Ah, the beloved ruck march. First, you get to center 35 or more pounds of gear on your back and feel the straps dig into your shoulders. Then you start walking until it becomes challenging… then it stops being fun… and then it finally becomes a great reason to never sign a contract with anyone ever again.
Here are seven miseries that are easy to forget about “advanced hiking.”
Every step, those blisters get a little larger — until they pop, tear, get filled with salt from sweat, and potentially get infected.
(Photo by U.S. Combined Division Chin-U Pak)
The feeling of a blister slowly growing across your feet
The most well-known consequence of a ruck march is those vicious blisters that are sometimes shared in photos on social media. While the pain of dealing with them is well-known, there’s an acute feeling of dread you experience during the ruck march. You can feel the skin separating and the fluid-filled bulge growing larger and larger as you march until — a sudden relief followed by a wet feeling lets you know it popped.
Guaranteed, the burning and stinging will grow worse within another mile of marching.
You think it hurts now? Just wait till you try to get out of bed like, ever again.
(Photo by U.S. Air Force Staff Sgt. Caitlin Conner)
The way your legs don’t quite work for two days afterwards
No matter how much water you drink and how much you stretch before and after the ruck march, your legs are going to be wobbly and uncertain for days. It’s like running a marathon. You’re going to end up in pain no matter how well you trained for it.
Just embrace it. Plan to spend a couple of days on the couch — ordering out for food — immediately following the march. Unless you have duty, then just be sad.
There’s always a faster ruck runner.
(Photo by U.S. Army Gertrud Zach)
The knowledge that, no matter how hard you push yourself, that freak in 2nd platoon is going to beat you by 30 minutes or more
You trained, you prepared, you sucked down those stupid packets of goo, and you set a personal record of 2:37 for a twelve-miler. Congrats. You came in over an hour before the cutoff, likely made your platoon proud, and lost to Capt. Jason Burnes by only an hour. If you don’t want to compare yourself to the Air Assault School record holder, then just look to your sister platoon where some corporal is kicking himself for not breaking the two-hour mark.
Oh well. You outscored him on marksmanship. Or the ASVAB. Probably. Maybe…
This dude looks like he’s been waiting all morning to yell at someone for being three ounces under.
(Photo by U.S. Air Force Misuzu Allen)
The fear of over or under-packing your ruck
For a lot of military schools and unit events, the ruck weigh-in takes place after the march, meaning that you can conduct the entire march in record time and then have your finish invalidated because your scale at home said the ruck was 35.2 pounds but it was actually 34.6 pounds, making you a cheater.
This leads to every marcher standing over their scale the night before a march, agonizing over whether to pack 5 more pounds than required — guaranteeing that they’ll pass weigh-in — or pack as close to the cutoff as possible and roll the dice. Fingers crossed.
See how he’s sweating but there’s ice on his weapon? Not fun.
(Photo by U.S. Army Sgt. 1st Class Vincent Abril)
Everything is soaked in sweat, even if it’s freezing outside
It’s hours of laborious walking with, generally, a full uniform on. There’s no way to finish a ruck march without being drenched in sweat.
Even when it’s freezing outside, the slow build-up of body heat guarantees a coating of sweat. Bonus: That sweat will eventually dry and leave a layer of salt on the skin, making the crotch chafing and blisters that much worse.
“Yeah, I’ll pace you, dude. But like, on a bicycle — it’s too hot for this.”
(Photo by U.S. Army Staff Sgt. Lerone Simmons)
There’s no “good weather” for a ruck march
As we hinted above, cold weather will reduce sweat buildup, but it won’t get rid of it. And dressing for a cold-weather march means balancing the need to get through the first two miles without frostbite and the need to not die of heat exhaustion on mile 13 (pro-tip: wear as little snivel gear as you can survive the first three miles in). The best a marcher can hope for is little precipitation combined with fall-like temperatures and humidity.
Even in ideal conditions, you’ll still be hot as hell by the end of it, though. If you start in hot weather, just drink water and imagine you’re in Miami, the rainforest, or the center of the sun. Any of those would be cooler than how you’ll feel at the finish.
“You did it! Grab some water and an orange. Your next ruck march is tomorrow.”
(Photo by U.S. Air Force Airman 1st Class Elizabeth Baker)
You’ve got another one coming up, probably sooner than you think
Of course, the worst part of doing a ruck march is knowing that you’ll have another one coming up, especially for people competing for school slots. Earned a coveted slot for air assault by setting a battalion record on the 12-mile? Congrats!
Remember, you’ll be verifying your performance the week before you ship to school. And you have to ruck in school. And the battalion is working on a ruck march to celebrate all the new graduates for the day after they return from school.
Helicopter-borne U.S. forces have recovered the remains of the crew killed when a military aircraft went down in a Taliban-controlled area of Afghanistan’s Ghazni Province, according to U.S. and Afghan officials.
The Bombardier E-11A, used for military communications, went down in a snowy part of eastern Afghanistan on January 27.
Ghazni police chief Khaled Wardak said U.S. choppers landed at the site in the late afternoon and were reinforced by Afghan security forces on the ground during the operation. Earlier in the day, Afghan forces trying to reach the wreckage clashed with militants.
“Following the removal of the bodies, our forces have moved back to their bases. We don’t know where the foreigners have taken the bodies,” Wardak said.
Nasir Ahmad Faqiri, the head of the provincial council in Ghazni, confirmed the operation, saying the Americans took at least two bodies from the scene.
A U.S. defense official, speaking on the condition of anonymity, confirmed that the remains of individuals from the aircraft had been recovered and said the military was in the process of identifying the remains. The Pentagon declined to comment.
The Pentagon only confirmed the aircraft belonged to U.S. forces, but dismissed Taliban claims it had been shot down. The military did not say how many people were aboard or if there were any casualties.
