Military leaders loves to take their troops into the backwoods for a quick impromptu land navigation class. Even when troops should be gearing up for combat in desert environments, they still teach them how to survive in forests. There is a lot of cross-over things to consider, regardless of where you’re at — like seeking shelter, finding water and food, how to create warmth, and survive the elements.
While it’s great to have these skills in your hip pocket, it can also make you way too intense when you go camping with your civilian friends. They will, however, make you just the right amount of intense when you play a survival game.
(DayZ by Bohemia Interactive)
There are plenty of different survival games to choose from in nearly any style. You’ve got your “seems retro but is just cheap” style, your “indie art-house” style, and your “beautiful but will eventually leave Early Access” style. Doesn’t matter what the aesthetics look like, the games all follow the same formula. They all could be played for months on a single life or just a quick match.
Whichever game you pick will almost always put you in some landscape all by your lonesome with nothing on your person. First thing you’ve got to do is build some sort of shelter as your base camp. You’ll always find loose wood around that makes for a perfect stand-to.
(Minecraft by Mojang)
Just like in real life, the next thing you have to do is find water and food. Hopefully you’ve built your shelter somewhere near a river and the food won’t follow too far behind. Unlike the real world, many of these games don’t take in water purification as a game mechanic so you’re set. It’s ill-advised to try this approach in real life.
While the games differ greatly, one of the few common tactics among survival games is building fire and torches. In real life, the torches provide warmth and light to find your way through the dark but they’re much harder to create than in game. Because you might not know what’s out there, a campfire is good enough until morning.
(Conan Exiles by Funcom)
Once you’ve got those three basic survival skills out of the way, then you can move onto whatever the objective of the game actually is. Typically, it’s just build cool things or fight mythical creatures, but in real life your goal should be to get to civilization.
Recruiting officials hope that soldiers who compete in these gaming tournaments will help the service connect with this specific, but growing, segment of the American youth population.
Roughly 35 percent of American males ages 21 to 35 participate in this market, which is estimated to be worth id=”listicle-2625430237″.9 billion, recruiting officials say. They often play multiplayer, first-person shooter games such as Overwatch and Call of Duty on systems ranging from personal computers to PlayStations, both on their own and in tournaments sponsored by civilian gaming leagues.
Capt. Ryan Lewis talks to Sgt. 1st Class Christopher Jones and @twitch.tv shout caster James “jchensor” Chen during the Army Entertainment Esports Street Fighter V tournament 11 August 2018, at the Alternate Escapes Café at Fort Gordon, Georgia.
(U.S. Army 2nd Recruiting Brigade)
Young soldiers are part of this subculture, according to Sgt. 1st Class Christopher Jones, noncommissioned officer in charge of the Army Esports Team.
“Soldiers are showing a want and desire to not only play gaming … but also be in competitive gaming, and we understand that is a really good connection to our target market,” he said. “These soldiers will actually be hand-selected, so what we are doing is grouping them together and — based upon the title and platform that they wish to compete in — having them scrimmage within those groups to find out who are the best we have.”
Jones has been gaming since he was five years old and has a “custom-built PC, a Nintendo Switch, PS4 Pro and an Xbox One X. So if there is a game, I normally play it,” he said.
Part of the screening process will include ensuring that candidates also meet Army physical fitness, height and weight standards.
“Those soldiers will be screened from there to make sure that not only can they compete, but [they] are the top-quality soldier that we are looking for in order to move here to Knox to compete,” Jones said. “We want those soldiers, when they go to these events, to be able to articulate to the public.”
Team members will serve 36 months at Fort Knox and travel to tournaments, supporting the Army’s recruiting efforts at high schools and colleges, he said.
Many applicants who aren’t selected for the team could still be involved in the effort, Jones said.
“There are a lot of soldiers that just want to be a part of the community and want to help out even outside of competitive play,” he said. “We do have soldiers who have applied to the program and said, ‘I know I’m not competitive; however, I wish to help grow this.’ “
These soldiers can still participate on their off time, doing exactly what they already have been doing, Jones said.
“The difference is we are giving them a platform to play together … whether it be participating in online tournaments or just playing together and showcasing that to the American public,” he said.
“Essentially, soldiers are already playing video games,” Jones said. “We are just bringing to the light what is already in existence.”
The eSports world is widely shared on “Twist TV and all of these streaming services,” said Sgt. 1st Class Robert Dodge, a spokesman for Army Recruiting Command.
