Before the 24/7 news cycle and instant access courtesy of the Internet, the American public got a lot of its information from newsreels shown in cinemas across the country. Here is the story behind five of Hollywood’s most iconic film directors who made those productions happen.
The Armed Services Arts Partnership (ASAP) is an organization based in Virginia that builds communities for veterans, service members, and military families through classes, performances, and partnerships in the arts. As part of their mission, ASAP offers a Comedy Bootcamp for veterans to explore and develop their comedic abilities. These three veterans are alumni of the Comedy Bootcamp program and have been given the unique opportunity to perform their standup routines at the Gotham Comedy Club in New York City. Backed by veteran headliners PJ Walsh and Dion Flynn, the alumni put on a great show for their New York audience and proudly represented the armed services on the big stage.
As the battle against ISIS continues to rage, the various Kurdish militia groups have proven to be the most effective ground force at stemming the militant tide.
Seeking to turn back the jihadists, a small but growing number of US veterans have traveled to Iraq and Syria to join the fight, The Wall Street Journal reports.
Two US veterans that the WSJ identified who fought in Syria and returned are former Army Ranger Bruce Windorski and Marine combat veteran Jamie Lane.
Although Windorski, 40, and Lane, 29, had different reasons for joining the fight against ISIS, they followed a similar route to the front lines.
Both veterans flew into Sulaymaniyah, Iraq via Turkey. Once in Sulaymaniyah, the two veterans met with members of the Kurdish YPG which drove them through Iraqi Kurdistan to a Kurdish military training camp in northern Syria. The YPG, more than any other Kurdish faction, has successfully managed to court foreign fighters for their operations against ISIS.
“The quickest route to the front lines is the YPG, which has drivers in Iraq ready to pick up Westerners,” the WSJ notes.
“Its Lions of Rojava Facebook page, named after a Kurdish region the fighters are trying to claim, appeals: ‘Welcome to our Family Brothers and Sisters. Join YPG…and send ISIS terrorists to Hell and save Humanity.'”
After a brief stint in a military training camp, the YPG proceeded to move Lane and Windorski — along with other foreign fighters from Greece, England, Australia, and France — to the front lines. Before combat, the YPG allowed the fighters to choose their own weapons and ammunition. Although, the WSJ noted that there was a lack of body armor available to any fighters in the organization.
This general makeshift approach to supplies among the YPG was also apparent in the structure of the YPG forces itself. US citizens can fight alongside the YPG as the US government has not designated it terrorist or enemy organization. However, the YPG’s sister organization, the PKK, is a designated terrorist organization and US citizens who fight alongside the PKK can have legal action brought against them upon return to the US.
This legal distinction by the US of the two organizations poses challenges for US citizens fighting in Syria against ISIS.
“There often seemed little to distinguish the ‘terrorist’ PKK and America’s YPG friends, Westerners who fought alongside the Kurds say,” the WSJ notes. “PKK militants would become YPG fighters by changing fatigues.”
Ultimately, after arming and training, Windorski and Lane engaged in a night long battle against ISIS. The two barely survived the encounter and both soon after returned to the US. Although the two took part in the same battle, they differed on their ultimate beliefs about whether US citizens should take it upon themselves to fight ISIS alongside the Kurds.
Whereas Windorsky would encourage willing individuals to join the Kurds, Lane said he would tell others not to go.
“It’s not what you’re thinking,” Lane told the WSJ. “You’re not going to fight ISIS. You’re fighting for the revolution of Rojava.”
Lane’s assessment matches a bitter truth about the YPG on the ground. Although the Kurds have been on a roll pushing back ISIS across swathes of northern Syria, the group has also been accused of seizing non-Kurdish land in an attempt to alter the demography of the area to better suite a future Kurdish state.
Such actions, which the YPG deny, would ultimately only help prolong conflict in the area and could feed into ISIS recruiting strategies.
Little Steve Rogers gets roided up into a beefed up Cap, Agent Carter packs a mean punch, and Tommy Lee Jones yells at everybody. Nazi Agent Smith becomes the Red Skull (then explodes in a laser beam?), Bucky gets dropped, there’s lots of poorly aimed guns, shooting, explosions, plenty of fondu, and just a dash of Samuel L. Jackson. Check it all out in under three minutes . . .
A dramatic video released by the Saif Al Sham Brigades fighting in southern Syria shows an Islamic State guided missile ricocheting off a T-55 tank with a hard metallic smack.
