This miniatures game helps you re-fight World War II

Harold C. Hutchison
Sep 12, 2019 2:52 AM PDT
1 minute read
This miniatures game helps you re-fight World War II

SUMMARY

World War II has always been a popular subject for wargamers. On land, sea, or air, this conflict has an extensive library of options, whether it be a board game, a computer game, or miniatures rules. But all games are not equal. There are also trad…

World War II has always been a popular subject for wargamers. On land, sea, or air, this conflict has an extensive library of options, whether it be a board game, a computer game, or miniatures rules. But all games are not equal. There are also tradeoffs – each type of game has its pros and cons.

One miniatures game for the World War II era (and about a decade beyond) is Command at Sea, part of the Admiralty Trilogy of wargames designed by Larry Bond. Bond's most famous wargame, Harpoon, is notable for its use by author Tom Clancy in the development of Red Storm Rising.


Command at Sea is now in its fourth edition since 1994. This version has been harmonized so that its simulations are in the same format as the other games in the Admiralty Trilogy, Harpoon and Fear God and Dreadnought. This means that those who have these games could cover a war from 1989 to 2018 with very little difficulty.

Can you, as America, did, turn back the Japanese in the Pacific, despite having power ships like the heavy cruiser Takao and the battleship Kirishima?

(Imperial Japanese Navy photo)

A substantial number of additional modules, supporting every major combatant and theater of the war, are available. One that came with earlier versions of the game is The Rising Sun in the Pacific, which covers the first half of the Second World War in the Pacific Theater, where pivotal battles like the Battle of the Coral Sea, the Battle of Midway, and the Naval Battle of Guadalcanal can be re-fought on one's own tabletop, along with possible battles that could have taken place had history gone differently.

USS Enterprise (CV 6) preparing to launch planes against the Japanese.

(US Navy photo)

Other modules include American Fleets, which covers just about every ship class and aircraft the United States used during the war, and a few, like the Montana-class battleships, which didn't make it to the fleet. Another module is Steel Typhoon, which covers the second half of World War II in the Pacific with 36 scenarios of both historical and hypothetical battles. The system doesn't just cover World War II. The Spanish Civil War, fought before World War II was seen as inevitable is covered in a module.

With Command at Sea, USS Tuscaloosa (CA 37) could have a very different service career during World War II.

(US Navy photo)

Since this is a set of miniature rules, it has some advantages over computer simulations. The online store Wargamevault.com has this game and the modules in both downloadable PDF and hard-copy versions.

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