From initial pilot training to mission qualification training, US Air Force pilots complete intensive training and preparation to learn critical skills to fly, fight and win, as well as prevent mishaps.
However, F-35 and F-16 trainees in the 56th Fighter Wing also receive cutting edge human performance optimization training across physical, mental, and emotional domains.
In May 2019, Capt. Robert Larson, a 61st Fighter Squadron student pilot, was on a training mission when he found himself faced with an in-flight emergency. Larson called upon his human performance optimization training and saved not only himself but the F-35A Lightning II he was flying from any damage.
“I was pretty high up, about 34,000 feet, and all of a sudden everything got really quiet,” said Larson. “I tried to call my flight lead and realized I couldn’t talk to anybody. I started descending, working through my checklist and rocking my wings to try and let my flight lead know that I didn’t have a radio. As I got further into the checklist I realized I had lost one of the flight computers that was responsible for controlling oxygen, pressurization, and some parts of communication.”
Crew chiefs with the 421st Aircraft Maintenance Unit work on an F35A Lightning II returning to Hill Air Force Base, Utah, after a two-month European deployment, July 31, 2019.
(US Air Force photo by R. Nial Bradshaw)
Larson eventually visually communicated with his flight lead to relay the situation and decided to return to the base. As he worked through multiple checklists with additional failures, he determined that the aircraft’s landing gear could possibly collapse upon landing.
“At that point my plan was to land and if the gear collapsed as I was landing I was going to eject,” said Larson. “Luckily it didn’t and I was able to pull off to the end of the runway and shut down there and wait for maintenance.”
Larson succeeded due to his ability to keep a level head during a high-stakes emergency, and his training helped prepare him for it. Unique to Luke AFB, student pilots receive holistic performance training and support to optimize their physical and mental skills for the stress of flying and coping with an emergency situation.
The Human Performance Team’s Fighter Tactical Strengthening and Sustainment (FiTSS) program is normal part of the F-16 and F-35 Basic Course training, and also available to all Luke AFB instructors and student at all levels.
“We have an academic portion that covers mindfulness, awareness, intensity regulation, focus and attention, self-talk, goal setting, confidence, motivation and team cohesion,” said Dr. John Gassaway, Clinical Sports Psychologist with the Human Performance Team. “Then we meet one-on-one about twice a month to talk about how they are implementing these strategies.”
An F-35A Lightning II.
(U.S. Air Force photo by R. Nial Bradshaw)
In an advanced, fifth-generation fighter like the F-35 serious malfunctions are extremely rare. For Larson, the incident was solved not only by his knowledge of the jet’s systems but his ability to assess the situation with composure.
“I had practiced for all this time and it worked in a way where I was able to stay calm, successfully work through everything, bring the jet back and land safely,” said Larson. “All those mental skills helped so much, and it’s not until you have the time to reflect that you realize how useful and necessary they are.”
Emergencies or life threatening situations are never ideal when flying; however, Larson believes the experience reinforced the importance of his training.
“It’s not what your hands and feet are doing to fly the jet but what you’re doing mentally to process what you’re going through,” said Larson. “How you can improve that whole process has been my biggest take away for it.”
For Gassaway, the incident emphasized the importance of practicing and improving mental skills.
“The thing that was so impressive with Larson, and the thing that I really take the greatest amount of pride in, was the fact that when he was flying, he didn’t think about any of these skills until he landed,” said Gassaway. “That showed me he was aware he had used the skills, but they were automated, ultimately that is the optimization of these skills.”
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
During Bethesda’s E3 Showcase, game director Todd Howard offhandedly mentioned that West Virginia is the perfect setting for a
Fallout game because it’s where actual nuclear secrets are kept. If you do a little digging into the history behind the featured locations they’ve unveiled so far, you’ll quickly see that he’s telling the truth.
Just like in the game, one of America’s most secure nuclear fallout shelters is located outside of White Sulphur Springs, West Virginia. It’s called The Greenbrier Resort.
First built in 1858 as a resort for Northerners and Southerners alike, it was re-purposed in WWII as a relocation center for Axis diplomats before being retooled again during the Cold War to become a nuclear fallout shelter for diplomats nearby in Washington D.C.
As part of a project code named ”
Greek Island,” Greenbrier was modified to be able to support every member of congress and their families beneath two feet of reinforced concrete. The bunker was kept secret throughout the Cold War before being finally revealed in a 1992 Washington Post article.
The most interesting tidbit of West-Virginian nuclear history is that Morgantown, the third most populous city in West Virginia, was also home to part of the
P-9 Project, an essential piece of the larger Manhattan Project. Although the construction of the nuclear bomb took place all over the United States in secret, it was in Morgantown that progress was made in developing “heavy water.”