It was close … seriously close. For whatever reason — a dud or a bad shot — the ISIS missile failed to explode. Had it, the blast could have blown up the tank, killed the crew and the rebel filming the incident. The camera operator, stunned by the blast, captures the tank backing off. The T-55 later returns and fires its cannon in a “shoot and scoot” maneuver.
The tank — almost certainly captured from the Syrian army — had no discernible “active protection” systems which can scramble a missile’s guidance systems. The ISIS missile was almost certainly captured … but the origin is unknown.
The Saif Al Sham Brigades is a Free Syrian Army group active in southern Syria and has appeared on lists of CIA-vetted rebel factions. Saif Al Sham counts itself as part of the Southern Front coalition of rebel groups, but this is a loosely-knit organization at the best of times.
The Front has also received support from Turkey, Qatar and Saudi Arabia. It’s unclear if Saif Al Sham specifically has received any funding or weapons from any of these nations.
What the video does demonstrate is the intense pressure anti-tank guided missiles can put on armed combatants in the Syrian civil war. Despite failing to knock out the tank, which was quickly back in action, the close call was enough for the rebels to back up — fast.
Tank-killing missiles have proliferated so much, they’ve effectively halted armored breakthroughs and contributed to a five-year-old stalemate.
Sometimes the span of years can be summed up in one quote.
“One really clear way of understanding the shift in World War I in terms of technology is that soldiers rode in on horses and they left in airplanes,” military historian Dr. Libby H. O’Connell told the History Channel.
The fact is, World War I wasn’t just about turning out the instruments of death rapidly but instead, new death dealing technology evolved from the slogging stalemate of the trenches. Some of the technologies that helped end the war didn’t even exist when it started in 1914.
Here are some of the most notable developments.
In the early part of World War I, bombing attacks were carried out by dropping mortar rounds from planes. There were various ingenious methods being used to mount machine guns so they wouldn’t shoot off a propeller.
By the end of that war, though, the interrupter gear had been perfected, making the fighter a dominant part of aviation. From the ad hoc arrangement of dropping mortar rounds, large, multi-engine bombers delivered massive payloads on target. The aircraft was a proven weapon of war by the end of World War I.
Viable submarine technology was in its infancy in World War I. The basics of the diesel-electric boat were worked out, though, and in 1914, an obsolete submarine, the U-9, sent a message by sinking three British armored cruisers in about an hour. That submarine displaced about 600 tons, had four torpedo tubes and eight torpedoes. By the end of the war, German submarines displaced 1,000 tons, had six torpedo tubes and 16 torpedoes.
3. The machine gun
Hand-cranked Gatling guns had emerged during the American Civil War, but they were still very clumsy affairs. It was Hiram Maxim, though, who came up with the design that would turn the battlefields of World War I into a charnel house. The frontal charges, like Joshua L. Chamberlain’s at Little Round Top, became more about death than glory.
With the rise of the machine gun, troops needed a way to punch through defensive lines. Ideas for the tank had been kicked around, but short-sightedness meant practical designs didn’t arrive on the battlefield until the Battle of the Somme in 1916. By 1918, both sides had tanks, even though Germany’s inventory was very limited.
5. Chemical Warfare
Another idea to break the deadlock of the trenches was the use of poison gas. While it was effective early on, eventually gas masks were developed to protect troops from toxins. Chemical weapons remain a threat on the battlefield today, with sarin gas recently being used during the Syrian Civil War.
However, unexploded World War I chemical munitions also remain a threat across France and Belgium, according to a 2015 Daily Mail article on the Battle of Verdun.
The howitzer came about because the artillery of previous eras, mostly focused on providing direct fire, proved inadequate against troops dug into the trenches. The howitzer came into its own in World War I and was able to provide the long range of cannons with a trajectory able to drop the shell in on enemy troops like a mortar. Today, most artillery pieces used by military forces are howitzers.
So, with that in mind, take a look at the HISTORY video below to learn more about the deadly military technology of World War I.
After Action Report | World of Tanks from WATM on Vimeo.
World of Tanks” has a simple premise: Get into a tank and go kill stuff. And yes, it’s as fun as it sounds.
The game starts off with a tutorial level that gives the absolute basics of tank driving in World of Tanks before allowing players to fight bots for practice. After that, players are thrown into the deep end with other players.
And that’s when it gets really fun. After all, “World of Tanks” is a multiplayer game, and the best parts happen when fighting in the massive 15-on-15 tank battles. Playing in random groups gives you the chance to drop right into the action. But players can set up platoons with friends so that they can go into the battle and fight as a team.