Earlier on January 28, coalition forces flew sorties over the site of the crashed jet with one aircraft firing flares as a crowd gathered nearby, according to witness reports.
Wardak said after the plane went down Afghan security forces tried to reach the wreckage late on January 27 when they were ambushed by the Taliban and pushed back.
Ghazni police spokesman Ahmad Khan Sirat confirmed the incident, adding that at least one person was killed in the fighting between Taliban and Afghan forces.
Taliban spokesman Zabiullah Mujahid said Afghan forces backed by U.S. military support tried to capture the area around the wreckage.
He said Taliban fighters on the ground counted six bodies at the site of the crash.
Unidentified U.S. officials were quoted as saying the plane was carrying fewer than five people when it crashed.
The crash comes as the Taliban and United States have been in talks on ending the 18-year war in Afghanistan.
The two sides had been negotiating the deal for a year and were on the brink of an announcement in September 2019 when U.S. President Donald Trump abruptly declared the process “dead,” citing Taliban violence.
This article originally appeared on Radio Free Europe/Radio Liberty. Follow @RFERL on Twitter.
Names like Blackbeard and The Barbarossa Brothers may ring a bell. They conjure visions of a billowing Jolly Rogers flag, bands of thieving pirates, and of poor souls walking the plank to their watery graves. But you probably also picture only men. Contrary to popular belief, female pirates have also sailed the high seas, from the very beginning of piracy’s existence.
These swashbuckling female pirates left their mark on history. They defied odds when women weren’t even permitted on ships, commanded crews, and carried out some of the wildest heists in history.
Madame Ching, also known as Cheng I Sao, was a pirate who terrorized the China Sea in the early 19th century. She commanded over 300 ships, and 40,000 pirates, including men, women, and even children. Skirmishes with the British Empire, Portuguese Empire and the Qing dynasty were common during her reign.
But Madame Ching wasn’t always a successful pirate. She was born in 1775 and is believed to have worked in a brothel until she was in her late teens. Then in 1801, she met Cheng I, a notorious pirate with whom she fell in love. They were married and adopted a son, Cheung Po, who was being taught the ways of piracy by Cheng I. Allying with Madame Ching allowed Cheng to access the alliance and powers of the mainland underworld. Madame Ching, a cunning woman, only allowed his access on the condition that she have equal control and share of their fortune.
Six years after the two were married, Cheng died. Madame Ching took advantage of the opening. She was one of the few female pirates who was fully accepted by an entirely male crew, being adopted wholeheartedly by Cheng I’s crew. Madame Ching rose to become one of China’s most notorious pirates. Once she was in charge, Madame Ching also instituted a code of law for her pirates unlike any seen before. They included prohibition from stealing from friendly villagers, beheading for any rapes, and more.
By the time Madame Ching died in 1844, she held numerous coastal villages under her control, levying taxes and protecting towns from other pirates.
Despite Anne Bonny’s historic reputation, very little is known about her life. We know she was an Irish pirate who spent most of her life in the Caribbean. She’s thought to have been born somewhere near Cork, Ireland in the late 1600s or early 1700s. She and her father moved to London after a fight with his wife—who was not Anne’s mother. He began dressing her as a boy around that time. They later moved to Carolina, then Nassau in the Bahamas.
There, Anne met John “Calico Jack” Rackham, a well-known pirate captain. The two quickly became secret lovers, although Anne had already married James Bonny. She was brought on board his ship in her old male disguise.
She took equal part in combat alongside the men, becoming well-liked amongst the crew. Together, they plundered the waters surrounding Jamaica. However, in 1720, Rackham and his crew were attacked by a patrolling ship commissioned by the Governor of Jamaica. Most were taken off guard and too drunk to fight, but Bonny and a female crewmate (and rumored lover), Mary Read, held off the assailants for at least a short while.
Eventually, the entire crew was taken, convicted and hanged. Both Read and Bonny were able to gain a stay of execution due to their “delicate conditions” (read: pregnancies). However, Read died in prison, most likely during childbirth or from its aftereffects. Bonny gave birth in prison, then was released. Her fate after this is unknown. Some believe she actually died in prison, others that she escaped and returned to a life of piracy.
Grace O’Malley has become a legendary figure in Irish folklore despite her very real roots—she was even an inspiration for Anne Bonny to take up piracy. From a young age, O’Malley longed to follow in her father’s footsteps as a privateer on the seas. She once asked her father if she could join him on a trading venture to Spain. She was promptly rejected: Her father said her hair was too long and would get caught in the ship’s ropes. In response, O’Malley chopped off her hair.
With this proof of her seriousness, her father backed down, and she joined him on his next journey to Spain. Upon his death, she took control of the family’s land and sea despite having a brother. She paraded up and down the coastline thieving and bringing her findings back to her family’s coastal stronghold.
Her marriage to Donal an Chogaidh brought her even greater wealth and power. She had three children, including a daughter who took after her mother. When an Chogiaidh was murdered in an attack on his lands, O’Malley was ready to seek vengeance. She launched an attack on Doona castle, whose owners were thought to be responsible. The ferocity of this attack left her with a lasting nickname: the Dark Lady of Doona.
Later in life, O’Malley had an ongoing battle with Sir Richard Bingham, an English officer who was responsible for the Tudor conquest of England. Irish nobles like O’Malley were unwilling to give up their freedom of rule and fought viciously against the Tudor monarchy. After her sons were captured during a battle, O’Malley decided to visit the Tudor court to plead for their freedom.
She and Queen Elizabeth spoke in Latin, their common language (Elizabeth spoke no Irish, O’Malley no English). O’Malley refused to bow to the queen, as doing so would recognize her rights as the Queen of Ireland. The court was scandalized by O’Malley’s behavior, including blowing her nose in front of the queen. Their meeting resolved in O’Malley’s sons’ freedom and the removal of Bingham from Ireland. O’Malley continued to support the Irish insurgency by sea and land until her death in (approximately) 1603.