Heavy water, or water that contains higher amounts of the stable hydrogen isotope deuterium, is needed to modulate nuclear reactors. It’s no coincidence that Morgantown became home to the Morgantown Ordnance Works, an ammunition manufacturing facility responsible for (among other things) producing much of the TNT used during World War II.
A second ordnance works located nearby in Point Pleasant called the West Virginia Ordnance Works also seems like it’ll be interesting to see in-game. The presence of it’s explosive secrets with the volatility of massive-scale arms production combined to form the basis of local myths that state a mutated Mothman lives nearby — which you can be damned sure will make an appearance in Fallout 76.
(Bethesda Game Studios)
But these tidbits of nuclear history just scratch the surface. Parts of
Operation Plowshare, in which the U.S. government was testing the use of nuclear weapons in mining operations, was also conducted in the West Virginian counties of Logan and Boone.This, and all of the other nuclear blasts that would have occurred in-game, may also help reshape the map (since the obviously Point Pleasant is closer to the smaller but real-world Mason, WV.) Even the above map hints at where rivers may have once been.
The mountains in West Virginia are also home to the
seventh largest uranium deposit, which you’ll likely be able to explore on your post-apocalyptic romp. Pretty much everything you need to create a nuclear bomb is right there in West Virginia — and it’ll be up to you to explore it all.
Jeremy Lee MacKenzie is an artist & filmmaker whose career began after being incarcerated as a teenager. His artwork, “Hidden Blueprints,” is a collection of wood-scrollwork cut from blueprints that were hidden in the prison system. He discovered the blueprints while serving sentences that totaled eight years, for bank robbery & drug trafficking.
He was inspired to become a filmmaker while working as a prison movie projectionist where he studied screenwriting and was released with scholarships to Champlain College. In 2015, he was awarded a screenwriting fellowship to Stowe Story Labs and that same year, won gold in the PAGE International Screenwriting Awards in LA.
In 2017, MacKenzie completed his film “Hidden Blueprints: The Story of Mikey,” and received the James Goldstone Emerging Filmmaker Award. In 2018, he was chosen for the Vermont Symphony Orchestra Award and was then admitted to the USC School of Cinematic Arts to pursue his MFA on a George Lucas Scholarship.
Annenberg Media: Tell me about where you are from and your life growing up?
MacKenzie: I’m from Burlington, VT and my childhood was complicated. I had a lot of challenging things happen while growing up and I ended up in adult prison at the age of 17 for bank robbery. Looking back, it feels like it was 100 years ago, like I’ve lived in quantum time where every year contained the events of five years.
Annenberg Media: What is the most distinct memory you have of your mother and father?
MacKenzie: A positive memory I have of my mother is how she always encouraged me to be an artist and be creative. She was always very honest and encouraging if she thought I was good at something. My father encouraged storytelling and read me a lot of books growing up. He tested me on the stories to see if I was listening. He would reread me the same story and then change certain plot lines to see if I was paying attention. I would stop him and tell him, “no dad, the storyline goes like this…”
Annenberg Media: What challenges did you face at school and in the community?
MacKenzie: My parents separated after my younger sister passed away. I lived with my mother most of the time and my father during summers. When I was really young, I did well in school. At a certain point in my childhood we moved into a trailer park where we were living in poverty. A lot of the people living in that trailer park did not care much about school and were into drugs. Those became really tough years since I valued education but was now being punished for valuing academics.
At first I had to fight kids often when getting off the school bus because I was into focusing on school. My parents always tried focus my attention on education. I was very young and got sick of fighting and being an outsider, so I ended up joining the crowd. I got into drugs to succeed in that world. I often wondered if people around me who chose the drug path, went through those same bad experiences as I did.
At the age of 12 or 13, I transitioned into selling drugs and became a drug dealer. I wanted to excel in a world I was way behind in. By 14-years-old, my parents had lost full control. I had an 18-year-old stripper girlfriend living with me. I was deep into the world of drug dealing: at age 14, it was cocaine, 15, it was opiates, at 16, I was arrested for dealing heroin and at 17, I was locked up for bank robbery.
Bang, that escalated quickly! My parents were baffled at how things changed so rapidly.
Annenberg Media: Where did this lifestyle lead you?
MacKenzie: I served three sentences totaling eight years. During one of those sentences, I earned my high school diploma but was still struggling to separate from the drug world. During the course of one of my sentences, I was sent to a corporate prison in Kentucky. When I got there, I got my first college opportunity. Hazard Community College selected 20 inmates who they gave grants to start college while incarcerated.
