis.
Sailors think they’re World of Warships
Just like the Air Force and their planes, a very small number of sailors actually get to stand at the helm.
This game brings naval warfare to life!
Sort of. There’s a big difference between the amount of time it takes to control video game ships versus real ships. Nothing is as instantaneous as using a controller. In the real world, you’ve got to send a message to this guy, who then tells another guy to tell a guy to do a thing…you get the point.
Marines think they’re Battlefield 3
Video game missions skip over crappy details and just put you straight into the action. Everything is the “cool sh*t” every Marines actually want to do.
Thankfully there’s a good work around the Lance Cpl. Underground figured out. By the very nature of a game, things can only get done when you reach a certain objective. Things get paused or stand still when the player doesn’t do anything.
Nothing is ever mentioned about how easy it is to slide out of bullsh*t. The real world, however, keeps on spinning, whether you skate out of sweeping the motor pool or not.
Coast Guardsmen think they’re part Cold Fear part Coast Guard
The average Coastie isn’t solving murder mysteries or fighting Russian mercenaries or zombies. They wish they were, though.
The T-800 Terminator made famous by Arnold Schwarzenegger is the newest character in “Mortal Kombat 11,” and the murderous cyborg is a perfect fit for the savage fighting game franchise.
“Mortal Kombat” is best known for its over-the-top violence and the T-800 certainly doesn’t disappoint. The guest appearance features tons of references to the blockbuster film franchise too — when the Terminator is low on health, its skin will melt away to reveal its metallic endoskeleton, just like in the movies.
Mortal Kombat 11 – Terminator Fatalities, Brutalities and More!!
Though Schwarzenegger didn’t reprise the role for the game, he authorized the use of his likeness and chose his own voice actor. The game also includes multiple costumes matching Schwarzenegger’s outfits in the different “Terminator” films.
The T-800 Terminator arrives ahead of the Schwarzenegger’s appearance in “Terminator: Dark Fate,” the sixth film in the “Terminator” franchise due out in theaters November 2019. The T-800 also appeared in Microsoft’s “Gears 5” in September 2019.
The T-800 Terminator sporting Arnold’s older look from “Terminator: Dark Fate.”
(“Mortal Kombat 11″/NetherRealm Studios)
Previous “Mortal Kombat” games have also included multiple guest characters from horror and sci-fi movies, including Jason Voorhees from “Friday the 13th,” Freddy Krueger from “Nightmare on Elm Street,” and the xenomorph from the “Alien” franchise.
When “Mortal Kombat 11” was released in April 2019, it became the first game to top the sales charts on all three major video game consoles in more than a decade. “Mortal Kombat 11” the best-selling game of the year thus far and it’s on pace to surpass “Mortal Kombat X” as the best-selling game in franchise history.
All six characters in the “Mortal Kombat 11” Kombat Pack.
(“Mortal Kombat”/NeatherRealm Studios)
The Kombat Pack adds six characters to the game’s original roster of 25. The Terminator is the third Kombat Pack character to be released, following Nightwolf, a Native American fighter first introduced in “Mortal Kombat 3,” and Shang Tsung, the soul-stealing villain at the center of the original “Mortal Kombat.” Actor Cary-Hiroyuki Tagawa starred as Shang Tsung in the 1994 “Mortal Kombat” movie, and reprised the role for “Mortal Kombat 11.”
The final three Kombat Pack characters are Sindel from “Mortal Kombat 3” arriving on Nov. 26, 2019, the Joker from DC Comics planned for Jan. 28, 2020, and Spawn from Image Comics closing out the release schedule on March 17, 2020.
“Mortal Kombat 11” is out now for PlayStation 4, Xbox One, Nintendo Switch, and PC. The only way to get the Terminator right now is to purchase the full Kombat Pack for , but in a few weeks you’ll be able to buy the T-800 alone for .
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
Military games are awesome. They often have lots of explosions and gunplay, and the best ones take some care to honestly represent military life, imposing a moral cost for decisions or making you feel the loss of comrades in fighting. But it’s always a sweet bonus if you, as the player, are able to step in the shoes of warriors from history.
So these are five games that let you do just that, either commanding important missions from history or stepping into the boots of a participant. A quick admin note, though: These are games that let you play in a historical mission. They aren’t necessarily the most historically accurate, meaning the creators might have taken some liberties with details.