“We know that there is a large [portion] of the population out there that is watching these video game tournaments and watching people game, and this is allowing our soldiers who are already doing this and competing in these tournaments to get out there and connect with that large population,” Dodge said.
“So with this, we can touch a huge number of people and tell our Army story and help get them potentially interested in wanting to serve,” he added.
This article originally appeared on Military.com. Follow @militarydotcom on Twitter.
Nintendo’s new version of the Nintendo Switch costs just $200, and it’s scheduled to arrive on Sep. 20, 2019.
The Nintendo Switch Lite, which was revealed on July 10, 2019, after months of rumors, is similar to the flagship $300 Nintendo Switch in many ways — and crucially different in a few ways.
Outside of price, here’s how the two Nintendo Switch versions stack up:
1. The Nintendo Switch Lite costs 0 less because it’s a portable-only console.
The Nintendo Switch is named as such for its ability to switchbetween form factors.
You can take it on-the-go, as a handheld console! You can dock it at home and play games on your TV, as a home console! You can even prop it up on its built-in kickstand, detach the two gamepads, and play multiplayer games with a friend, as a standalone screen/console! Madness!
The Nintendo Switch Lite, however, isn’t quite so verstatile. It’s intended for one thing: Handheld gaming.
Like the Game Boy, Game Boy Color, Game Boy Advance, Nintendo DS, and Nintendo 3DS before it, the Nintendo Switch Lite is a portable game console. It runs the same games as the Nintendo Switch, but it can only be used as a portable game console.
2. The Nintendo Switch Lite is smaller than the flagship Nintendo Switch, in both its body and screen sizes.
On the standard, 0 Nintendo Switch console, the touch screen is 6.2 inches. On the new Nintendo Switch Lite, the touch screen comes in at 5.5 inches.
Similarly, as seen above, the overall size of the Switch Lite’s body is shorter and skinnier than the standard Switch console.
3. The Joy-Con gamepads don’t detach from the Switch Lite.
Another major selling point of the original Nintendo Switch console was its removable gamepads — the so-called “Joy-Con” controllers. A single Nintendo Switch console, with Joy-Cons, is a two-player standalone gaming system! Pretty incredible!
But the Nintendo Switch Lite is a handheld console, intended for a single person to use it as a handheld console. Thus, the Joy-Cons are built directly into the hardware.
Notably, you can pair various other Switch controllers to the Switch Lite — the Joy-Cons, for instance, or the Switch Pro Controller — which is handy if you still want to play multiplayer games like “Mario Kart 8 Deluxe” on the itty-bitty screen.
4. The d-pad is an actual d-pad now.
For many, the version of a d-pad on the left Joy-Con was an abomination. Four directional buttons? Instead of a connected d-pad? What?!
The Nintendo Switch Lite solves that issue by putting in a standard d-pad.
5. The battery life is a little better on the Switch Lite.
Are you looking for a whopping half hour increase in battery life? You’ve come to the right place: The Switch Lite is exactly that. Instead of a maximum of 6.5 hours (like the original Switch), the Nintendo Switch Lite has a maximum of 7 hours.
As always, though, battery life will differ based on the game you’re playing: Games with intense graphical needs will chew through your battery faster, as will playing games online. So if you’re playing “Super Smash Bros. Ultimate” online with the brightness up, your mileage will very likely vary.
6. The Switch Lite comes in three colors: Yellow, Grey, and Turquoise.
The standard Nintendo Switch has a few different color options based primarily around swapping Joy-Cons of various colors, but the Nintendo Switch Lite is going all-in on color choice.
In addition to the three seen above — the standard colors that the Switch Lite will be offfered in — expect special editions, like the “Pokémon” one that arrives this November with the new game “Pokémon Sword Shield.”
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
The World Health Organization is a powerful, specialized agency within the United Nations that raises concerns over global health issues. Throughout their history, they’ve eradicated small pox, lead the effort in developing HIV/AIDS treatments, and reduced infant mortality rates to the lowest mankind has ever seen.
Now they’ve set their sights on the next devastating health risk that is plaguing our world: people who play video games too much.
The 11th Revision of the International Classification of Diseases, an official document that classifies and categorizes diseases, disorders, and injuries, includes what they’re calling a “gaming disorder” — a disorder that exhibits addictive behaviors. According to the document, it may even be linked to hazardous gaming, which is when someone neglects the real world in favor of playing video games to the point that they risk physical or mental harm.