Due to overcrowding and the mistreatment of inmates, a lot of violence was going on in the facility. It was a for-profit prison and the administration was not friendly. I had to make a choice between focusing on college or joining an uprising in the prison. A group of inmates were planning a revolt and ended up having a riot at the facility. The riot took over the facility for a night and the administration building was burned which included the education facility. The college opportunity went up in smoke. We were in lockdown for many months while they rebuilt the prison around us. This gained a lot of national media attention.
Annenberg Media: Did you have any creative outlets while incarcerated?
MacKenzie: Isolation can be a powerful tool. After the riot, while in lock down I started designing artwork. I would design blueprints for big pieces of wood-scrollwork. I had learned this wood cutting technique as a teenager from an old clock maker in prison and I taught myself how to design. I was designing on taped-together pieces of paper but we weren’t allowed to have the paper so I had to hide my blueprints until I could bring them home.
Those blueprints came to be my artwork years later. I used them as a tool for storytelling. Many of the blueprints I drew didn’t directly depict prison but told the stories of our experience on the inside through ancient themes. When I was not designing I started getting into TV and movies and I started watching this show called “Medium.” Everybody watched it. It was a way to escape from prison.
MacKenzie: My darkest moment came during my third sentence when I could no longer hide from my darkest truths and my responsibilities. I couldn’t hide the impact my actions had on my friends, family and community; I experienced a paradigm shift. I was in a segregation cell where I had more charges coming. The drug dealers who had been supplying me since I was an adolescent, who I had been protecting my whole life, were not protecting me or anyone else. The whole veil of that world came crashing down.
I realized the effect my life was having on everyone around me and the people I had protected and followed didn’t care about me anymore. I was in the segregation cell and I noticed there was a broken razor blade on the floor. “This is my out,” I thought. This was one of the few moments in my life where I contemplated suicide. But, I looked out the window and thought to myself, “No one could explain this to my dog, she’s never gonna know what happened.” I just wanted to see my dog again. She probably saved my life. Tests find a way of placing themselves in your path, especially at your darkest moments. I needed to let things play out until the end.
Annenberg Media: How was your life impacted after making the decision to stay alive?
MacKenzie: That was a very challenging period of time, but it passed. And I ended up getting a job as a prison movie projectionist. It was a makeshift movie theater with prison walls. We screened everything from the original “Star Wars” to “Casablanca” and “Chinatown.” It was a powerful experience watching “Star Wars” projected onto a prison wall.
While working as a prison movie projectionist, I started writing stories with the women’s prison. The women were relatable and had similar situations to mine. But we weren’t allowed to write to other prisons so I would send the letters to my father and he would re-address them to the women I was writing. I invited them to write a story where the women and I could insert our own characters and set them off on a journey together. I was very grateful to the women for that, as it provided a creative medium that was very valuable. It also provided companionship and helped with loneliness.
Working with the prison movie theater was a crucial time for me. All those earlier years of my father testing me on stories came back to me. I decided I wanted to become a filmmaker. I focused on screenwriting and reached out to different colleges to get the books they used in their screenwriting courses. I was no longer in a corporate prison and I made a deal with teachers to recycle prison paperwork. The education offices would print scripts on the back of the recycled paperwork I brought them. Filmmaking was like life or death- in my previous life I was going to die and this new life was the only way out. There were no other choices.
Annenberg Media: Did you plan on getting further education?
MacKenzie: I got a scholarship to go to college when I came home. The scholarship letter came from Bernie Sanders, which I still have. When I came home I realized there was all this time that I had missed. I did a lot of catching up in college.
As soon as I got to undergrad, I won gold in the Page International Screenwriting Awards for a screenplay. The award and screenplay got me connected with Julie Pacino, Al Pacino’s daughter. I began to excel and was pushed more towards directing. Julie ended up producing my film, “Hidden Blueprints.” Things began to happen much more rapidly and I ended up using “Hidden Blueprints” to apply to USC.
Back then, Ben Stiller was making his show “Escape at Dannemora” and his group reached out to have me in the show as an inmate. I have an escape on my record- at one point I tried to run away from prison- so I was not able to get security clearance to enter prison. But, I took a role as an extra on a different part of his show so I could still be apart of the production. I had this really funny moment where I was standing on set with Ben Stiller to my right and I was quietly watching him work. Then, the main actress comes out and I’m suddenly hit with this really familiar feeling: the actress was Patricia Arquette who I watched in the TV show, “Medium” years ago in that destroyed prison in Kentucky. I realize I’m standing in the middle of a show about escaping from prison starring the actress of the show we all used to watch to escape from the prison we were in. It was an interesting and affirming moment.
