The Archer didn’t look much different than future self-propelled artillery vehicles (Photo credit: Public Domain)
At first sight, the Valentine Archer isn’t a terribly odd looking vehicle. The fighting compartment and gun appear to be at the rear with the barrel extending over the front deck; but they’re not. In fact, the fighting compartment is at the front of the vehicle and the gun faces backwards over the engine deck in the rear. This odd-looking vehicle was the Vickers-Armstrongs solution to the problem of mounting the heavy, but effective, 17-pounder anti-tank gun in a fighting vehicle; this is the Archer.
Early in the war, Britain quickly learned that the majority of the guns mounted on its armored vehicles were inferior to the firepower that their German counterparts brought to bear. In early 1943, prototypes of the new Ordnance Quick-Firing 17-pounder anti-tank guns were sent to North Africa in response to the appearance of heavy German Tiger tanks. The gun proved to be effective against German armor; the problem was that it was heavy and had to be towed around the battlefield. Britain’s new problem became mounting the 17-pounder on a mobile fighting vehicle.
A QF 17-pounder in Tunisia (Photo from the Imperial War Museum)
Although projects were in development to mount the gun on a turreted tank (which led to the Challenger and Sherman Firefly tanks), the British Army needed to develop a vehicle that could carry the gun as quickly as possible. Vickers-Armstrongs was given the challenge and elected to use the outdated Valentine tank as the base of this new vehicle; its official designation being Self Propelled 17pdr, Valentine, Mk I, Archer. The Valentine’s engine was upgraded to a GMC 6-71 6-cylinder diesel with a higher power output of 192 bhp in order to carry the heavy gun without sacrificing mobility. Still the gun could not be mounted in a turret and was instead mounted in a low, open-top armored fighting compartment. As previously stated, this was at the front of the vehicle with the gun facing backwards.
A front view of the Archer (Photo from The Tank Museum)
The mounting of the 17-pounder in the Archer allowed for 11 degrees of traverse and elevation from -7.5 to +15 degrees. If the gunner required more lateral traverse, the driver would have to physically turn the vehicle. As a result, the driver would remain at his station (facing the opposite direction of the action) at all times. Aside from this, it would be difficult for the driver to get in and out quickly because of the tight confines of the fighting compartment. The gun took up a lot of space and recoiled in the direction of the driver’s head. That said, he was never in any danger of being struck thanks to the hydraulic recoil system that kept the gun well-clear of his head when it recoiled.
An overhead view of the cramped fighting compartment (Photo from The Tank Museum)
Although its odd layout was the product of necessity, it actually made the Archer an effective ambush weapon. An Archer could set up in a concealed position, fire at a target, and then quickly drive off in the opposite direction without having to turn around since it was already facing backwards. It had a top speed of 20 mph and was very adept at cross-country driving and climbing slopes.
Commonwealth military doctrine labeled the Archer as a self-propelled anti-tank gun rather than a tank or even a tank destroyer. As such, it was operated by the Royal Artillery rather than the Royal Armored Corps. The soldiers of the Royal Artillery eventually complained about the lack of overhead cover in the fighting compartment which led to the development of an optional armored roof. However, this addition saw very little, if any, use.
An Archer with the armored roof installed
By the end of the war, a total of 655 Archers had been produced. After the war, the Archer saw service in Germany with the British Armored Corps in the British Army of the Rhine. 200 Archers were also supplied to the Egyptian Army with another 36 going to the Jordanian Arab Legion and National Guard.
An abandoned Egyptian Archer during the Sinai War, 1956 (Photo from the United States Army Heritage and Education Center)
On May 12, 1862, a gentleman named Robert Smalls was aboard a Confederate transport ship pretending to be doing his normal duties. In reality, he was preparing to take a risk that could cost him his life.
Smalls was a pilot for the Confederate Navy’s military transport, CSS Planter, and picked up four captured Union guns, over 200 rounds of ammunition, and other supplies. The Planter was a lightly armed ship that skirted up and down the coast and down rivers and allowed the Confederate military to move troops, supplies, and ammunition while staying away from the Union blockade that was set up a few miles out to sea. It also laid mines to keep the Union fleet away from the harbor.
When the ship got back to its dock, the three officers on board left Smalls in charge and went to their homes to sleep. They had no reason to think that Smalls or the crew would do anything crazy.
Around 3 a.m. that night, Robert and the crew cast off. Instead of heading for their intended destination, they had to backtrack into the harbor. They made one stop where they onboarded several women and children and started off again. The Planter wasn’t exactly quiet. Literally anyone standing watch would hear and see her coasting along the harbor. Robert knew this from his years of experience piloting the boat.
He put on his captain’s spare uniform and a straw hat that was made to look like his captain’s. Along the way, the Planter passed by several Confederate lookout posts. As they approached each one, Robert would give the passcode and salute in the same mannerism as his captain. By 4:30 a.m., the ship was passing Fort Sumter. The old Union Fort was the site of the beginning of the war and full of Confederate soldiers guarding the harbor against the United States Navy.
As they passed the imposing walls of the Fort, Smalls being as cool as a cucumber, took off his hat and waved it. At the same time, he sounded the ships whistle with the correct number of blows.
A Confederate sentry yelled, “Blow the damned Yankees to hell, or bring one of them in.” Robert simply replied, “Aye Aye” and continued on.
As if the night wasn’t already stressful enough, Robert now headed straight to a Union blockade in a ship flying both the Confederate Stars and Bars as well as the South Carolina State Flag.
He ordered the flags lowered and a white flag raised. But there were two problems. It was still too dark to clearly see, and the morning fog came in pretty thick. It would be a tragedy to come all this way just to be blown out of the water. The Planter headed toward the USS Onward, which by now had taken sight of the ship and prepared its guns to sink it, at first assuming it was trying to attack the blockade.
As the Union shouted warnings at the Planter, they noticed the white flag and its occupants celebrating on the deck while gesturing furiously and cursing at Ft. Sumter.
As the Planter pulled alongside the Onward, the Union captain started looking for the presumed Confederate captain. A man in a Confederate captain uniform came forward, took off his hat, and proclaimed, “Good morning, sir! I’ve brought you some of the old United States guns, sir! That were for Fort Sumter, sir!” Shock registered across the Union sailors’ faces as they finally cast eyes on the Planters “captain.”
Robert Smalls was a slave.
