Remember how awesome The Empire Strikes Back was? You can stream that particularly great Star Wars movie on Disney+ right now. And, as of Nov. 15, 2019, Disney+ just added some context to one classic Boba Fett and Darth Vader beef. In the latest episode of The Mandalorian, we finally understand why Darth Vader said “no disintegrations.”
Spoilers ahead for The Mandalorian Chapter 2: The Child.
In the second episode ofThe Mandalorian, our titular bounty hunter continues his make-it-up-as-you-go-along journey to protect a little baby Yoda-looking creature. Throughout his misadventures in this episode (which culminate in getting a giant space rhino egg) the Mando tangoes with a bunch of Jawas who have stripped his spaceship of much-needed parts. In an effort to get his stuff back, the Mando busts out his nifty rifle, which, as it turns out, turns anyone he points it at into a puff of smoke. He vaporizes a few of the on the lizard-like Trandoshans who ambush him at the top of the episode, and later on, a few pesky Jawas.
The Mandalorian gets ready to disintegrate some punks.
Later, when he has to make peace with the Jawas to barter for some of his parts back, he mentions “I disintegrated a few of them.” In terms of what we’ve seen in the Star Wars movies so far, this specific tech hasn’t been witnessed, but it has been mentioned. When Vader hires a bunch of bounty hunters to capture the Millennium Falcon in The Empire Strikes Back, the Dark Lord very pointedly shakes his finger at Boba Fett (a dude who rocks Mandalorian armor) and says “no disintegrations.”
Boba Fett and IG-88 in ‘The Empire Strikes Back’
So, there you have it. Vader was well-aware that this weapon was probably in Boba Fett’s arsenal, and now, just a about six years after the events of Empire Strikes Back, in The Mandalorian, we get to see what that weapon looks like. The most surprising thing? In The Mandalorian, the disintegrations are shockingly mess-free. Less like a blaster, and more like a civilized vacuum for a more elegant bounty hunter.
After every episode of The Mandalorian you watch on Disney+, it invariably suggests you watch The Empire Strikes Back. Kind of makes sense now, right?
This article originally appeared on Fatherly. Follow @FatherlyHQ on Twitter.
In 1983, Rangers were on the point of the spear during a mission to protect American citizens in Grenada in 1983, attacking a key airfield that was being expanded by Cuban engineers. When the Rangers began to fight the engineers, the Rangers hotwired bulldozers and then used them as assault vehicles.
The fighting was part of Operation Urgent Fury, the U.S. invasion of Grenada after a coup threatened the lives and security of U.S. citizens in the country who were there to study medicine. Reagan ordered 2,000 troops to the island, and U.S. Army Rangers were sent to seize the airfield at Point Salines.
But the mission quickly ran into problems. A lack of aircraft forced some Rangers to stay at the airfield, unable to take part in the assault and cutting the combat power of those who would make the jump. Then, plans for the assault changed in the air.
See, while Rangers and paratroopers often want to conduct combat jumps, earning uniform swag and bragging rights for life, the safer and tactically superior option to airborne operations is “air-land” operations. In air-land, the commander cancels the jump and the planes land instead. Paratroopers or Rangers, without their chutes, rush off the back. That way, they’re already concentrated for the fight and don’t have to struggle out of their gear.
As the Rangers were flying to their target on Oct. 24, intel said that the runways were clear of debris, and that air-land was an option. The commander ordered the Rangers out of their parachutes. Then, only 20 minutes from the target, they learned that enemy defenses were ready to go, so the Rangers were rushed back into their chutes and then had to jump without being able to have Army jumpmasters or parachute riggers inspect their harnesses.
When the Rangers reached their target, they jumped in waves at only 500 feet above the ground. That low jump allowed them to fly under the worst of the enemy defenses, but meant they would fall for only 17 seconds and have no chance to pull a reserve chute if anything went wrong in the air. Luckily, the jump went well, and the Rangers went right into combat mode.
In addition to the expected Grenadian troops, though, the Rangers ran into 500 Cuban engineers who were there to help the Grenadians expand the airfield. The Cuban engineers put up an impressive base of fire against the Rangers. They would later learn that Fidel Castro had sent advisors to the country the day before to plan and improve the defenses ahead of the American invasion.
Now, the 1st and 2nd battalions, 75th Ranger Regiment, were on the ground and fighting. It’s not really a question whether or not they could’ve defeated the engineers and other defenders. But the Rangers don’t risk casualties when they don’t have to.
They had spotted several abandoned bulldozers on the airstrip, and some of them knew how to hotwire the simple machines, so they did so. Ranger fire teams advanced using the bulldozers for cover, firing on the defenders as they found them.
Over 100 Cuban soldiers and 150 other defenders surrendered to the Rangers, and the entire airfield was taken in just one day. An evening counterattack against the Rangers failed. Point Salines belonged to the U.S. forces.
But the airfield seizure didn’t come without cost. Five Rangers were killed in the assault, and another six were wounded. Additional troops, including Rangers of Charlie Company, 1st Battalion, 75th Ranger Regiment, were lost assaulting a nearby prison where political prisoners were being held.
In order to win, militaries try to beef up their own numbers, acquire better technology, or in some cases: totally bullsh*t the other side into thinking they are going to do something they aren’t really doing.
It’s called a feint. In a nutshell, a military feint is a tactic employed in order to deceive the other side. A military might feint that it’s going to attack Town A so the enemy shifts all its forces there, only to later attack Town B.