I sent the production staff of the show an email about it. It made me reflect on how far my arc had brought me. Within a matter of days the George Lucas Scholarship came in for USC. It gave me chills. I had projected “Star Wars” movies on a prison wall. Now I was headed to LA.
Aron Meinhardt, J. Lee MacKenzie, and Julie Pacino
Annenberg Media: Why Hollywood and why now?
MacKenzie: This is the epicenter of storytelling. I came here to fully engage in storytelling and USC helped me get here. I knew this was the path. This is the place to begin and branch off. This is a time when people from all different places and backgrounds can tell stories. I felt like I was one of those people that could have a place here.
Annenberg Media: What is it like to be a George Lucas Scholar at the School of Cinematic Arts?
MacKenzie: From where I come from, it has been extremely helpful and it has been an honor to have the opportunities I’ve had. I had the opportunity to work with some incredible people like Riley and Austin Lynch, Julie Pacino, Aron Meinhardt and many others. I got to collaborate with C. Craig Patterson who is a great friend, he is on a George Lucas Scholarship as well. I look forward to seeing who else I get to meet and work with.
Annenberg Media: What are your career and life goals?
MacKenzie: I want to direct movies. I direct films not because I love it, but because I feel compelled to. Telling stories was my only way out and it is the only pathway I see forward. I am going to continue on that path and see where it leads. It took a lot of people helping and believing in me to get this far. It didn’t start out that way. I deeply appreciate the people that helped me along the way. Wherever this path goes, I hope it is fruitful for both myself and for those that helped.
Annenberg Media: How is the coronavirus social distancing affecting you and do you have any recommendations?
MacKenzie: As I said, isolation can be a very powerful thing. I know a lot of people are stuck inside right now, for much longer than they are used to. A lot of movies are not getting made. People are scared and they are experiencing their own moments of darkness. But some of the most creative years of my life began with isolation and darkness like this. It wouldn’t surprise me if the solitude of this pandemic inspires and gives birth to a lovely period of filmmaking in its wake, the likes of which the world has perhaps never seen. I really hope to be a part of that movement and I think we will all feel fortunate when we see it happen.
Featured image shows J. Lee and Isabela Penagos—USC arts students.
Despite all the disruptions of 2020, Army modernization officials have tested new, longer-range and more precise infantry weapon systems. They also announced efforts that could lead to future machine guns, precision grenade launchers and possibly even hand-held directed energy weapons.
Soldier lethality is a key Army modernization priority, one that has gained momentum since the service unveiled a strategy in 2017 to equip combat units with a new generation of air and ground combat systems.
In the short term, the Army wants to field new squad-level weapons to close-combat units and a set of high-tech goggles that projects a sight reticle in front of soldiers’ eyes.
The service announced long-term efforts to develop new belt-fed, crew-served weapons, as well as to begin thinking about what infantry weapons will look like decades from now.
Here’s a look at five weapons-related programs Military.com has reported on this year:
1. Integrated Visual Augmentation System (IVAS).
In October, Army modernization officials finished the third soldier touch point (STP) in which troops evaluated the first ruggedized version of IVAS. The Microsoft-designed goggles are intended to provide a heads-up display that offers infantry troops situational awareness tools to help them navigate, communicate and keep track of other members of their unit day and night.
But IVAS is also designed to enhance troops” marksmanship with a tool known as Rapid Target Acquisition. A special thermal weapons site mounts on the soldier’s weapon and projects the site reticle into the wearer’s field of view via Bluetooth signal. Soldiers from the 82nd Airborne Division involved in the STP said it took some adjustment to learn how to shoot with IVAS, but most said they were easily hitting 300-meter targets from a standing position. If all goes well, the IVAS is slated to be ready for fielding sometime in 2021.
2. Next Generation Squad Weapon (NGSW).
The Army is in the final phase of evaluating NGSW rifle and auto rifle prototypes, chambered for a new 6.8mm round, that are slated to start replacing the 5.56mm M4A1 carbine and the M249 squad automatic weapon in infantry and other close-combat units in the fourth quarter of fiscal 2022.
Textron Systems, General Dynamics Ordnance and Tactical Systems Inc., and Sig Sauer have delivered prototype systems and ammunition that have gone through STPs. Each vendor’s design is unique and fires a different version of the 6.8mm ammunition. The Army plans to select a single firm to make both the weapons and ammunition in the first quarter of fiscal 2022.
Army weapons officials announced in November that the service is pursuing a longer-term effort to arm some infantry squad members with a precision, counter-defilade weapons system designed to destroy enemy hiding behind cover. Currently, two infantrymen in each squad are armed with an M4A1 carbine with an M320 40mm grenade launcher to engage counter-defilade targets, but weapons officials have long wanted something more sophisticated.