Medal of Honor
The 2010 game Medal of Honor is set during the invasion of Afghanistan with a prologue that includes clearing Bagram Airfield and a main campaign centered on special operators in the Shahikot Valley. Eagle-eyed historians will recognize the story as a (loose) interpretation of Operation Anaconda, the largest battle of the invasion of Afghanistan complete with dozens of special operators, thousands of friendly soldiers, and about 1,000 guerrilla fighters.
While the names of individuals and units have all been changed, a lot of the key moments and terrain features from the actual battle are represented like when a SEAL is lost on Takur Ghar or the many times that members of Delta Force called in airstrikes on enemy forces.
(As a bonus, some versions of this game come with the 2002 Medal of Honor: Frontline which has some stunning depictions of real battles like the D-Day landings and Operation Market Garden, though even the remastered version has quaint graphics by modern standards.)
Call of Duty 2
To be honest, there are really too many World War II shooters to list all of the ones with real missions, even if we dedicated an entire list to World War II. We went with Call of Duty 2 for this list. It features missions in North Africa, lets you play with the Rangers on Ponte du Hoc on D-Day, and a variety of other real missions besides.
The original Call of Duty has other World War II missions like the defense of “Pavlov’s House” in Stalingrad and the final assault on Berlin.
But don’t learn your history from Call of Duty games. The “Operation Pegasus” mission in the game has nothing to do with the actual World War II mission of the same name. And the commando assault on Eder Dam in the game is a far cry from the true “Dambusters” of history.
Battlefield Vietnam is a well-received game about the Vietnam War (duh) originally released in 2004. The game is a little arcade-y with lots of run-and-gun action in settings like the Ho Chi Ming Trail, the Siege of Hue, and missions like Operation Flaming Dart.
Players can get behind the controls of lots of vehicles from the era including the iconic Patrol Boat-Riverine.
Company of Heroes
This is a real-time strategy game set in the American campaign to land at Normandy and then drive to Berlin. Company of Heroes sees the player commanding companies of soldiers in the 1st Infantry Division and 101st Airborne Division at battles from Carentan to Hill 192 to St. Lo.
The game doesn’t actually limit the player to what a company commander could do in the war. It gives players the options to upgrade all of their units and allows them to control armor, infantry, engineering, and other soldiers. But the maps feel different based on what battle is playing out, and they’re all destructible so you can fight house to house in St. Fromond or create chokepoints to slaughter German troops as they come through the village.
Ultimate General: Civil War
This Civil War strategy game has *checks notes*, all of the Civil War battles. There’s a Union campaign and a Confederate one, and each features dozens of battles and missions. These include both battles of Bull Run, Chancellorsville, Gettysburg, Chickamauga Creek, Cold Harbor, and much, much, more.
The size of the player’s force is decided by how well they do in each fight. So while you get to play all sorts of historical battles, realize that the actual forces at each fight are decided according to your performance, not according to historical accuracy. So be prepared for a Gettysburg where the Confederacy has three times the troops and wins.
Out of all of the troops in the Star Wars canon, no one has it worse than the Stormtrooper. The Clones of the prequel saga were beloved across the Galactic Republic despite having numbers around the same as Eritrea’s military (both at 200,000). And the rebels had somewhat stable living conditions and maintained some form of identity.
But it’s the Imperial Stormtroopers and the First Order Stormtroopers that truly embrace the suck. Still, First Order Stormtroopers have been training since they were born, which is terrible in and of itself. The Stormtroopers of the original trilogy enlisted like troops today and would then realize their Imperial recruiter lied to them.
1. Loss of comrades
With 1,179,293 deaths on the first Death Star and 2,471,647 deaths on the second Death Star, roughly 120 on-screen deaths, and god knows how many Imperials have died elsewhere in the series, it’s fair to say that if you’re a Stormtrooper, death is all around you.
Troopers who would survive would be damaged by survivor’s guilt. The deaths of their comrades, best friends, and squad mates may not mean anything on the scale of the Galactic Empire, but it would devastate the surviving trooper.
2. No identity
Every Stormtrooper dons the signature white armor. Only differences would be by rank and position.
All of this would be more apparent when officers over you keep their identity and maintain far more privileges than the average buckethead.
The lost of one’s identity can be detrimental to their mental health. Being forced to work until exhaustion, training constantly (they’d have to, right? They’re formations are impeccable), constant control by higher-ups and other rigors of being a soldier without the benefit of “off-time” would be disastrous.
