Weeks prior to the 2017 NFL draft, service members from Joint Base McGuire-Dix-Lakehurst in Mount Laurel, New Jersey, were given the chance of a lifetime to undergo a surprise mission as part of the “Salute to Service” program.
Hosted by USAA, these unexpected military analysts from the Army, Navy, and Air Force, received the opportunity to team up with NFL broadcasters Ron Jaworski and Sal Paolantonio (US Navy vet) for a chance of a lifetime and partake in a draft strategy session.
Whether or not you agree with the popular theory that the 1988 action picture “Die Hard” is really a Christmas movie, you’ll have to admit that NYPD detective John McClane is Bruce Willis’ greatest role.
There have been four sequels of varying quality over the past decades, but it had been seven years since Willis had played the part. That changed over the weekend when a new “Die Hard” movie showed up on YouTube.
“Die Hard” 2020 is actually a commercial for DieHard, the iconic battery brand formerly owned by Sears and now sold by Advance Auto Parts. The spot brings back a pair of iconic characters from the original movie.
McClane’s car won’t start and he heads to an auto parts store for a new battery. He runs into the original movie’s computer hacker Theo (Clarence Gilyard Jr.), who’s still out for revenge 32 years later.
Theo sends a posse of musclebound thugs to finish off the detective, who crashes through the store window to buy his new battery. After escaping through the ventilation system, he runs into limousine driver Argyle (De’voreaux White), who’s finally paid off the same car he was driving in the first movie.
As they try to get back to McClane’s broken-down muscle car, Theo runs them down and crashes into the limo. The DieHard battery takes a bullet but still works when installed and they crank up the car for an escape.
Will Theo get his revenge or will McClane escape again with a few more scars but still in one piece? You’ll have to watch for the result.
If you’re shocked that Bruce was willing to play John McClane in a commercial, he’s got some thoughts for you.
“I’ve never done any sort of commercial with the John McClane character, but Advance Auto Parts brought an idea to integrate DieHard the battery into the ‘Die Hard’ story through a short film that’s authentic to McClane and both brands,” Willis said in a press release.
“Advance approached this like a motion picture — the script is clever, the production intense and the spot is entertaining,” he continued.” This is what ‘Die Hard’ fans expect. I think they will dig the DieHard –‘Die Hard’ mashup.”
Back in the day before its release, the movie title was a clever play on an iconic brand name. Over the years, the movie became a brand that’s probably bigger than the battery ever was. And now we’ve come full circle: A battery looks to get a boost from a movie that once got a boost from the battery.
Enjoy the spot and don’t get your back up. Bruce’s movie career got jump started by DieHard back in the day and now he’s returning the favor.
Here’s the classic DieHard battery commercial that the movie title was supposed to evoke for audiences back in 1988.
Diehard Battery Ad – Sears Roebuck Auto Center (1976)
The U.S. Army‘s chief of staff said Thursday that if he had his way, he’d abandon the bureaucratic Modular Handgun System effort and personally select the service’s next pistol.
Speaking at the Future of War Conference 2016, Gen. Mark Milley said he has asked Congress to grant service chiefs the authority to bypass the Pentagon’s multi-layered and complex acquisition process on programs that do not require research and development.
“We are not exactly redesigning how to go to the moon, right?” Milley said. “This is a pistol. And arguably, it is the least lethal and important weapon system in the Department of Defense inventory.”
The Army launched its long-awaited XM17 MHS competition in late August to replace its Cold War era M9 9mm pistol. One of the major goals of the MHS effort is to adopt a pistol chambered for a more potent round than the current 9mm. The U.S. military replaced the .45 caliber 1911 pistol with the M9 in 1985 and began using the 9mm NATO round at that time.
Gunmakers had until Feb. 12 to submit proposals to the Army.
Milley used the program as an example of the bureaucratic acquisition system that often makes it overly complicated to field equipment to soldiers in a timely manner.
