Check out this video mashup of things going BOOM in super slo-mo. These puppies come in handy when there’s no armor, artillery, or close air support around.
With Far Cry: New Dawn coming soon, it’s tough not to get excited because we all know that the game is going to do the one thing for which the franchise is known: Dropping you into the middle of a f*cked-up situation and forcing you to shoot your way out of it. Of all the games in the series, Far Cry 5 is the best (so far) in doing exactly that, but goes a step even further in motivating us American players to uproot the local tyrant — it’s set in Montana, USA.
But the thing that Far Cry 5 does best is it makes you feel operator AF.
While there are plenty of things that we loved about this game, including the story and characters, the best feature is making you feel like some Special Forces operator on his way to show the antagonist, a religious cult leader named Joseph Seed, and his f’ed up family what that Zero Foxtrot life is all about.
Here are the features of the game that make it so:
You can even dress like one of your boots on the weekends.
You get a choice in wardrobe…
…that includes 5.11 gear. That’s right — every geardo‘s favorite brand is featured in the game. But if there’s anything that makes you feel like an operator, it’s running around in plain clothes with a plate carrier and mag pouches to go give those cultists (known as “Peggies”) a piece of your mind.
Sometimes, it’s better to go it alone.
(U.S. Army photo by Staff Sgt. Nicholas Pilch)
On your own, you can infiltrate enemy camps and kill every single last one of them without any external support. Some camps can have up to fifteen enemies. You’ll go up against snipers, machine gunners, and flamethrowers. But like a true operator, you can do the whole thing with nothing more than a bow and some throwing knives.
Operators are used to being in small teams to take on large numbers of enemies.
(U.S. Marine Corps photo by Cpl. Matthew J. Bragg)
Instead, if you want to bring a team with you to spank the enemy and send a message, you can use the “Guns for Hire” feature and bring up to two others with you.
Nothing like picking up one of these bad boys and going to town.
The ability to use any weapon
In all honesty, it would be easier to provide a list of weapons you can’t use in the game. Like the best of them, you can pick up any weapon on the battlefield and use it to your advantage (and your enemies’ detriment). Anything from a small tree branch to a heavy machine gun is in your wheelhouse.
“It ain’t me, it ain’t me…”
The ability to use any vehicle
You want to fly an airplane and drop warheads on foreheads? You can do that. You want to ride in a Huey to reap souls while blaring Fortunate Son? You can do that, too. In fact, there’s not a vehicle your character cannot use.
All things considered, by the end of the game, you’ll feel like growing out that nice operator beard and eating some egg whites.
A U.S. Air Force B-52H Stratofortress crew from the 20th Expeditionary Bomb Squadron, stationed at Barksdale Air Force Base, Louisiana, and deployed to Andersen Air Force Base in Guam are being hailed as heroes. The B-52H located the lost crew of an open ocean Polynesian-style canoe after they were missing at sea for six days.
The traditional Pacific Island-style canoe carrying six paddlers had become lost after sailing from nearby Piagailoe Atoll on June 19, 2018. The journey from the atoll to Guam was only supposed to take one day — meaning the paddlers, who had minimal supplies had been missing at sea for nearly a week.
Following the location of the canoers from the USAF B-52H, the six-member crew of the ocean-going canoe rendezvoused with a merchant vessel in the area that was directed to their location to effect rescue. The merchant vessel provided the canoers with water, food and navigational assistance so they could safely return to land.
The eight-engine, long range B-52H bomber joined the search when the crew from Barksdale Air Force Base, La., was on a routine flight during a deployment to Guam. The heavy bomber crew responded to a call from the Coast Guard for assistance in the search on June 25, 2018.
Crew members flying a B-52H Stratofortress assigned to the 20th Expeditionary Bomb Squadron, stationed at Barksdale Air Force Base, La., and deployed to Andersen AFB, Guam, successfully located six passengers who had been missing for six days and relayed their location to the U.S. Coast Guard.
“This was a unique situation for us,” Capt. Sean Simpson, one of the bomber’s crew, said in an Air Force statement. “It’s not every day the B-52 gets called for a search and rescue.”
Initially the crew of the B-52H was unfamiliar with the type of vessel they were searching for. Coast Guard personal compared the small, difficult to spot indigenous canoe with the boat from the Disney cartoon “Moana”. Capt. Simpson told media, “We asked for more details about the vessel and the dispatcher told us, ‘It’s just like the boat from [the Disney film] ‘Moana.'”