His entire crew was also slaves, and their families were aboard too. A bunch of slaves had just escaped from bondage by stealing a Confederate Naval vessel, and sailing right passed the Rebel’s own eyes!
The Union realized that not only did they get a ship and its cargo, but a trove of valuable intelligence. On board was a book with all the Confederate passcodes as well as a map detailing the layout of mines in Charleston harbor, and Smalls own detailed knowledge of which forts were manned, gunned and their supplies.
As news spread Northward, the press took the story and ran with it. Smalls was an instant celebrity in the North. In the South, there was considerable embarrassment that a slave would be able to steal a naval vessel. Slaves had previously escaped by using hand made canoes and rafts as a means to get to the Union blockade. But to have slaves steal a ship of the Confederate Navy was too much. The three officers who left the ship were court-martialed. They claimed they wanted to spend time with their families, although many suspected they never fathomed that slaves would be smart enough to steal the ship.
They obviously didn’t know their pilot very well.
Robert Smalls was born in Beaufort, South Carolina to a slave mother and her owner. When he was 12, he was loaned out to work in the shipyards of Charleston. The practice was that slaves would work in urban areas in skilled positions, and the master would collect the wages for himself. Slaves in this position would be able to move around the city from their lodging to their place of work. Some even were able to save money on their own. Smalls worked his way up from a longshoreman to being a pilot of boats that traveled up and down the coast. From age 12 to 23, Smalls mastered the art of piloting ships and absorbed everything around him; the harbor, fortifications, passcodes, whistle codes, and when the war started, all the military intelligence he would learn.
When he was 17, Smalls married a slave that worked in a local hotel. By the time of his escape at 23, he had a family that he was worried about. He was conscripted into the Confederate Navy, but he knew with the war going the way it was at the time there was a chance the Rebels could win. He also was under constant duress that his wife and kids would be sold at a whim, never to be seen again. He knew at some point he had to do something, and on the morning of May 13, he sailed his way into history.
You would think at this point, with his family and his freedom that Smalls would be content to just relax and enjoy his celebrity status.
Robert Smalls had only just begun to fight.
Smalls traveled to D.C. as part of an effort to convince Secretary of War, Edwin Stanton, and through him, President Abraham Lincoln, of the need to allow blacks to serve in the United States military. Smalls own daring escape was one of the examples used, and soon after, Lincoln allowed units to be formed consisting of escaped slaves and freedmen.
Smalls then became a civilian contractor in the Navy. The captured Planter was valuable because of its shallow draft and his combination of pilot skills and knowledge of mine placements made Smalls a valuable commodity. He later was transferred to the Army when ships like the Planter were deemed more suitable for Army operations. He ended up seeing action in 17 Civil War engagements.
In one engagement, the Planter came under heavy Confederate fire. The Captain of the ship ran from the pilothouse down to the coal room expecting the ship to be captured. Smalls, knowing that black crew members would be killed if captured, decided that surrender wasn’t exactly in his best interest. He took control of the ship and piloted the Planter through a heavy barrage and into safety. For this action, General Quincy Adams Gilmore gave him the rank of captain, making him the first African American to command a U.S. ship. (After the war, the military contested the rank saying it wasn’t a true military rank. Smalls fought them on this, and eventually earned the pension of a Navy captain).
In 1864, Smalls was then picked to be one of the freedmen delegates to the Republican National Convention. It was to be held in Philadelphia that year. While in Philadelphia, an incident happened that would motivate Robert Smalls for the rest of his life. While on a trolley car, he was ordered to give up his seat to a white man and move. He instead got off and protested his treatment as a war hero. The city was embarrassed, and local politicians began a concentrated effort to desegregate public transportation in Philadelphia. They succeeded in 1867.
After the war, Smalls returned to Beaufort. He purchased the home of his old master, which was seized during the war. He allowed his old masters family to live on the premises while he started out on his new life. One of the first things he did was learn to read and write. Intelligence had already been seen in Smalls, but he knew he could do more.
And he did.
He opened a store, started a railway, and began a newspaper. He also invested heavily in economic development projects in Charleston. Smalls spoke with a Gullah accent, and this made his extremely popular with local African Americans as he was one of them but had become very successful. Smalls took the opportunity to get involved in politics.
Smalls was a die-hard Republican once saying it was…”the party of Lincoln…which unshackled the necks of four million human beings” and “I ask that every colored man in the North who has a vote to cast would cast that vote for the regular Republican Party and thus bury the Democratic Party so deep that there will not be seen even a bubble coming from the spot where the burial took place.”
Smalls knew that post-war, newly freed slaves would bear the wrath of Southern Democrats and got heavily involved in politics. He first served in the South Carolina State Legislature from 1868 to 1874.
In 1874, he took his talents to Washington D.C. as a newly elected member of the House of Representatives. He served until 1887. Along the way, his career was hampered by Southern Democrats’ furious efforts to gerrymander districts, stop African Americans from voting, remove Federal troops from the South, and personal assaults. His career effectively came to an end when he was accused by Democrats of taking a bribe (a charge he was later pardoned for).
After his national career was over, Smalls remained active as a community leader. He most famously stopped two African American men from being lynched. He died in 1915 at the age of 75.
On his tombstone was a quote from his political career.
“My race needs no special defense, for the past history of them in this country proves them to be the equal of any people anywhere. All they need is an equal chance in the battle of life.”
During fiscal year 2018, which ended Sept. 30, 2018, the US Coast Guard intercepted just over 458,000 pounds of cocaine. That was the second most in a year on record, behind fiscal year 2017, when 493,000 pounds were seized, which topped the previous record of 443,000 pounds in fiscal year 2016.
“The Coast Guard has interdicted more than … 1.3 million pounds of illicit cocaine in the last three years, and that rolls up to be about $18 billion of wholesale value on American streets,” Coast Guard Commandant Adm. Karl Schultz said Nov. 15, 2018, aboard the cutter James, which was offloading nearly 38,000 pounds of cocaine seized in the eastern Pacific Ocean.
The pursuit of traffickers on the high seas, working with other US agencies and international partners, was part of what Schultz described as a “push-out-the-border strategy” to target the smuggling process at the point when the loads were the largest and most vulnerable.
US Coast Guardsmen board a narco sub as part of a drug seizure in early September 2016.