Here are four times the U.S. military pulled it off to great effect:
1. Both sides made fake guns out of painted logs in the Civil War.
Since photography wasn’t as widespread and there weren’t any reconnaissance planes, feints were arguably easier to pull off during the Civil War. That was definitely the case for the both sides, which sometimes used fake guns to trick each other into thinking they were going to attack somewhere else, or the place they were defending was heavily-fortified.
Known as “Quaker Guns,” soldiers would take wooden logs, paint them black, and then prop them up on a fence or in a mount, making them look like artillery pieces from a distance. From the official US Army magazine:
When Confederate forces advanced on Munson’s Hill after the first Battle of Manassas, they held the hill for three months, but when Federal troops gained the hill in October of 1861, they discovered they had been tricked. There was nothing on the hill except Quaker guns.
Quaker Guns were used before and after the Civil War. But the tactic saw extensive use by the Confederates, to make up for their lack of actually artillery.
2. The Allies misled the Germans so well in World War II, Nazi leaders thought the real D-Day invasion was a feint.
In what is perhaps the best feint ever, Allied forces during World War II confused the Nazis so well that they didn’t even know what was happening when the real D-Day landings began.
The deceit goes back to a plan developed prior to the June 6, 1944 landings called Operation Fortitude. Split into two parts — North and South — Fortitude had the goal of convincing the Nazis that the Allies wanted to invade occupied Norway, and Pas de Calais in France. They really wanted to invade Normandy, but the Germans had no clue.
The Allies literally created a fake army consisting of inflatable tanks and trucks, and broadcast hours-long transmissions about troop movements that the Germans would intercept.
When the landings finally came at Normandy, German commanders thought it was a smaller force, and the much larger attack was happening later.
“North of Seine quiet so far. No landings from sea. Pas de Calais sector: nothing to report,” a German message on June 6 reads. Then about a day after invasion, forces were warned: “Further enemy landings are to be expected in the entire coastal area. Enemy landings for a thrust toward Belgium to be expected.”
The Allies were pretty awesome at this deception game. Just one year prior, they fooled the Germans using a uniformed corpse with “top secret” documents into preparing for an invasion in the wrong place, when the Allies instead invaded Sicily.
3. The US Army built a fake base to fool Saddam Hussein, and it worked.
The ground war of the Persian Gulf War was over pretty quickly, thanks to Gen. Schwarzkopf’s extensive planning and leadership. Schwarzkopf wanted to use a “left hook” or “Hail Mary” play of his forces, effectively cutting off Iraqi forces in Kuwait by going behind their lines.
But in order to achieve it, Schwarzkopf needed to trick the Iraqi Army. Instead of Iraq thinking they would get hit with a “left hook,” Army planners wanted them to think the U.S. would invade near Kuwait’s “boot heel.” FOB Weasel was how they did it.
It was eerily similar to Operation Fortitude. From a previous article by our own Blake Stilwell:
FOB Weasel was what Rick Atkinson, author of Crusade: The Untold Story of the Persian Gulf War called “a Potemkin base… giving the impression of 130,000 troops across a hundred square kilometers.” Army truck drivers wearing the red berets of paratroopers would shuttle vehicles between FOB Weasel and logistic bases.
The U.S. army’s XVIII Airborne Corps established FOB Weasel near the phony invasion area. They set up a network of small, fake camps with a few dozen soldiers using radios operated by computers to create radio traffic, fake messages between fake headquarters, as well as smoke generators and loudspeakers blasting fake Humvee, tank, and truck noises to simulate movement. Inflatable tanks with PVC turrets and helicopters with fiberglass rotors were lined up on the ground as well. Inflatable fuel bladders, Camo netting, and heat strips to fool infrared cameras completed the illusion. The Americans even taped “Egyptian” radio traffic messages about the supposed American presence to be intercepted by the Iraqis.
As Stilwell notes, even well after the Iraqi Army was expelled from Kuwait on Feb. 21 1991, Iraqi intelligence still thought American forces were near the “boot heel.”
4. The insurgents knew US troops were coming before the Second Battle of Fallujah, but they had no idea of when or where.
Before the Second Battle of Fallujah in 2004, insurgents were well aware that an attack was on the horizon. The city had become completely lawless, swept up by a large number of insurgents, who were spending their time building up defenses in the city.
On the outskirts, Fallujah was completely cut off by U.S. troops surrounding it. Insurgents inside the city knew they would eventually be attacked, but a series of feint attacks made it hard to pinpoint from where or when. And beyond deceit, the feints allowed troops to test out enemy capabilities before the main effort.
From the Marine Corps Gazette:
Marine battalions manning vehicle checkpoints (VCPs) or participating in feints were extremely successful in targeting fixed enemy defenses and degrading insurgent command and control capabilities. A series of feints conducted by 1st Marine Division (1st MarDiv) deceived the insurgents as to the time and location of our main attack. They knew we were coming, but they didn’t know when or from where. The feints also allowed us to develop actionable intelligence on their positions for targeting in Phase II. The Commanding Officer, 3d Battalion, 1st Marines, whose Marines manned the southern VCPs around Fallujah, described this period as a real-world fire support coordination exercise that provided a valuable opportunity for his fire support coordinator and company fire support teams to work tactics, techniques, and procedures and to practice coordinating surface and air-delivered fires.