3. Chain of command would be at their throat
Speaking of constant control by higher-ups, the expression “sh*t rolls down hill” would take on a whole new meaning for Stormtroopers.
While in the novels and comics, Darth Vader is seen personally earning the loyalty of his troops, the same could not be said of the rest of a Stormtrooper’s chain of command.
In the real-world military, a threat from a General officer to the next echelon down is taken seriously, even if the consequence is a stern talking to. That rolls into more dire consequences until Article 15’s are tossed around like candy. Now imagine how that would multiply if the General knew he would be force choked in a board meeting for a slight mistake.
4. Acclimatization to new planets
Being deployed to Afghanistan from Fort Campbell, Kentucky can take some time to adjust for a U.S. soldier.
Now imagine going from Tatooine to Hoth to Endor. The suit may help with the weather, but the changes in gravity, atmosphere, and day length would still take its toll on a trooper. Expect to go to a new planet many times within the span of a few weeks.
The science of Star Wars is still fairly vague. The series is more about the adventure than the theoretical physics. Throwing E=MC^2 out the window for a bit, allows nothing with mass to reach the speed of light (if not faster) without a power supply with infinite energy output — let’s keep this going.
The Galactic Empire governs the entirety of the galaxy, all 14,670 light years across. Because even if they could travel faster than the speed of light, everything on the planets would stay the same.
Getting from the capital of Coruscant to the other end of the galaxy on Tatooine would mean hundreds of lifetimes passed while you blinked. An order given on Hoth would take eons to reach Bespin.
But that doesn’t seem to be the case in the Star Wars franchise, meaning everyone is traveling faster than scientifically possible. What would that do to a body? (The answer: nothing good.)
And the most commonly attributed trait among the Stormtroopers is their terrible aim.
The first moments we see them they can gun down the rebels on the cruiser with ease. Every battle shown with nameless rebel characters, they shoot perfectly fine. Even a former General in the Clone Army, Obi-wan Kenobi, says “These blast points… Only Imperial Stormtroopers are so precise.”
You miss shooting a princess one time — a princess who is also your boss’ boss’ boss’ boss’ daughter, who your orders are to capture alive, and needs to stay alive so the tracking device can lead your moon-sized planet destroyer over the entire enemy base — you’re forever labeled as having sh*tty aim. No respect for just doing your job.
Other than that moment, they have no problem shooting Princess Leia. Once with a stun laser at the beginning of New Hope and again at the Battle of Endor.
The Far Cry video game series has always gone above and beyond in placing the player in a beautiful, open world and pitting them against a cunning and well-written antagonist. The graphics in the most recent installment are as crisp as you’d expect from the series, the gameplay is phenomenal, and plenty of critics are already singing its praise, but what sets this game apart from every other shooter is the storyline.
This time around, instead of exploring some scenic island fighting against drug-running pirates or a prehistoric valley against neanderthals, Far Cry 5 pits the player against deranged cult in a fictional county of Montana.
You play as a Sheriff’s deputy tasked with arresting Joseph Seed, a cult leader who is a mix of David Koresh, Jim Jones, and a hipster douchebag. There’s a palpable eeriness as you walk through his church’s compound and Joseph is seemingly compliant at first. He lets you handcuff him before saying, “you’ll never arrest me.” As you make your way back to the helicopter, one of his followers hurls himself into the propellers, allowing Seed to escape back to his followers, kicking off the game.
The player is then saved by the first of many veterans you’ll encounter in the game, Dutch. He’s a loner Vietnam veteran who has shut himself off in a bunker while the world goes to sh*t outside. Inside his bunker, you’ll find plenty of little references to real-life military units, like an homage to the 82nd Airborne patch (the “AA” has been replaced by the number “82” in the same style) and a patch that’s the shape of the 101st, but with the XVIII Corps’ dragon.
He offers to help you out and gives you something to wear something other than your uniform, which includes (and I’m not making this up) some 5.11 gear.
The next veteran who helps you out is Pastor Jerome Jeffries, a Gulf War veteran turned Catholic priest. He’s holed up in his church with the few citizens who haven’t been indoctrinated by the cult. While there, you set up a resistance to buy time until the National Guard can come reinforce. You must band together with the rag-tag group of remaining people to take down Seed and his followers.
Which brings you to the third main veteran in the storyline, Grace Armstrong, a U.S. Army sniper who deployed to Afghanistan. She’s one of the characters that fights alongside you throughout the game, providing fire support from a good distance.
