“Final Fantasy VII Remake” is due out for PlayStation 4 on March 3, 2020, and Square Enix just dropped a new trailer at the Tokyo Game Show.
The new footage shows off the game’s villains: the president of the nefarious Shinra Company, and the Turks, Shinra’s suit-wearing enforcers.
“Final Fantasy VII Remake” will re-create the classic game from the ground up with totally new gameplay, but classic characters, summons, and the story will remain the same. The remake will be split into a series, with this game focusing on the city of Midgar
FINAL FANTASY VII REMAKE Tokyo Game Show 2019 Trailer (Closed Captions)
When the Playstation 2 was first released to the public, it was said the computer inside was so powerful it could be used to launch nuclear weapons. It was a stunning comparison. In response, Iraqi dictator Saddam Hussein opted to try and buy up thousands of the gaming consoles – so much so the U.S. government had to impose export restrictions.
But it seems Saddam gave the Air Force an idea: building a supercomputer from many Playstations.
Just 10 years after Saddam Hussein tried to take over the world using thousands of gaming consoles, the United States Air Force took over the role of mad computer scientist and created the worlds 33rd fastest computer inside its own Air Force Research Laboratory. Only instead of Playstation 2, the Air Force used 1,760 Sony PlayStation 3 consoles. They called it the “Condor Cluster,” and it was the Department of Defense’s fastest computer.
The USAF put the computer in Rome, New York near Syracuse and intended to use the computer for radar enhancement, pattern recognition, satellite imagery processing, and artificial intelligence research for current and future Air Force projects and operations.
Processing imagery is the computer’s primary function, and it performs that function miraculously well. It can analyze ultra-high-resolution images very quickly, at a rate of billions of pixels per minute. But why use Playstation consoles instead of an actual computer or other proprietary technology? Because a Playstation cost 0 at the time and the latest and greatest tech in imagery processing would have run the USAF nearly ,000 per unit. Together, the Playstations formed the core of the computer for a cost of roughly million.
The result was a 500 TeraFLOPS Heterogeneous Cluster powered by PS3s but connected to subcluster heads of dual-quad Xeons with multiple GPGPUs. The video game consoles consumed 90 percent less energy than any alternative and building a special machine with more traditional components to create a processing center, the Air Force could have paid upwards of ten million dollars, and the system would not have been as energy-efficient.
It was the Playstation’s ability to install other operating systems that allowed for this cluster – and is what endangered the program.
If only Saddam had lived to see this…
In 2010, Sony pushed a Playstation firmware update that revoked the device’s ability to install alternate operating systems, like the Linux OS the Air Force used in its supercomputer cluster. The Air Force unboxed hundreds of Playstations and then imaging each unit to run Linux only to have Sony run updates on them a few weeks later. The Air Force, of course, didn’t need the firmware update, nor could Sony force it on those devices. But if one of the USAF’s Playstations goes down, it would be the end of the cluster. Any device refurbished or newly purchased would lack the ability to run Linux.
The firmware update was the death knell for the supercomputer and others like it that had been produced by academic institutions. There was never any word on whether Saddam ever created his supercomputer.
Ahead of the premiere of “Solo: A Star Wars Story,” many critics have praised Donald Glover’s portrayal of Lando Calrissian in the film, despite the film’s lukewarm overall reception. But more importantly, Glover’s role seems to have won over the people behind the movie.
On May 16, 2018, Lucasfilm studio chief Kathleen Kennedy told the French publication Premiere that she would “love” to give Lando Calrissian his own spin-off movie.
“Solo” currently has a 72% critic rating on the reviews aggregator Rotten Tomatoes, but many reviewers, including Business Insider’s Jason Guerrasio, have heaped praise on Glover’s performance.
Guerrasio wrote in his review that Glover “completely knocks it out of the park as Lando Calrissian.”
In a review for The Atlantic, Christopher Orr wrote, “If you are not already a fan of Glover (and, let’s be clear, you should be), this ought to make you one.”
Critical praise for Glover’s role, along with Glover’s star rising from his Emmy-winning FX show, “Atlanta,” and his recent viral hit single as Childish Gambino, all rightfully have Lucasfilm encouraged to pursue a film with Glover in what would be his first blockbuster lead role.
UPDATE: After the publication of the original article by Premiere, Lucasfilm clarified to the publication that while the company would “love” to devote a spin-off film to Lando in the future, such a film had not been confirmed yet and would not be “next” (as implied by the original Premiere article).