In an interesting example from a grunt on the ground, a feint attack from Lima Co. 3rd Battalion, 1st Marines tested enemy defenses and helped planners realize the spot they feint attacked wasn’t the best for the real thing.
“Had we decided to attack from the south, the battle would have been hellacious from day one,” one Marine recalls in the book “We Were One.” “The thing we discovered after the battle was they oriented a lot of their defenses to the south.”
Marines and sailors from the 24th Marine Expeditionary Unit participated in exercise Trident Juncture 18 in Iceland and Norway during October and November 2018. Trident Juncture is the largest NATO exercise held since 2002 and allowed for military forces to operate in a collective defense scenario.
Marines initiated the exercise in Iceland where they executed an air assault and conducted cold weather training to prepare for the live exercise in Norway. The cold weather training allowed Marines to rehearse establishing a bivouac location and familiarized them with their gear in Iceland’s high winds and driving rain.
“We need to exercise our capabilities in different locations so we can plan for different variables,” said Lt. Col. Misca Geter, the executive officer with the 24th MEU. “The weather and terrain of Iceland forces us to plan around those factors.”
After Iceland, the 24th MEU moved on to Norway who hosted the live exercise portion of Trident Juncture. Norway provided another challenging environment for Marines to train in that would not otherwise be possible in the United States. The unique climate and terrain allowed the Marines to demonstrate their proficiency in the cold weather, precipitation, and high altitude.
Marines and sailors offload light armored vehicles from a landing craft air cushion on Alvund Beach, Norway during an amphibious landing in support of Trident Juncture 18, Oct. 30, 2018.
(Photo by Lance Cpl. Margaret Gale)
The culminating event for the 24th MEU came Oct. 29-31, 2018, when they executed an amphibious landing and air assault in Alvund and Gjora, Norway, respectively. Eleven amphibious assault vehicles, more than 50 HMMWV’s, and six light armored vehicles were delivered ashore during the amphibious landing. More than 20 other vehicles were moved from ship to shore and approximately 1,000 Marines were transported ashore by surface or air connectors. The air assault saw a company of Marines from Battalion Landing Team 2nd Battalion, 2nd Marines insert into Gjora, secure the landing zone, and set the conditions for follow on operations. While ashore, Marines rehearsed tactics in conjunction with NATO allies to defeat the notional enemy forces.
“The training Trident Juncture 18 provided is important because we have Marines who have never deployed, been on ship or operated in the cold weather environment that Iceland and Norway have,” said Sgt. Maj. Chris Garza, the 24th MEU Sergeant Major. “We had the opportunity to operate with the United Kingdom Royal Marines, who are one of our NATO partners. The Royal Marines have a history much like ours and it has been a great opportunity to train with them. We now know our capabilities with the Royal Marines and look forward to working with them in the future.”
U.S. Marines secure a landing strip after disembarking from Marine Corps CH-53E Super Stallion during air assault training at Keflavik Air Base, Iceland, Oct. 17, 2018, during Exercise Trident Juncture 18.
(Photo by Sgt. Devin Andrews)
The large-scale exercise validated the 24th MEU’s ability to deploy with the Navy, rapidly generate combat power ashore, and set the conditions for offensive operations under challenging conditions. Trident Juncture strengthened the bond between the Navy-Marine Corps team and integrated NATO allies and partners, particularly the United Kingdom’s Royal Marines, who embarked with the 24th MEU in Iceland.
“It’s been interesting to integrate with U.S. Marines,” said Marine Declan Parker, a heavy weapons operator with anti-tanks 3 troop, 45 Commando. “We have had the opportunity to learn about their weapons systems and tactics. This exercise will aid the troops in future deployments”
The Royal Marines, with X-Ray Company, 45 Commando, worked in conjunction with the 24th MEU and assets from Marine Aircraft Group 29 to rehearse their tactical recovery of aircraft and personnel proficiency. During the TRAP, approximately 30 Royal Marines loaded into two CH-53E Super Stallion helicopters from Marine Heavy Helicopter Squadron 366 while two U.S. Marines served as isolated personnel to be recovered. The Royal Marines were attacked by the notional enemy multiple times which allowed them to maneuver on the enemy while a U.S. Marine called for close air support which was delivered by a UH-1Y Venom with Marine Light Attack Helicopter Squadron 269. The effective enemy suppression allowed the Royal Marines to deliver both isolated U.S. Marines safely to the awaiting CH-53.
U.S. Navy pilots land the MH-60S Sea Hawk helicopter during air assault training at Keflavik Air Base, Iceland, Oct. 17, 2018,.during Exercise Trident Juncture 18.
(Photo by Sgt. Devin Andrews)
“The fact that we were able to integrate [the Royal Marines] with Marine Corps aviation is a great training value for both of our forces,” said U.S. Marine Capt. Jacob Yeager, a member of the 24th MEU who was embedded with the Royal Marines during the TRAP. “U.S. Marine Corps aircraft delivered UK Royal Marines into a landing zone to recover two isolated U.S. Marines. That’s significant.”
As the exercise comes to a close, Marines are now more lethal and capable of operating in unique terrain and climate while exposed to the elements that the mountainous terrain presents.
“Trident Juncture has been an extremely beneficial training exercise,” said Cpl. Zachary Zupets, an anti-tank missile gunner with 2nd Battalion, 2nd Marines, 24th MEU. “The cold weather [in Norway and Iceland] is not the same back in North Carolina, it gets cold, but it isn’t the same kind of cold. This exercise has taken us out of our element and forced us to apply the things that we have learned and how to operate in this type of environment. We definitely had some fun out there. I think it was an amazing experience and my guys and I really enjoyed it.”