Beloved by Irish nationalists, O’Malley was renamed Gráinne Mhaol after her death and held up as a symbol of Irish indepence.
4. Sadie Farrell
Though there is some speculation about whether she actually existed, Sadie Farrell, also called Sadie the Goat, was an American criminal, gang leader, and river pirate who operated primarily in and around Manhattan. Her nickname emerges from how she would attack her victims on land: ramming headfirst into her target’s gut while a nearby acquaintance readied their slingshot.
When she tired of thieving on land, Sadie traveled to the waterfront in West Side Manhattan. It was here that she witnessed a failed attempt by the Charlton Street Gang to board a small riverboat and rob it. She offered up her services to the group and soon became their leader. Within days, she’d organized a highly successful theft which ignited her career as a pirate.
She and the Charlton Street Gang would soon be seen sailing up and down the Hudson and Harlem Rivers raiding small villages with a Jolly Roger flying from their sloop’s masthead. She was notorious for kidnapping men, women and children for ransom and is said to have made countless men walk the plank. Within a few months, people began anticipating the gang’s raids and what successes they had became smaller. Eventually, the gang returned to the Bowery for the more consistent life offered there.
This Breton pirate sailed the English Channel during the 1300s, and in these years earned the title Lioness of Brittany. Born in 1300, de Clisson was married first at 12. She had two children during her first marriage. Her husband, despite being only seven years older than her, died in 1326. Jeanne remarried twice after this. Her third and final marriage was rather unusual for the time—it seemed to be a love match. She and Oliver de Clisson had five children together, one of whom may have been born before they were actually married.
Her path to piracy began during the Breton War of Succession. For most of the fight, she sided with the French. That is, until her husband was lured onto French soil under the guise of achieving some kind of peace deal. He and his companions were captured, with their peers alleging that they had committed treason with the British. They were all tried and beheaded.
As revenge, de Clisson raised a force of loyal men and started attacking French forces in Brittany. With the English king’s help, she decorated three warships completely in black and, so the tale goes, wrote “My Revenge” across the vessels. It was on these ships that she patrolled the English Channel, hunting down and destroying French ships for 13 years before calling it quits. Jeanne seemingly decided that she had achieved sufficient vengeance out of nowhere and simply stopped wreaking terror upon the high seas. She died in a small port town on the Brittany coast in 1359.
Though Sayyida al Hurra never sailed much, if at all, she was regarded as a queen of the pirates in the Mediterranean. Between 1515 and 1542, she was both the actual Queen of Tétouan in northern Morocco and a pirate queen. She controlled the western Mediterranean Sea and was well-respected throughout the Mediterranean for her ability to rule on her own terms and to resist occupation when her power was threatened. In fact, her name means “noble lady who is free and independent; the woman sovereign who bows to no superior authority.”
She was born into a family of power in 1485, and quickly rose in ranks, marrying Tétouan’s ruler in her teens. When he died, she became ruler in her own right, at about 30. Not long after, the King of Fez, another Moroccan city, sought Sayyida’s hand. They were married, and Sayyida began realizing how piracy could revitalize her city after invading Christian forces devastated it.
By 1523, Sayyida was running the Mediterranean Sea. Her pirates stalked Portuguese shipping routes, stealing goods and money for the benefit of Tétouan. Although it’s possible that Sayyida was never actually on board any of her ships, her strategy and skill were able to create the opportunities that her people needed to rebuild Sayyida’s most beloved city.
7. Charlotte de Berry
De Berry is another possibly mythic female pirate. Stories of her life only appear in writing two centuries after her supposed death. Despite this, many believe that Charlotte de Berry did in fact exist and did take to the seas.
Born in the mid-1600s, de Berry grew up in England. In her late teens, de Berry fell in love with a sailor, married him, and started on her journey to piracy. Disguised as a man, she joined her husband onboard and fought valiantly alongside her crew. After one of the ship’s crew discovered that de Berry was a woman, her husband was killed. De Berry barely managed to escape, shedding her sailor garb and posing as a woman working on the docks.
While she was working on the docks, a captain kidnapped de Berry and forced her to marry him. He was brutal to de Berry. In order to escape him, she convinced the crew to betray their captain. De Berry decapitated him before the crew, and took his role as captain of the ship.
For many years following, she sailed the seas, attacking ships and stealing their treasures. She fell in love with a Spaniard, and invited him to join her crew. Shortly after they were shipwrecked. Most of the crew perished, including de Berry’s lover. The survivors were rescued by a Dutch ship, but de Berry jumped into the ocean rather than leave her lover behind. Her fate after this is unknown.
This article originally appeared on Explore The Archive. Follow @explore_archive on Twitter.
A fire aboard the under-construction Russian icebreaker Viktor Chernomyrdin engulfed a significant portion of the ship and injured at least two people before it was extinguished on Tuesday, according to Russian media reports.
The fire-alarm call came in around 7 p.m. Moscow time, or around 11 a.m. EST. Within three hours, it had reportedly been put out.
“At [9:10 p.m.] Moscow time it was announced that the blaze was contained and all open fire sources were put out at an area of 300 square meters,” a spokesperson for the Russian emergencies ministry told state-media outlet Tass. “At [10:15 p.m.] Moscow time, the fire was completely extinguished.”
Construction on the Chernomyrdin began in December 2012. The diesel-electric-powered vessel was expected to be the most powerful nonnuclear icebreaker in the world, according to Tass, and was supposed to operate on the Northern Sea Route, which traverses the Arctic.
The Chernomyrdin has five decks, and the fire consumed parts of the third and fourth. The blaze affected a 300-square-meter area of the ship, out of a total of 1,200 square meters. According to Tass, “electrical wiring, equipment, and wall panels in technical areas” were damaged by the fire.