During the past decade, the Army tried to field the XM25 Counter-Defilade Target Engagement System — a semi-automatic, shoulder-fired weapon that used 25mm high-explosive, air-bursting ammunition. XM25 stirred excitement in the infantry community but, in the end, the complex system was plagued by program delays that led to its demise.
The Army is currently conducting the Platoon Arms and Ammunition Configuration (PAAC) study — scheduled to be complete by 2024 — which will look at the enemies the service will face in the future and help guide weapons officials to a new counter-defilade weapon sometime in 2028, Army officials say.
The Maneuver Battle Lab at Fort Benning, Georgia, live-fire tested a promising M240 sound suppressor from Maxim Defense during Army Expeditionary Warrior Experiment (AEWE) 2021, which began in late October. Benning officials said this is the first year that a machine gun suppressor has created excitement in the maneuver community.
Other suppressors in past tests have not been able to stand up to the heat and audible roar produced by the 7.62mm M240. Finding a durable, affordable suppressor that can dampen the sound signature of an M240 would make it more difficult for enemies to locate and target machine gun teams from a distance, Benning officials say.
When the AEWE concludes in early March, Battle Lab officials will compile a report detailing the performance of equipment tested. If testing continues to go well, the Battle Lab may recommend that the Maxim suppressor undergo further testing for possible fielding, according to Benning officials.
Looking further into the future, it will likely be a long time until infantrymen are armed with the blaster weapons like those carried by Stormtroopers or Han Solo in the “Star Wars” saga, but Army weapons officials have already started thinking about it.
“We are working on the Next Generation Squad Weapon … but then what’s the next weapon after that?” Col. Rhett Thompson, director of the Soldier Requirements Division at Benning, said during the National Defense Industrial Association’s Armaments, Robotics and Munitions conference in early November.
“Does it fire a round? Instead of a magazine with ammunition, is it some sort of energy capacity … or is it something more directed energy or something else?” he said. “That is really what we are getting at as we get further out there, and some of that is kind of fun to think about.”
Army Sgt. Tyler Waters, a motor transport operator with the 337th Engineer Battalion, 55th Maneuver Enhancement Brigade, 28th Infantry Division, placed 17th in the competition.
“I’ve been a fan of the show for years and I’ve always felt that I had the combination of strength and athleticism to excel on any of the ever-changing courses,” Waters said.
Waters came within seconds of advancing to the national competition held in Las Vegas, which would have required finishing in the top 15.
‘The experience was great’
“The experience was great,” he said. “It was interesting to see the different competitors from different walks of life that excelled in the course. Simply being physically fit, as some of the competitors appeared to be sculpted from stone, wasn’t enough.”
Sgt. Tyler Waters.
Waters credits both his family and his unit for supporting him through the competition.
“Being in the Army definitely helped to sharpen what I already envisioned as a strength of mine; my mental focus and toughness,” he said.
In his civilian life, Waters is a Pennsylvania State Trooper, which he said has many similarities to a military career and allows him to carry the same mindset he’s cultivated as a soldier at all times.
This mentality enabled Waters’ success in the American Ninja Warrior contest, and he said he hopes to compete again and reach the finals.
The Defense Advanced Research Projects Agency (DARPA) is leading the project called Airborne Launch Assist Space Access, or ALASA. Bradford Tousley, director of DARPA’s Tactical Technology Office, said earlier this month the agency plans to execute the program’s first flight demonstration by the end of the year and then 12 orbital tests in 2016.
Engineers have designed a launch vehicle that can be carried under an F-15. The F-15 would carry the launch vehicle to a high enough altitude before the launch vehicle would separate from the aircraft. The vehicle would then use its own rocket boosters to leave the Earth’s atmosphere before delivering the satellite into orbit.
DARPA officials hope the program can deliver satellites under 100 pounds within 24 hours notice and for a price tag under $1 million.
The Boeing Company, which builds the F-15, is the prime contractor for ALASA.
Today, the modern soldier wakes up, eats chow, goes through a day of training with his or her squad before resting up. They follow this schedule every day from Monday to Friday. If the troop is on a deployment, they could work anywhere from 12 to 18 hours (if not more) per day, seven days a week, for nearly a year.
It’s a tough lifestyle.
Once a troop fulfills their service commitment, they can be honorably discharged or reenlist — the choice is theirs.
Now, let’s rewind time to around 15 C.E. The Roman Empire is thriving and you’re an infantryman serving in the Imperial Roman army under Emperor Tiberius. In many ways, life was quite different for the average sword-wielding soldier when compared to today’s modern troop. In other ways, however, things were very much the same.