Iran’s only female Olympic medalist says she has permanently left the country, posting a lengthy Instagram post that begins with “Should I start with hello, goodbye, or condolences?”
Kimia Alizadeh, 21, cited the country’s treatment of women, including her, as the main force driving her defection to Europe. Alizadeh earned a bronze medal in the taekwondo 57-kilogram weight class at the 2016 Summer Olympics and won a silver medal at the 2017 World Taekwondo Championships.
On Thursday, Iran’s state-run news media reported that Alizadeh had defected to the Netherlands, according to RadioFreeEurope, which added that she was expected to still try for the 2020 Olympics in Tokyo with a different country’s team.
Alizadeh didn’t specify in her Instagram post where she was or what her future athletic plans were, though she did say her only concerns at the moment were taekwondo, her security, and a healthy and happy life.
“I am one of the millions of oppressed women in Iran, who have been playing with me for years,” Alizadeh wrote, according to an English translation. “They took me wherever they wanted. Whatever they said, I wore. Every sentence they ordered, I repeated.”
She also accused the Iranian government of exploiting her athletic success while condemning her as a woman, writing, “They put my medals on the obligatory veil and attributed it to their management and tact.”
Confirmation of her departure comes days after Saturday’s protests in Iran, after the government acknowledged it accidentally shot down a Ukrainian passenger plane that took off from Tehran, killing 176 people.
Alizadeh also said she had not been invited to defect to Europe but would “accept the pain and hardship of homesickness” over what she said was the “corruption and lies” in Iran.
“My troubled spirit does not fit into your dirty economic channels and tight political lobbies,” she wrote. “None of us matter to them.”
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
“The key is accuracy, rate of fire, and programmable ammunition,” said BAE Systems representative Scott Thompson in the YouTube video below.
While the Mk 110’s predecessors—the Mark 1 and Mark 2—are highly effective against large heavily armored targets, they are inefficient against today’s fast-moving threats, such as unmanned aerial vehicles, anti-ship missiles, and speedboats.
The Mk 110 on the other hand, can fire 220 rounds per minute at targets nine miles away with an intelligent and highly destructive 6-mode programmable 57-mm Mk 295 munition. The munition is a pre-fragmented, programmable, proximity-fuzed round that can explode on contact or deliver a shotgun effect with more than 8,000 pre-formed tungsten fragments. The gun’s digital fire control system responds to precise pointing orders and selects the munition fuze in fractions of a second upon firing.
The Mk 110 naval gun fires up to 220 rounds per minute.
Each round accelerates to 3,500 miles per hour.
In air burst mode, the round detonates in mid-air above the target.
The proximity mode uses a miniature radar system to trigger the fuse when the round gets close to the target.
The impact mode explodes the round on contact.
The Mk 110’s flexibility makes it the deck gun of choice for the U.S. Coast Guard’s National Security Cutter and offshore patrol cutter ships, as well as for the Navy’s Littoral Combat Ship (LCS). This American Heroes Channel video perfectly shows the Mk 110’s efficiency and power.
When he made his next major train journey, The Times cited Cheng Xiaohe, a North Korea expert at Beijing’s Renmin University, on that point.
Cheng said: “He does not want to show the world his heavy reliance on China by waving his hand in front of China’s national flag on a Chinese plane as he did at the Singapore airport.”
“Traveling by train is a forced choice.”
(Photo by Michel Temer)
A hero’s welcome for Xi
Xi’s trip to North Korea is the first from a Chinese leader in 14 years, and he was received like a hero.
According to Xinhua, North Korea held a “grand welcome ceremony” for Xi at the airport, which included a 21-gun salute, the playing of both countries’ national anthems, and an army march-past.
Nearly 10,000 people lined up at the airport, waving flowers, and chanting slogans to welcome the Chinese delegation, Xinhua said.
Xi then departed the airport in a huge motorcade, which included 21 motorcycles. Upon arriving to downtown Pyongyang, the Chinese leader then rode an open-top car alongside Kim to a central square.
BBC Monitoring has published photos of Xi’s welcome:
The state visit comes as both countries’ relationships with the US turn increasingly sour.
Beijing and Washington are locked in a protracted trade war, which has seen both sides impose hundreds of billions of dollars on each other’s exports, and the Trump administration is trying to limit the influence of Chinese tech around the world.
North Korea’s relationship with the US has also soured since Kim and Trump’s February summit in Vietnam ended without an agreement.
Pyongyang conducted new missile tests last month, which the US national-security adviser, John Bolton, claimed violated UN Security Council resolutions.
On June 19, 2019, both countries’ state media published an essay, written by Xi himself, that lauded the two countries’ friendship and praised North Korea for moving in the “right direction” by trying to resolve political issues on the Korean Peninsula.
Kim and Xi during one of Kim’s four visits to China. Xi’s state visit to North Korea is the first by a Chinese leader in 14 years.
Xi wrote, according to Xinhua: “I will pay a state visit to the DPRK with good wishes of carrying forward our friendship and writing a new chapter of our relations.”
DPRK stands for the Democratic People’s Republic of Korea, the formal name for North Korea.
Kim has been trying to alleviate international sanctions imposed on his regime, but they have remained in place. China has remained committed to those sanctions despite being North Korea’s largest trading partner.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
US airmen assigned to the 354th Fighter Wing tested a new arctic survival kit for the F-35A Lightning II in downtown Fairbanks, Alaska, Nov. 5, 2019.