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
While Solo: A Star Wars Storymay not exactly be crushing it in the box office, the film is an otherwise entertaining and world-building heist flick that hints to a bolder and bigger Star Wars Universe, one that includes characters who should be dead and intergalactic crime syndicates sparking the seeds of the resistance. Is it what hardcore fans wanted? No. Does it answer questions you never asked, such as why is Han’s last name Solo? Sure does. But you know what? It’s fun! It’s exciting! And, like every good Star Wars film, has its fair share of cool gadgets we want to see in real life. From Lando’s card-shooting wrist-holster and his many (many) cloaks to that amazing drink-pouring droid, here are six items from Solo: A Star Wars Story that we wish were real.
1. Lando’s Sabacc Bracelet
While Sabacc enthusiasts can buy card games “inspired” by the game of Sabacc online, perhaps the most fun part of watching the game unfold in Solo was the fact that Donald Glover’s Lando had a trick literally up his sleeve. He wears a bracelet in which he hides Sabacc trump card, so to speak, one that ensures he will always win the game, especially when laying his important property on the line, like, I don’t know, a certain spaceship. While he doesn’t get to use his trusted tool in the final game of Sabacc, it’s definitely a cool tool. It fits comfortably under the most flamboyant dress shirt. And, in typical Lando style, it’s also stylish. Let’s make this happen.
2. All of Lando’s Cloaks
One of the funnier gags in Solo is when Qi’ra steps away from the crew on the Millennium Falcon and finds herself in Lando’s closet, which is quite literally just full of cloaks. There are like at least 30 cloaks in there and Qi’ra plays dress up with all of them. There are royal blue cloaks. Deep red cloaks. Midnight black cloaks. Some of the cloaks are appropriate for battle. Qi’ra wears one on Kessel in anticipation of that battle, which comes in handy in a slightly-off screen moment where she dominates a security guard. She does a front-flip and looks super cool doing it! Also, the cloaks are flame retardants, as Qi’ra later ripped it off her body to put out a fire that started on the Falcon. Here, here, Disney: please make Lando’s many cloaks available. Halloween for kids, yes. But how about we get some adult versions from Atelier Lando?
3. Dryden Vos’ Spears
Gangster Dryden Vos, played by Paul Bettany, carries some badass weaponry: two matching, double-sided spears that he wears like brass knuckles and which have a red laser running across the blade-edge. Up there with Darth Maul’s red, double-bladed lightsaber and Kylo Ren’s Crossguard lightsaber, the weapon is one of the more creative hand-to-hand combat tools in the Star Wars universe. A Nerf-ized version of this weapon would be pretty sweet.
4. Han’s Gold Dice
One of the most surprising Easter eggs of Solo was seeing the origins of the twin golden dice that gained massive significance in the Star Wars sequels and in The Last Jedi. The twin dice, attached by a golden chain, were actually a good luck trinket for Solo that he often passed to his former lover, Qi’ra. Before she left his life for good by joining, what is ostensibly the dark side, she passed them back to him as a final wish of good luck. Later, we see the trinket being used by Han, Luke, and Leia to the same ends. Although the Gold Dice wouldn’t be so much of a toy but a collectible, their significance in the universe as an arbiter of good luck over 30 years is pretty cool. We’d hang ’em on the rearview mirrors of our personal Millenium Falcons, which are just mid-sized sedans and minivans but, whatever.
5. A Dejarik table
Although not a new addition to the Star Wars Universe, the Dejarik table on the Millennium Falcon got a lot of screen-time in Solo when Woody Harrelson’s Tobias Beckett explains the game to Chewie for the first time. Although many replicas of the game have hit the market, there has yet to be a fully operational version of the table that plays the game as it really exists in the Universe, where the “chess” pieces are holograms. Every time I see that damn game I just want to play it. It’s like Wizarding chess meets AR games. It wouldn’t take much to make this a reality. Sure there’s Hologrid: Monster Battle. But can’t we get Bethesda or someone to release a legit version?
6. That Robot That Pours Lando’s Drink
When Han and Lando meet for the first time, they play Sabacc. As they are sizing each other up, Lando lazily grabs his cup and a flying droid comes to fill it up with what I assume is some sort of delicious boozy cocktail made with space Bourbon. Lando doesn’t even say anything. No verbal commands, nothing. First of all, dope. Second of all, how do I get a drink-filling-droid in my office and home? Every time I want a glass of water in the middle of the night, you’re telling me the world could have flying droids that just fill cups up with the liquid of our choice on command? Amazon’s using droids to send packages. So can’t someone build a drink-serving droid? Let’s get this going, Bezos.
This article originally appeared on Fatherly. Follow @FatherlyHQ on Twitter.