This has been getting headlines from readers who assume their hobby is under fire — it’s not. It’s referring to extreme cases.
We’re talking about cases of addiction where someone dies after playing video games for three-days straight — and the people playing games next to his corpse don’t notice for ten hours. Or the case in which a couple that let their real-life child die because they were too busy playing video games (ironically enough, the game they were playing was a family-life simulator in which they had a virtual kid together).
(Photo by Irais Esparza)
These are all very isolated and very extreme incidents. Still, a “gaming disorder” is listed under a section entitled “disorders due to substance use or addictive behaviors.” Included under this same category are addictions to hard drugs, alcohol, caffeine, nicotine, and gambling.
However, there’s a very important factors missing from the classification — root cause. Video games by themselves are fun and that little shot of dopamine that your brain gives you for achieving something (in game or in any other aspect of life) can cause people to form a gaming habit.
The problem is that the WHO’s classifications of gaming disorders and hazardous gaming are independent from nearly every other mental disorder.
(South Park Studios)
According to the WHO, gaming addictions are linked to Bipolar type I and Bipolar type II. This link is established on the assumption that addicted gamers feel euphoria in the virtual world and depression in the real one.
This much is true: Gaming offers emotional security to the players. A player may be feel like a failure in the real world, but as soon as they get online, they’re a mighty paladin. There could be nothing going right in someone’s life, but they’re always able to save the princess in a video game. The village elder is just happy to see the hero who saved the day — he’s not pressing you on due dates or responsibilities.
Anyone can pick up a controller for a few hours and enjoy disconnecting for a time. Someone who feels compelled to escape the challenges of the real world entirely is a disorder.
(Photo by Katherine Belcher)
Gaming can be a problem for some people — but it isn’t addictive by itself. There are no physical withdrawals. If you want to treat it as a health concern, look into what’s causing someone to reject the world in favor of a game.
Gaming addiction is a symptom or a coping mechanism — not an affliction.
Out of all of the troops in the Star Wars canon, no one has it worse than the Stormtrooper. The Clones of the prequel saga were beloved across the Galactic Republic despite having numbers around the same as Eritrea’s military (both at 200,000). And the rebels had somewhat stable living conditions and maintained some form of identity.
But it’s the Imperial Stormtroopers and the First Order Stormtroopers that truly embrace the suck. Still, First Order Stormtroopers have been training since they were born, which is terrible in and of itself. The Stormtroopers of the original trilogy enlisted like troops today and would then realize their Imperial recruiter lied to them.
1. Loss of comrades
With 1,179,293 deaths on the first Death Star and 2,471,647 deaths on the second Death Star, roughly 120 on-screen deaths, and god knows how many Imperials have died elsewhere in the series, it’s fair to say that if you’re a Stormtrooper, death is all around you.
Troopers who would survive would be damaged by survivor’s guilt. The deaths of their comrades, best friends, and squad mates may not mean anything on the scale of the Galactic Empire, but it would devastate the surviving trooper.
2. No identity
Every Stormtrooper dons the signature white armor. Only differences would be by rank and position.
All of this would be more apparent when officers over you keep their identity and maintain far more privileges than the average buckethead.
The lost of one’s identity can be detrimental to their mental health. Being forced to work until exhaustion, training constantly (they’d have to, right? They’re formations are impeccable), constant control by higher-ups and other rigors of being a soldier without the benefit of “off-time” would be disastrous.
3. Chain of command would be at their throat
Speaking of constant control by higher-ups, the expression “sh*t rolls down hill” would take on a whole new meaning for Stormtroopers.
While in the novels and comics, Darth Vader is seen personally earning the loyalty of his troops, the same could not be said of the rest of a Stormtrooper’s chain of command.
In the real-world military, a threat from a General officer to the next echelon down is taken seriously, even if the consequence is a stern talking to. That rolls into more dire consequences until Article 15’s are tossed around like candy. Now imagine how that would multiply if the General knew he would be force choked in a board meeting for a slight mistake.
4. Acclimatization to new planets
Being deployed to Afghanistan from Fort Campbell, Kentucky can take some time to adjust for a U.S. soldier.
Now imagine going from Tatooine to Hoth to Endor. The suit may help with the weather, but the changes in gravity, atmosphere, and day length would still take its toll on a trooper. Expect to go to a new planet many times within the span of a few weeks.
The science of Star Wars is still fairly vague. The series is more about the adventure than the theoretical physics. Throwing E=MC^2 out the window for a bit, allows nothing with mass to reach the speed of light (if not faster) without a power supply with infinite energy output — let’s keep this going.