A team of airmen from the 356th Fighter Squadron, F-35 Program Integration Office, 354th Operation Support Squadron Aircrew Flight Equipment and 66th Training Squadron, Detachment 1, used a subzero chamber to replicate the extreme temperatures of interior Alaska.
The test was performed because the current arctic survival kit won’t fit in the allotted space under the seat of an F-35A. The 354th FW is expecting to receive its first F-35A in April of 2019.
“We are testing the kit that Tech. Sgt. John Williams, Tech. Sgt. Benjamin Ferguson and myself have developed over the last year in preparation for the integration of the F-35,” said Tech. Sgt. Garret Wright, 66th TS, Det. 1 Arctic Survival School noncommissioned officer in charge of operations.
US Air Force Staff Sgt. Zachary Rumke tests an F-35A Lightning II survival gear kit in Fairbanks, Alaska, Nov. 5, 2019.
Four members of the team, to include Lt. Col. James Christensen, commander of the reactivated 356th Fighter Squadron, stepped into two separate chambers, one at minus-20 and the other at minus-40, wearing standard cold-weather gear issued to pilots. Once inside the chambers, the test observers timed how long it took them to don the specialized winter gear from their survival kit.
After the gear was on, the Icemen lived up to their name and stayed in the chamber for six hours. Wright recorded their condition every 30 minutes to ensure the safety and accuracy of the test.
Approximately five hours into the test, Wright noticed the temperature on the digital thermometer didn’t seem accurate in one of the chambers. He found a mercury-based thermometer and discovered the temperature one of the chambers was at minus-65 and the other was minus-51.
“After realizing that the ambient room temperature was at minus-65 at the five-hour mark, I knew that we had accomplished far more than we originally set out to,” Wright said. “Wing leaders wanted a product that would keep pilots alive at minus-40 and although unplanned, the findings were clear that the sleep system could far surpass this goal.”
Wright holds a thermometer beside Rumke during an F-35A Lightning II survival kit test in Fairbanks, Alaska, Nov. 5, 2019.
(US Air Force photo by Senior Airman Beaux Hebert)
After six cold hours, the Icemen stepped out of the subzero chamber and spoke with the survival, evasion, reconnaissance, and escape specialists and the AFE team to address discrepancies and better ways to utilize the equipment.
“The gear was great. There were a couple of minor tweaks that I think we could make to it to improve it but overall it was solid,” said Staff Sgt. Zachary Rumke, 66th TS, Det. 1, Artic Survival School instructor.
After the debrief, the four Icemen agreed the equipment is more than capable of withstanding the harsh temperatures of the Alaskan landscape and said they would feel safe knowing they had this gear to help them survive in one of the world’s most extreme environments.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
Squads are the most fundamental part of the military. While you can generally get by with having an issue with someone else in the company, a squad can’t function unless everyone is on the same level.
It takes years to earn someone’s trust to the point of knowing, without a shadow of a doubt, that they have your back. To get the new guys in the squad up to speed, they’ll have to be given a crash course in earning it.
There is a difference between impressing the squad and impressing the platoon sergeant. Choose wisely.
(Photo by Spc. Noel Williams)
PT as well in the morning
the uninitiated may think that the fastest way to earn respect is to out-hustle, out-perform, and outlast the rest. The problem here is that morning PT isn’t designed to improve — it’s for sustaining one’s assumed peak performance. If you’re looking to improve, it’ll probably happen off-duty.
With that in mind, many troops who’ve been in for years won’t be impressed by the new kid smoking everyone on the pull-up bar. They’re probably hungover from drinking the night before. During morning PT, there’s no way to improve your standing with the guys, but making everyone else look bad will definitely cost you some points.
This also means don’t ever miss the 50m target — you will be justifiably ridiculed.
(Photo by Sgt. Maj. Peter Breuer)
Shoot as good at the range
This rings especially true with line units. It’s also assumed that by the time a Drill Instructor hands off a boot to the unit, they’re ready to be hardened killing machines. Taking time to train someone to shoot perfectly is no longer in the training schedule, there’re still guys who’ve been in the unit for ages rocking a “pizza box,” or Marksman badge.
If you can show everyone that you’re not some kid, but rather someone who’s ready to train with the big boys, the squad will take notice and use you to belittle the guy who missed the 50m target. That’s a good thing for you.
Or keep an eye out for staff duty and keep them occupied so they don’t crash the party.
(Screengrab via YouTube)
Party as hard in the barracks
Barracks parties are very tight-knit. There may be some cross-over with other platoons or companies that are cool with whomever is hosting, so don’t fret and be cool. It’s a real sign of trust if someone is willing to show you to the others off-duty.
Chances are that most boots are fresh out of high school. No one wants to party with the kid who’s going to get them arrested by the MPs for underage drinking. For all the legal reasons, you really shouldn’t be drinking if you’re under 21 (even though we all know what happens in the barracks). You can still play a part, however, by being the designated driver or helping others who’ve drank too much by grabbing water, junk food, and sports drinks.
Chances are that the joke, just like your first time, will be quickly forgotten by most people involved.
(Photo by Pfc. Vaniah Temple)
Joke as witty off-duty
As odd as it sounds, the surefire way to make everyone in the squad trust you is to get them to like you. They’ll overlook a lot of your flaws if you’re not quite “grunt enough” if you can make them laugh.