(US Coast Guard photo)
“We’re pushing our land border 1,500 miles deep into the ocean here a little bit, and that’s where we find the success taking large loads of cocaine down at sea,” Shultz said aboard the James, which seized more than 19,000 pounds of the cocaine offloaded on Nov. 15, 2018.
“When we take down drugs at sea it reduces the violence. It maximizes the impact. When these loads land in Mexico, in Guatemala, Honduras, Panama, they get distributed into very small loads, very hard to detect, and there’s associated violence,” he added.
But the Coast Guard can see much more than it can catch.
In the eastern Pacific Ocean, where about 85% of the cocaine smuggling between South America and the US takes place, “We have visibility on about 85% of that activity,” Schultz said. “Because of the capacity — the number of ships, the number of aircraft — [we act on] about 25% to 30% of that,” he added.
A suspected smuggler, who jumped from his burning vessel, is pulled aboard an interceptor boat from the USS Zephyr by members of the US Coast Guard and Navy in international waters of the Eastern Pacific Ocean on April 7, 2018.
(US Coast Guard photo)
Schultz is not the first Coast Guard official to note the gap between what the service can see and what it can stop.
In September 2017, Adm. Charles Ray told senators that the service has “good intelligence on between 80% and 90% of these movements,” referring to trafficking in the eastern Pacific Ocean and Caribbean.
But “we only have the capacity to get after about 30% of those” shipments, added Ray, who is now the Coast Guard’s vice commandant.
The eastern Pacific Ocean from the west coast of South America to the Galapagos Islands and up to waters off western Mexico and the southwest US is an area about the size of the continental US, Ray said.
“On any given day we’ll have between six to 10 Coast Guard cutters down here,” he added. “If you imagine placing that on [an area the size of] the United States … it’s a capacity challenge.”
Schultz’s predecessor, now-retired Adm. Paul Zukunft, noted a similar gap.
The Coast Guard provides the “biggest bang for the buck,” Zukunft told The New York Times in summer 2017. “But our resources are limited.”
“As a result, we can’t catch all the drug smuggling we know about,” Zukunft added. “Just last year we had intelligence on nearly 580 possible shipments but couldn’t go intercept them because we didn’t have the ships or planes to go after them.”
Schultz acknowledged that with more resources the Coast Guard could stop more, but said the service was getting the most out of its assets and its partners — including the Defense and Homeland Security departments and other countries in the region.
“We have DoD support, we have partner-nation contributions … so it’s that team sport, but there is a conversation about capacity,” Schultz said. “More Coast Guard capability, more enablers like long-range surveillance airplanes and … we’d take more drugs off the water.”
“What I’m proud about is we’re putting every ounce of energy we’ve got into this fight.”
The Coast Guard cutter James interdicts a low-profile vessel in the eastern Pacific Ocean, Oct. 22, 2018.
(US Coast Guard photo)
Booming cocaine production in Colombia has kept a steady flow of drugs heading north. Smugglers use a variety of vessels, from simple outboard boats to commercial fishing vessels. The more frequent appearance of low-profile vessels, often called narco subs, points to traffickers’ increasing sophistication.
The Coast Guard has said it caught a record six narco subs in fiscal year 2016, which ended in September 2016. In September 2017, the service said it had seen a “resurgence” of such vessels, catching seven of them since June that year.
“We’re seeing more of these low-profile vessels; 40-plus feet long … it rides on the surface, multiple outboard engines, moves 18, 22 knots … and they can carry large loads of contraband,” Schultz told Business Insider in 2018.
Narco subs can cost id=”listicle-2620799501″ million to million but can carry multiton loads of cocaine worth tens of millions of dollars in the US.
Mike Vigil, former chief of international operations for the US Drug Enforcement Administration, estimated Colombian traffickers were building 100 narco subs a year and said the DEA believed at least 30% to 40% of drugs coming to the US were moving on those vessels, but authorities were likely only intercepting 5% of them.
A Coast Guard Cutter Stratton boarding team investigates a self-propelled semi-submersible interdicted in international waters off the coast of Central America, July 19, 2015.
(US Coast Guard photo by Petty Officer 2nd Class LaNola Stone)
The Coast Guard’s own estimate indicates that it can block only a sliver of the narcotics coming to the US by sea.
Asked what was needed to address the flow of narcotics, Ray in late 2017 pointed to the offshore-patrol-cutter program, which the Coast Guard has said will bridge the gap between national-security cutters like the James, which patrol open ocean, and fast-response cutters, which patrol closer to shore.
The first offshore-patrol cutter isn’t scheduled to be delivered until 2021.
Coast Guard officials have touted the capabilities of national-security cutters, like the James, which were introduced in 2008 and of which six are in service.
But the other cutters that seized drugs offloaded by the James on Nov. 15, 2018, were, on average, 41 years old, “and are increasingly more difficult to maintain and more costly to operate” Claire Grady, the Homeland Security Department’s chief of management, said on Nov. 15, 2018.
“For the Coast Guard to remain always ready to combat transnational crime and conduct its 10 other statutory missions,” Grady added, “it’s imperative to recapitalize its aging fleet.”
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
The landings on D-Day have become iconic in the minds of many people who think about World War II in Europe. But the landings at Normandy were not the only invasion of France that the Allies carried out. There was a second invasion – and it is not as widely recognized. In fact, if Winston Churchill had his way, it wouldn’t have happened.
In the planning for D-Day, one of the biggest concerns had been to keep the Germans unaware as to the actual location of the invasion for as long as possible. Much of the decoy efforts were focused on the Pas-de-Calais region of France, but other areas were targeted as well. According to Volume XI of Samuel Eliot Morison’s “History of United States Naval Operations in World War II,” The Invasion of France and Germany, one of the decoy locations was the Mediterranean coast of France.
However, Eisenhower saw the proposed Operation Anvil as a way to supplement Overlord with a second amphibious operation within days of the Normandy landings. Winston Churchill, though, was opposed to that idea, and that opposition strengthened after the landings at Anzio bogged down. But the port of Marseilles was seen as a valuable logistics hub – and Southern France was closer to the German border than Normandy.
Finally, to get the British to approve Operation Anvil, it was delayed for two months. By then, it wasn’t so much a second front as it was the second part of a one-two-punch, and the codename was changed to Operation Dragoon. On Aug. 15, 1944, over 880 ships arrived off the southern coast of France. Three divisions, the 3rd Infantry Division, the 36th Infantry Division, and the 45th Infantry Division, went ashore. The landings faced much less opposition than the Normandy landings, and these forces helped send the Germans into full retreat from France.