One of the people injured was hospitalized. The other was treated by doctors on-site, Tass reported, adding that 110 people and 24 pieces of equipment were involved in fighting the fire.
As noted by The Drive, which first spotted reports of the fire, the Chernomyrdin has been waylaid by budget and schedule problems.
The ship was supposed to be delivered 2015. In April 2016, an official from Russia’s state-owned United Shipbuilding Corporation said it would be delivered that year. In 2017, the ship was moved to Admiralty Shipyard in St. Petersburg, which is known for building warships, with the goal of speeding up construction.
Reports in January said delivery was expected by autumn 2018 — a date likely to be pushed back. The extent and impact of the damage are not yet clear, but fires can cripple ships.
In 2013, the US Navy decided to scrap a nuclear-powered attack submarine that had been severely damaged in a fire set by an arsonist, rather than spend 0 million to repair it.
The Chernomyrdin fire is only Russia’s latest shipyard accident.
A power-supply disruption on the PD-50 dry dock caused the massive 80,000-ton structure to sink at the 82nd Repair Shipyard near Severodvinsk in northwest Russia.
The Admiral Kuznetsov, Russia’s only aircraft carrier, was aboard the dry dock at the time. The collapse of the dry dock brought down with it a crane, which tore a 200-square-foot hole in the side of the ship above the waterline.
The Kuznetsov was undergoing an overhaul expected to be completed in 2021, but Russian officials have admitted there is no viable replacement for the PD-50, which could take six months to a year to fix.
The absence of a suitable dry dock for the Kuznetsov leaves the Russian navy flagship’s future in doubt.
The Chernomyrdin is also not the first fire-related accident at a Russian shipyard this year. In January, video emerged of thick, black smoke spewing from the water near several docked Kilo-class submarines at Vladivostok, home of Russia’s Pacific fleet.
Russian officials said at the time that the fire was part of “damage control exercises,” which many saw as a dubious explanation considering the intensity of the blaze.
A month later, a fire sent smoke gushing from the deck of the destroyer Marshal Shaposhnikov while it was in port at Vladivostok. Despite a considerable amount of smoke, a shipyard representative said there was no significant damage.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
Prince Charles ascended to the Swedish throne in 1697 at the age of 15 as Sweden, then one of the most powerful countries in the world, was beset on all sides by enemies and rivals that began attacking early into his reign. Unfortunately for them, the new King Charles XII just couldn’t stop winning battles, even when severely outnumbered.
Swedish King Charles XII led a series of successful counter invasions after his country was attacked by a three-way alliance anchored on Peter the Great.
(David von Krafft)
Charles’s forebears had built Sweden into a massive country for the time, consisting of modern-day Sweden, Finland, and Estonia as well as sections of Russia, Latvia, Norway, and Germany. By the time that Charles XII ascended, some small sections had been lost, especially in Norway, but Sweden still had a firm grip on the Baltic Sea.
They were wrong. The Swedish people rallied around their young king in 1700 at the beginning of the invasion, and Charles XII marched with his men to meet the threat. The first two attacks came from Poland-Lithuania and then Denmark-Norway, but both were weak and easily beat back, and Frederick IV was knocked out of the war.
The true threat would come that November when Peter the Great marched on Livonia, a Swedish province that bordered Poland-Lithuania and Russia.
Great Northern War – When Sweden Ruled the World – Extra History – #1
It’s important to note here that Sweden’s armed forces were the envy of much of Europe. Their army was known for discipline, and the navy was highly capable. But the Russian and Polish-Lithuanian forces arrived first and laboriously dug into the frozen ground to prepare for a siege.
But Charles the XII, riding high after his battlefield success against Danish troops, sailed to Narva and prepared to attack despite the freezing cold. Some of his father’s top advisers pushed hard against that plan. Swedish forces would be outnumbered 4 to 1 while fighting against a dug-in force.
Peter the Great, certain that Charles XII wouldn’t attack until his men could rest and refit from their long movement, left the battlefield to attend to other matters of state. Charles XII, meanwhile, figured his 10,000 men would perform just as well now, tired from their long march from the coast, as they would after weeks of “resting” in the snow and ice.
So, near the end of November (November 30 by our modern calendar, but the 19th or 20th by calendars in use at the time), Charles XII ordered his men into formation for an assault despite a blizzard that was blowing snow into his own men’s faces.
The advisers, again, begged Charles to back off. But then the winds shifted. For some number of minutes, the Russians and their allies would be blind while the wind was at the Swedish back. Despite the string of questionable decisions leading up to this point, he was now in perfect position to crush the primary rival attempting to break up his empire.
His men attacked, appearing like ghosts in the wind-driven snow. They fired their weapons at close range and then dived into Russian trenches, fighting bayonet against saber for control of the battlefield.
The Battle of Narva in 1700 saw Swedish forces break Russian lines despite being horribly outnumbered.
The Russians and their allies, despite outnumbering the Swedes 4 to 1, were driven from their defenses and fled east, attempting to ford a swollen, freezing river or cross one bridge near the battlefield which collapsed under the weight of the retreating forces.
Charles XII had broken Russia’s only major force, seized much of its supplies, and was well-positioned to invade the motherland before Peter could raise a new force. But instead, Charles XII wintered in Livonia and then pushed south into Poland-Lithuania, quickly driving Augustus II into Saxony, allowing Charles to name his own puppet to the Polish-Lithuanian crown.
In six years of war, Charles XII had won nearly every engagement, had knocked one of Russia’s allies out of power and crippled the second, and had forced Peter the Great to rebuild his broken army from scratch.
But all of this success had gone to the young king’s head. It was 1706, and he was now 24 and the power behind the throne of a large kingdom that bordered his own empire. Charles XII struck north with all the bravado that the early successes could muster in his young soul.