No one wants to be around the guy who’s telling the same unfunny story that ends with getting yelled at by the drill sergeant. No matter how mind-blowing it was to you back then, I assure you that it’s nothing special. Dig deep and find that real humor. Joke about something personal, like the first time you got intimate with someone. There’s definitely an awkward moment in there that’s funny to reflect on.
I’m just sayin’. Nearly every friendship is sealed in the smoke pit.
(U.S. Marine Corps Photo)
Be as loyal when the time comes
There’s no concrete way to know when this time will come, but it will. At some point, everything will be on the line and you need to swoop in with the clutch. When it happens, you’ll know.
This is when you’ll show the squad that you’re one of them — that you value the rest of the guys above your own well-being. It could be as large as saving everyone’s ass from an enraged first sergeant to just bringing an extra pack of cigarettes to the field. Get to know your squad and you’ll know what it takes.
All jobs in the military carry real risks, but some jobs are much riskier than others. Here are 10 of the most dangerous:
Pararescue jumpers are basically the world’s best ambulance service. They fly, climb, and march to battlefields, catastrophic weather areas and disaster zones to save wounded and isolated people during firefights or other emergencies.
2. Special operations
While this is lumping a few separate jobs together, troops such as Navy SEALs, Army green berets, Air Force combat controllers and others conduct particularly risky missions. They train allied forces, hunt enemy leaders, and go on direct action missions against the worst of America’s adversaries. They get additional training and better equipment than other units, but the challenging nature of their mission results in a lot of casualties.
3. Explosive ordnance disposal
The bomb squad for the military, explosive ordnance disposal technicians used to spend the bulk of their time clearing minefields or dealing with dud munitions that didn’t go off. Those missions were dangerous enough, but the rise of improvised explosive devices changed all that and increased the risk for these service members.
Not exactly shocking that infantry is one of the most dangerous jobs on the battlefield. These troops search out and destroy the enemy and respond to calls for help when other units stumble into danger. They are the primary force called on to take and hold territory from enemy forces.
The cavalry conducts reconnaissance and security missions and, if there is a shortage of infantry soldiers, is often called to take and hold territory against enemy formations. Their recon mission sometimes results in them fighting while vastly outnumbered.
6. Combat Engineers
Combat engineers do dangerous construction work with the added hazard of combat operations going on all around them. When the infantry is bogged down in enemy obstacles, it’s highly-trained engineers known as Sappers who go forward and clear the way. The engineers also conduct a lot of the route clearance missions to find and destroy enemy IEDs and mines.
Artillery soldiers send massive rounds against enemy forces. Because artillery destroys enemy formations and demoralizes the survivors, it’s a target for enemy airstrikes and artillery barrages. Also, the artillery may be called on to assume infantry and cavalry missions that they’ve received little training on.
Medics go forward with friendly forces to render aid under fire. While medics are protected under the Geneva Convention, this only helps when the enemy honors the conventions. Even then, artillery barrages and bombing runs can’t tell which troops are noncombatants.
9. Vehicle transportation
Truck driving is another job that became markedly more dangerous in the most recent wars. While driving vehicles in large supply convoys or moving forward with advancing troops was always risky, the rise of the IED threat multiplied the danger for these soldiers. This was complicated by how long it took the military to get up-armored vehicles to all units in Iraq and Afghanistan.
Aircraft provide a lot of capabilites on the battlefield, but that makes them, their crews, and their pilots targets of enemy fire.
11. Artillery observers
Like medics, these soldiers go forward with maneuver forces. They find enemy positions and call down artillery strikes to destroy them. The enemy knows to take them out as quickly as possible since they are usually carrying radios.
The Merchant Marine in World War II was supposed to just tool around the world’s oceans, delivering supplies to ports and troops in Europe, Africa, and the Pacific while the real fighting was done by sailors, soldiers, and Marines. But due to German U-boats and other attackers, the mariners actually operated in an extremely dangerous niche.
A U-boat reloads new torpedoes during World War II.
Regardless of when the attack came, most merchant vessels didn’t have any kind of sonar or radar, not even all Navy vessels had those detection systems in World War II. So, unless your ship was in a large convoy with a naval escort, you won’t know a U-boat was there until it attacked.
German sailors manning deck gun in preparation for attack in North Atlantic Sea. HD Stock Footage
When the U-boat attack got under way, it played out in one of two ways. If there were no threats of a U-boat in the area, you would find out you were under attack when a black hulk slowly surfaced in the nearby waves, a few sailors poured out of it, and the deck gun began firing on your ship.
These were often capable of sending 3.5-inch rounds into the hull of your thin-skinned cargo vessel, allowing water to pour into the lower decks and slowly send you deep into the sea. And since the attacking vessel is a tiny U-boat and not an enemy destroyer or cruiser, there’s no way to get rescued. You have to paddle your lifeboats through a sea filling with oil from the sinking ship, potentially as it’s on fire.
And, believe it or not, that’s, by far, the preferred option.
That’s because the other likely method of attack from a U-boat comes via its torpedo tubes, which means there’s no surfacing ship, no scramble of sailors to warn you. You might, might notice a darkness in the water before a stream bubbles starts racing towards your ship.
If you look a few feet ahead of this stream of bubbles, you’ll see the 21-inch diameter, almost-24-foot-long metal tube barreling towards your ship at nearly 35 mph. It will reach you. It will hit you. And its 600-pound (or heavier) warhead will rip apart the hull.
