This epic video game’s ‘ultimate edition’ facelift paid off

Logan Nye
Updated onOct 21, 2020
1 minute read
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SUMMARY

[brid video=”115735″ player=”7965″ title=”After Action Report 3 “]As we endure the long wait for titles like “No Man’s Sky,” “Battlefield 1,” and “Call of Duty: Infinite Warfare,” We Are The Mighty decided to dust off some old games in …

As we endure the long wait for titles like "No Man's Sky," "Battlefield 1," and "Call of Duty: Infinite Warfare," We Are The Mighty decided to dust off some old games in the archives.


"Gears of War: Ultimate Edition" is the re-mastered version of the 2006 game known for its chainsaw kills, 'roided up characters, and brutal gameplay. It allows players to fight as Delta Squad soldiers against the dreaded Locusts, an army of bug-like monsters, in H.D. Players control Marcus Fenix or Dominic Santiago in a mission to map Locust tunnels and deploy a Lightmass Bomb – imagine a cross between napalm and a nuclear bomb.

The Lightmass bomb would be pretty useful in real life. (GIF: Gears of War: Ultimate Edition on Xbox 1)

For most of the game, Delta squad consists of four members which the player can give simple orders to as they face off against Boomers – massive infantrymen who fire explosive grenades, Berserkers – unstoppable linebackers who will charge players, Locust Drones – standard infantrymen, and others.

The fights progress from the ruins of major cities and through underground tunnels and mines before culminating on a moving train. Features of the different areas, such as whether or not the area is exposed to satellites or is lit by the sun, change the combat mechanics and keep the player on their toes.

The main antagonist, General RAAM, is the head of all Locust forces and is known for his ruthlessness. He executes one human after another in brutal ways and is able to control a flock of krill, bat-like creatures that will attack Delta soldiers en mass and tear them apart.

Considering how far out the game's plot and enemies are, it features surprisingly realistic combat mechanics. Players need to maneuver carefully and use cover to bring down the Locust grunts and massive monsters. In two-player mode, players can support each other during attacks, even when the map forces them to use two different routes.

Players have to endure a number of different scenarios in the main game, everything from defending a stranded outpost like they're on a firebase being overrun to assaulting an enemy strongpoint defended by elite warriors.

Players need to support each other in multiplayer mode. Despite the small teams, the fighting is still intense. (GIF: Gears of War: Ultimate Edition on Xbox 1)

In multiplayer mode, modern gamers may be surprised that most game types support four versus four multiplayer, and one only supports two versus two. But, these smaller teams make the fighting feel less hectic and more personal, creating less chaos and supporting tactical play.

Of course, the re-mastered graphics make everything in "Gears of War: Ultimate Edition" look more realistic and prettier than in the original. While this breaks from the aesthetic of the 2006 version, a notoriously gritty experience, it still feels like Delta Squad is in the suck.

For gamers who haven't gotten into "Gears of War" yet or who want a refresher before the release of "Gears of War 4" in October, the Ultimate Edition is great fun.

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