“We are trying to figure out a way to speed up the acquisition system,” Milley said. “Some of these systems take multiple years, some of them decades to develop.”
As the service chief, Milley said he should be able to say “here is your purpose; here is the end-state I want to achieve … if you succeed, you are promoted and I give you a medal. If you fail, you are fired. You hold people accountable.
“I’m saying let me and then hold me accountable,” he added. “Let me figure out what type of pistol we need and let me go buy it without having to go through nine years of incredibly scrutiny.”
The program has a “367-page requirement document. Why?” Milley asked. “Well, a lawyer says this and a lawyer says that and you have to go through this process and that process and you have to have oversight from this that and the other.”
Milley also criticized the lengthy testing process for MHS that’s slated to cost $17 million.
“The testing — I got a briefing the other day — the testing for this pistol is two years,” Milley said. “Two years to test technology that we know exists. You give me $17 million on the credit card, I’ll call Cabelas tonight, and I’ll outfit every soldier, sailor, airman, and Marine with a pistol and I’ll get a discount on it for bulk buys.”
That calculation appears off, though, since the handguns under consideration retail between $400 and $700 apiece and the military may purchase nearly a half million firearms as part of the program.
Current plans call for the Army to purchase more than 280,000 full-size handguns and 7,000 compact versions, officials maintain. The other military services participating in the MHS program may order an additional 212,000 systems above the Army quantity.
MHS is set to cost at least $350 million and potentially millions more if it results in the selection of a more potent pistol caliber, sources said.
The request for proposal calls on gun makers to submit packages that include full-size and compact versions of their handgun as well as hundreds of thousands of rounds for testing.
In a break from tradition, the Army is also requiring competing firms to prove that they are capable of delivering millions of rounds of pistol ammunition per month in addition to delivering thousands of new handguns per month, according to the request.
The competition will also evaluate expanding or fragmenting ammunition, such as hollow-point bullets, that have been used by law enforcement agencies for years. The Army’s draft solicitation cited a new Defense Department policy that allows for the use of “special purpose ammunition.”
“We are not figuring out the next lunar landing,” Milley said. “This is a pistol.
“There is a certain degree of common sense to this stuff and that is what I am talking about — empower the service chiefs with the capability to go out and do certain things. Speed the process up.”
Don’t get me wrong, Pathfinder was a tough course, and I proudly wore the winged torch for much of my career. But the only reason I went to the school was for the badge, and if most people are honest with themselves, that’s why they went, too. After all, the course is often derisively referred to as “Badgefinder.”
I learned some useful skills in Pathfinder School, but I probably didn’t need to go to a dedicated school to learn them. The hardest part about Pathfinder was memorizing the capabilities, tables, and charts necessary to calculate things like forward throw, HLZ and DZ sizes, and cargo capacity. Those are important things to know how to do, but (like for Air Assault School), you will rely on hard copy versions of that information, not your memory, if you need to do it for real.
Additionally, most of the people who attend Pathfinder end up never being in a Pathfinder unit, much less use those skills operationally.
Pathfinder has a long and proud history, but it has outlived its utility. It’s time to furl the school’s colors, retire the badge, and put those resources to better use.
“Unmanned systems, particularly autonomous ones, have to be the new normal in ever-increasing areas. For example, as good as it is, and as much as we need it and look forward to having it in the fleet for many years, the F-35 should be, and almost certainly will be, the last manned strike fighter aircraft the Department of the Navy will ever buy or fly,” said Mabus, speaking to the Navy League’s 2015 Sea Air Space symposium at National Harbor, Md.
Citing unmanned systems as a key element of needed innovation in a fast-changing global technological environment, Mabus said he plans to stand up a new Navy office for unmanned systems and appoint a new Deputy Assistant Secretary of the Navy for Unmanned Systems. The new office, called N-9, will seek to streamline various unmanned systems efforts and technology, Mabus told the crowd.