It’s 1 a.m. again, and I’m wearily crawling into bed hours after my partner.
This is the effect of “Apex Legends” on my life — the latest major Battle Royale game to demand the attention of tens of millions of players. Since “Apex Legends” arrived in early February 2019, it’s become the standard background game in my life.
Unlike “Fortnite” or “PlayerUnknown’s Battlegrounds,” “Apex Legends” has its hooks in me deep and I don’t foresee them letting go anytime soon. Here’s why:
There are ziplines in “Apex Legends” that defy the laws of physics in delightful ways.
1. “Apex Legends” feels better to play, from gunplay to movement to strategy, than any other Battle Royale game available.
Everything about the act of playing “Apex Legends” feels good, and the more I dig into the game, the more I find to love.
The simple act of moving around is so thoroughly, thoughtfully detailed that it bears praising.
Here’s a very basic overview: Every character moves at the same speed, whether walking or running. While running, you can push the crouch button to slide — this offers you a minor speed boost if you’re on flat or sloping ground. Every character can jump, and if you hold jump while leaping into a wall you’ll clamber up the wall.
It’s a very simple set of rules, but the way that “Apex Legends” makes all movement feel so fluid and smooth is remarkable. It’s perhaps the most impressive aspect of “Apex Legends”: The game simply feels good to move around in. The same can’t be said for any other Battle Royale game.
2. It’s a tremendously detailed game, despite being straightforward and accessible to anyone.
Allow me an example: For the first few weeks, I rarely used hip-fire (shooting without aiming down the sights). Why would I do that if I could aim more carefully by aiming with a sight?
It turns out there’s a massive benefit to using hip-fire shooting in “Apex Legends,” and blending your shooting between aimed shots and hip-fire is a crucial component to successful play. Due to the relatively accurate spread of fire, hip-firing is critical for winning close-quarter fights with most weapons in “Apex Legends.”
That’s one tiny detail of myriad tiny details that make every little thing you do in “Apex Legends” feel so good. It’s actually my favorite component of the game: I’m still learning finer nuances of each specific weapon, of how to move through the environment more swiftly, of how to reach a place I didn’t know I could.
It’s a game that still feels remarkably fresh to me even after dozens of hours played.
The full “Apex Legends” island.
(“Apex Legends”/Electronic Arts)
3. The way players can interact with the extremely detailed world in “Apex Legends” is a testament to its excellent world design.
On our way to the next circle, my friend pinged a location for me to see — a tiny little hole he’d discovered that could be used to sneakily get away in a desperate Skull Town fight.
It was the most recent discovery he’d made after over 100 hours spent running, sliding, and shooting through the single map in “Apex Legends.”
There are dozens of these little quirks to the map, and it’s clear that an absurd amount of attention was given to exactly how each area of the map was laid out. There are always more angles to take, or ways to flank enemies, or a carefully placed boulder that’ll have to serve as cover — the hands of the game’s development team are all over the map if you look close enough.
“Fortnite” recently added a bus that acts a lot like the Respawn Beacons in “Apex Legends.”
4. “Apex Legends” is the evolution of Battle Royale — every other game in the genre feels old by comparison.
Watching a video recently of a popular Twitch streamer playing “PlayerUnknown’s Battlegrounds,” I was struck by how stiff it was. Movement had no sense of weight to it, and the sound of the player running made it look like they were tiptoe-running across a field.
Frankly, it looked outdated and unpolished compared to “Apex Legends.”
The closest any Battle Royale game gets, in terms of movement and gunplay and feel, is “Call of Duty: Blackout.” It’s quick, and has solid gunplay, and there are some interesting gameplay twists that make it unique. But it is inherently a “Call of Duty” Battle Royale mode, with all the baggage that comes with — movement isn’t very fluid, and guns mostly sound like toys.
And that’s before we start talking about the respawn system, or ziplines, or the pinging system, or dropships, or care packages, or the jumpmaster system, or any of the other dozen innovations that “Apex Legends” brings to the Battle Royale genre. It adds so much new stuff that it feels like a full step forward past every other game in the genre.
Level 1 Shield here!
5. The ping system!
It’s hard to overstate how impressive the ping system is in “Apex Legends.” It should be the number one takeaway for any game developer working on a new multiplayer shooter.
The idea is simple: See an enemy? Tap the right bumper on your gamepad, and your character will call out those enemies and even mark their last movement for your teammates. See ammo your teammate needs? Tap the right bumper! It’s a brilliant, robust system for “spotting” various things — from items to enemies.