The Galactic Empire governs the entirety of the galaxy, all 14,670 light years across. Because even if they could travel faster than the speed of light, everything on the planets would stay the same.
Getting from the capital of Coruscant to the other end of the galaxy on Tatooine would mean hundreds of lifetimes passed while you blinked. An order given on Hoth would take eons to reach Bespin.
But that doesn’t seem to be the case in the Star Wars franchise, meaning everyone is traveling faster than scientifically possible. What would that do to a body? (The answer: nothing good.)
And the most commonly attributed trait among the Stormtroopers is their terrible aim.
The first moments we see them they can gun down the rebels on the cruiser with ease. Every battle shown with nameless rebel characters, they shoot perfectly fine. Even a former General in the Clone Army, Obi-wan Kenobi, says “These blast points… Only Imperial Stormtroopers are so precise.”
You miss shooting a princess one time — a princess who is also your boss’ boss’ boss’ boss’ daughter, who your orders are to capture alive, and needs to stay alive so the tracking device can lead your moon-sized planet destroyer over the entire enemy base — you’re forever labeled as having sh*tty aim. No respect for just doing your job.
Other than that moment, they have no problem shooting Princess Leia. Once with a stun laser at the beginning of New Hope and again at the Battle of Endor.
Shooting games are loved across the military, whether it’s Battlefield, Call of Duty, or any other video game that breaks up the monotony of the hurry-up-and-wait lifestyle.
Open-world shooters make for some of the best games available on the market today. They give you full freedom to choose when and how you go about accomplishing each mission, offering fast-paced, frenetic gameplay without the linear monotony of yesterday’s titles. But along with this freedom of choice comes a hefty dose of challenge that’ll give any player a run for their money.
While most troops have the skills and knowledge they need to survive the digital battlefield just long enough to not feel compelled to throw a controller through the T.V., we’ve got some general tips to take you to the next level.
In the absence of cover, go prone and use concealment.
(U.S. Marine Corps photo by Pfc. Trevor Rowett)
Stick to cover
If your goal is to stay alive (which it probably is), then cover is your best friend. And just to be clear: bushes are not cover, they’re concealment. Cover is solid and should be able to take a beating from incoming bullets.
Just remember, if you can see the enemy, they can see you. Your goal is always to make yourself the smallest target you can.
Only run when you absolutely must.
(U.S. Marine Corps photo by Cpl. Antonia E. Mercado)
Slow is smooth and smooth is fast. So, take your time. If you must cover a large area, sprint between pieces of cover, not in a straight line toward your objective. Plus, in most games, sprinting across an open area will cause your character to run out of stamina — making you a slow, exposed target.
This method counters the recoil and increases your overall accuracy.
(U.S Marine Corps Photo by Lance Cpl. Patrick Osino)
Fire in controlled bursts
Automatic weapons are great but the recoil degrades your accuracy more the longer you hold the trigger down. This is one thing that video games get right — though it’s often exaggerated. The way to solve this issue in a video game is the same as it is in real life: fire 5-to-6-round bursts.
If you aren’t used to it, simply repeat the phrase, “run, fuzzy bunny, run” in your head. That’ll take about 6 rounds to say.
These bad boys are your worst enemy on the battlefield in Battlefield.
(U.S. Marine Corps photo by Cpl. Austin Livingston/Released)
Vehicles are priority targets
If you’ve played any iteration of Battlefield, then you know how irritating it is when other players only focus on enemy infantry and not the tanks or helicopters. This ought to be common sense, but let’s talk about it anyway: vehicles take priority over infantry.
They are your biggest enemies on the battlefield and they’ll inflict the largest amount of casualties. So, always go for helicopters, tanks, or any other vehicle that has a big gun attached to it.
Indirect fire is your best friend.
(U.S. Marine Corps Photo by Pfc. Heather Atherton)
High-explosives win the day
Military commanders will preach this all day, and rightfully so. Explosives are your greatest asset on the battlefield and you ought to utilize them as much as possible. They allow you to eliminate large groups of enemies with minimal effort and destroy vehicles quickly, allowing infantry to work on individual targets.
That being said, don’t waste your grenades on one person. This might work in Halo or Call of Duty, where multiplayer matches are more like a series of duels, but in open-world shooters, you’ll want to wait until you’re fighting a large group dumb enough to cluster together.
Your muzzle goes where your eyes go.