While Winston Churchill paid a visit to the landing beaches, he was never thrilled with the operation. However, it was a smashing success, described by Morison as “the nearly lawless [amphibious landing] on a large scale.”
Movies would have you believe that every unit has a guy nicknamed “Hawkeye” or “Snake” or some other generic, tough name. As fun as films and video games make those monikers seem, it just doesn’t work that way in real life.
In actuality, nicknames fall into one of four categories: Either the troop is a freakin’ legend, it’s the unit’s name plus a number or letter, it’s just a shortened version of their last name, or it’s an insult in disguise.
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Even with all of The Punisher swag that Chris Kyle wore, he never insisted that anyone call him “The Punisher” — even if he was one of the few people on Earth worthy of that title.
Let’s kick this list off with the freakin’ legends. Take Secretary of Defense James “Warrior Monk” Mattis for example. He’s a highly revered military mind within the U.S. Armed Forces and his nickname reflects that.
As is the case with most nicknames, they’re typically invented and popularized by others — not by the legends themselves. These nicknames are even more intimidating when they’re created by the enemy. Chris “the Legend” Kyle, for example, was known as “Al-Shaitan Ramad,” which translates into “the Devil of Ramadi.”
The reason why both Kyle and Mattis have such badass nicknames is because they earned them.
Why, yes. They do call me “Romeo” for a reason…
(Photo by Cpl. Charles Santamaria)
People often confuse nicknames with call signs, so let’s hash the difference right now. Call signs are official unit designations given to members of the chain of command. Sometimes, a call sign will become more familiar than your own name.
If you’re, let’s say, the company commander of the alpha company “Spartans,” you’ll get the designation of “Spartan 6.” The XO gets “Spartan 5,” Senior Enlisted gets “Spartan 7,” and so on. Drivers, gunners, and radio operators can swap out the number designation for D, G, and R, respectively.
“Hey, Ski!” “…which one?”
(Photo by Sgt. Lauren Harrah)
Butchered last name
The next nickname variation is especially terrible if your last name is anything outside of the standard, common English name. Unless you’re a “Smith” or a “Brown” or a “Johnson,” no one is going to try to pronounce what’s on your name tape — no matter how phonetically simple it may seem.
A whole nine letters broken into three syllables — you know, something simple like Milzarski (pronounced Mil-zar-ski) is too complicated. So, most will just shorten it to “Ski.” Good luck if there’s more than one Polish troop in the squad. Not that I’m ranting or anything…
If it’s dumb and it sounds like an insult, don’t take it personally. It’s meant with brotherly love.
Remember when you screwed up?
The most common way to get yourself a nickname of your very own is to f*ck up. Don’t worry if it’s not a record-shattering mistake — people will constantly remind you of what you did. It’s not pleasant and it’s usually a way to rib one another, but you don’t want to be known as “Fumbles” by everyone.
Don’t worry if you get one of these dumb names. It’ll pass as soon as you PCS or ETS.
The crew of the U.S. Coast Guard Cutter Munro not only earned their pay recently but they also once again proved themselves worthy of their boat’s namesake. After struggling to catch up to a narco-sub filled with 17,000 pounds of cocaine, the crew hopped aboard the partially-submerged craft, opened the hatch, and apprehended the crew as the boats all sped along at the water line.
If for some reason you didn’t actually think the Coast Guard was cool, just watch this Coastie bang on a cartel submarine like they personally violated his property.
Obviously, video games are nothing like the real world. No one is going to give you 100 gold coins to go clear a bunch of rats out of a dungeon and no one is impressed by your ability to roll on the ground to get places faster.
Where this division between real life and gaming hits the hardest is in the military. Think about it — not once has a recruiter tried to tell you about the “quest reward” that is the GI Bill. On the bright side, there are a lot less people screaming that they’ve done unspeakable acts to others’ mothers — so there’s that.
These are six video game tropes that are completely detached from reality.
Usually, waiting for your vision to stop going red indicates a concussion…
Most games have one of two types of healing: Either you just hide behind a rock for a few seconds and you’re perfect or you run over a first-aid kit and it immediately feel better You might be surprised to learn that this isn’t how it works on an actual battlefield.
There are entire occupations in the military dedicated to delivering aid to wounded troops. The cold reality is that just throwing a first aid kit at someone isn’t going to get them back to 100%.
It’s probably for the best. A laser could get set off by anyone: friend, foe, or civilian bystander.
For some reason, claymore mines in video games are always set to go off when someone walks in front of the little lasers attached to the front.
In real life, mines like those do exist, but they aren’t used on the battlefield. Laser tripwire mines are highly discouraged by the Geneva convention. Typically, real claymore mines are detonated with a wire and switch.
Even in the apocalypse, any weapon you find works perfectly.
Perfectly working weapons
No matter what wide assortment of weapons and firearms the game presents to the player, every weapon will always work perfectly. You never have to clean them, maintain them, or deal with many of the issues that plague actual weapons.
Cleaning weapons is a daily routine for combat arms troops. But even if the weapon is at peak cleanliness, they may still suffer a failure to feed, load, or eject, which takes a troop out of the fight temporarily. It’d be nice for immersion if the gamer had to perform SPORTS on a disabled rifle, but it definitely wouldn’t be any fun.
Older games tended to be a lot more straightforward with their orders.
In a sense, there are briefings in video games. While the mission loads up, players are told what to do and then sent off to play. If they don’t like a mission, they can usually just skip it — or disregard orders and play it however they see fit.
Declining a mission from someone who outranks you or putting your own “creative twist” on an objective to it is a surefire way to incur administrative action — especially if your idiotic move has terrible consequences for someone else.
It’s also much harder to do a 360 No-Scope in real life, so don’t try it at home, kids.
“Running and gunning”
In multiplayer games, when a match starts, players set out with a singular objective of outscoring the other guys. This means that everyone plays the fun role of the badass who runs around the map shooting fools in the face.
Actual missions are set up differently and broken down into many different tasks. Your security element is often away from the fight and watching what the enemy is up to, the support element makes sure things go according to plan, and even the assault teams you’d expect to be doing the badass stuff often are given a single task like, “just watch this one particular window.”
Thankfully, helicopter pilots don’t give a damn if you’ve gone on a 7-kill streak or not.