Smarter still, that system is contextual. If you’re looking at a level-three helmet and “spot” it, your character shouts out, “Level-three helmet here!” and marks it for your teammates. It’s this system that enables teammates to communicate a wealth of information without having to literally speak to strangers.
The spotting system cannot be overstated in its importance — it’s such a smart innovation that I outright expect it to show up in most multiplayer shooters going forward. It better!
Even with a sight, shooting someone from this distance with an Alternator is a tricky proposition.
6. It’s the best shooter of any Battle Royale game — shooting specifically.
The team behind “Apex Legends” has a serious pedigree behind it, having created the “Call of Duty” series and the “Titanfall” series.
It’s no surprise, then, that the shooting in “Apex Legends” feels so good — it’s from developers who more or less set the standard in video-game shooting.
To this end, bullets fall appropriately over a distance. Gunshot sounds are directional. Headshots feel substantial, and submachine guns feel like high-powered BB guns.
The shooting looks, feels, and sounds as good or better than the best shooting games, from the latest “Call of Duty” to “Destiny 2.”
This may sound obvious but, in the most popular Battle Royale games, the shooting is pretty terrible. “Fortnite” has notoriously lackluster shooting mechanics. The only great Battle Royale shooter is “Call of Duty: Blackout,” and that shooting is held back by the relatively stiff movement of the game.
7. Since each Legend has their own abilities, learning how to mix those abilities with your friends is a blast.
In “Fortnite,” every character you play as has the same abilities. It’s a third-person shooter with building mechanics, and every avatar — visuals aside — is identical.
The same can be said for “PlayerUnknown’s Battlegrounds” and the Battle Royale mode in “Call of Duty: Black Ops 4.”
But in “Apex Legends,” each player has unique abilities. There are various “classes” of characters — soldiers, tanks, healers, etc. — and various specialties within each class. In this way, “Apex Legends” is more similar to “Overwatch” than its direct competition.
And blending those characters into a team made up of complementary players is part of the delight of “Apex Legends.” Better yet: The game’s developer, Respawn Entertainment, has already added one new character, Octane. And more are promised for the future.
So, what are these powers? They range from the ability to conjure a healing drone that can heal multiple teammates at once, to a grappling hook for reaching high places, to the ability to deploy noxious-gas containers. Using Bangalore’s smoke grenade combined with Gibraltar’s air strike ultimate is one combination I’ve been particularly enjoying.
Since it’s still early days for “Apex Legends,” many of the best ways to use various abilities are still shaking out. And that’s thrilling! There’s a “meta” to “Apex Legends” that is deeper and smarter than games like “Fortnite.” It feels like there are many ways to win, with a variety of different team setups, rather than a “best” way to win. And that leads to the kind of experimentation that keeps the game fresh.
Picking up wins with friends is absolutely delightful.
8. Playing with friends is critical, and makes the game so much more enjoyable.
I’ve had lots of good matches of “Apex Legends” with total strangers. I’ve won many games where my teammates and I never spoke a word, using only the in-game pinging system to communicate while moving from fight to fight. It is entirely possible to play this game with strangers and have a blast.
But nothing is better than playing with friends, using both your voice and the game’s pinging system to detail your words. Saying “Enemies right here” and pinging the location at the same time is a great way to immediately convey complex information to your teammates. Even better is the tactical planning you convey to each other afterward as you head into battle. “I’ll take left flank,” for instance, or “Getting height” — common refrains while sneaking up on an opposing squad.
Better still, you learn each other’s strengths and compliment each other’s chosen character. You laugh at each other’s faults and call out items you know friends are looking for — yes, I’m always looking for an R-301. Thank you for remembering!
It’s why I’ve been staying up way past my normal bedtime almost every day to play more “Apex Legends.” It’s the best game that’s come out this year by a longshot, and by far the best Battle Royale game available.
Military games are awesome. They often have lots of explosions and gunplay, and the best ones take some care to honestly represent military life, imposing a moral cost for decisions or making you feel the loss of comrades in fighting. But it’s always a sweet bonus if you, as the player, are able to step in the shoes of warriors from history.
So these are five games that let you do just that, either commanding important missions from history or stepping into the boots of a participant. A quick admin note, though: These are games that let you play in a historical mission. They aren’t necessarily the most historically accurate, meaning the creators might have taken some liberties with details.
Medal of Honor
The 2010 game Medal of Honor is set during the invasion of Afghanistan with a prologue that includes clearing Bagram Airfield and a main campaign centered on special operators in the Shahikot Valley. Eagle-eyed historians will recognize the story as a (loose) interpretation of Operation Anaconda, the largest battle of the invasion of Afghanistan complete with dozens of special operators, thousands of friendly soldiers, and about 1,000 guerrilla fighters.