Mabus specified 3-D printing as an example of encouraging progress in innovation, holding up a small hand-held drone called the Close-In-Autonomous Disposable Aircraft, or CICADA.
“This Close-In Autonomous Disposable Aircraft can be made with a 3-D printer, and is a GPS-guided disposable unmanned aerial vehicle that can be deployed in large numbers to ‘seed’ an area with miniature electronic payloads, such as communication nodes or sensors,” he said.
“The potential for technology like this- and the fact that we can print them — make them – ourselves, almost anywhere, is incredible. This is going to fundamentally change manufacturing and logistics, not just in the Department of the Navy, but also in the entire U.S.”
The creation of a new Navy UAS office could carry implications for a handful of high-profile developmental programs for the service. For instance, it could impact the ongoing debates about needed requirements for the Navy’s carrier-launched drone program, the Unmanned Carrier-Launched Airborne Surveillance and Strike program (UCLASS).
Some members of Congress are demanding the platform have maximum stealth and weapons capability so the drone can penetrate advanced enemy air defenses and deliver weapons as well as conduct long-range intelligence, surveillance and reconnaissance, or ISR, missions.
In addition, Mabus’ comments seem to indicate that the Navy’s conceptual developmental effort to envision a new carrier-launched fighter to replace the F/A-18 Super Hornet – called the F/A-XX program – may wind up engineering an unmanned platform for the mission.
Rep. Randy Forbes, R-Va., Chairman of the House Armed Services Seapower and Projection Forces subcommittee, told Military.com he supported Mabus’ announcement to create a new UAS office and Deputy Secretary of the Navy for Unmanned Systems.
“Creating a senior post focused on unmanned aviation is an important recognition by the Navy that this technology will do much to determine the service’s future and requires senior leadership within the Department to ensure its successful utilization. The future of the Carrier Air Wing is linked with the development of an unmanned system able to execute long-range, penetrating strike missions in anti-access environments. I am hopeful that whoever fills this new post will take a holistic, strategic look at the Navy’s unmanned portfolio and be a strong advocate for that vision moving forward,” Forbes said in a written statement.
War can be hell…and war can be absolute boredom. There are few better ways to pass the time than by playing cards. Anyone who served in the military and made it past basic training probably ended up in a game of cards with their fellow troops.
They’re easy to carry: small and lightweight, they fit into a rucksack, duffel bag, or Alice pack without having to sacrifice any piece of essential gear. Plus, they’re cheap. It just makes sense that the troops and playing cards would pair so well together.
Wartime decks have been used to help soldiers in the field learn about their enemies and allies, to identify aircraft, and even teach a little about American history. Even in the 2003 Invasion of Iraq, American forces used playing cards to identify the most wanted members of Saddam Hussein’s regime.
Playing cards themselves can be traced back to 12th century China. Some scholars think they made their way to Europe through Italian traders. The cards (and maybe even the games) predate the United States. But Americans have their own love affair with cards, and the military is no different.
Early special decks were released depicting Presidents Washington, Jefferson, Jackson, and (John Quincy) Adams as the kings of the deck. By the time of the Civil War, playing cards were in every American camp, Union or Confederate.
Since troops in the Civil War spent a lot of time in camp and had easy access to decks, alcohol, and firearms, a cheater could make the game go very badly for himself. The war actually shaped the way playing cards are printed, so players could hold a tighter hand.
Another innovation of that era was the design on the backs of cards. Before then, most were made with plain backs, ones that were easy to mark and see through. The new back designs made short work of that problem.
In 1898, the Consolidated Playing Card Company created a cheap deck and poker chips for troops deploying to the Spanish-American War. For World War I, the U.S. Playing Card Company released special decks just for a few specialties of service in the Great War, namely Artillery, Navy, Air Corps, and Tank Corps. The German High Command in WWI considered the game so important to morale, they called the cards kartonnen wapens – cardboard weapons.