Video games try to give everyone an equal and competitive chance at winning. Developers spend months fine tuning a game before launching it to make sure every player is given the same chance as the next. In a perfect, competitive environment, the only variable is skill.
There’s no way in Hell that U.S. troops would willingly fight on the same level as their enemy. Sure, there’s always going to be that one tool who complains about the Geneva Convention “holding us back,” but in the grander scheme of things, it really doesn’t. U.S. troops kick an unbelievable amount of ass — and they do so with bigger guns, better technology, and more rigorous training.
By now, everybody has seen the picture. A tan dog in a tactical vest, sitting up at the position of attention, perky ears framing a black face. The mouth wide open, the tongue hanging out the side of the mouth, the dog looks happy, almost goofy.
This is the dog that chased down ISIS leader Abu Bakr al-Baghdadi this past weekend, leading to al-Baghdadi’s death when he detonated a suicide vest he was wearing. The dog was injured in the blast, but has since returned to duty. Assigned to Delta Force, the dog’s identity is classified, even as the dog is being hailed as a hero, with the picture shared on Twitter by President Donald Trump, who called it Conan.
Read on to find out what we know about this dog.
U.S. Marine military working dog Argo rides into the ocean on a combat rubber raiding craft at Red Beach.
(US Marine Corps photo by Lance Cpl. Andrew Cortez)
They are the special forces of military working dogs, attached to special operations forces, such as the Navy SEALS and Army Rangers. Trained to find explosives, chase down human targets, and detect hidden threats, these Multi-Purpose Canines, or MPCs, are also trained to rappel out of helicopters, parachute out of airplanes, and conduct amphibious operations on Zodiac boats. Highly skilled, an MPC named Cairo even assisted in the raid that killed Osama bin Laden in 2011.
These dogs are specially selected and trained to handle the most stressful situations while keeping their cool. In the spirit of the Marine Recon motto, these dogs are swift, silent, and deadly. Barking is forbidden. With the secretive nature of their work, much of the information regarding the selection and training of these dogs is classified.
A military working dog chases a suspect during a demonstration.
(Air Force photo by Airman 1st Class Jacob Derry)
Four times per year, a team of canine handlers, trainers, veterinarians, and other specialists from the 341st Training Squadron at Lackland Air Force Base in San Antonio Texas — the home of the Military Working Dog Program — make the trip abroad to buy dogs. They evaluate each dog to ensure that they will not have any medical issue that will prevent them from serving for at least 10 years. They perform x-rays to ensure that there is no hip or elbow dysplasia or other skeletal defects. Dogs with skin conditions, eye issues, or ear problems are ruled out.
If they pass the medical screening, they are further assessed on their temperament. Over up to 10 days, the dogs are judged on their ability to search and detect, their aggressiveness, and their trainability. While the special forces have their own programs to procure dogs, which are confidential, the traits that they look for are the same. The standards are just higher.
Caro, a five-year-old Belgian Malinois with the 96th Security Forces Squadron, stands by her handler.
(US Air Force photo by Samuel King Jr.)
This hero dog from the al-Baghdadi raid is a Belgian Malinois, one of the most popular breeds among working dogs.
This hero dog from the al-Baghdadi raid is a Belgian Malinois, one of the most popular breeds among working dogs. W
While the military uses labs, retrievers, and other breeds including a Jack Russell or two for detection, the most popular breeds of war dogs are Belgian Malinois, Dutch Shepherd, and the ever popular German Shepherd. These dogs are valued for their intelligence, trainability, work ethic, and adaptability.
The Malinois in particular is valued for its targeted aggression, speed, agility, and ability to survive in extreme heat. Handlers are known to refer to their dogs as either a “fur missile” or a “maligator.”
A Multi-Purpose Canine with U.S. Marine Corps Forces Special Operations Command (MARSOC), prepares for Zodiac boat training inserts on Camp Pendleton, Calif.
(US Marine Corps photo by Sgt. Maricela M. Bryant)
The dogs are hand selected from the best kennels in Europe and around the world, brought to the United States, and trained to the highest level.
They are taught patrolling, searching, explosive or narcotic detection, tracking, and are desensitized to the types of equipment around which they will work. They are familiarized with gunfire, rappelling out of helicopters, riding in Zodiac boats, or even skydiving. All said, the dogs and their training cost up to ,000 each. Including the highly specialized gear of MPCs, the cost can be tens of thousands of dollars higher.
Wearing bulletproof vests outfitted with lights, cameras, communications equipment, and sensors, the dogs can operate off leash, providing a real-time view to the handler while taking verbal commands through the radio.
A Multi-Purpose Canine handler with U.S. Marine Corps Forces, Special Operations Command prepares his canine for a parachute jump.
(US Marine Corps photo by Sgt. Scott Achtemeier)
Over their years of service, a multipurpose canine will conduct dozens of combat missions over multiple deployments, most of which the public will never hear about.
One of these missions resulted in the death of Maiko, a multi-purpose canine with the Army’s 75th Ranger Regiment. Leading the way into a secure compound in Afghanistan in November 2018, Maiko caused the Al Qaeda fighters to open fire, giving away their position, allowing the Rangers to eliminate the threat without injury.
A multi-purpose canine handler with U.S. Marine Corps Forces, Special Operations Command, checks for a pulse while administering medical care to a realistic canine mannequin.
(US Marine Corps photo by Cpl. Bryann K. Whitley)
When dogs are injured on the battlefield, their handlers are trained to provide first aid.
Using specially developed, highly realistic dog mannequins, the handlers are trained to treat massive bleeding, collapsed lungs, amputations, and more. The mannequins respond by whimpering and barking.
Many of the developers of this dog mannequin came from the Hollywood special effects world, working on productions like the Star Wars or Harry Potter films. The simulated dog, with its pulse and breathing responding to the treatment, costs more than ,000.
Military working dog handlers with the U.S. Army Rangers and U.S. Marine Corps Forces Special Operations Command multipurpose canine handlers fast-rope from a U.S. Navy MH-60 Seahawk helicopter.
(US Marine Corps photo by Lance Cpl. Drake Nickels)
If a dog is injured in combat or in training, or is showing signs of Post-Traumatic Stress Disorder, he can be sent to a dog hospital at Lackland Air Force Base for surgery, rehabilitation, or assessment for retirement.