The B-52H crew were able to locate the canoe and its crew at sea only three hours after being called into the search and rescue operation.
“We spotted this vessel from about 19,000 feet,” 1st Lt. Jordan Allen told Air Force media in the statement. “It’s really a small miracle that we were able to see it, because there was quite a bit of clouds.”
The lost canoe was located by the crew from one of the B-52H after it was compared to a similar one that appeared in a Disney cartoon.
“Search and rescue isn’t something people typically think of when they talk about the B-52, but our training and adaptability really paid off,” Lt. Col. Jarred Prier, the bomb squadron’s director of operations, said in the statement. “Being a part of this successful search and rescue operation speaks to the diversity of our skill set and shows our importance here in the Pacific.”
While the 63-year old Boeing B-52 Stratofortress, first flown in 1952 and accepted into the Air Force in 1955, is oddly well suited for the maritime search and rescue role even though it was introduced as a global reach strategic nuclear bomber. The aircraft has an extremely long combat radius of 4,480 miles, meaning it can search out in a straight line 4,480 miles and return the same distance without refueling. Given midair refueling availability, the B-52’s endurance is limited mostly by its crew’s physical endurance.
In January 1957 three USAF B-52s set an endurance record by becoming the first jet aircraft to circle the earth on a non-stop flight. The early version B-52Bs flew continuously for 45 hours and 19 minutes. In total the planes flew 24,345 miles without landing.
This article originally appeared on The Aviationist. Follow @theaviationist on Twitter.
Whether he spends his weekends streaming on Twitch or if he’s lucky enough to squeeze in a few hours a week, every gaming dad needs the best gear to unlock his next achievement. From the resurgence of retro consoles to the latest in high-resolution headphones, here are 11 gifts that can help any dad level up his game.
1. NES Wireless Controllers for Switch
It’s the perfect hybrid of old-school aesthetics and modern tech. This wireless two-pack brings back the vintage NES controllers as an alternative for the Nintendo Switch. This isn’t some nostalgia cash grab, it’s specifically for the classic NES games you can play on the Switch via the Nintendo eShop. Plus, there are just two updates — the controllers come with two new shoulder buttons.
2. SCUF PS4 Controller
Created by eSports innovative tech company Scuf Gaming, this controller reimagines Sony’s DualShock 4 by borrowing the style of the Xbox One controller and ups the customization factor. With additional buttons (paddles, actually) placed under the gamepad, you can create custom button settings allowing you to keep your thumbs on the sticks during any game.
3. Nintendo Labo Vehicle Kit
Nintendo Labo not only gets kids more involved with gaming titles, but it also invokes a DIY spirit before the console is turned on. Their newest kit, the Labo Vehicle, gives you everything you need to craft a cardboard steering wheel and pedal for racers, a joystick for planes, and a submarine wheel for underwater adventure.
(Sony Entertainment, Inc.)
4. PlayStation Classic
Following in the footsteps of the absurdly successful and adorably cute retro consoles by Nintendo, Sony is dipping its toes in the nostalgia pool with their PlayStation One Classic. Roughy 45% smaller than the 1994 original, the Classic comes with two wired controllers, an internal memory card, and 20 preloaded titles including Metal Gear Solid, Ridge Racer 4, Twisted Metal and Rayman.
5. Arctis Pro + GameDAC Steelseries Headset
The world’s first certified high-res gaming headphones may just be the best set of cans for gaming. The headphones can take PS4 or PC audio and deliver lossless, crystal clear sound. Not to mention, they’re equipped for online chat with a built-in retractable mic, comfy leather ear cushions, and the Arctis signature ski goggle suspension strap over the steel headband for a perfect fit. Choose a reliable wired controller, or go wireless.
(Sony Entertainment, Inc.)
6. PlayStation 4 Pro Red Dead Redemption 2 Bundle
Fans of Red Dead Redemption have waited eight long years to traverse the wild west once again. Red Dead Redemption 2 is already being called an all-time great, and Sony is celebrating the critically acclaimed sequel with a PS4 Pro bundle. The PS4 Pro itself may have no RDR2 inspired decorations or skins, but with the game in full 4K glory, no one will ever look at the console.