But while he was marching to victory in Poland, Peter the Great had been battling Swedish generals to the north, winning more than he lost and cutting through the Baltic provinces to create St. Petersburg on the shore of the Baltic Sea. Peter had his port and offered to give everything else back if he could keep it. Charles XII declined and headed north to re-take his coastline.
But Charles had been so successful against Russia in 1700 thanks to a bit of luck and the high discipline of Swedish troops against less experienced and drilled conscripts. By 1706, Peter had a large core of battle-hardened troops that were real rivals for Swedish forces, and he would exploit most any mistake Charles XII would make.
A portrait of Peter the Great.
Charles XII marched on Russia, and his initial thrusts were even more successful than his first forays against Russian forces. His men would hit Russian lines before the troops could even dig in, forcing Peter to pull back faster and faster.
But Peter was secretly cool with this. Remember, he just wanted to keep his fort, and he was steadily fortifying it as his men withdrew. Swedish advisers still thought they could take St. Petersburg, but it would be a hard-fought thing by the time they arrived.
But Charles would reach even further, overreaching by far. He marched against Moscow instead. The advisers begged him not to do so. It was impossible, they thought.
Peter launched a destructive defense just like Russians would do for generations after him, stopping invasions by Napoleon and Hitler. They burned bridges behind them, sent horsemen to harry the Swedish attackers, and waited for the cold to drain Swedish strength.
Peter began picking good ground to defend, but the Swedish king was still successful in battle after battle. At Grodno, Holowczyn, Neva, Malatitze, and Rajovka, Swedish forces were victorious despite often fighting outnumbered both in terms of total men and artillery strength. Some of these, like at Holowczyn and Malatitze, were decisive victories where Sweden inflicted thousands of casualties while only suffering hundreds of their own.
But Peter the Great had traded space for time. Sweden was racking up tactical victories, but his men lacked sufficient supplies as the Russian winter set in, and this was the Great Frost of 1709, the coldest winter in 500 years of European history.
Russian forces smashed Swedish troops at the Battle of Poltava in 1709.
Both sides lost forces to the cold, but disease and starvation took out over half of Charles XII’s army. Charles tried supporting a revolution by Cossacks in Ukraine to gain more troops and supplies there, but it failed, and Peter was able to pen Charles XII in, cutting him off from Swedish lines of re-supply.
At the Battle of Poltava, Charles XII tried to conduct a siege without artillery and with only 18,000 men ready to fight. Peter arrived at the fort with 80,000 men. Charles XII, unable to walk or ride because of a shot to his foot during the siege, ordered an attack anyway.
Charles was nearly captured during the fight, narrowly rescued by a Swedish major who sacrificed himself to save the king. 14,000 Swedish soldiers were captured, and Charles XII barely escaped to the Ottoman Empire, a historical rival of Russia. Charles would overstay his welcome here.
While he was stuck, Norway and Poland began war against Sweden once again, and Prussia and England joined the fray. Charles XII was killed in the trenches near Frederiksten in 1718, in some ways the victim of his own early success as a boy-king. Sweden would see its territory chipped away, much of it lost in 1720.
These games – in which players are positioned behind a gun – have turned a generation of kids into digital warriors who fight terrorists and battle alien invaders. Many play first-person shooters for pure, innocent enjoyment. Some like achieving objectives and being a part of a team. And, for others, it simply feels good to eliminate an enemy – especially someone who’s trying to harm them.
The games allow soldiers to take their combat roles home with them and blur their on-duty responsibilities with their off-duty, noncombat routines and lives.
But what effect have these video games had on U.S. soldiers? How accurately do they depict military life? And do they actually help recruit, train and retain troops?
The games in the Arma series strive to simulate combat. In this sequence from Arma 2, a helicopter insertion goes wrong as troops try to take a contested airfield.
From battle screen to battlefield
As part of a study, we interviewed 15 current and former members of the U.S. military who were between 24 and 35 years old to understand the role violent first-person shooter games played in their recruitment and training.
The majority of interviewees told us it was important to stay in the mindset of a soldier even when not on duty. To them, first-person shooters were the perfect vehicle for doing this.
Game preferences varied among the soldiers we interviewed, but popular titles included “Ghost Recon Advanced Warfighter 2” and “ARMA 2,” which a current member of the Army said was “one of the most hardcore assault experiences in gaming.”
In Call of Duty: Modern Warfare 2, players fight a campaign across the world and in space during a war between the U.S. and Russia.
Meanwhile, an Iraq War veteran described “Call of Duty: Black Ops 2” and “Call of Duty: Modern Warfare” as “the ultimate first-person shooter experiences ever” and “intensive and highly realistic approaches to tactical combat. The choice of attacking with stealth or unleashing an all-out frontal assault full of mayhem is yours. It’s violent, it’s chaotic, it’s beautiful.”
But it’s tough to make the case that games accurately simulate what a soldier’s life is really like. First, military tours of duty are not solely made up of hard-charging, chaotic battles, like those in first-person shooters. The majority of soldiers won’t participate in any full-frontal combat operations.
Second – and, most importantly – in the digital world there are no legal and ethical considerations. When things go wrong, when innocent people are killed, there are no ramifications. If anything, the games warp these real-world consequences in the minds of players; in 2012, psychologists Brock Bastian, Jolanda Jetten and Helena R.M. Radke were able to use brain scans to show that playing violent video games had the potential to desensitize players to real-life violence and the suffering of others.
In a 2010 article for the Brookings Institution, political scientist Peter Singer quoted a Special Forces soldier who was involved in the production of “America’s Army 360,” a video game developed to recruit and train enlistees.
An American city burns in Call of Duty: Modern Warfare 2.
“You lose an avatar; just reboot the game,” the soldier said. “In real life, you lose your guy; you’ve lost your guy. And then you’ve got to bury him, and then you’ve got to call his wife.”
Indeed, journalist Evan Wright wrote in his book “Generation Kill” that solders were on “intimate terms with the culture of video games, reality TV shows and internet porn.”