While the names of individuals and units have all been changed, a lot of the key moments and terrain features from the actual battle are represented like when a SEAL is lost on Takur Ghar or the many times that members of Delta Force called in airstrikes on enemy forces.
(As a bonus, some versions of this game come with the 2002 Medal of Honor: Frontline which has some stunning depictions of real battles like the D-Day landings and Operation Market Garden, though even the remastered version has quaint graphics by modern standards.)
Call of Duty 2
To be honest, there are really too many World War II shooters to list all of the ones with real missions, even if we dedicated an entire list to World War II. We went with Call of Duty 2 for this list. It features missions in North Africa, lets you play with the Rangers on Ponte du Hoc on D-Day, and a variety of other real missions besides.
The original Call of Duty has other World War II missions like the defense of “Pavlov’s House” in Stalingrad and the final assault on Berlin.
But don’t learn your history from Call of Duty games. The “Operation Pegasus” mission in the game has nothing to do with the actual World War II mission of the same name. And the commando assault on Eder Dam in the game is a far cry from the true “Dambusters” of history.
Battlefield Vietnam is a well-received game about the Vietnam War (duh) originally released in 2004. The game is a little arcade-y with lots of run-and-gun action in settings like the Ho Chi Ming Trail, the Siege of Hue, and missions like Operation Flaming Dart.
Players can get behind the controls of lots of vehicles from the era including the iconic Patrol Boat-Riverine.
Company of Heroes
This is a real-time strategy game set in the American campaign to land at Normandy and then drive to Berlin. Company of Heroes sees the player commanding companies of soldiers in the 1st Infantry Division and 101st Airborne Division at battles from Carentan to Hill 192 to St. Lo.
The game doesn’t actually limit the player to what a company commander could do in the war. It gives players the options to upgrade all of their units and allows them to control armor, infantry, engineering, and other soldiers. But the maps feel different based on what battle is playing out, and they’re all destructible so you can fight house to house in St. Fromond or create chokepoints to slaughter German troops as they come through the village.
Ultimate General: Civil War
This Civil War strategy game has *checks notes*, all of the Civil War battles. There’s a Union campaign and a Confederate one, and each features dozens of battles and missions. These include both battles of Bull Run, Chancellorsville, Gettysburg, Chickamauga Creek, Cold Harbor, and much, much, more.
The size of the player’s force is decided by how well they do in each fight. So while you get to play all sorts of historical battles, realize that the actual forces at each fight are decided according to your performance, not according to historical accuracy. So be prepared for a Gettysburg where the Confederacy has three times the troops and wins.
Does playing video games and desktop simulators, such as Microsoft Flight Sim, prepare you to become a fighter pilot?
As a fighter pilot, much of our training takes place in a simulator, which is the ultimate video game. Stepping into these rooms, you’re dwarfed by a giant sphere that projects a 360-degree view of your surroundings. After climbing into an exact replica of the cockpit, a motor then pushes you into the middle of the sphere and it’s fights on—You’re anywhere in the world with any weapons you want and adversaries that can be dialed-up in difficulty as needed. And it’s not just you in there, other pilots are in their own pods fighting alongside you on the same virtual battlefield.
Flying a modern fighter is difficult—these machines are designed to merge man and machine into a lethal combination that can have a strategic level of impact on the battlefield. The stick and throttle alone have dozens of buttons on them. Most of these buttons can give 5 or more commands—forward, back, left, right, and down—as well as short pushes and long pushes and multiple master-modes that completely change the function of each button: It’s a PlayStation or X-box controller on steroids.
Growing up in the ’80s and ’90s, my generation was one of the first to have widespread access to video games. Nintendo, Xbox, PlayStation, N64—I played them all growing up. Using a controller was second nature by the time I got to pilot training. Now trainers like the T-6 and T-38 don’t have a lot of buttons on the stick and throttle—they’re designed to teach students how to fly. However, the F-16 was a huge jump where we learned not just to fly the aircraft, but to employ it as a weapons system.
There we learned what, at the time, seemed like complex sequences to track targets, launch missiles, and drop bombs. What I noticed was that my time playing video games allowed me to synthesize information while quickly and accurately passing decisions I made off to the jet. Many of my classmates also played video games growing up and collectively, the feedback we received was that we were a lot more advanced than our instructors were when they were in our position.