7. Oculus Go
Delivering the best VR visuals with no PC or wired connection needed, and at half the price of the Oculus Rift, Go is the sleekest VR headset to date. The elastic straps on the Go make for the most pleasant fitting VR headset available, and with thousands of compatible apps for the Go, you’ll appreciate the comfort after a few hours.
8. Blood Sweat & Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
It can take hundreds of people countless hours over a number of years to create one single game. All of that work often goes unnoticed, until now. Jason Schreier, an editor at Kotaku, takes readers through first-hand tales of video game development from the biggest AAA games to the smallest indies, giving credit to the unsung heroes behind your favorite games including Destiny, Dragon Age, and games that made it to consoles.
9. Super Mario Pipe Mug
This ceramic mug can help you level up with 14 ounces of the drink of your choice. It’s dishwasher and microwave safe. But these are the homes of piranha plants, so consider yourself warned.
10. Xbox One Fortnite Bundle
It’s the biggest video game of 2018, and Microsoft is piggybacking off of the popular title with an Xbox One S bundle. The 1TB edition comes with a full download of the first person shooter and a DLC complete with different skins, 2,000 in-game money (V-Bucks) and a free month to Xbox Live. It’s worth nothing, Fortnite has cross-platform play, so you can take on friends who are playing on other gaming systems.
11. Kontrol Freek Thumbsticks
According to the science from Kontrol Freek, the company feels every gamer would see an improvement in performance if every thumbstick on current controllers were just taller. Freek says their sticks ups your accuracy and takes the tension off your thumbs. And with a slew of different styles, colors, and game themes, you can find the thumbstick that’s just right for you.
This article originally appeared on Fatherly. Follow @FatherlyHQ on Twitter.
This innovative process uses 3-D printing software to break down a digital model into layers that can be reproduced by the printer. The printer then builds the model from the ground up, layer by layer, creating a tangible object.
Marine Corps Sgt. Adrian Willis, a computer and telephone technician, said he was thrilled to be selected by his command to work with a 3-D printer.
3-D printing is the future
“I think 3-D printing is definitely the future — it’s absolutely the direction the Marine Corps needs to be going,” Willis said.
The Marine Corps is all about mission accomplishment and self-reliance. In boot camp, Marine recruits are taught to have a “figure-it-out” mindset, and 3-D printing is the next step for a Corps that prides itself on its self-sufficiency.
“Finding innovative solutions to complex problems really does harken back to our core principles as Marines,” Willis said. “I’m proud to be a part of a new program that could be a game-changer for the Marine Corps.”
The Marines deployed here use their 3-D printer as an alternative, temporary source for parts. As a permanently forward-deployed unit, it’s crucial for the 31st MEU to have access to the replacement parts it needs for sustained operations. The 31st MEU’s mission — to deploy at a moment’s notice when the nation calls — is not conducive to waiting for replacement parts shipped from halfway around the world. So 3-D printing capabilities dovetail with the MEU’s expeditionary mandate.
‘Fix it forward’
(Marine Corps photo by Cpl. Stormy Mendez)
“While afloat, our motto is, “Fix it forward,” said Marine Corps Chief Warrant Officer 2 Daniel Rodriguez, CLB-31’s maintenance officer. “3-D printing is a great tool to make that happen. CLB-31 can now bring that capability to bear exactly where it’s needed most — on a forward-deployed MEU.”
Proving this concept April 16, 2018, Marine Fighter Attack Squadron 121 successfully flew an F-35B Lightning II aircraft with a part that was supplied by CLB-31’s 3-D printer. The F-35B had a plastic bumper on a landing gear door wear out during a recent training mission. Though a small and simple part, the only conventional means of replacing the bumper was to order the entire door assembly — a process that’s time-consuming and expensive.
Using a newly released process from Naval Air Systems Command for 3-D printed parts, the squadron was able to have the bumper printed, approved for use and installed within a matter of days — much faster than waiting for a replacement part to arrive from the United States.
‘My most important commodity is time’
“As a commander, my most important commodity is time,” said Marine Corps Lt. Col Richard Rusnok, the squadron’s commanding officer. “Although our supply personnel and logisticians do an outstanding job getting us parts, being able to rapidly make our own parts is a huge advantage.”
VMFA-121 also made history in March as the first F-35B squadron to deploy in support of a MEU.
(U.S. Air Force photo by Samuel King Jr.)