While PTSD is not well understood in dogs, veterinarians, dog trainers, and specialists at Lackland Air Force Base agree that dogs show symptoms of combat stress as much as humans do. Whether they become fearful of loud noises, become more aggressive, forget how to do tasks, or decide that they don’t want to work, these dogs are rehabilitated with the goal of returning them to service. If this is not possible, the dogs are evaluated for transfer to non-combat jobs or potential retirement.
Nero proudly displays his U.S. Military Working Dog Medal during his retirement ceremony aboard Marine Corps Base Camp Pendleton, Calif. on May 21, 2018. During his five years of service, Nero served two deployments. Nero will be adopted and spend his retirement as a companion to his handler.
(US Marine Corps photo by Cpl. Bryann K. Whitley)
Before being retired, the dogs are assessed to ensure that they do not pose a risk to the public.
After up to a decade of devoted service, the goal is to let the dog live out its life on a soft bed, preferably with one of its former handlers.
This article originally appeared on Insider. Follow @thisisinsider on Twitter.
There were multiple versions of the rules, all with variations in wording. But they all carried the same eight sentiments:
Oscar Boelcke was once the world’s top fighter pilot, and he wrote eight rules to help other pilots survive to be like him.
Try to secure advantages before attacking. If possible, keep the sun behind you.
This is one of the rules that has shifted over time, but target acquisition in World War I was done almost exclusively through pilots simply scanning the skies. For that reason, Boelcke recommended the pilot keep the sun at their backs when heading into enemy territory or when deciding on an angle of attack against an unwary enemy pilot.
This would blind the adversary to the threat until the German pilot was already letting loose with his first machine gun burst. Nowadays, it does work a little different since targets are generally acquired via radar and other sensors. Still, Boelcke would certainly recommend hiding the approach and only engaging with the advantage.
Always carry through an attack when you have started it.
This one was far from hard and fast, but it was aimed at a particular shortcoming of young pilots. While Boelcke would allow for the occasional need to bug out (more on that in a later rule), he worried for new pilots who would see an enemy and attack, but then would turn and run after the first burst. That allowed the enemy to get a good bead on the fleeing German and shoot them down.
Instead, he recommended, only engage if you’re certain you can succeed and then stick with the fight unless you lose all advantage and have no other options left to fight. In more modern terms, “Finish the fight.”
A German pursuit squadron in World War I.
(German military archives)
Fire only at close range, and only when your opponent is properly in your sights.
This was another rule squarely aimed at a common mistake by rookies. Overeager pilots would fire from hundreds of yards away, giving away their position with little chance of a hit. (Aerial marksmanship is famously difficult as, even in World War I, the shooter and the target are moving in different directions at dozens or even hundreds of miles an hour.)
Boelcke insisted that pilots wait until 100 meters or so, about 110 yards, before firing if at all possible. This helped in two ways. First, the attack pilot would only give away their position when there was a chance of success. But two, it hedged against the common problem of aviation guns jamming. So withholding fire until it was most likely to kill the enemy reduced the chances of a jam on a mission because the pilot fired less overall.
Always keep your eye on your opponent, and never let yourself be deceived by ruses.
This one may feel obvious: Always keep your eye on your enemy. But American pilots, following their British counterparts, had learned to fake their deaths in the air by seemingly going into an irrecoverable spin during combat when they needed to bug out.
Boelcke wanted to make sure his pilots were ready for this and other tricks, and so he recommended that they always watch their enemy, even if the foe seemed dead or doomed.
Lt. Baldamus, a German ace fighter pilot.
(German military archives)
In any form of attack it is essential to assail your enemy from behind.
Again, rookie pilots would do stupid stuff, like attack an enemy flying from one side to the other, or coming head-on, both attack angles that were extremely challenging for even a veteran pilot to accomplish. So Boelcke directed his younger pilots to always focus on getting behind their enemy and attacking from there. There was one exception featured in the next rule.
If your opponent dives on you, do not try to evade his onslaught, but fly to meet it.
Yup, no need to try to navigate to the enemy’s rear if they’ve already gotten the jump on you. Instead, treat it like an “ambush near” on the ground and immediately turn to face the threat and shoot at it. Then, if at all possible, get to the enemy’s rear.
Rookie pilots had often made the mistake of running from their enemy instead. If they weren’t close to enemy lines, this resulted in them shedding altitude and pointing away from their attacker, allowing the attacker a series of free and easy shots at the fleeing pilot.
Baron Manfred von Richthofen became the top fighter pilot of World War I, following in the footsteps of his mentor who achieved 40 kills before anyone else.
(U.S. National Archives and Records Administration)
When over the enemy’s lines never forget your own line of retreat.
This is the exception to a number of the rules above. Yes, you should always try to finish the fight against an enemy, whether you initiated the fight or were responding after they attacked you. But, you should always know which way to go if you have to run. If the guns jam, if the engine fails, if you’re hit with a potentially mortal wound, you have to know which way help is.
Attack on principle in groups of four or six. When the fight breaks up into a series of single combats, take care that several do not go for the same opponent.
This one was aimed at younger squadron leaders. Basically, try to fly in groups whenever possible so that pilots can support each other. But, when fighting one group against another, be sure that you have each enemy plane on the run. If you’re matched man-to-man, but two of your pilots accidentally go after the same target, then there’s an enemy plane free to go after one German after another.
Instead, the pilots should be aware of where each other are, and they should coordinate their attacks as best as possible to keep the enemy on their back foot.
During the Cold War’s arms buildup, there were 13 Nike Missile sites erected around the greater Washington D.C. and Baltimore areas. Project Nike was a U.S. Army project proposed in 1945 by Bell Laboratories to develop a line-of-sight anti-aircraft missile system. The project created America’s first operational anti-aircraft missile system, the Nike Ajax. Here’s how the Great Falls Nike Fire Control Site W-83 played a critical role in the creation of GPS.
The first successful Nike test happened in November 1951 when a Nike Ajax intercepted a drone B-17 Flying Fortress. The Army initially ordered 1,000 missiles and 60 sets of equipment. By 1953, the first missile had been deployed to Fort Meade, Maryland. By 162, the DoD had built up an additional 240 launch sites across the country. Most of the missiles replaced radar-guided anti-aircraft guns.