Now, a decade later, I can say the next generation, who grew up with smartphones and iPads, have an even greater capacity to process the multiple streams of information coming at them than older pilots like myself. The avionics in jets like the F-35—which are essentially 2 large iPads glued together—are second nature to them. So, to answer the question, do video games help prepare you to become a pilot? The answer is yes, to an extent.
For future fighter pilots out there, I would say a couple of hours a week can help with processing information, making quick decisions, and accurately passing it off to the controls. Anything more is likely a detriment in that it is taking time away from other things you could be working on. As for the type of video game, it doesn’t matter. Realistic fighter simulators like DCS aren’t any better than Mario Kart: The procedures and tactics in civilian sims are off by enough that it won’t give you an advantage by the time you’re flying the real thing. If it helps stoke the passion, great, that’s the most important trait for success, but not playing them won’t put you at a disadvantage.
By now, there’s a playbook for capitalizing on gamer nostalgia. Take a classic console — the original Nintendo, the Super NES, the first PlayStation, the Atari VCS — and make a miniaturized, modern version with HDMI output and preloaded games. Then, sell it at a price much lower than that of the latest generation of consoles. For long-suffering Sega fans, the wait is finally coming to an end, as the company is finally borrowing the playbook and releasing an updated version of its classic console, the Sega Genesis.
The Sega Genesis Mini, as the new device is known looks, like a shrunk-down version of the original, beloved console. It will come with two wired controllers with a standard D-pad on the left and Genesis-standard three-button control pad on the right.
The Genesis Mini is an HDMI-equipped version of the classic console that comes preloaded with 40 different games. (Buy now)
The system comes preloaded with 40 different games, a generous number that means it won’t be easy to get bored with this thing. The included titles are being announced in four waves of ten, and the first batch has us excited. Sonic the Hedgehog is thankfully included because there wouldn’t be much point to a Genesis reboot without it.
Other titles include the Dracula-themed platformer Castlevania: Bloodlines, groundbreaking independent title Gunstar Heroes, the bizarre and captivating Toe Jam Earl, as far as we know the only funk-themed video game out there. There’s a ton of variety in this wave, and we’re excited to see the rest of the titles as they’re released between now and Sept. 29, 2019, when the console hits the market.
The Space Force is all but certain now and countless veterans want to “re-up” just so they could go into space. Shy of the 536 people who have completed a sub-orbital flight, no one really knows what it’s like. That’s where pop culture and video games come in.
Okay. At the current time, we probably won’t be encountering any alien lifeforms in our lifetime. Chances are highly likely that just because you joined the Space Force doesn’t mean that you’ll go into space. I can almost say for certain that most of the Space Force would just be sitting at a desk and watching satellites in orbit.
These games offer some of the more realistic looks at a potential Space Force — even if it’s just because the aspects of the game are so great.
The aliens you bring into your crew are basically contractors anyways.
The most critically-acclaimed game on this list has got to be Mass Effect and the original trilogy. Mass Effect is a sci-fi shooter RPG where the player explores the Milky Way Galaxy as the first human Spectre (essentially Special Ops of the galactic council.)
Aside from all space monster fighting and sleeping around with blue-skinned aliens, the game does give a good look at how the military would be structured in space. The humans made their presence known on a galactic scale and it mirrors how the modern Navy operates today.
It could also simulate the stakes involved since you’ll lose months of game play if your ship is destroyed.
There’s only been one MMO to stand against WoW’s domination of the genre and that’s the space-based EVE Online. Its focus is much more on the player interactions than a spoon-fed experience from the game developers. If players want to organize a massive 7,548 player battle that took 21 hours to play and an estimated real-world value of 0,000, they can.
The take away that potential Space cadets could learn is how troops would interact in the vast nothingness of space.
If you thought sweeping the dirt in Iraq was bad, just wait until you’re in space!
(Keen Software House)
Onto the more grounded games on this list. Space Engineers is a sandbox simulator set in space. Think Roller Coaster Tycoon with astronauts. The focus of the game is to set up mines and science labs on asteroids and distant planets. To its credit, it takes in a lot of physical limitations into account.
This game is a fantastic look at what Space Force troops would be doing until it’s time to fight on the moon.
God speed, you magnificent bastard.
Kerbal Space Program
Kerbal is a deceptively deep game. You just create rockets and launch them into space. It seems goofy at first until you realize they got the physics of getting into space down so accurately that it’s grabbed the interest of NASA and SpaceX.
For the 90% of the Space Force troops who are stuck on this boring blue marble, this game will probably be true to your inevitable supporting role for actual astronauts.
Real pilots practice on simulators. You could too!
If flight simulators are more of your thing, the Orbiter is for you. You pilot real-life space shuttles in a completely true-to-life simulator. About the only real effect not taken into account in this game is time dilation because, you know, it’s just a game and you’re still on Earth.