Though his veteran status remains unknown, you’ll also come across a companion named Boomer. Boomer’s a dog who, if he gets hurt, can be healed with a nice belly rub. It’s the little things in this game that make it amazing.
Gamers have all experienced this before — you’re trying to get from Point A to Point B when, suddenly, you’re gunned down by a player who’s been hiding, motionless, for minutes, just waiting for you to run by. It doesn’t matter if it’s a sniper in an open field or some jerk hiding around the corner with a shotgun — it pisses you off and, of course, it’s never your fault.
The practice of posting up in a spot and waiting for players to enter your field of view is called ‘camping,’ and if you’ve played an online shooter, this tactic has definitely boiled your blood. Probably because we all, on some level, recognize an undeniable truth: there’s nothing technically wrong with the strategy.
If you’ve just come off a losing round of CS:GO, this is probably the point in the article where you ragequit and go back to scrolling through Facebook, but if you’ve served, then you know ‘camping’ is a legitimate strategy — one that’s used in every area of military tactics, both defensive and offensive.
Next time, before you yell at that camper, consider these real-life examples:
If you know anything about being a sniper, then you’ll know exactly why this is at the top of the list. Snipers are the kings of real-life camping. Their entire job revolves around sitting in a spot, waiting to clap someone on the other side of the “map.”
A successful ambush leverages the element of surprise against your enemy. It’s when you and your entire squad hide in some bushes and wait for enemies to roll down a road so you can punch their time card.
If an enemy squad hears you approaching in PLAYERUNKNOWN’S BATTLEGROUNDS, they’re going to hit the deck and wait until you come into view. It’s fair play and you getting upset about it won’t diminish its usefulness.
Whether you’re in a city, in a desert, or in a jungle, if you’re kneeling down waiting for enemies, then you’re definitely camping. You’d be stupid not to keep an eye out for the enemy in real life — so why’s it a sin in gaming?
Sitting in a defense
Defensive postures are mostly meant for resting after a large-scale attack, but while you’re sitting in your fighting hole, you’re watching for enemies.
This is, essentially, 300+ people camping together in real-life.
The entire purpose of being on post is, no matter where you’re at, to watch for enemies and forcefully remove their soul from their body should they come around. Sometimes, you’ll wait for hours and nothing happens but, either way, camping is used to maintain security in large perimeters.
So, next time someone says they “hate campers,” remind them that it’s not only fair — but tactically sound.
Movies would have you believe that every unit has a guy nicknamed “Hawkeye” or “Snake” or some other generic, tough name. As fun as films and video games make those monikers seem, it just doesn’t work that way in real life.
In actuality, nicknames fall into one of four categories: Either the troop is a freakin’ legend, it’s the unit’s name plus a number or letter, it’s just a shortened version of their last name, or it’s an insult in disguise.
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Even with all of The Punisher swag that Chris Kyle wore, he never insisted that anyone call him “The Punisher” — even if he was one of the few people on Earth worthy of that title.
Let’s kick this list off with the freakin’ legends. Take Secretary of Defense James “Warrior Monk” Mattis for example. He’s a highly revered military mind within the U.S. Armed Forces and his nickname reflects that.
As is the case with most nicknames, they’re typically invented and popularized by others — not by the legends themselves. These nicknames are even more intimidating when they’re created by the enemy. Chris “the Legend” Kyle, for example, was known as “Al-Shaitan Ramad,” which translates into “the Devil of Ramadi.”
The reason why both Kyle and Mattis have such badass nicknames is because they earned them.
Why, yes. They do call me “Romeo” for a reason…
(Photo by Cpl. Charles Santamaria)
People often confuse nicknames with call signs, so let’s hash the difference right now. Call signs are official unit designations given to members of the chain of command. Sometimes, a call sign will become more familiar than your own name.
If you’re, let’s say, the company commander of the alpha company “Spartans,” you’ll get the designation of “Spartan 6.” The XO gets “Spartan 5,” Senior Enlisted gets “Spartan 7,” and so on. Drivers, gunners, and radio operators can swap out the number designation for D, G, and R, respectively.
“Hey, Ski!” “…which one?”
(Photo by Sgt. Lauren Harrah)
Butchered last name
The next nickname variation is especially terrible if your last name is anything outside of the standard, common English name. Unless you’re a “Smith” or a “Brown” or a “Johnson,” no one is going to try to pronounce what’s on your name tape — no matter how phonetically simple it may seem.