Many young Romans joined the army at the age of 18. Of them, most were poor men with little-to-no life prospects due to being born into a family of low standing. Once they became soldiers, Roman troops had to overcome 36 kilometer (22 miles) marches in full battle rattle.
For these ancient troops, a full loadout consisted of body armor, a gladius (sword),a scutum (shield), and two pilum (spears). This gear weighed upwards of 44 pounds. To add to that weight, troops carried a scarina (backpack), which contained rations and any other tools needed to serve the Roman officers.
At the end of each grueling march, soldiers set up camp to get some rest. Men were assigned to stand watch and look over the others, the gear, and the animals hauling the heavy equipment. Being ambushed in the middle of the night was a constant possibility.
Like most troops, they feared the unknown. At any given moment, they could encounter a fierce battle, contract sickness from other soldiers or the environment, or be left to endure the elements. It was a consist struggle to survive in a cutthroat world that was all about expanding the Roman Empire.
In their downtime, most men would gamble, play instruments, or talk about future plans. If the soldiers served for their full 25-year commitment, they would receive several acres of land on which to retire — but surviving to the end was considered a longshot.
So, in many ways, the typical Roman infantryman was a lot like the ground pounders of today — only they were stuck in the suck for longer.
For Israel, a simple threat was all the provocation necessary to prepare for war — even if that meant a first strike. After all, Israel did it to great success in the 1967 Six-Day War with Egypt, Syria, Jordan, Iraq, and Lebanon.
Times were a lot more tense at this point for Iranian-Israeli relations (if you can picture that). The President of Iran, at the time, was the fiercely anti-Israel Mahmoud Ahmadinejad, who infamously associated with the idea of Israel “being wiped off the map” and later described the Holocaust as a “myth.”
Israel doesn’t take kindly to this kind of talk.
According to old Israeli spymaster Tamir Pardo, Prime Minister Benjamin Netanyahu ordered the Israel Defence Forces to be ready to launch an attack on Iran with as little as 15 days’ notice. Pardo knew there were only two reasons to give such an order: to actually attack or to make someone take notice that your forces are mobilizing.
The attack would have featured a large air force component, as evidenced by the fact that IDF fighter bombers engaged in a massive air exercise shortly after the anticipated order failed to come in. The Israelis would also have used its Jericho missile systems, a “bunker buster” that can be fired from Israel and hit targets throughout the Islamic Republic.
In the end, the Israelis didn’t go through with the attack because Mossad wasn’t 100 percent certain the attack would be legal – or that Netanyahu had the authority to take Israel to war without the approval of Israel’s security cabinet. This wasn’t the first time Netanyahu tried to take Israel on the offensive against Iran under his tenure. The previous head of Mossad and IDF Chief of Staff were also given the same order by Netanyahu.
They also pushed back against pressure from the Prime Minister, convinced he was trying to ignore Israeli law.
It was a miracle device. The makers of the Alpha 6 device claimed it could detect ivory, explosives, drugs, and more. The UK, Saudi Arabia, India, and Pakistan all fell for it. Egypt ordered a million dollars’ worth. Thailand paid $33,000 dollars for a single unit.
It was promised to governments in Iraq and Afghanistan, especially for its reported ability to detected bombs up to three miles away, but it was about as effective as any divining rod. When the British government suspected the fraud, it banned the export of the Alpha 6.
The creators claimed that it used the body’s static electricity to power an antenna, which would make the device point to the contraband material. A card or paper would be attached to the device, with an image of what it was to be looking for.
A single Alpha 6 cost around seven dollars to make. The British couple producing them sold their “devices” for upwards of $105 million over more than 10 years. They sold thousands of the Alpha 6s – no more than a plastic handle with an antenna.
The whole situation would be funny if it weren’t so tragic. The devices were sold to the Iraqi government during much of the Iraq War, and Iraqi troops – often defending allied troops – depended on the Alpha 6 to do its job. No one knows if the bogus detectors led to the death of any allied troops in Iraq or Afghanistan.
When the British justice system caught up to the fraudsters, their assets were seized and they were given prison sentences of up to three years.
Imagine trying to feed literally tens of thousands of men. You and a couple of dozen others are in charge of buying all the food necessary fill all those bellies as they march across continents or charge from trench to trench and burned 4,600 calories per day, almost 30 percent more than a farmer would need. You would likely take whatever food was available in large quantities, and you might feed the men so much of it that they never wanted to see it again.
World War 2 propaganda poster shows soldier receiving a massive piece of freshly cooked meat under the slogan “After the fighters, you come first. SHARE THE MEAT.”