Making further use of the MEU’s 3-D printing capability, the MEU’s explosive ordnance disposal team requested a modification part that acts as a lens cap for a camera on an iRobot 310 small unmanned ground vehicle — a part that did not exist at the time. CLB-31’s 3-D printing team designed and produced the part, which is now operational and is protecting the drone’s fragile lenses.
The templates for both the plastic bumper and lens cover will be uploaded to a Marine Corps-wide 3-D printing database to make them accessible to any unit with the same needs.The 31st MEU continues to brainstorm new opportunities for its 3-D printer, such as aviation parts and mechanical devices that can be used to fix everyday problems. Though only in the beginning stages of development, officials said, the 31st MEU will continue to push the envelope of what 3-D printing can do in the continued effort to make the MEU a more lethal and self-sufficient unit.
This article originally appeared on the United States Department of Defense. Follow @DeptofDefense on Twitter.
The United States military has a long history of adopting so-called wildcat calibers from the civilian world. Hell, the 5.56mm round that fills every M249 belt and M16 magazine has its origins as an experimental varmint round for civilian hunters — the .222 Remington Magnum.
But this was back when the U.S. military’s budget was not only enormous, but had less congressional oversight.
In the middle of the Cold War and a heated arms race with the Soviet Union, America was willing to adopt new tech without concern for the pricy or problematic logistics of adopting a new round for all branches.
Today, only small special operations groups like hand-selected units from SOCOM can afford to rearm with bleeding edge tech or equipment
In particular, sniper elements of various units tend to be the first to adopt new cartridges for their highly specialized work.
For a long time, this meant choosing between 7.62×51, .50 BMG or .300 Winchester Magnum. Eventually, someone decided they wanted the incredible effective range of the .50BMG round without the awful ballistic coefficient that makes anti-personal use at extreme ranges difficult.
After all, .50 BMG began life as a heavy machine gun round suited for anti-vehicle use, then aircraft use before being adopted to anti-material use in big-bore sniper rifles.
Developed in the early 1980s, the resulting .338 Lapua Magnum was an immediate hit in the vast expanses of Middle East like the mountains and deserts of Afghanistan. Yet, it didn’t perform nearly as well in an anti-material role as the .50BMG, and some experts argued it didn’t retain sufficient energy for reliable soft target neutralization past 1,800 yards — though data on terminal ballistics data at this distance are not normally available to the public.
But this seems like a moot point, the best snipers in any military consider a shot at that distance both incredibly difficult and exceptionally rare. Which makes the recent adoption of a new round for the Advanced Sniper Rifle by U.S. Special Operations Command so interesting.
Dubbed, the .300 Norma Magnum, this new round boasts an improved ballistic coefficient over the .338 Lapua. However, the .300 Norma actually uses a .308-caliber round which is smaller than the one employed in the .338 cartridge.
If this seems strange given past complaints about limited effectiveness against semi-hardened targets, you’re on the right path. Indeed, instead of trying to shoehorn a cartridge designed for shooting soft targets into an anti-material role, the new .300 Norma Magnum fully embraces the .308-caliber bullet’s anti-personnel qualities and top-notch ballistic coefficient.
This excellent BC lead some military testers to achieve 20-round groups as small as four inches at 1,100 yards. This is much smaller than the average soldier’s mid-section, and puts a headshot on a stationary target at that range into the realm of possibility.
Some food for thought: At that range, the intended target wouldn’t hear the shot for a full three seconds after it left the barrel.
The new cartridge’s potential for accuracy brings distant soft targets in delicate locations – i.e. those saturated with non-combatants – within the grasp of the US military. While the caliber of the .300 Norma’s projectile may lead some to believe this round is a downgrade from the .338 Lapua, it’s more akin to a different tool for different situations.
This round may finally put a stop to insurgents using towers of religious buildings or hospitals to call in mortar strikes or coordinate ambushes.
But this is all speculation; with the round being as new as it is, and special operators just now adopting it, the public won’t likely hear anything about its performance for years.
Either way, one thing is certain: the long reach of America’s special forces, just got even longer.
The P-51 Mustang had a long combat career – seeing action in the Soccer War between El Salvador and Honduras over two decades after the end of World War II. In fact, the Mustang was serving with the Dominican Republic well into the 1980s.