Each of the 13 launch sites located around Washington D.C. included three parts, separated by about 900 meters. One part contained the Integrated Fire Control radar systems used to detect incoming targets. The second part held one to three underground missile magazines that could service four launch assemblies. This site had a crew of 109 officers who operated 24 hours a day. The third part of the site was an administrative area and contained a battery headquarters, barracks, DFAC, motor pool, and rec area.
Nike sites were organized in defensive positions and placed near large population centers as well as strategic locations that might come under attack, like long-range bomber bases, nuclear plants, and ICBM sites.
The Great Falls Nike Fire Control site was built in 1954 after being purchased from a dairy farmer. It was activated just a year later, all in an attempt to ensure that the national capital region could be properly defended against air attacks. The 13 sites included everything the military might need to wage war. Integrated Fire Control Sites were located downrange from launch areas, and the majority of the sites all operated first-generation Nike Ajax missiles.
Ajax missiles are massive and weigh around 2,400 pounds. They’re 34 feet long and have a range of 25 miles. After being fired, they can reach a max speed of Mach 2.3.
Military fears about defending the metro-DC area quickly faded. By 1962, the Great Falls Nike Missile Launch Site and the Integrated Fire Control Site ceased operations. Then it became a research station for the Army’s Map Services. Research focused on geo-location and navigation developments, and it was at the Great Falls site that the Map Service initiated a satellite tracking program that would eventually become part of the Defense Mapping Agency.
This tracking system is the foundation of what we now know as GPS. The data that the Mapping Agency collected allowed geospatial scientists to establish geographical reference points on the Earth’s surface. This knowledge allowed the researchers to refine their estimates of the true shape of the planet as well as develop a better understanding of the variations in the gravitational field.
In the years following the deactivation, the launch site’s buildings and other structures were left to rot. Weaponry and other harmful elements were removed, but the government didn’t tear down any of the surrounding buildings. As suburban development reached out of urban D.C. in the late 1970s and early 1980s, many of the launch building sites were finally torn down. Missile magazine hatches were buried where contractors found them. One of the missile launch sites was overtaken by the Fairfax County Park Authority and transformed into the Great Falls Nike Park, complete with a tennis court and two baseball fields created right on top of the missile magazine hatches. IN 1980, Forestville Elementary School was built on top of the launch site’s barracks.
Between 2000 and 2002, all the remaining structures were finally torn down, with the exception of two radar towers. The southern tower was repurposed as an observatory. In 2010, the dome was replaced with a newer and stronger telescope. Now, there’s a roll-top observatory building located next to the telescope, and both sites are utilized by local schools. Now, all that’s left to mark the spot is a radar dome.
Nike missile sites might be all gone, but the technology continues to live on. Many of the rocket systems used to develop the Ajax were later reused for many aeronautical functions. The missile’s first-stage solid rocket booster became the basis for several types of rockets, including the Nike Hercules missile and NASA’s Nike Smoke rocket, which has been used for upper atmosphere research.
Stealth is becoming more and more common — but just because you designed an invisible (to radar) plane doesn’t mean the job is done. Far from it, to be very blunt. In fact, the job’s only half done.
You see, the plane isn’t the only thing that the radar waves bounce off of. They also will reflect very well off of the missiles your F-35 carries. All the stealth tech does no good if the stuff you intend to drop on the bad guys is seen on radar while you’re still minutes — or even an hour — away.
At SeaAirSpace 2017, mock-ups of a number of new missiles in development were displayed, so more can be carried internally on the F-35 and other stealthy jets (like the B-21 and B-2, for instance). In essence, this is taking concealed carry to a whole new level.
For instance, one such weapon being displayed was the Advanced Anti-Radiation Guided Missile – Extended Range. The AARGM-ER is a development of the AGM-88E AARGM, in essence: a vastly upgraded HARM. AARGM is already in service with the Navy, with more being produced, and it is used on the F/A-18C/D/E/F Hornet and Super Hornet airframes on their pylons, easily the most capable anti-radar missile they have ever carried.
But with the F-35, there is a problem — those big-ass fins on the AARGM. That means AARGM has to be carried externally, which means the F-35 will be seen. If the F-35 is seen, an enemy will shoot at it. And when the enemy shoots at a F-35, they could hit it — and if the plane is hit, it could be shot down. That’ll ruin everyone’s day.
Where AARGM-ER, though, seeing the F-35 becomes much, much harder. Why? The answer is what you don’t see. The big fins in the middle of the AARGM aren’t there. The tail fins have also been pared back. This means the missile can now fit in the internal weapons bay.
In other words, the F-35 now can get closer — and the AARGM-ER will not only fit in the weapons bay, it can also be fired from twice as far as the current AARGM. It’s as if this missile has been designed to put down the Russian S-400 surface-to-air missile system, also known as the SA-21 Gargoyle.
AARGM-ER isn’t the only missile at SeaAirSpace 2017 designed for internal carriage. Kongsberg’s Joint Strike Missile is also being designed for internal carry on the F-35. In short, the F-35 will be practicing a very potent form of concealed carry.
For decades, the U.S. military and its private-sector partners have been working toward a technology straight out of science fiction: robotic suits.
And it’s no surprise. Exoskeletons could add to soldiers’ natural strength, letting troops lift seemingly impossible loads and dart across the battlefield at incredible speed.
Currently, the military is exploring creating an Iron Man-like specialized suit through the Tactical Assault Light Operator Suit (TALOS) program. The suit would provide soldiers with enhanced mobility and protection, and it would most likely run on top of an exoskeleton base.
Today’s exoskeletons vary in utility, but they can allow soldiers to carry 17 times more weight than normal and march with significantly less strain on the body. With an XOS 2 suit, for example, a solider can carry 400 pounds but feel the weight of only 23.5.
Although robotic exoskeleton suits have been in development for over 50 years, things really started picking up speed in the 1990s, leading to more and more interest from the U.S military. Now, it’s a clear priority.
As former Air Force Chief of Staff General John Jumper said: “We must give the individual soldier the same capabilities of stealth and standoff that fighter planes have. We must look at the soldier as the system.”
Early 1960s: The Man Amplifier
Throughout the early 1960s, Neil Mizen developed the early stages of the Man Amplifier at Cornell University’s Aeronautical Lab. The suit was intended to have powered gears at the joints to provide additional support and strength.
Although it was hoped that the Amplifier would have military and scientific uses, Mizen could not master the system’s powered gear system, and the suit was never completed. Even so, his research went on to inspire future exoskeleton projects.