But while canned mutton was stable and safe to eat, it wasn’t exactly desirable. And that’s especially true since military buyers weren’t discerning customers, and so they were often delivered particularly gamy and poor meat. And so American troops ran into the MRE problem of today but on a much greater scale.
Mutton looks so delicious in the wild.
Anyone who has had an MRE can tell you it’s not that bad for food that can be safe on a shelf for years. Most of the components taste fine, the nutrition is pretty balanced for someone who is expected to work and sweat all day, and it can be transported easily.
But while an MRE tastes OK the first couple of times or first dozen times you eat one, eating one every day gets repetitive. Eating two a day becomes onerous. It becomes a task that you force yourself through, not a meal, not a welcome morale boost or a respite from the fear and monotony.
Now imagine that, instead of 24 separate meals like the MRE program offers, you had only a few meals, all of them based around meat. And so you would be eating that canned mutton multiple times per week, potentially as much as a couple of days a week. Poor cuts of meat, canned for weeks or months or years, and then delivered to troops that had been eating it repetitively for years.
Oddly enough, when troops got home from war, some of them told their families that they never wanted to see the stuff again.
And some allege that it’s because of this that mutton fell out of favor in the U.S. and, to a lesser degree, in Britain, after the war. The British drop off was even more noticeable because the country had been so culturally tied to sheep and the wool industry for centuries before World War II.
But there are some historians who allege that the story is overblown, that the damage to the mutton industry was already in the cards. Wool clothing gave way, increasingly, to cotton and synthetic fibers after the war, and so no one was raising sheep to adulthood for wool. That reduced the sizes of the herds that mutton was harvested from. And lamb, harvested from younger sheep, became more popular.
Here’s hoping the MRE pizza is properly rotated with other meals. We’d hate to have that ruined for an entire generation.
The formation of a sixth branch of the United States Armed Forces for a space domain is all but official now. After months of floating the idea through Washington, President Donald Trump directed the Pentagon and the Department of Defense to begin the process of creating what will be called, in his words, the “Space Force.”
With all due respect — and believe me when I say I am in support of this endeavor — it should be called the “Space Corps,” as was proposed by the House Armed Services Committee almost a year ago. This is entirely because of how the proposed branch will be structured.
The “Space Force” is said to fall underneath the Air Force as a subdivision. Its Pentagon-level leadership and funding will come directly from the Air Force until both the need and ability to put large amount of troops into the stars arises. The soon-to-be mission statement of the space branch will be to observe the satellites in orbit, unlike the hopes and dreams of many would-be enlisted astronauts. Essentially, this new branch will take over the things currently done by the Air Force Space Command.
Who already have the whole “giving recruits’ false hopes of going into space” thing covered.
(Graphic by Senior Airman Laura Turner)
This would put them on the same footing as the Marine Corps, who receive their Pentagon-level leadership, funding, and directives from the Navy. The word “corps” comes from the Old French and Latin words cors and corpus, which mean body. In this context, it means it’s a subdivision.
Corps is also found in the names of many of the Army’s own branches, like the Signal Corps, the Medical Corps, and the Corps of Engineers. The most famous of these corps was the once Army Air Corps, which later became today’s Air Force.
They earned the term “Force” — it wasn’t just given to them because it sounds cool.
At the very start of World War I, when aviation was just a few years old, all things airborne were handled by the Aviation Section of the Signal Corps. It was soon changed to the “Army Air Service” when it was able to stand on its own. It was again changed to the “Army Air Corps” between the World Wars.
When it blossomed into its own on the 20th of June, 1941, its name was changed to Army Air Forces — informally known as just the Air Force. The name stuck permanently when it became so far removed from the day-to-day operations of the Army that it needed to become an entirely new and completely distinct branch of the Armed Forces.
Many years down the road, such a “Space Force” may earn its name. Until it is no longer a subdivision of the Air Force, the name is etymologically incorrect.
Let’s just say that the benchmark should be when they can actually reach space without the aid of the Air Force.
Okay, you just want to play the latest computer wargame. Well, it can be a blast, whether it’s a flight simulator (just don’t strafe the guys in chutes), a first-person shooter, or even just a simulation of a battle. But there are a bunch of wargames you’ve probably ignored.
Yeah, those miniatures rules. It seems antiquated in this day and age when you can immerse yourself into a game on your computer, but don’t knock those paper rules. In fact, just as cluster bombs have got JDAMs beat in under appreciated ways, miniatures rules have computer games beat in ways you may not appreciate. Let’s take a look.
You don’t need a computer to have a good game going – just imagine a few sailors with some Harpoon or Advanced Squad Leader.