This simulator was created at the University College London for astrophysicists. It could also be used and played by the general public for free. To download the game, click this link here.
I mean, if you played this game on the Atari, get ready to play this in real life.
Let’s be real though. Everyone is losing their minds about the potential to go into space and to live out all of their childhood dreams. But the purpose of the United States Space Force is to protect America and her interests in space. The most realistic threat that the Space Force would face is an ICBM from enemy nations.
Shooting down missiles is about the most exciting thing Space Force troops will deal with.
Activision Blizzard’s latest “Call of Duty” game is facing a fierce backlash in the Russian media for its depiction of the Eurasian country.
Despite being praised by many Western video game publications since its release last week, the title has not gone down well in Russia, which features heavily in the game.
The game has received thousands of negative user reviews on the review aggregator Metacritic, with users — many of whom wrote in Russian — variously accusing it of misrepresenting and even slandering the country.
On Metacritic, the average rating given by users to the PlayStation 4 version of the game at the time of writing stood at just 3.4 out of 10.
One user, writing in both English and Russian, demanded that Activision “return me my money,” another accused it of “Russophobia,” while a third accused Activision Blizzard of “demonizing Russia.”
Russian media outlets have also reportedly criticized the game. According to the BBC, the state TV channel Rossiya 24 released a four-minute report criticizing “Call of Duty,” while a prominent Russian blogger branded the game “too much” in a tweet Oct. 29, 2019, and called for Russian gamers to “boycott it and show some respect for themselves.”
The game has received positive reviews from professional critics in spite of the backlash.
(“Call of Duty: Modern Warfare”/Activision)
Most of the controversy seems to stem from the game’s “Highway of Death” mission, which sees players advance along a highway while sniping at Russian forces.
Users have said the highway depicted in the mission resembles a real-life road called Highway 80, which links the Iraqi city of Basra and the Kuwaiti town of Al Jahra. The road was dubbed the “Highway of Death” in the 1990s because of its prominent role in the Gulf War.
This isn’t the only controversy Activision Blizzard has faced in recent weeks. The firm is receiving ongoing criticism for its decision to bar the esports professional Chung “Blitzchung” Ng Wai after he voiced pro-Hong Kong sentiments during a livestream.
Activision Blizzard did not immediately respond to a request for comment from Business Insider on the “Call of Duty” backlash. In a blog post last week, the firm described the game as “a fictional story that does not represent real-world events.”
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
The creators of “Fortnite” have responded to the pleas of hundreds of players by lowering the firepower of a giant robot that has been terrorizing the game for weeks.
Epic Games added the B.R.U.T.E. mech suit to the game with “Fortnite’s” season 10 update on Aug. 1, 2019. The B.R.U.T.E. is a two-person vehicle that requires one player to pilot while the other player controls a rocket launcher and shotgun. The B.R.U.T.E. can crush players and destroy buildings simply by stomping through them, and its boosters give it tons of mobility compared to players on foot.
The mech has been wreaking havoc in battle royale matches, and some of the most well-known “Fortnite” players started a social media hashtag #RemovetheMech to petition for the B.R.U.T.E. to be removed entirely. Players have specifically complained about their inability to defend themselves against the B.R.U.T.E. during competitive matches.
The game’s developers attempted to defend the B.R.U.T.E.’s strength in an Aug. 15, 2019 blog post, sharing specific stats about how many players were eliminated using the mech in battle royale matches. Epic said the mech was designed to bring “spectacle and entertainment” to the game, and make it easier for players with a lower skill level to win a match.
“The mission of Fortnite is to bring players of all skill levels together to have a fun experience where anyone can win. For example — everyone having a shot at that first elimination or Victory Royale moment and the satisfying feeling that comes with it. Right now, we know there are players out there who have never had that opportunity,” the developers said in the post.
Now, one week later, Epic announced sweeping changes to the B.R.U.T.E., lowering its speed and damage, and making it appear less often overall. The changes are designed to make the mech a defensive tank, rather than an aggressive juggernaut.
Streamers React To The BRUTE Finally Being NERFED & Junk Rifts Being REMOVED!
“We want to reduce a B.R.U.T.E.’s ability to engage and disengage at long distances to encourage a more strategic approach to an encounter,” the detailed patch notes read. “In general we hope to shift B.R.U.T.E.s away from being highly mobile and put more emphasis on their already defensive nature.”