But it nearly made a comeback with the United States Air Force – long after it was retired and sold off after the Korean War. Not for the air superiority role it held in World War II, but as a counter-insurgency plane.
But in the years after World War II, the Mustang underwent a metamorphosis of sorts. Aviation historian Joe Baugher noted that the P-51 line was sold by North American to a company known as Cavalier Aircraft Corporation. That company turned the one-time air-superiority fighter into a fighter-bomber, giving the plane eight hardpoints, with a usual warload of six five-inch rockets and two 1,000-pound bombs.
But the design could be pushed further, and Cavalier soon sold the Mustang to Piper Aviation. That company decided to try putting a turboprop engine in the Mustang airframe. That and other modifications lead to the PA-48 Enforcer. By the time they were done, the Enforcer had some Mustang lineage, but was ready for modern counter-insurgency work. It had GPU-5 gun pods – in essence, the Mustang would have two guns delivering BRRRRRT!
The Air Force kicked the tires around the Vietnam War, but didn’t buy any. Not that you could blame ’em – there were plenty of A-1 Skyraiders around.
But in 1981, Congress pushed the Air Force into ordering two prototypes. After some testing in 1983, the Air Force decided to pass. One Enforcer found its way to the National Museum of the United States Air Force at Wright-Patterson AFB. The other is at Edwards Air Force Base.
The Pentagon has announced plans to replace the Afghan air force’s inventory of Russian-built Mi-17 “Hip” utility helicopters with American ones, stating that the purchase has turned out to be a bad deal.
According to a report by the Washington Times, the Hips will be replaced by UH-60 Blackhawks. The Russian-built helicopters reportedly were maintenance nightmares, with the Afghan Air Force unable to keep up with the logistical supported needed to address constant breakdowns.
The Hips were initially chosen because defense planners thought Afghan pilots would be more familiar with the Russian-built helicopters. The Obama Administration had praised the Mi-17 in its last report on operations in Afghanistan, calling it the “workhorse” of the Afghan air force. The report noted that 56 Hips were authorized, and 47 were available.
According to Militaryfactory.com, the Mi-17 “Hip” has a crew of three and can carry a wide variety of offensive loads, including rocket pods, 23mm gun pods, and even anti-tank missiles. Army-Technology.com notes that the Russian-built helicopter can carry up to 30 troops.
Over 17,000 Mi-17s and the earlier version, the Mi-8, have been built since the Mi-8 first flew in 1961. The Hip has also been widely exported across the globe, being used by over 20 countries, including China, Argentina, Sri Lanka, Thailand, and Iraq.
By comparison, the UH-60 Blackhawk, which also has a crew of three, can only carry 11 troops, according to manufacturer Lockheed Martin. However, the 13th Edition of the Combat Leader’s Field Guide notes that with the seats removed, a Blackhawk can carry up to 22 troops.
The Blackhawk is limited to door guns as its armament. Militaryfactory.com notes that the Blackhawk is used by 26 countries, including Poland, South Korea, Japan, Saudi Arabia, Iraq, Argentina, Thailand, and Israel.
Some countries have both the UH-60 and Mi-17 in their inventories, notably Iraq, Argentina, China, Thailand, and Mexico.
The Littoral Combat Ship program has had a rocky history, characterized by many ups and downs. USS Freedom (LCS 1), a variant designed by a team led by Lockheed, notched one of the highs during a 2010 deployment to Southern Command, during which it quickly racked up four drug busts. Unfortunately for the LCS, for every high, there have been many lows.
Both the Freedom- and Independence-class vessels experienced many breakdowns. Last year, one ship got iced in. Additionally, the basic armament suite just doesn’t pack that much of a punch — the littoral combat ships have a single 57mm gun, a launcher for the RIM-116 Rolling Airframe Missile, a few M2 .50-caliber machine guns, and an MH-60R Seahawk.
The littoral combat ship USS Freedom (LCS 1) conducts flight deck certification with an MH-60S Sea Hawk helicopter assigned to the Sea Knights of Helicopter Sea Combat Squadron (HSC) 22.