A whole nine letters broken into three syllables — you know, something simple like Milzarski (pronounced Mil-zar-ski) is too complicated. So, most will just shorten it to “Ski.” Good luck if there’s more than one Polish troop in the squad. Not that I’m ranting or anything…
If it’s dumb and it sounds like an insult, don’t take it personally. It’s meant with brotherly love.
Remember when you screwed up?
The most common way to get yourself a nickname of your very own is to f*ck up. Don’t worry if it’s not a record-shattering mistake — people will constantly remind you of what you did. It’s not pleasant and it’s usually a way to rib one another, but you don’t want to be known as “Fumbles” by everyone.
Don’t worry if you get one of these dumb names. It’ll pass as soon as you PCS or ETS.
Troops go through seemingly endless amounts of training that can be expensive, boring, and even dangerous. In an effort to make training cheaper, safer, and more effective, the service branches have turned increasingly to video games and simulators.
Possibly the most immersive system in use today, the VIRTSIM system from Raytheon allows users to operate in an open area the size of a basketball court. Trainees wear a set of sensors and feedback gear that records their every action and feeds it into the simulator. Virtual reality goggles show them a simulated world that they move through as a team.
Similarly, the Army’s Dismounted Soldier Training System allows troops to train as a squad in virtual reality. The system allows for customizable missions and incorporates all of a trainee’s movements except for actually walking. Because of the high cost of treadmills, each soldier stands on a rubber pad and moves through the environment with a controller mounted on their weapon, meaning they can’t train the muscle memory of leaping to cover or learn as well to operate with muscle fatigue.
Still, the DSTS provides the chance for soldiers to respond to a mortar attack, react to a near ambush, or any number of dangerous situations that are impossible to train on in the real world.
One of the older simulators, the Engagement Skills Trainer 2000, has even more limitations. Troops are confined to a room and can’t move their character through the simulation at all. Instead of looking through goggles to see the virtual world, a projection of the simulated battle is displayed on one or more walls and trainees engage targets in it.
The EST 2000 does have weapons that closely simulate actual M4s, M9s, and other commons systems. The weapons keep track of how the soldier aims and fires, catching even small actions like trigger squeeze. This allows marksmanship trainers to collect detailed information about what a service member is doing right or wrong.
The military branches use simulators similar to the ESTS 2000 to train pilots and vehicle crew members. While not being able to walk limits training opportunities for ground troops, people in vehicles don’t have to worry about that. Warrior Hall at Fort Rucker allows new Army pilots to train on different helicopter airframes. The Navy and Air Force have similar programs for jet pilots.
While the simulators are great, the goal isn’t to replace the standard training but to augment. Troops can use the simulator to practice rifle fundamentals before heading to the range, experience hitting a building with their squad before their first visit to a shoot house.
And the military still has even more ambitious plans for simulations. The Future Holistic Training Environment Live Synthetic program would tie together different simulations and allow players to participate in massive exercises. Pilots training in New Mexico could fly support for infantrymen training in California while battle staff commanded from North Carolina.
The Fallout game series does a great job of giving the player choices. Particularly, they give you the option to choose whatever faction is warring over the region of the post-apocalyptic wasteland you’re playing around in. New Vegas is no exception. The thing that stands out is the fact that, out of the factions warring over the New Vegas Strip, none of them are really that awesome. The worst of them, however, is Caesar’s Legion.
At the start of the game, the looming threat of a second battle of the Hoover Dam is coming with Caesar’s Roman Empire inspired Legion and the New California Republic’s Troopers and Rangers. Caesar’s Legion, with or without the help of the Courier, was doomed from the beginning. Even if they win the battle, eventually, they’re bound to fall.
Here’s what the Legion has to say about it.
Women aren’t welcome… at all
The issue here is that Caesar is automatically cutting a large potential portion of his ranks by only limiting them to males. In a post-apocalyptic wasteland, any army should be open to taking as many bodies as they can get. If most of the human population has already been wiped off the planet and the survivors face worse dangers than other humans, why not include women? After all, two guns in a fight are better than one.
Oh, and they’ve got slaves.
The Legion built an infamous reputation by tearing up enemy tribes and killing those who didn’t want to fall under their banner. Anyone else was tortured and killed. Ruling with an iron fist is a great way to get the civilians to rise up against you and usurp you from command.
There’s that old saying about bringing a knife to a gunfight, right?