The B.R.U.T.E. will still be around for the foreseeable future, but it seems that players will have now a better chance to fight back. “Fortnite” regularly cycles through weapons and vehicles, so its possible that the mechs will be a distant memory in a few months, or just replaced with something even more powerful.
“Fortnite” is the most popular game in the world with more than 250 million players, and it’s free to play. The game also supports competitive events that give away millions of dollars in prize money.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
While it might feel like 2020 has already lasted seven or eight decades, extended stay-at-home orders are going to make this year feel a whole lot longer and lonelier. Nothing like looking at an empty calendar for the next few weeks until… indefinitely. Womp. But here to brighten your social life is Jackbox Games. Everyone’s favorite TV party game just got an even better twist: you can play it together, remotely.
Jackbox Games has a multitude of interactive, hilarious games that will keep you guessing and laughing for hours. From drawing and guessing games like Drawful to Murder Trivia and everything in between, Jackbox is a fan favorite on Friday nights in our friend group when we’re together – so we’re ecstatic we can now play while we’re all apart.
If you feel confident about you and your fellow players’ internet connections, just hop on a videoconferencing service (like Zoom or Google Hangouts). Start a game on your laptop and use the screen sharing option so that players you’re on a call with can see the game. Everyone can play along on their own mobile devices by using a browser and going to Jackbox.tv. If you’re having difficulty with getting out of full screen mode in the game to get back to your video conferencing screen, go to the game’s settings in the main lobby and turn off “Full Screen Mode.”
If you’re a Steam fan, you can skip the videoconferencing step and use Steam Remote Play Together. This feature allows you to share your local co-op games online with friends. Using Remote Play Together, only one person needs to own a copy of a Jackbox Games title. Up to four players (or more with faster internet connections) can join. You can find instructions for how to get started here.
Discord screen sharing can also be a great option if you’re playing on a laptop. You and up to nine of your Discord friends can connect and have both the game and video enabled. You’ll want to see your friend’s face when they’re lying about being an alien in Push The Button. Learn more here.
Some consoles also have screen share or co-stream abilities as long as you’re playing with someone who also owns that platform. For example, if you’re friends with someone else on Xbox One, co-streaming lets you and up to three friends merge your screens into one single Mixer broadcast. Instead of streaming, many people have set up an additional webcam in front of their TV as an easier option.
It’s a game for the ages — matching pictures with various, obscure descriptions, and finding the combination that works best. In other words, making memes. It’s a card game that brings in the new-age trend of memes — a win-win classic, right?
Here’s how it works: a wordless meme (AKA a picture) is shown to all players. Then participating cardholders choose a description that best suits the image. Choosing from cards in their hand, each player puts forth a description, completing the meme. With each image, a choosing player decides which combo works best. And voila! Making memes, making memories.
Friend and family fun all in one. Better still is that the game can be adjusted to various audiences. Choose expansion packages based on a theme or age levels of players. There are cards that are safe for the whole family, then there are those that are more R-rated and better for all adult players. Pick and choose the expansions that work best for your preferences and players.
The game costs $30 for the original set, with upgrades available at $13 a pop, or custom cards for $20 per order.
A What Do you Meme military expansion?
Unfortunately, no, there’s not yet an all military expansion that can be purchased. However, there are hidden gems that include military mentions throughout. Find these Easter eggs as you play, including those we missed!
Kim Jong-Un — he’s a meme! Choose your situation — and meme description — wisely, folks.
American politicians galore — love them or hate them, they’re included in the game. Feel free to take your feelings out via your worst description card.
Situational cards; after your fresh PCS, for instance: “When you’re about to go out but realize you have no money, no plans, and no friends.” #beenthere
Throwbacks to WWII and how a microwave might sound like the US dropping mad bombs on the Germans, but in fact said microwave is useless for reheating food.
NSFW references to Vietnam as a timeframe for your last date.
Hillary Clinton, let the controversy begin on both sides of the gate. Either way, she’s in the game.
Mentions of barrack life, deployment living, and more.
Create your own! Can’t find what you’re looking for? Have some great jokes about subordinates staying in their own lane? What about PT jokes? Making fun of your officers? Poking fun at new regulations? Good news! All of this and more can be released into the wild — that is, your own expansion pack — via the custom creation option. For $20 plus shipping, you can create 15 of your very own meme + description cards. Get to writing folks, it’s about to get epically wild, military style.
Card games in action
If you’re looking for a fun way to pass the time, What do You Meme can bring some hilarity to your weekend plans. Adapt the game for your age group and audience for a customizable way to laugh and pass the time. It also includes military references for the soldier situations we all know and love (and wish to forget).
Have you played? Tell us your favorite match-up below.