(U.S. Navy photo by Mass Communication Specialist 2nd Class Nathan Laird)
That kind of firepower isn’t bad for a Coast Guard cutter, but for a warship, it’s just wimpy. By comparison, Oliver Hazard Perry-class frigates (which the littoral combat ships were to replace) pack a Mk 13 missile launcher that typically carries 36 RIM-66 Standard SM-1 surface-to-air missiles and four RGM-84 Harpoon anti-ship missiles, a 76mm gun, two triple 324mm torpedo tube mounts, and a Mk 15 Phalanx close-in weapon system in addition to an MH-60 helicopter.
As a result, the Navy has cut the LCS program from 52 vessels down to 40. Now, the Navy wants to buy guided-missile frigates. To that end, Lockheed is putting forth a version of the Freedom, called the “Freedom Frigate.” In essence, this is a LCS that will have a lot more firepower.
For starters, it will pack at least 16 cells in a Mk 41 vertical launch system and be able to fire RIM-162 Evolved Sea Sparrow Missiles, the Standard family of surface-to-air missiles, RUM-139 Vertical Launch ASROCs, and BGM-109 Tomahawk cruise missiles. Not only that, the new FFG(X) will also pack eight anti-ship missiles and countermeasures against enemy missiles and torpedoes.
This model at the SeaAirSpace expo in National Harbor, Maryland shows some of the upgraded firepower that the FFG(X) variant of the Freedom-class littoral combat ship will pack.
The Navy plans to pick its new FFG in 2020. The Freedom is facing off against four other contenders, including one from Spain.
An Israeli company unveiled its next-generation digital rifle sight, designed to work more like a smartphone than a high-powered hunting scope, at SHOT Show 2019.
Sensight US Inc., a subsidiary of Sensight Ltd. in Israel, showed off its new smart scope, which features a wide viewscreen, touch-screen operation and a 1.3-20x zoom capability, according to Hanan Schaap, chief executive officer of Sensight Ltd.
“It’s a very sophisticated system,” Schaap said, but added, “If you know how to work with a smartphone, you can work with this. It’s that simple.”
The sight features dual cameras that operate at 1080p at 60fps and can record and stream to iOS and Android systems, he said.
With the swipe of a finger, the shooter can zoom out 3x, 5x, 8x, 12x, 16x and 20x. Range adjustments and reticle type can also be selected with a simple touch.
“You can choose different reticles. … I can choose different colors, different shapes — an endless variety of reticles,” Schaap said.
The new sight has a ballistic calculator, 3D gyroscope and GPS.
The sight is also “suitable for any light condition,” Schaap said, first describing the low-light mode that “gives you an extra 20-to-25 minutes at dusk.”
“When you go to full darkness, you can remove the [infrared] filter so you can work with an IR illuminator to see in full darkness,” he said.SenSight @ ShotShow 2019
The main battery powers the sight for eight hours, but there is also an external powerpack that snaps on for an additional 12 hours of operation.
The first generation of the new sight is scheduled to be ready sometime in April or May 2019 for the “low price” of about id=”listicle-2627543725″,000, Schaap said, adding that future generations will get more sophisticated.
“In the first generation, we want to make it simple enough for people to use,” he said.
For now, the sight will be geared toward calibers such as .308, .300 Win. Mag., and .338 magnum, Schaap said.
As high-tech as the new sight is, Sensight is not marketing it for military use.
“We are looking at recreational shooters in general; we are not aiming now for military,” Schaap said. “The sight is a tool, an instrument that will help hunters and target shooters enjoy their shooting experience more.”
This article originally appeared on Military.com. Follow @militarydotcom on Twitter.
Imagine turning the key to start the end of the world with a co-worker you may or may not actually like. That’s the job of U.S. Air Force Intercontinental Ballistic Missile Crews. There’s a good chance that after they launch their missiles, an enemy nuke will be on its way (if it wasn’t already). The rest of their life will basically last another full ten minutes.
And they know it.
Blast Doors: The Illusion of Protection.
Of course, the Air Force didn’t tell them that. If all went as planned, once their missile was fired away the airmen didn’t really have anything else to do. At least officially. They would have had just a few weeks worth of food and water to last them through the coming nuclear war. If they couldn’t leave the contained, “protected” area, they would likely die from thirst or lack of air.
If that sounds terrible, remember that the alternative is dying a horrible death on the surface, either from a nuclear fireball or from radiation sickness following the likely nuclear retaliation to come, if it was indeed coming. These troops would have hoped the United States successfully fired off its first-strike capability that the Russians would have no answer for.
We should assume the guy who yelled at the UN with a shoe had an answer for a US first strike.