Real-life combat, however, was something entirely different.
“What I saw was a lot of them discovered levels of innocence that they probably didn’t think they had,” Wright wrote. “When they actually shot people, especially innocent people, and were confronted with this, I saw guys break down. The violence in games hadn’t prepared them for this.”
Thus video games might suck soldiers in – offering a tantalizing taste of the glory and excitement of battle. But they do little to prepare them for the types of threats that actually exist on the battlefield.
“When I really think of the government seeing that as training, I laugh,” one of our interviewees told us. “But I also feel a bit uneasy.”
Militarizing legions of gamers
Regardless of their effectiveness as training tools, violent video games can certainly act as a valuable tool for connecting the military with potential recruits. In addition to influencing the decisions of gamers to pursue military service, they can also be used to promote the geopolitical goals of the military.
Journalist Hamza Shaban, in a 2013 article for The Atlantic, described just how deep the Army’s relationship had become with the commercial gaming industry, creating what he dubbed a “military-entertainment complex.” According to Shaban, the games that emerged from this relationship – an exciting, simplified, easy-to-play version of warfare – encouraged gamers to consider a career in the military.
Frontlines: Fuel of War attempts to simulate what World War 3 in the near future would look like.
(YouTube/Best War Games Channel)
Meanwhile, games such as “UrbanSim,” “Tactical Iraqi” and “Frontlines: Fuel of War” teach players and potential recruits about the discourse of modern-day warfare. Missions include battling Islamic militants, winning over potentially hostile populations and establishing pro-Western, pro-democratic societies. They engage with the fundamentals of insurgency and counterinsurgency, present the dangers of improvised explosive devices and highlight the military usefulness of weaponized drones.
However, to some of the soldiers and ex-soldiers we spoke to, the value of playing first-person shooters amounted to little more than propaganda.
“The idea of us training using these games is a bit of a [disaster],” one said. “What the U.S. seeks to achieve through the use of these games is not entirely within their control. It might be a cheap way of getting us involved … but it’s hardly ‘training.'”
Another called first-person shooters “more like brainwashing than anything.”
“But you have to be pretty stupid to buy into all this,” he added.
The Space Marines of Warhammer 40,000 are some of the most beloved, fictionalized versions of our beloved, real-life Marine Corps. Whether it’s the hyper-masculinity or the gratuitous violence dispensed against the Chaos-worshiping heretics, WH40K’s Space Marines are a logical place to start when imagining how our Marines might fare 37,982 years from now.
That being said, it’s easy to see the bright side of dropping onto a planet bringing nothing but a Storm Bolter and unbridled fury against the enemies of mankind. No one ever imagines the all of the bullsh*t details that would inevitably happen in the Adeptus Astartes.
Keeping your Emperor-like body in peak condition takes plenty of work. After all, that 350+ lbs armor isn’t going to carry itself.
It’s kind of understood that Space Marines undergo rigorous training before they earn their futuristic equivalent of The Eagle, Globe, and Anchor — which is an organ from one the Emperor’s clones. As much of an edge as that would give a Space Marine over their purely human counterparts, they still need to do an insane amount of sustainment training.
Space Marines are also supposedly hyper-intelligent warriors who are bred for battle. It can be assumed they wouldn’t be grilled on the exact means of how they’re going to fight. Thankfully, they wouldn’t deal with “pre-drop” safety briefs.
What they would deal with is countless classes on why they shouldn’t desert or turn to chaos. Even if they’re the most devout Chaplain, they’d have to hear the same PowerPoint slide on why heresy is bad every weekend.
Remember those Emperor-cloned organs we mentioned? Apparently, one is implanted to purify any toxins from Space Marines’ system. For it to work, a Space Marine must manually activate their liver. This would come in handy because, apparently, the alcohol in the Warhammer Universe is insanely strong.
One could only imagine the parties that are thrown in a Space Marine barracks after a glorious battle…
No matter what kind of future tech you’re using, if you’re constantly training with weapons, you’re going to have to clean them.
No matter how much the Space Marine cleanses, purges, and kills with their weapon, they still run the risk of hurting themselves (a one-in-six chance, to be precise) if they don’t keep things clean.
Morale is entirely based off a unit’s leader
It doesn’t matter how devout a Space Marine is, how many battles they’ve fought, or how many comrades they lost, Space Marines still run the chance of defecting every turn fight because of low morale.
The only way to counter this is to have a good leader. But, since Space Marines leaders have never heard the term “sniper check,” it’s easy to pick them off and ruin a squad.
A Coast Guard detachment in Florida is asking for tips that may help investigators track down a person making fake “mayday” calls on marine band radio and describing a military response to a nuclear attack.
The calls and threats originate off the Gulf Coast of Florida, according to a news release from Coast Guard Public Affairs Detachment Tampa Bay. The pattern of threats and false alarms has continued for some time; the release, issued Sept. 12, 2019, states that Coast Guard Sector St. Petersburg received the latest threat Aug. 13, 2019, via VHF channel 22A.
“In this call, the male caller makes threats against the Coast Guard personnel, aircraft, and vessels,” officials said in the release. “The broadcast sounds like the same person who has made other radio broadcasts that start with MAYDAY three times and then talks about, ‘scrambling all jets we are under nuclear attack.'”
Coast Guard Investigative Service St. Petersburg is calling on the public to share any information leading to the identification of the hoaxer. CGIS, a federal law enforcement agency, investigates crimes within the Coast Guard, but is also tasked as part of its mission with investigating external maritime matters, including false distress calls.
(U.S. Coast Guard photo by Petty Officer 1st Class Jamie Thielen)
These kinds of calls are not uncommon; in June 2019, the Coast Guard published several releases asking the public to track down people behind hoax radio transmissions. One caller, from the Pamlico Sound and Oregon Inlet area of North Carolina, made calls “stating that they were ‘going down’ and regularly broadcasts ‘mayday’ or ‘help,’ along with a string of other calls, including profanity,” according to a report from news outlet Coastal Review.