Minimal use of guns
The Legion absolutely uses guns. However, they find it more honorable to fight with bladed weapons or meet their opponents in close combat. While one may commend this mentality, it’s just not sensible.
When the Legion’s greatest adversary, the NCR, finds its strength in the use of snipers, when will your best get to fight if they get dome-pieced 500 yards away?
They’ve also got cool armor.
The NCR, though not in the best shape during the events of New Vegas, have greater willpower and cause. While they may not be perfect, they’ve still got a much stronger will than the Legion. Even if the Legion beat the NCR back, the NCR would find a way to regroup and strike back harder than before.
Ahead of the premiere of “Solo: A Star Wars Story,” many critics have praised Donald Glover’s portrayal of Lando Calrissian in the film, despite the film’s lukewarm overall reception. But more importantly, Glover’s role seems to have won over the people behind the movie.
On May 16, 2018, Lucasfilm studio chief Kathleen Kennedy told the French publication Premiere that she would “love” to give Lando Calrissian his own spin-off movie.
“Solo” currently has a 72% critic rating on the reviews aggregator Rotten Tomatoes, but many reviewers, including Business Insider’s Jason Guerrasio, have heaped praise on Glover’s performance.
Guerrasio wrote in his review that Glover “completely knocks it out of the park as Lando Calrissian.”
In a review for The Atlantic, Christopher Orr wrote, “If you are not already a fan of Glover (and, let’s be clear, you should be), this ought to make you one.”
Critical praise for Glover’s role, along with Glover’s star rising from his Emmy-winning FX show, “Atlanta,” and his recent viral hit single as Childish Gambino, all rightfully have Lucasfilm encouraged to pursue a film with Glover in what would be his first blockbuster lead role.
UPDATE: After the publication of the original article by Premiere, Lucasfilm clarified to the publication that while the company would “love” to devote a spin-off film to Lando in the future, such a film had not been confirmed yet and would not be “next” (as implied by the original Premiere article).
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
When developers set out to make video games, their focus should always primarily be on crafting a fun and engaging experience. Oftentimes, you’ll see video games set far in the future so that developers can place an arsenal of advanced, sci-fi weaponry in the hands of the player — because it’s fun. Other times, they’ll take cues from real wars and toss the player directly into the heat of a historical battle — because that’s fun, too.
But, despite the fact that wars have been fought since the beginning of time, most games are set during WWII and onward, into modern conflicts. These backdrops just work better for gameplay reasons. Nobody wants to play a video game set in an era where you have march right up to and fire against an opposing formation only to spend the next two minutes reloading your rifle.
Granted, there are exceptions to this rule but, for the most part, you’d probably not want to play games set during the following conflicts.
But holy sh*t, was this mission amazing!
(Electronic Arts’ Battlefield 1)
World War I
Yes, Battlefield 1 gave this war the gritty treatment that it deserved and was one of the funnest games of 2016, but the multiplayer didn’t have anywhere near the same feel as the single-player campaign.
If the game really wanted to bring WWI to gaming, everything about the game would feel like the tutorial. It’d be dark, dirty, your weapons would barely work, and you’d probably not make it out alive.
There’s a good reason the last good game from this era was made in 1997.
(Sierra Entertainment’s Civil War Generals 2)
The American Civil War
Every video game set during the American Civil War is a strategy game that places you in the shoes of a general, overlooking the chaos.
Playing as a boots-on-ground soldier simply couldn’t be fun, given the technology and tactics of the time — unless you broke away and did some guerrilla warfare. Now take into account the emotional grief of brothers literally fighting brothers over ideological differences… On second thought, most of us already have fun beating our little brothers at any video game…
Worst part is that everyone would forget that you had to play this “level.”
American involvement in the Russian Civil War
Imagine a game where you just finished playing something amazing, like Battlefield 1‘s single-player campaign, and then you’re told that you can’t set down the controller until you go help the Russian Czar. No one cares that you’re there and the developers probably wouldn’t send you any support either.
You’d spend the entire game in a downward spiral as more and more Russians join the Red Army until you eventually rage quit.
At least the mission where you blast Bruce Springsteen to piss off Noriega would be fun.
Operation Just Cause
Funnily enough, there’s already a video game series called Just Cause and they’re great! The only thing is that they have absolutely nothing to do with the 42-day invasion of Panama, otherwise known as Operation Just Cause.
Realistically, the game would probably only last for two or three missions before the credits roll.
At least they made the Boston Tea Party playable.