The reality was that the airmen who fired those missiles fully expected to be vaporized by an 800 kiloton nuclear blast sent from Russia with love. Their best estimate was a life span of roughly 10 to 30 minutes before the Soviet nukes hit them. Even in the middle of nowhere heartland of America, the USSR knew exactly where the American ICBM silos were and had a target painted on each one of them. The moment the U.S. launched, there was a good chance the Soviets would also have launched.
The airmen in the protected underground bunker would have been totally vaporized and buried in their workspace, now their concrete tomb. These ICBM sites were only buried some 40 feet underground, which is not enough to protect them from even the mildest of Soviet nuclear missiles.
The effects of a Soviet ICBM on nearby Ellsworth Air Force Base, South Dakota.
If the Soviets nuked Ellsworth Air Force Base, S.D. in the 1960s, the largest yield would have been 2.3 Megatons, enough to obliterate the base along with the surrounding area and nearby Rapid City. A surface detonation would have left a sparkling crater that generations later would probably have made a fine national park in the post-apocalyptic United States.
Still, according to Air Force training, the crews had a couple weeks worth of food, water, air, and other supplies. Among those supplies were shovels, so that the surviving crews could dig their ways out of the wrecked tunnels and concrete bunkers to take their new roles in whatever the world looked like after a nuclear exchange. No one actually believed this. Air Force ICBM crews during the Cold War believed they were doomed and (hopefully) lived their lives to the fullest.
Traditionally, naval gunnery is challenging. Even with radar providing fire-control data, when fired, shells are committed to a flight path. This means an enemy ship can sometimes dodge the salvo with a radical change of course.
Guided missiles were developed in the 1960s and made their mark when Egyptian missile boats sank the Israeli destroyer Eliat in October of 1967 by using SS-N-2 Styx missiles. There was a problem with guided missiles, though — ships couldn’t carry many missiles, even if they carried a big punch.
That said, a ship can carry many rounds per gun. For instance, the 16th Edition of the Naval Institute Guide to Combat Fleets of the World notes that an Arleigh Burke-class guided missile destroyer carries 600 rounds for its five-inch gun. That’s a wellspring of ammo next to the standard load of eight RGM-84 Harpoon anti-ship missiles and up to 96 BGM-109 Tomahawk cruise missiles (and you know a Burke won’t carry 96 Tomahawks).
The Italian company Leonardo, though, has come up with a solution. Their creation, called Vulcano, is a long-range, guided shell package. It comes in three varieties: Five-inch (awfully convenient for the Burke-class destroyers and Ticonderoga-class cruisers), 76mm, and 155mm (which could solve Zumwalt-class destroyers’ need for a new round).
The Vulcano infra-red guided rounds have an effective range of just over 43 nautical miles, while the round’s heat-seeking allows it to track ships, even if they radically change course. Granted, the heat-seeker is only fitted on the five-inch round, but the 155mm version has the option for a laser-seeker (much like the Copperhead round developed in the 1980s). In short, now a ship can pack a couple hundred small, anti-ship missiles.
Check out the video below from Leonardo Company to learn more about this new ammo:
The average Generation II Improved Outer Tactical Vest weighs about 26 pounds. But the new “Torso and Extremity Protection System” or TEP, under development now at Program Executive Office Soldier, sheds about five pounds of weight and also adds a wide degree of scalability that commanders can make use of depending on threat level and mission.
The TEP is part of the new “Soldier Protection System” under development now at PEO Soldier. The SPS includes both the TEP and the Integrated Head Protection System.
The TEP can replace the IOTV, at less weight and greater scalability, depending on the mission. It includes the “Modular Scalable Vest,” the “Ballistic Combat Shirt,” the “Blast Pelvic Protection System,” and a “Battle Belt,” which is aimed at getting weight off a Soldier’s shoulders and onto the hips.
With the TEP, commanders can require Soldiers to go with full protection — which provides the same level of protection as a fully-loaded IOTV — or go all the way down to wearing soft armor under their uniforms for missions that require less protection.
“It’s about giving commanders on the battlefield the ability to use the modularity capability of the equipment to fit their particular mission profile or protective posture level,” said Lt. Col. Kathy Brown, the product manager for Personal Protective Equipment at PEO Soldier, Fort Belvoir, Virginia.