Fighting as a team is very valuable considering the game has 120 million players worldwide, some of whom have been gaining experience since the game launched five years ago.
These teams are built around a mix of tank types. Players can drive light, medium, and heavy tanks as well as tank destroyers and self-propelled guns.
No matter which tank type you try driving, you get the feeling that you’re moving out in a true, multi-ton weapon of war, driving over trees and through buildings in battle.
But, you learn that the enemy is just as strong as you the first time a medium or heavy tank starts pounding on your hull with anti-tank rounds or an SPG hits you with artillery through your soft top armor.
Each kind of tank has its own strengths and weaknesses, and “World of Tanks” does a good job making them feel unique while teaching players how to tactically use each tank on its own and in a platoon.
Tactics are very important in “World of Tanks.” The game’s physics discourage firing from slopes down onto the enemy, a big no-no in real tank combat as well.
Each vehicle has specific weak points that players learn to protect. Players also have to quickly learn to fire from behind cover and to use concealment when maneuvering.
Juggling all of this can be hectic but is exciting in matches, especially when the enemy missteps and you’re able to blast them away with a shot in the rear armor.
To make your mission a little easier, the game lets you recruit and train crew members, allowing for faster reloads or better tank handling in combat. Players can also upgrade their tanks. Researching a new gun may give a semi-automatic capability or buying a new engine will get a tank around the battlefield faster. The eight research trees are split by nationality and each country’s armor strategy feels unique.
With all eight tech trees combined, the game features 450 tanks complete with their own handling, armor, and weapons characteristics as well as notes about their history and development.
Historical accuracy is important to “World of Tanks,” and the tanks and weapons are carefully created to match their real-world counterparts. The game does take some liberties with the historical accuracy, though, tweaking some weapons and stats to keep the game balanced and fun.
Basically, everything is kept true to history unless one tank starts being able to run roughshod over everyone else. When that happens, the designers make a few small changes to rebalance the game.
While 15-on-15 tank battles are the default, the game does have other modes like Clan Stronghold or Global Map, where clans of tankers fight each other for resources.
Wargaming.net is even bringing Football Mode back for a short time to celebrate Euro 2016. Basically, it’s soccer with tanks:
The game is free to play, but the premium version allows players to more quickly upgrade their tanks. Players can also opt to buy awesome, premium tanks in one-time transactions.
Heather Hayes was an Air Force mechanic who deployed to both Iraq and Afghanistan and has tattoos that tell the story of her time in uniform.
To Hayes, “tattoos are a journey.”
One of them is a Banksy graffiti piece called “Suicide Butterflies” that depicts a woman shooting herself and the resulting damage morphing into butterflies.
“It’s kind of intense I suppose,” Hayes said. “Basically it’s a symbol of something really tragic turning into something really beautiful.”
Hayes’s story is part of a series presented by We Are The Mighty. War Ink: 11 for 11 features 11 combat veterans from Iraq and Afghanistan using tattoos to tell their stories on and off the battlefield. Each week for the next 11 weeks, a different tattoo’d veteran will share his or her story.
Do you have a tattoo that tells the story of your war experiences? Post a photo of it at We Are The Mighty’s Facebook page withthe hashtag #WeAreTheMightyInk. WATM will be teeing up the coolest and most intense ones through Veteran’s Day.
In November of 1965 Joe Galloway was a young reporter for UPI who’d seen combat, but nothing like the intensity he was about to experience by insisting he join a couple of battalions of the 7th Calvary as they faced the first large-unit battle of the Vietnam War. Galloway’s experiences were captured in We Were Soldiers Once . . . And Young, a book he co-wrote with Lt.Gen. Harold G. Moore, USA (ret), who was the commander on the ground during the battle.
Galloway sat down with WATM while he was in DC for the 50th reunion of the Vietnam War veterans of the 7th Calvary, and he offered his memories of the Battle of Ia Drang Valley as well as his thoughts about how soldiers today compare to those who fought previous wars.
For more about We Were Soldiers Once . . . And Young go here.
‘Danger Zone,’ Maverick, Iceman, sunglasses, and volleyball – ‘Top Gun’ has almost too much to cram in under three minutes!
This is just an early part of the series! Want to watch the new stuff?
WATM now has exclusive content featured on Verizon’s Go90 streaming app! Just download the app, log in, and search for “Hurry Up and Watch” to find more episodes. Each Wednesday, for the next twelve weeks, a new episode of Hurry Up and Watch will release on Go90 exclusively – you won’t find it anywhere else.