(Ubisoft’s Assassin’s Creed III)
The Revolutionary War
There is no finer moment in American history than when patriots banded together to fight for their freedom from the British. It will forever ring in history books as a hard-fought, bloody victory over the finest military in its prime. It’s a shame that everything about the war make for a boring video game.
Assassin’s Creed III was able to transform this era into something fun by conveniently focusing on everything but the political disputes. Also, you’d more often grab a new rifle instead of spending minutes reloading.
“Get good, scrubs!”
(‘The Custer Fight’ by Charles Marion Russell)
The Battle of Little Bighorn
So, you’re one of those gamers who played Dark Souls (or, if you’re old school, the original Ninja Gaiden) and thought it was for casuals? Okay, I got you. Imagine playing a game where you’re fighting in Custer’s Last Stand.
Good luck trying to make it out of one the biggest military blunders without a Konami code.
At this year’s E3, many long-awaited game have been announced. And because gaming companies love digging into the same gold mine over and over again, it seems like a good handful of established franchises are now getting a new “battle royale” mode to try and cash in on a booming trend.
For those who don’t know, a “battle royale” game is one in which 100 players are dropped into an open world and are expected to find gear to help them outlast the other 99 players. We have nothing but love for the game mode, seeing as PlayerUnknown’s Battlegrounds is one of our favorite games lately. When it’s done right, it’s spectacular, but shoehorning the mode into any old game might not work.
Shooter games, both first-person and third-, tend to work pretty well, but other games, like Realm Royale, are proving that even in the absence of rifles, the genre is surprisingly fun. Even a game that was focuses more on 1 vs 99 could do well, as proved by the Thanos update to Fortnite.
So, we’ve decided to take a look at games for which a battle royale mode would definitely be a welcome addition.
Quake is the original “git good” game.
One of the biggest draws of PUBG is the incredibly high skill ceiling. But in our opinion, no game franchise in history has come close to matching the skill required to dominate in Quake.
Currently, nothing in the battle royale scene matches the hyper-fast tempo of Quake. The health, armor, and weapon-spawn systems wouldn’t need to change — Quake Champions is already perfect for the game mode if you simply gave it a massive map for players to traverse.
Pro-tip: If you download the game between now until June 18th, 2018, you get it for free.
Something to think about… Maybe as a multiplayer mode in the RE2 remake.
Shy of Minecraft: Hunger Games, there isn’t really any story or plot behind why 100 players are trying to kill each other. If it was set in a zombie-infested hellscape, it’d be a bit more logical.
The Resident Evil franchise would make for a fantastic battle royale because dying wouldn’t mean a game over. It would start out as a 100-player free-for-all. Whoever dies just gets moved to the zombie team and they get another life. In order to win, you’d have to kill all of the zombies as well as the other players — or be a part of the zombie horde that kills all living survivors.
It’ll be like Los Angeles when it rains!
It’s been about ten years since a (good) Burnout game was released and they remastered the best installment of the series just a few months ago.
Burnout has always been about the stupid, awesome fun of destroying vehicles. What better way to make that happen than to have 100 player-driven cars crashing into each other?
If you think about it, Red Dead Redemption’s online mode was basically a free-for-all anyways.
Now, if it were 100 cowboys fighting each other in an open world, it’d be far more fun. One player couldn’t just find a Rhino tank and roll their way to victory.
No items, Foxes only, Final Destination — let’s do this.
Super Smash Bros Ultimate
To be fair, Super Smash Bros is the original sumo-wrestling equivalent of a battle royale game. Some game modes allow you to take on an endless onslaught of computer-controlled characters with your single fighter. It might be tough to fit 100 players around a TV, but the groundwork is all there. Just make the Hyrule Temple stage a little bigger and it’d probably fit 100 fighters.
The game is great with 4 players and chaotically awesome with just 16 players — why not go a step further?
“Where are we dropping, boys?”
World of Warcraft
The makings of a battle royale mode are already established in the lore and game mechanics of World of Warcraft. The greatest thing about the Warlords of Draenor expansion was its inclusion of a 25-man, free-for-all arena called the Highmaul Coliseum. Maybe they could bring that back and up the ante.
There are even four battlegrounds already in the game that would be perfectly suited for a re-purposing to support 100 players: Alterac Valley, Wintergrasp, Tol Barad, and Ashran. Hell, the “drop-in” mechanic that typifies nearly every battle royale game already exists in their newest battleground, Seething Shore.