The IOTV sometimes required Soldiers to wear the Deltoid Auxiliary Protection — cumbersome parts that snapped on to the IOTV and protected their shoulders. Soldiers might have also been asked to wear the smaller, easily-lost collars that also snapped on to the IOTV. Both are gone with the TEP. They’ve been replaced by the Ballistic Combat Shirt, which is a shirt with breathable fabric and which also includes those smaller ballistic protection parts built in. Soldiers would wear the BCS under the TEP’s Modular Scalable Vest.
“We have tested it,” Brown said of the Ballistic Combat Shirt. “Soldiers like it. There is 95 percent Soldier acceptability of it. What we are working on now is tweaking the sizes.”
The TEP also includes the Blast Pelvic Protection System, which is designed to protect a Soldiers thighs and groin against ballistic threats and burns. The BPPS is meant to replace the current combination of the pelvic undergarment and the pelvic outer-garment, or “PUG” and “POG.” The PUG has sometimes been referred to as “ballistic underwear.”
Brown said the BPPS “provides the same level of protection” as the PUG and POG combined, including both burn and fragment protection. She said Soldiers have reported that it feels more like it is “part of the pants.”
The “Battle Belt” included with the TEP is part of a weight management system, but it also offers some protection as well.
“It’s designed to remove the weight from your shoulders and put it on your hips,” Brown said. Whereas Soldiers might strap a radio or other gear onto their IOTV in the past, the Battle Belt can now take that gear and move the weight onto a Soldier’s hips.
Brown said that after successful ballistic testing, production of the TEP will begin in probably May of this year, and that Soldiers could see it in 2018 or 2019.
Another part of the Soldier Protection System is the Integrated Head Protection System, or IHPS. In its full configuration, it looks similar to a motorcycle helmet.
The IHPS consists of a base helmet, similar to the polyethylene “Enhanced Combat Helmet” that some Soldiers are already wearing. The IHPS also includes add-ons for the base helmet, including a visor, a “mandible” portion that protects the lower jaw, and a “Ballistic Applique” that is much like a protective layer that attaches over the base helmet. The complete ensemble is known as the “high threat configuration.”
Brown said that eventually all deploying Soldiers will get the IHPS with the base helmet, which is the standard configuration. Other Soldiers, vehicle gunners in particular, will also get the mandible portion and the ballistic applique as well, known as the turret configuration.
The IHPS currently has a Picatinny rail mounted on the side for attaching gear, and will also provide for attaching head-mounted night vision goggles.
The visor portion on the IHPS provides ballistic protection to a Soldier’s face, but doesn’t provide any protection against the sun. So Soldiers wearing it will need to wear darkened sunglasses underneath the visor if they are in bright environments.
Maj. Jaun F. Carleton, also with PEO Solider, had a pair of new sunglasses that are authorized for use by Soldiers if they want to buy them, or if their commanders buy them for them.
The sunglasses, which also come in a face mask version as well, start off as un-darkened — offering no protection against the sun. But with the press of a button, LCD modules that adhere to the lenses darken and provide protection against the sun. That happens in less than a second.
“The benefit is that using one pair of protective eyewear, you wouldn’t have to switch from a clear goggle to a dark goggle — you’d have one protective eyewear for all conditions,” Carleton said.
Brown said the goggles will be available for units to be able to requisition as part of the Soldier Protection System.
“If we are able to drive the price down, the Army could eventually make a decision to include that on the list of items that we carry for deploying Soldiers,” Brown said.
Brown said the IHPS will likely be available to deploying Soldiers sometime between 2020 and 2021.
As part of extensive human factors evaluations, Brown said that PEO Soldier has used Soldiers, extensively, to evaluate the new gear.
“We had a massive scale of Soldiers to evaluate the equipment, usually over a three-week to month-long timeframe, where they would perform their different mission sets, where they will execute basic rifle marksmanship, and ruck marches,” she said.
Afterward, she said, those same Soldiers were asked what they think of the gear through a qualitative evaluation methodology (Soldier survey).
“They would give us the good, the bad, the ugly,” Brown said. “It’s extremely important to get Soldiers’ input. First, Soldiers are brutally honest and they are going to tell you exactly how they feel about the equipment. Second, why buy equipment Soldiers won’t wear? And third, who’s better to give us the best answer about how the kit should be designed than the Soldier who will actually wear the equipment?”