Around the same time, a suspected hoax caller from the Ocean City, Maryland, area made transmissions claiming to be “going down with the ship” and interspersed “mayday” calls with profanity.
According to the recent release, those found guilty of making false distress calls may face up to 10 years in prison and 0,000 in fines on top of whatever it costs to search for and apprehend them.
(Coast guard photo)
While the Coast Guard does not always announce when suspected hoax perpetrators are apprehended, some do end up doing time. In 2015, a 23-year-old man from Vinalhaven, Maine, was sentenced to a year in prison, up to one year in community confinement and restitution of ,000 to the Coast Guard “for the costs associated with the search that it conducted in response to the hoax calls,” according to the U.S. Department of Justice.
“Hoax calls are costly to the taxpayer and our service,” Charles “Marty” Russell, resident agent-in-charge of the Coast Guard Investigative Service office in St. Petersburg, said in a statement. “When the Coast Guard receives a distress call, we immediately respond, putting our crews at risk, and risking the lives of boaters who may legitimately need our help.”
Those with information about the identity of the hoax caller can call Coast Guard Investigative Service St. Petersburg at (727) 535-1437 extension 2308.
This article originally appeared on Military.com. Follow @militarydotcom on Twitter.
This isn’t the first time troops and veterans have rushed head-first into danger to aid civilians. During the horrific Las Vegas shooting in October, many veterans risked their lives to bring innocent people to safety and treated their wounds. In 2015, two Marines overpowered a gunman on a train in France. There are many examples of troops and veterans going above and beyond for citizens; but today, Second Lieutenant Robert McCoy, this one goes out to you.
Around 7:40 a.m. Dec. 18, an Amtrak train took a turn too fast, going 80 mph (129 kph) in a 30 mph (48 kph) zone, and derailed, plunging into the Southbound I-5 outside of Tacoma, Washington. On the scene was Second Lieutenant Robert McCoy from Joint Base Lewis-McChord, just next to the derailment site.
“I saw many people that were just paralyzed with fear and I don’t blame them at all. I mean, it was kind of a hard situation to watch unfold.” He tells KCPQ of Dupont, Washington. “The train is going south and I’m just kind of driving, just driving, and I hear a loud noise and I look up and I see the train and it hits the concrete walls on the side and when it hits the walls — the walls kind of exploded— and the train just falls off. I see the train fall and it kind of falls on itself… and it hits three vehicles that were in front of me — a semi, an F-150, and a Kia Soul.”
“I couldn’t afford to be scared, I couldn’t afford to be shocked. I had to do what I am called to do and focus and channel that and help these people around me get to safety as best as possible.”
He grabbed what gear he had in his truck — tourniquets and a CPR mask — and rushed to the teetering train cars. He and another volunteer climbed on a damaged semi-truck to reach survivors. They carried people who were ejected from the train to safety, away from the highway. Next, he noticed a woman dangling out of a train. Her daughter was trying to bring her back in so McCoy picked her up and brought her to a safe spot.
Second Lieutenant Robert McCoy saved 15 people before the police and firefighters arrived.
The video game community is filled with the same amount of douchebags as regular society. The majority of gamers hop online, as they have for years, to enjoy spending some time playing their favorite title — then, some as*hole comes in and ruins it all in a blink of an eye.
It’s an inevitability. There’s always that one dick who ruins the fun for everyone else just because they can. In gaming, they’re generally referred to as “trolls,” but in the military, we call them “Blue Falcons” — or buddy f*ckers. Even the most kindhearted, polite person might unleash their inner as*hole when they’re safely behind the anonymity of their video game avatar.
At the end of the day, when these online Blue Falcons do their dirty work, no one really gets hurt — it’s still just a game and players usually just respawn somewhere else (or log off for a while). That being said, the level of time, effort, and dedication these guys put into f*cking with some random players is beyond astounding.
(South Park Studios)
But seriously though, if you’re interested getting your kids to stop playing video games – there’s definitely a market for that.
(Bluehole Studios Inc.)
We’re not referring to the guys who pick up a rifle and camp in one spot for (seemingly) hours just to score a kill (we’ll get to that in a minute). Instead, we’re talking about the people who go out of their way in the “real life world” to hunt down someone’s virtual character — just to kill them or harass them.
This type of Blue Falcon became much more popular with the rise of game streaming. Now, some people take it as a point of pride to track down whatever high-profile streamer is on air and kill them — even if it’s against the rules. But your average stream sniper doesn’t even come close to that one time a father hired virtual assassins to hunt and kill his son’s characters in hopes that it’d make him give up video games.
I just blame it on a terrible grenade throw.
Online games assume that once you’re randomly placed onto either the blue or red team, you’ll be loyal to the other players out of a mutual desire to win. Not all games have friendly-fire turned off, so it’s important to watch your aim.
It sucks when someone on your team accidentally shoots you — but it’s infuriating when they do it on purpose… and it’s in the spawn zone. Now, the other players on your team have to either kill that douche or let them continue trolling. Either way, the other team won’t mind.
And yet camping is a legitimate strategy in real life.
Games often provide a wide-open world for players to enjoy themselves in. In fact, some games are so massive that they’re comparable to actual states in America. They’ve got all that room to play in and yet some assholes still feel the desire to hole up somewhere — to set up camp and sit with a shotgun, just waiting for you to round the corner.
“Camping,” as it’s called, is most egregious when you’re the last player alive on your team. Not only does the enemy need to search every single corner, but your teammates are often stuck waiting for a chance to respawn, too. Some game developers will put in a system that punishes “camping” after a while, but that won’t stop the dedicated.
After a certain point in EVE, if you want to get insanely rich, you need to get nefarious.