(U.S. Marine Corps photo by Cpl. Austyn Saylor)
Aim with your eyes
It’s easy to look to different parts of the screen while playing a game to acquire targets but, just as you would in real life, move your weapon with your eyes so, when you find a target, you can engage immediately.
Don’t do this.
(U.S. Marine Corps Photo by Pfc. Heather Atherton)
Avoid making a silhouette
If you need to look through a window, stick to the edges to avoid being seen by enemies outside.
For months now, “Fortnite: Battle Royale” has kept players on their toes with weekly — and sometimes daily — updates to the game, including new character skins, limited-time game modes, and fun and interesting challenges.
Some of those updates have been just for fun, and some actually change the way the game is played. For example, in the days leading up to the beginning of Season 4, the game hinted that a meteor shower would change the island forever. When the meteor did hit, it caused a large crater in the enter of the map, turning Dusty Depot into the craterous Dusty Divot. Later, there was even a limited-time tie-in with “Avengers: Infinity War.”
The developers have also introduced or removed a few truly game-changing tools, including jetpacks, guided missiles, and even a rideable shopping cart.
Here’s what’s new this week in the world’s most popular video game:
New items: Bouncers
Following lots of rumors swirling on Reddit and Twitter, Epic has re-introduced jump pads to “Fortnite: Battle Royale.”
These jump pads launch players into the air at high speeds. This time, they apparently won’t inflict falling damage, and will be able to bounce both you and your shopping cart.
A few months back, Epic experimented with two versions of the of jump pads: one that would bounce players straight up, and one that would propel them forward through the air.
The pads were eventually removed, to the dismay of many streamers who quickly grew accustomed to using them for insane trick shots like this one:
Epic announced these new matching skins this morning, called “NiteLite and Lightshow,” respectively, on the official Fortnite Twitter account.
Both are already available in the item shop.
Gliders and pickaxes
Of course, the two new skins also come with matching accessories, in appropriate color schemes.
Week 6 challenge leak
Challenges unlock every Thursday, but like most things in Fortnite, they almost always leak a few days beforehand.
These are the leaked Season 4, Week 6 challenges, according to Fortnite Intel:
Search Supply Drops (3)
Deal damage with Shotguns to opponents (1000)
Search Chests in Loot Lake (7)
Spray over different Carbide or Omega Posters (7)
Search between a Playground, Campsite, and a Footprint (1) (HARD)
SMG Eliminations (3) (HARD)
Eliminate opponents in Retail Row (3) (HARD)
As with any leaked content, challenges have the potential to change or be replaced.
What’s up next
It’s hard to predict what the creators of “Fortnite” will change or add to the game next, but every week, dedicated fans dig through the game’s code looking for hints.
New cosmetics — like the new skins pictured above — are almost always among the first new additions to be datamined and circulated on fan blogs like Skins-Tracker and FortniteIntel, so check there if you want an early look at what’s next.
According to Skins-Tracker, these skins are called “Flytrap,” “Royale Bomber” and “Ventura,” and could be coming soon.
Naturally, those dataminers also uncovered the matching accessories.
This new glider and axe set, named Venus-Flyer and Tendril, respectively, clearly complete the Flytrap look.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
When Netflix transitioned from its original business of mailing customers physical DVDs and became a company primarily focused on streaming movies over the internet, customers had reservations.
There were questions about the smaller library of content available through Netflix’s digital service, and there were concerns about the viability of streaming videos to a public that hadn’t fully embraced broadband internet speeds.
“What if I live somewhere that doesn’t have strong enough internet speeds?” people wondered.
What that means for the average person is that, based on current LTE and home broadband speeds, you’ll probably be able to run Stadia.
The big unknown, however, is stability.
More than just having strong internet, Stadia relies on steady internet connection speeds. If you’ve ever experienced buffering on Netflix, you’re already familiar with this phenomenon: Your internet speed dips, or tanks completely, and the video you’re watching stops playing while it struggles to load.
The sell points for Google Stadia.
This is an inconvenience when you’re watching a video, but it could be outright game-breaking if it happens in the middle of, say, a crucial moment in a boss fight.
You’re just one hit away from finally crushing Lady Maria in “Bloodborne” when — uh oh! — the internet drops speed just enough for the game not to register your button press in time. And just like that, she’s won again.
Unfortunately, there’s not much you can do to ensure a steady internet connection. Playing during off-peak hours, when fewer people are online in your area, will help. And, if you’re on a mobile device, playing in a part of your house with thinner walls will help maintain a better signal.