What happens next depends almost entirely on what cargo is being carried. Got a bunch of foodstuffs like grain and fruit? The boat will sink fairly slowly, and you’ll have a chance to escape. But if you were carrying lots of heavy war materiel, like tanks and planes or, worse, industrial goods like iron and coal, you’re pretty much screwed. The weight and density will take the ship down in minutes.
But the worst came when the ship was carrying fuel or oil. The massive explosion from the torpedo warhead would often rupture any tanks on the targeted vessel, providing a massive burst of heat as the pressure wave mixed the targeted fuel with the outside air, virtually guaranteeing massive fireballs and explosions as the torpedo exploded.
The Allied tanker Dixie Arrow sinks after being torpedoed in the Atlantic Ocean by a German submarine.
When you’re on a tanker and the tanks suddenly explode, there’s not a lot to be done. The steel around you has likely been twisted, the decks are burning hot and searing your flesh, and the blast wave has likely scrambled your brain. If you’re lucky enough to survive, you now have to overcome your scrambled brains, make it through the burning corridors, and then try to get in a boat and get away from the deck before the suction takes you under.
If you did make it out of a shipping ship, your ordeal isn’t over. Traditionally, combat ships would rescue survivors from enemy vessels once hostilities were over. If a cruiser sinks a destroyer, then once the destroyer crew surrenders the cruiser crew would begin taking on the survivors and would later take them to POW camps.
But U-boats barely have enough room for the crews. They can’t take on survivors. So, after sinking anything from a fishing trawler to a destroyer to a passenger ship, the U-boat crew typically can’t do much more than offer some loaves of bread or water before sailing away. They wouldn’t even tell other Allied ships where to pick up the survivors, at least not at first, since that would give away the location of the subs.
Surrender of German U-boat, U-858, 700 miles off the New England Coast to two destroyer escorts, May 10, 1945.
Even if your ship was in a convoy, there was no guarantee that you could be picked up by friendly ships since a U-boat wolf pack could sink the entire convoy, leaving dozens of life boats in its wake, filled with slowly dying soldiers desperate for water or food.
To add insult to injury, Merchant Marine members were rarely paid for any period where they weren’t actively crewing a ship, and no, lifeboats don’t count. So their harrowing trial to survive at sea is performed for free, solely for the hope that they’ll survive.
And throughout all of this, the U.S. would often keep the sinkings of ships secret, reporting just a couple of ship losses every week while dozens might have gone down.
The military has a multitude of traditions involving alcohol that one generation passes onto the next. The Marine Corps has a tradition called Mess Night, which is essentially a unit wide drinking game in our dress blues. It gets messy, ridiculous and fun. However, you don’t have to dress like a Marine to drink like one. Here are 6 drinking games to keep troops entertained over a weekend at the barracks.
Play with a group of three or greater sitting in a circle. The second player is the person sitting to the first player’s right. The first player says a movie title, the second player says a movie title that starts with the same letter the previous title ends with (example: First player says ‘Jurassic Park,’ second player has to say a movie that starts with ‘K’). The third player does the same until someone can’t think of a movie title and drinks. Movies that start with ‘the’ in the title will instead start with the first letter of first actual word in the title. If a title starts and ends with the same letter the rotation reverses. Players can only name a movie title once per round. When a player loses, the round resets and all titles are fair game again. If a player needs time to think they can drink their beer until it is finished and lose.
2. Never have I ever
The first player states ‘Never have I ever..’ and finishes the sentence with something they have never done but will cause the most amount of players to drink. The next player does the same until all drinks are gone. For hardcore mode, each player holds up three fingers and puts one down when they have done the act that’s mentioned and takes a shot instead.
3. Most Likely
Similar to Never Have I Ever, players sit in a circle and say something that is most likely someone in the group would do. The group counts down from three and everyone points to whomever is the person most likely to do what the player said. That person drinks and it becomes their turn to say something. If there is a tie both players play rock, paper, scissors and the loser drinks instead.
This is a great for parties as an ongoing drinking game during the evening. A random player whispers something to another in the form of a question. The receiving player points to a person playing the game and shouts their name. If the person who is being pointed at wants to know the question that was asked they must drink to hear it.
5. Beer Pong
I had to include this staple drinking game because it is as American as apple pie. Two teams, single or doubles, face off across a table with cups of water shaped into a cone. Set aside beers equal to the number of cups. Each team must shoot a ping pong ball into the other team’s cups and if they make it an opponent must drink a beer. The side with no cups loses and must drink the other the other teams remaining beers.
Note: House rules vary, it is important to declare them before the match starts. The host is in charge of stating the rules before playing. Rules could be: if reracks are allowed and how many, what happens when a ball double bounces and makes it, if an auto loss happens when a player is holding a cup and another ball is thrown into that cup, etc.
6. Kings Cup – Marine Corps Version
There are several variations for the set up of Kings cup, also known as ‘Kings’. The Marine Corps version has a deck of 52 cards placed in a circle around a can of beer. Players sit in a circle and take turns picking up a card. Each card has a rule that must be followed. When that player’s turn is over they place the spent card under the tab of the beer can. If the seal is broken before the end of the game the player who broke the seal must chug the can. The following are the most common rules for each card in the game.