1965: The Hardiman Suit
One of the first powered iterations of exoskeletons was General Electric’s 1965 Hardiman Suit, which was co-developed with the U.S. military. The suit built upon the research done for the Man Amplifier.
The Hardiman was intended to lift 1,500 pounds; however, the suit never managed to act as a fully unified machine, and controlling it proved impossible.
Instead, research was focused on one arm of the suit. The arm managed to lift 750 pounds, but it weighed three quarters of a ton alone. The suit was deemed impractical, and the project was eventually abandoned.
1997: The Hybrid Assistive Limb (HAL)
In 1997, the Japanese research firm Cyberdyne started the earliest prototype of the Hybrid Assistive Limb (HAL). The South Korean and U.S. militaries offered to fund the program, but the company wanted to avoid military applications for its technology.
The first prototypes of HAL were created at Tsukuba University with the aim of assisting the disabled and elderly with their daily tasks. The original HAL systems were attached to computers, and the batteries alone weighed 49 pounds.
The HAL 5
In 2013, the fifth-generation HAL prototype, HAL 5, received a global safety certificate for worldwide medical use. It was the first powered exoskeleton to receive this certification.
The HAL 5 is a full-body exoskeleton that weighs a total of 22 pounds. The system functions by sensing bio-signals on the surface of the skin, causing the exoskeleton to mirror the user’s movement. The suit can function for about an hour and a half on a full charge. The suit was used by relief workers during efforts to clean up the partial meltdown of Japan’s Fukushima nuclear power plant, because the suit could allow workers to wear more protective gear and work longer shifts without tiring as quickly.
The Berkeley Lower Extremity Exoskeleton (BLEEX)
The Berkeley Lower Extremity Exoskeleton (BLEEX) entered development in 2000 with a $50 million grant from DARPA. The prototype allowed wearers to carry upward of 200 pounds while feeling no additional weight. The exoskeleton was even capable of traversing rough terrain for extended periods of time.
The BLEEX has been designed so that the legs can be easily removed from the back if the device loses power — thus transforming it back into a standard backpack.
Springtail Exoskeleton Flying Vehicle
In 2001, Trek Aerospace ran its first test of the now-defunct Springtail Exoskeleton Flying Vehicle. The Springtail was considered for military development and even allowed for vertical flight. But ultimately, the project was deemed impractical and never took off.
The Springtail was unique in that it would allow soldiers to fly and hover, effectively taking the role of a personal vertical takeoff and landing (VTOL) vehicle. The Springtail had a maximum speed of 113 miles per hour and could fly for 184 miles and carry a payload of 358 pounds.
Also in 2001, U.S. Army Rangers veteran Monty K. Reed set up North Seattle Robotics Group. The group opened the They Shall Walk non-profit, dedicated to developing LIFESUIT exoskeletons for the disabled.
Reed had a parachute accident while in the military in 1986 that left him with permanent back injuries. During his recovery, Reed became fascinated with the exoskeletons in Robert Heinlein’s novel “Starship Troopers.” The LIFESUIT is in a late stage of development, and it has entered widespread medical trials.
In 2000, Sarcos, an engineering and robotics firm in Utah, began designing the XOS Exoskeleton after receiving a grant from DARPA. DARPA accepted Sarcos’ exoskeleton design in 2006, and production of prototypes began that year.
The XOS had to stay connected to a power source to maintain movement. But the suit performed remarkably within this limitation: The XOS allowed users to lift significantly more weight than they could previously. Its actual-to-perceived-weight ratio was 6:1, meaning that a 180-pound load would feel like only 30 pounds.
A lighter, more efficient XOS
In 2007, the defense giant Raytheon purchased Sarcos. In 2010, Raytheon-Sarcos released the XOS 2. The XOS 2 featured a host of improvements over the XOS.
The XOS 2 suit allows users to lift heavy objects at an actual-to-perceived-weight ratio of 17:1. The suit also required 50% less energy than the XOS, while also weighing 10% less than its predecessor.
The XOS 2 is also touted as being more precise, faster, and more portable than the XOS. The military is considering using the XOS 2 in its TALOS project.
The Human Universal Load Carrier
The Human Universal Load Carrier (HULC) began development in 2000 with Berkeley Bionics, which later changed its name to Ekso Bionics. The HULC was a third-generation exoskeleton system, and it incorporated features from two previous Ekso Bionics prototypes.
The HULC was proved to augment the strength of its wearers, allowing them to lift 200 pounds without impediment. The HULC also lowered the wearer’s metabolic cost, meaning soldiers could march with a load while having a decreased oxygen consumption and heart rate.
The HULC’s Military Applications
In 2009, Ekso Bionics licensed the HULC to Lockheed Martin for research into possible military applications. Lockheed continued its development of the HULC along the same lines as Ekso Bionics, but it increased the functionality of the suit to match the military’s needs.
HULC is multi-terrain operational, supports front and back payloads, and has enough power to last for an eight-hour march before having to be recharged. HULC allows a user to perform deep squats or crawl while wearing it, and it supports upper-body lifting as well. HULC is one of the exoskeletons currently being examined by the military for possible use in its TALOS Iron Man suit.
The X1 Mina — NASA’s Exoskeleton
NASA announced that it was creating an exoskeleton as part of a partnership with the Florida Institute for Human and Machine Cognition. The X1 Mina Exoskeleton will have dual functionality. In space and low-gravity environments, the joints of the suit will be stiffer, providing the astronauts with exercise to combat muscle atrophy.
NASA also envisions that the X1 can be used by paraplegics and others with disabilities to provide support while walking. In this case, the X1’s joints can be loosened, providing support to the wearer without being physically taxing.
The Warrior Web Program — DARPA’s Exoskeleton Of The Future
DARPA began its Warrior Web program, aimed at creating a soft and lightweight under-suit that protects wearers’ joints and helps increase the amount of weight a soldier can easily carry while using less than 100 watts of power. One of the most promising designs has come from the firm Boston Dynamics.
The Warrior Web program has produced small exoskeleton-like clothing designs that are meant to be worn under normal uniforms. The overall goal of the program is to increase the endurance of soldiers by lessening the strain on their muscles.
Over the past 50 years, exoskeletons have gone from an unproven and even slightly fanciful technology to systems with medical and aerospace applications. They are becoming lighter, more energy-efficient, and more flexible — meaning that it is probably just a matter of time before the U.S. develops a practical military version.