Remember when the internet was first introduced and everyone was extremely wary of online creeps and scammers? Well, apparently, all of that is thrown out the window when it comes to video games.
“Scammers” in online games take many forms, from people trying to sell you junk for gold to those who run extremely complex banking schemes in games like EVE Online. That’s right — in CCP Games’ space-based MMO, players would loan out virtual money to other players, manage a massive system where players have, essentially, created an investment bank, and then make off with trillions of Isk, the in-game currency.
To make matters worse, Lord Kazzak would heal himself with each player he killed…
Players who bring disaster into low-level areas
In most online games, threats are appropriate to their area. If you want to fight a dangerous baddie, you’ll have to do it over there, near those other dangerous baddies. Some clever players, however, have figured out how to drag extremely tough bosses or (or virtual plagues) into major player hubs.
In the early days of World of Warcraft, players could bring a massive demon, Lord Kazzak, directly into Stormwind City, where he would proceed to evaporate players with barely any effort.
On rare occasions, players band together and decide to not fight each other — usually for a good reason. Then, one person comes in and breaks the armistice when they see a good chance to kill everyone. The most famous example of this was in World of Warcraft. When a well-respected player passed away in real life, players gathered for a virtual funeral. Then, players of the opposing faction learned that they were holding it in a neutral area and without weapons and, well… you guessed it.
But this doesn’t just happen in MMOs. Recently, a Fortnite player named Elemental_Ray took advantage of an in-game event to rack up a massive kill count. Players gathered on an easily-destroyed ramp to get a good view of an in-game rocket launch. When this Blue Falcon destroyed the bottom of the ramp, it all came crashing down — firmly placing Elemental_Ray at the top of Fortnite‘s all-time leaderboard for number of kills in single match: 48.
Where did you grow up? This is a complicated question for children from a military family. My answer: everywhere and nowhere.
Because of this unique childhood I’ve always felt at home in the world and understood why I love to travel. Later in life, it dawned on me it also influenced how I travel.
As the daughter of a Marine, and the wife of a soldier, I’ve been exposed to a lifestyle that carries with it a certain mindset and way of moving through the world. I’ve adopted a few of these valuable tools for myself and found they inspired a sense of confidence and self-reliance. Whether I’m miles away in a foreign country or just down the road, they are always there as a reference.
In addition to a sense of humor and infinite patience, these 5 lessons have served me well on my travels.
Situational awareness. I can’t talk enough about this one. It’s first on the list because it’s so important, especially in this age of attention-detracting smartphones. In a crowd or on your own, it’s a simple concept worth practicing. Keep your eyes and ears open, pay attention to your surroundings, and trust your instincts if something feels amiss.
Find the courage
As someone who often travels solo, I get asked about fear all the time. It’s healthy to be afraid but more often than not, we imagine scenarios and dangers that will likely never happen. It helps to break the situation down into manageable pieces. Try to pinpoint exactly where the issue lies and look for ways to solve that particular problem. As the saying goes, “everything you want is on the other side of fear.”
Situation Reports (aka sit-reps) are a vital means of communication in the military. By checking in occasionally to say what you’re doing or where you are, you’re ensuring an extra level of personal safety. Hiking alone in the desert can be exhilarating but a quick message to let someone know your general direction is always a good idea.
Spontaneity is exciting, but preparation and organization leaves you with even more room to sit back and relax stress-free. At the simplest level, it could mean arriving at the airport with ample time or packing a complete carry-on for an unexpected delay. On the serious end of the scale (i.e. having emergency supplies or extra fuel in a remote area) it could be the difference between life and death.
Don’t Forget The Bennies
The scope of recreation-related benefits available to service members and their families has changed and grown tremendously. Taking advantage of these free or discounted perks can make for interesting and cost-effective travel. A simple web search will produce an exhaustive list but here are a few ways to enjoy military-friendly travel: USO airport lounges, Space-A flights, RV rentals from Morale, Welfare, and Recreation (MWR) or an Armed Forces Vacation Club membership.
The trips I’ve made back to Vietnam with Jason, Paul and Andy brought back many memories — some good and some not so good — but one gemstone has been our times at the Caravelle Hotel in Saigon.
I was introduced to the Caravelle and its rooftop bar during my first tour in Vietnam. While traveling to Saigon for debriefings of some of the operations I participated in a good friend took me to the Caravelle’s rooftop bar for beers and to enjoy the scenery. As a young soldier I didn’t feel like I was making history, but felt like I was among those who were. The Caravelle was full of foreign diplomats, senior military personnel, journalists and some who I suspected (right or wrong) were intelligence agents attempting to gather information. It was a heady time for a young sergeant who was a bit full of himself.
There was an air of expectancy surrounding the entire goings on at the bar, as if people expected something to happen at any moment. It was an exciting adventure watching the flow of the crowd, listening to the conversations and hearing the clinking of glasses as everyone enjoyed themselves – as if we were all in another universe. Then off in the far distance I, and many others, heard the crump of incoming mortar shells at the edge of the city and were quickly brought back to reality. I wasn’t sure what to do or how to react, but my friend did – he ordered another beer and the band, sensing the situation upped the volume of their music and we watched “the war”.
Each time I returned to our camp in Ban Me Thuot and reflected on my trip to Saigon the time I spent at the Caravelle seemed like a dream – so out of place with what I knew operationally, but also a perfect counterpoint.
The Caravelle will always be one of my favorite memories and go-to places in the world.
Furthermore, Jennifer talks about why she joined the Navy and why she had to exit earlier than she anticipated. She also talks about her husband’s transition and trying to bridge the military-civilian divide. She also shared how the military community in Hollywood helped her gain her sea-legs as she started on this new journey.
Finally, we discussed how a military mindset can help you achieve your goals, the misadventures of motion capture for her first (and probably last) video game, and current volunteer projects that she is passionate about.