Ace: ‘Waterfall’ The player who reveals the card declares ‘Waterfall’ and all players drink in order starting from the left until the circle is complete. No one can stop drinking until the first player stops and others stop in turn. If the player before you does not stop you cannot stop either. Two: ‘You’ Pick two people to drink. You can also pick one person and make them drink twice. Three: ‘Me’ Take a drink. Four: ‘Floor’ last person to touch the floor drinks. Five: ‘Thumbs’ Also known as ‘Thumb Master’ the player who picks this card can place their thumb on the table. When other players see the thumb on the table, they must also place it on the table. The last person to place their thumb drinks. The next player to pick a five is the new ‘Thumb Master’. Six: ‘chicks/males’ All males drink. If females are playing, their card is ‘four’ instead of ‘floor’. Seven: ‘Heaven’ The last person to place their hand in the air drinks. Eight: ‘Mate’ – Pick someone in the group, whenever you drink they drink until someone picks up another eight. Nine: ‘Rhyme’ Choose a word, and the person to your left has to think of a word that rhymes with it. Repeat until someone uses a word that was already used or hesitates. That person loses and drinks. Ten: ‘Categories’ pick a category, and everyone must go round the circle taking it in turns to name something within that category. If someone hesitates or repeats a word already used they drink. Jack: ‘Rule’ Make up rule that is followed for the rest of the game. Queen: ‘Question’ Just like Thumbs, you ask a question and if a person answers they must drink. This is an ongoing role until someone else picks up a queen. The key is to ask nonchalantly so they have their guard down and you get them to drink. King: ‘Pour/Drink’ – The player who reveals the last King card must drink the beer in the center.
“He shoots down all these Germans, THEN became the fastest human being alive? And he’s this witty, rugged mountain guy? No way, re-write this.” If Chuck Yeager’s life story were a fictional screenplay, it might be rejected as too unbelievable. Just to put his accomplishments in perspective: he was the first human to travel faster than the speed of sound, and that arguably isn’t even the coolest thing he accomplished.
Born the son of a gas driller in West Virginia, Yeager enlisted in the U.S. Army Air Forces during WWII intending to become a mechanic. Turning wrenches presumably didn’t offer enough mortal danger, so he earned his wings as a fighter pilot. On his eighth combat mission, Yeager was forced to bail out over occupied France when his P-51 fighter was hit by German fire. He was injured and alone in enemy territory, so naturally, this was very bad news…for the Germans.
Yeager, thoroughly pissed off by anything that didn’t involve tormenting the Third Reich from the skies- linked up with the French Resistance and taught them bomb-making skills. He also saved the life of another downed U.S. pilot by amputating the man’s leg with a penknife and carrying him over the mountains to neutral Spain.
(U.S. Air Force photo)
Upon returning to England, Yeager headed back to the States to take it easy for the rest of the war. Just kidding: General Eisenhower approved his request to return to combat duty, and Yeager promptly shot down five enemy planes in a single day, earning the rare “ace-in-a-day” status.
He also downed one of the Germans’ infamous Me-262 jet fighters by ambushing the much faster jet when it slowed down for landing, later reflecting “not very sportsmanlike, but what the hell?”
Yeager’s P-51D fighter in Europe.
(U.S. Air Force photo)
The war might have been over, but Chuck Yeager’s appetite for death-defying aerial feats remained unquenched. He remained on active duty and became a test pilot for the first generation of jet aircraft.
Piloting the experimental X-1 jet in 1947, Yeager became the first human being to travel faster than the speed of sound despite having broken several ribs horseback riding a few days before. He quipped over the radio mid-flight to a colleague, “I’m still wearing my ears and nothing else fell off either.”
Chuck Yeager next to his experimental jet aircraft.
(U.S. Air Force photo)
Yeager’s legendary skill as a pilot was apparently surpassed only by the ice water in his veins that enabled him to repeatedly survive disaster. While setting yet another airspeed record in 1953, his jet began spinning out of control. Despite his head smashing against the canopy, Yeager regained control of the jet and landed safely, because of course he did. By this point, even physics itself had learned not to mess with Chuck Yeager. Yeager went on to multiple command billets within the Air Force.
Despite commanding the Air Force’s astronaut training program, Yeager himself was ineligible for NASA because he lacked any formal education beyond high school (admittedly though, if anyone on earth could be justifiably declared “too cool for school,” it was Chuck Yeager). He also logged 127 combat missions in Vietnam as a bomber pilot because if there’re flying and danger involved, then no way is Chuck Yeager missing out. Yeager retired from the Air Force in 1975 as a brigadier general.
He continued to work as a test pilot after retirement and broke the sound barrier again during his final Air Force flight in 1997. Yeager was portrayed by Sam Shepard in the 1983 film “The Right Stuff” in which he made a cameo as a bartender.
Oh yeah, and then he broke the sound barrier again at age 89 as a passenger in an F-15. Chuck Yeager has broken the sound barrier so many times that one might wonder if it personally wronged him at some point.
Yeager’s legacy lives on in an unexpected way, too. Think about the last time you heard an airline pilot on the intercom. You know that familiar relaxed, deliberate cadence that every pilot seems to speak with? That “pilot voice” began during the early era of jet aircraft when Yeager’s contemporaries began imitating his distinctive West Virginia drawl on the radio.
(Photo by Olivier Blaise)
This is the point in the story at which one might expect to hear that General Yeager passed away in such-and-such year.
As of the time of this writing in 2019, Yeager is alive. He is very active on social media where his insights and trademark sense of humor (seriously, he’s hysterical) continue to entertain and inform fans across the world.