But for the most part, this part of the gaming experience is beyond your control.
Harrison said that, should your internet speed dip while playing, the first result is something pretty similar to what Netflix does: A drop in visual fidelity.
“If you have less bandwidth, we’ll give you a lower resolution. We do a lot of that for you in the background, and we will only offer up the appropriate bandwidth for the infrastructure that you have,” he said.
A sharper drop, of course, could result in the stream outright freezing up; whether Stadia recognizes that issue in enough time to stop something unintended from happening in the game you’re playing remains to be seen.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
If you’ve never heard of Max Uriarte, you’re in for a treat. He’s the Marine, writer, and artist best known for his comic Terminal Lance, which pokes fun at the Marine Corps from a grunt’s point of view. Now he’s teamed up with The Call of Duty Endowment to create the Call of Duty: “Night Raid” PlayStation 4 Dynamic Theme.
The Call of Duty Endowment “helps veterans find high quality careers by supporting groups that prepare them for the job market and by raising awareness of the value vets bring to the workplace.”
All proceeds from the sale of the Night Raid theme ($2.99) go directly to the endowment to help vets get jobs after service. The Call of Duty Endowment has placed over 57,000 veterans thus far. Their new goal is placing 100,000 veterans into high quality jobs by 2024.
Check out some of the awesome artwork below:
Call of duty Endowment night raid dynamic theme tier 3
Uriarte deployed to Iraq twice with 3rd Battalion, 3rd Marines. In 2007 he operated as a turret gunner out of Fallujah and in 2009 he was a combat photographer out of al Asad. His second deployment left a lasting impact on his civilian career as an artist — or, to be more specific, a Combat Artist.
“Combat Art is the act of capturing beauty in places you wouldn’t normally find it. It…exists solely for the purpose of creating art on the battlefield. When events are filtered through an artist’s eye, they capture things that maybe a camera does not, such as the feelings and emotion of the place or subjects. A photograph is objective — it shows reality. A sketch or a painting is subjective, it shows what the artist interpreted and what the artist saw that maybe no one else did (or could),” Uriarte told Fletcher Black of Activision.
U.S. Marine Max Uriarte (left); ‘Terminal Lance’ Marines Abe Garcia (right)
‘Terminal Lance’ strikes true with Marines — and vets from all branches — who’ve dealt with some of the…color…military service has to offer. The comic makes light of the tedium and nonsense that come with the job.
But Uriarte also has a serious side. His graphic novel, The White Donkey, was based on his combat deployment in Fallujah. His upcoming graphic novel, Battle Born: Lapis Lazuli, promises to be a visceral examination of the effects of war on an Afghanistan province.
Who better to design art for the Call of Duty Endowment than a combat-experienced Marine with an artist’s eye and a creator’s hand?
Call of Duty®: Black Ops 4: C.O.D.E. Jump Pack
You can also support veterans by grabbing the new Call of Duty®: Black Ops 4 – C.O.D.E. Jump Pack, which includes a special wingsuit, parachute, and trail. 100% of the proceeds will go directly toward helping veterans get jobs after their military service.
Check out both the Jump Pack and the “Night Raid” Dynamic Theme on your PlayStation!
Square Enix, the Japanese publisher responsible for games like “Final Fantasy” and “Tomb Raider” just announced delays for its two of its biggest upcoming games, “Marvel’s Avengers” and “Final Fantasy VII Remake.”
“Final Fantasy VII Remake” will be postponed from March 3 to April 10, while “Marvel’s Avengers” has been pushed from a May 15 to September 4. The development teams for both games say the delays will result in a better product down the line — Square Enix has a long history of delaying its blockbuster titles.
“Kingdom Hearts 3” was released in 2019, more than 13 years after Square Enix announced the sequel. Square Enix announced “Final Fantasy XIII Versus” in 2006 but the game spent so long in development that it was eventually rebranded as “Final Fantasy XV” and released in 2016. The two games were generally well received, but fans were left waiting for more than a decade in both cases.
Square Enix’s “Kingdom Hearts 3” spent more than a decade in development.
However, “Final Fantasy VII Remake” covers just the first portion of the original game’s 50-hour story. It’s unclear how Square Enix plans to finish the story, but the development team has promised that “Final Fantasy VII Remake” will be a complete adventure at its price point. “Final Fantasy VII Remake” will release on PlayStation 4 first, with an Xbox release coming in 2021.