(U.S. Navy photo by Mass Communication Specialist 3rd Class Tarra Samoluk)
No tech needed
When your power is out, your laptop’s got a finite life. The more performance you want or need for that game, the faster the battery runs down. That is not an issue with miniatures rules. No tech needed. The most important specialty item: Dice — and those are not dependent on electricity.
Pizza and sodas with the buddies – a nice miniatures game can provide the perfect excuse for that, PCs, not so much.
(U.S. Navy photo by Mass Communication Specialist 3rd Class David N. Dexter)
You can throw a party
When you and your buddies get together to play a miniatures game, it can be a real nice party. Get some pizza, energy drinks, throw together some nachos. But you and your friends can have a few hours… or a whole weekend, for that matter. Just make sure you clean up afterwards.
Why is the cruiser USS Monterey (CG 61) firing? What will those two Burke-class destroyers do? You could create the scenario…
(U.S. Navy Photo by Chief Damage Controlman Andrae L. Johnson)
Easy to come up with new scenarios
You don’t need much to come up with your own scenarios for a miniatures game. Just a map (doesn’t even have to be real), something to represent the ships or units (either informal tokens, actual miniatures, or even pieces of paper), and you are set to go.
It will be very easy to incorporate these changes into the miniature version of Harpoon.
(Photo by Harold Hutchison)
You can address variables
The author gets to brag here. In 2004, he asked Larry Bond, the designer of the Admiralty Trilogy wargames, a question about implementing kamikazes into Harpoon. It took a few e-mails, but an article soon detailed how to implement kamikazes into the main Harpoon 4 rule set. Try doing that with a computer game.
Okay, let’s spice up a Cold War scenario of a carrier versus two regiments of Backfires by giving the carrier the Valkyrie from Robotech…
Custom characters, weapons, or ships are no problem
If you have the blank form, you have the means to add a character, ship, or weapon to the game. Whether your own design, or something from pop culture, you can use it in a minis game. Harpoon has brilliantly done this by providing blank forms, notably for ships. Some computer wargames allow you to do that, but most don’t.
So, the next time someone disses you about liking miniature wargames, you can show them what’s what.
According to DefenseNews.com, the Army is desperate to re-build its short-range air-defense capabilities. One big reason is the fact that Russia has become much more aggressive, making the need to deal with planes like the Su-25 Frogfoot close air support plane a distinct possibility.
So, here are some ideas on how America’s military can get some more surface-to-air punch.
Right now, the main system used by the Army for short-range air defense is the FIM-92 Stinger – used on the Avenger air-defense system and by grunts who carry it by hand.
1. The MIM-146 ADATS
This system was looked at by the Army in the 1980s, but at the end of the Cold War it got cancelled. Designation-Systems.net notes that Canada did buy 34 systems.
With a speed of Mach 3, and a range of six miles, ADATS has more reach than the Stinger. Canada deployed it on a M113 chassis – the U.S. Army has lots of those – and also tested a new version on the LAV III, their version of the Stryker, according to the Rheinmetall Defense web site.
2. NASAM and 3. HUMRAAM/CLAWS/SLAMRAAM
The AIM-120 AMRAAM has been a bedrock of American air-to-air capability for the last 25 years. However, Designation-Systems.net notes that Norway lead the way in developing a version used as a surface-to-air weapon.
The Marines tried out a Humvee-mounted version many called HUMRAAM, but was known as CLAWS, for Complimentary Low-Altitude Weapon System. Army-Technology.com reported that the United States Army was looking at a system, of its own called SLAMRAAM. It would seem to be a quick way to get systems in service.
While originally purchased to defense bases in Iraq and Afghanistan against mortars and rockets, C-RAM is based on the Mk 15 Phalanx Close-In Weapon System, or “CIWS,” that was intended to kill missiles like the Russian AS-4 Kitchen. Aircraft and helicopters might not be a problem for the system to track, either.
5. RIM-116 Rolling Airframe Missile
Also a Navy point-defense missile system, the RIM-116 is another option for short-range air defense. According to a Navy fact sheet, it weighs about seven tons, has a 7.9-pound warhead, and is supersonic. Designation-Systems.net notes that it has a range of five nautical miles and infra-red guidance. This would be an excellent complement to the SLAMRAAM or CLAWS.
6. MIM-115 Roland
This is a missile that was widely used by adversaries and allies alike, including France and Germany and Saddam Hussein’s Iraq.
Designation-Systems.net reported that the U.S. tried it out in the 1980s, but never really deployed it. Army-Technology.com adds that the latest version, the VT1, has what amounts to a range of just under seven miles and a speed of almost 2,800 mph. This is probably the most “off-the-shelf” system to purchase — and it would help our allies by lowering the per-unit cost.