Square Enix’s “Avengers” game is set in a new universe.
(“Marvel’s Avengers”/Square Enix)
“Marvel’s Avengers” is Square Enix’s foray into the popular comic book universe. The game takes place in an alternate universe — the Avengers have been outlawed but a young girl with superpowers, Ms. Marvel, inspires Earth’s Mightiest Heroes to reunite to save the world. Fans have had mixed reactions to the game’s earliest trailers, and Square Enix’s Avengers have been criticized for looking like knock-offs from the movies.
“Marvel’s Avengers” will launch just a few months before the PlayStation 5 and Xbox Series X, the next generation of video game consoles. So far the game has only been confirmed for Xbox One, PlayStation 4, and PC, though the new PlayStation and Xbox consoles are rumored to feature backwards compatibility for older games.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
The Space Force is all but certain now and countless veterans want to “re-up” just so they could go into space. Shy of the 536 people who have completed a sub-orbital flight, no one really knows what it’s like. That’s where pop culture and video games come in.
Okay. At the current time, we probably won’t be encountering any alien lifeforms in our lifetime. Chances are highly likely that just because you joined the Space Force doesn’t mean that you’ll go into space. I can almost say for certain that most of the Space Force would just be sitting at a desk and watching satellites in orbit.
These games offer some of the more realistic looks at a potential Space Force — even if it’s just because the aspects of the game are so great.
The aliens you bring into your crew are basically contractors anyways.
The most critically-acclaimed game on this list has got to be Mass Effect and the original trilogy. Mass Effect is a sci-fi shooter RPG where the player explores the Milky Way Galaxy as the first human Spectre (essentially Special Ops of the galactic council.)
Aside from all space monster fighting and sleeping around with blue-skinned aliens, the game does give a good look at how the military would be structured in space. The humans made their presence known on a galactic scale and it mirrors how the modern Navy operates today.
It could also simulate the stakes involved since you’ll lose months of game play if your ship is destroyed.
There’s only been one MMO to stand against WoW’s domination of the genre and that’s the space-based EVE Online. Its focus is much more on the player interactions than a spoon-fed experience from the game developers. If players want to organize a massive 7,548 player battle that took 21 hours to play and an estimated real-world value of 0,000, they can.
The take away that potential Space cadets could learn is how troops would interact in the vast nothingness of space.
If you thought sweeping the dirt in Iraq was bad, just wait until you’re in space!
(Keen Software House)
Onto the more grounded games on this list. Space Engineers is a sandbox simulator set in space. Think Roller Coaster Tycoon with astronauts. The focus of the game is to set up mines and science labs on asteroids and distant planets. To its credit, it takes in a lot of physical limitations into account.
This game is a fantastic look at what Space Force troops would be doing until it’s time to fight on the moon.
God speed, you magnificent bastard.
Kerbal Space Program
Kerbal is a deceptively deep game. You just create rockets and launch them into space. It seems goofy at first until you realize they got the physics of getting into space down so accurately that it’s grabbed the interest of NASA and SpaceX.
For the 90% of the Space Force troops who are stuck on this boring blue marble, this game will probably be true to your inevitable supporting role for actual astronauts.
Real pilots practice on simulators. You could too!
If flight simulators are more of your thing, the Orbiter is for you. You pilot real-life space shuttles in a completely true-to-life simulator. About the only real effect not taken into account in this game is time dilation because, you know, it’s just a game and you’re still on Earth.
This simulator was created at the University College London for astrophysicists. It could also be used and played by the general public for free. To download the game, click this link here.
I mean, if you played this game on the Atari, get ready to play this in real life.
Let’s be real though. Everyone is losing their minds about the potential to go into space and to live out all of their childhood dreams. But the purpose of the United States Space Force is to protect America and her interests in space. The most realistic threat that the Space Force would face is an ICBM from enemy nations.
Shooting down missiles is about the most exciting thing Space Force troops will deal with.
To celebrate the release of Battlefield V, Microsoft and Electronic Arts partnered to give a Florida veteran a limited-edition Xbox One X bundle, delivered via an outrageous skydiving stunt.
Motorsport driver and stunt performer Travis Pastrana of Nitro Circus dove from a height of 13,000 feet to deliver the first Xbox One X Gold Rush Special Edition Battlefield V bundle to retired Navy Corpsman Jeff Bartrom, who lives in Paisley, Florida. Pastrana hit a peak speed of 140 mph during the dive, and the jump took less than 55 seconds.
Travis Pastrana Aerial Drop With Xbox One Gold Rush Battlefield Bundle
The giveaway was meant to thank Bartrom for his service, and it coincides with Microsoft’s #GiveWithXbox initiative. The company pledged to donate worth of Xbox products for every picture shared to social media with the hashtag showing the importance of gaming. Microsoft will donate up to id=”listicle-2621537520″ million to be split between four charities, Child’s Play, Gamers Outreach, SpecialEffect, and Operation Supply Drop. The social-media campaign is running through December 9th.
World War II shooter Battlefield V officially launched on Nov. 20, 2018, and is available on Xbox One, PlayStation 4 and PC. The Xbox One X version of Battlefield V also features enhanced visuals. EA Access members can play a free 10-hour trial of the game on their platform of choice as well.
Whether he spends his weekends streaming on Twitch or if he’s lucky enough to squeeze in a few hours a week, every gaming dad needs the best gear to unlock his next achievement. From the resurgence of retro consoles to the latest in high-resolution headphones, here are 11 gifts that can help any dad level up his game.
1. NES Wireless Controllers for Switch
It’s the perfect hybrid of old-school aesthetics and modern tech. This wireless two-pack brings back the vintage NES controllers as an alternative for the Nintendo Switch. This isn’t some nostalgia cash grab, it’s specifically for the classic NES games you can play on the Switch via the Nintendo eShop. Plus, there are just two updates — the controllers come with two new shoulder buttons.
Created by eSports innovative tech company Scuf Gaming, this controller reimagines Sony’s DualShock 4 by borrowing the style of the Xbox One controller and ups the customization factor. With additional buttons (paddles, actually) placed under the gamepad, you can create custom button settings allowing you to keep your thumbs on the sticks during any game.
Nintendo Labo not only gets kids more involved with gaming titles, but it also invokes a DIY spirit before the console is turned on. Their newest kit, the Labo Vehicle, gives you everything you need to craft a cardboard steering wheel and pedal for racers, a joystick for planes, and a submarine wheel for underwater adventure.
Following in the footsteps of the absurdly successful and adorably cute retro consoles by Nintendo, Sony is dipping its toes in the nostalgia pool with their PlayStation One Classic. Roughy 45% smaller than the 1994 original, the Classic comes with two wired controllers, an internal memory card, and 20 preloaded titles including Metal Gear Solid, Ridge Racer 4, Twisted Metal and Rayman.
The world’s first certified high-res gaming headphones may just be the best set of cans for gaming. The headphones can take PS4 or PC audio and deliver lossless, crystal clear sound. Not to mention, they’re equipped for online chat with a built-in retractable mic, comfy leather ear cushions, and the Arctis signature ski goggle suspension strap over the steel headband for a perfect fit. Choose a reliable wired controller, or go wireless.
Fans of Red Dead Redemption have waited eight long years to traverse the wild west once again. Red Dead Redemption 2 is already being called an all-time great, and Sony is celebrating the critically acclaimed sequel with a PS4 Pro bundle. The PS4 Pro itself may have no RDR2 inspired decorations or skins, but with the game in full 4K glory, no one will ever look at the console.
Delivering the best VR visuals with no PC or wired connection needed, and at half the price of the Oculus Rift, Go is the sleekest VR headset to date. The elastic straps on the Go make for the most pleasant fitting VR headset available, and with thousands of compatible apps for the Go, you’ll appreciate the comfort after a few hours.
8. Blood Sweat & Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
It can take hundreds of people countless hours over a number of years to create one single game. All of that work often goes unnoticed, until now. Jason Schreier, an editor at Kotaku, takes readers through first-hand tales of video game development from the biggest AAA games to the smallest indies, giving credit to the unsung heroes behind your favorite games including Destiny, Dragon Age, and games that made it to consoles.
It’s the biggest video game of 2018, and Microsoft is piggybacking off of the popular title with an Xbox One S bundle. The 1TB edition comes with a full download of the first person shooter and a DLC complete with different skins, 2,000 in-game money (V-Bucks) and a free month to Xbox Live. It’s worth nothing, Fortnite has cross-platform play, so you can take on friends who are playing on other gaming systems.
According to the science from Kontrol Freek, the company feels every gamer would see an improvement in performance if every thumbstick on current controllers were just taller. Freek says their sticks ups your accuracy and takes the tension off your thumbs. And with a slew of different styles, colors, and game themes, you can find the thumbstick that’s just right for you.