Many playing card factories converted to war production during World War II, but that certainly didn’t mean no decks were printed. The aforementioned cards used to identify aircraft, known as “spotter cards,” were essential to the war effort.
During the Vietnam War, playing card companies sent deployed soldiers and Marines special decks comprised of just the ace of spades, believing the Viet Cong considered the symbol to be a deadly serious omen.
Watch below as magician Justin Flom recounts the oft-told story of a Revolutionary War soldier and his deck of cards, which acts as his bible, calendar, and almanac. Be sure to watch til the end for a magician’s tribute to American troops overseas.
Wheeler, 39, was killed by enemy gunfire during a raid to free approximately 70 hostages being held by ISIS (also know as Islamic State, ISIL, or Daesh). His death marked the first American combat death since troops returned to Iraq for Operation Inherent Resolve in mid-2014.
The hostage rescue operation — which involved U.S. special operations troops along with Kurdish and Iraq forces — took place in northern Iraq’s Kirkuk province in the town of Hawija, according to CNN. At around 3 a.m., the area was bombed by coalition air power in support of two helicopters used to land in the vicinity of the makeshift prison, The Guardian reported.
Commandos entered the makeshift detention facility, killing several ISIS militants, and detaining five others, according to Army Times. Four Peshmerga soldiers were wounded in addition to Wheeler.
Wheeler joined the Army as an infantryman in 1995, later joining the 75th Ranger Regiment which he deployed with three times in support of operations in Iraq and Afghanistan. He was later assigned to Army Special Operations Command where he deployed 11 times, the Army said.
Wheeler’s decorations included four Bronze Star Medals with Valor Device and seven other Bronze Star Medals. He was posthumously awarded the Purple Heart.
Two military officials told ABC News that Wheeler was currently assigned as a team leader for the Army’s Combat Applications Group (CAG), better known as “Delta Force.”
“We deeply mourn the loss of one of our own who died while supporting his Iraqi comrades engaged in a tough fight,” Gen. Lloyd Austin, commander of U.S. Central Command, told the BBC.
Commonly referred to as the “Boneyard,” the 309th Aerospace Maintenance and Regeneration Group at Davis-Monthan Air Force Base, Ariz., contains about 5,000 retired military aircraft throughout 2,600 acres.
Crews at the Boneyard preserve aircraft for possible future use, pull aircraft parts to supply to the field, and perform depot-level maintenance and aircraft regeneration in support of Air Force operations. | U.S. Air Force video/Andrew Breese
An F-86 Sabre sits forlorn in the field, in the shadow of its former glory. The old plane is in parts now, its wings detached and lying beside it. The canopy is missing, along with most of the interior parts of the cockpit, and the windshield is shattered – now bits of broken glass hang precariously from a spider web of cracks.
To retired Col. Bill Hosmer, it’s still beautiful. He walks around the old fighter and stares in admiration. He slides a hand over the warped metal fuselage and a flood of memories rush over him.
“I haven’t been this close to one of these in years,” he says. “Of course, that one was in a lot better shape.”
So was Hosmer. Time has weathered and aged them both, the plane’s faded paint and creased body match Hosmer’s own worn and wrinkled skin. Even the plane’s discarded wings stand as a metaphor for Hosmer’s own life now – a fighter pilot who can’t fly, standing next to a fighter jet with no wings.
Age has grounded them both, but they share something else time can’t take away: A love of flight.
“Retiring from flying is not an easy thing,” Hosmer said. “Flying is a bug you just can’t shake.”
Hosmer has done his share of flying, too. He spent more than 20 years in the Air Force, where he flew the F-86, the F-100 Super Sabre and the A-7 Corsair II. He even served a stint with the USAF Thunderbirds, the service’s air demonstration team that chooses only the best pilots.
The Sabre has always had a special place in his heart, though. It was the first plane he flew and his favorite.
“We’ve shared a lot of time together, me and this plane,” he said, patting the plane’s weathered hulk.
Ironically, Hosmer’s favorite plane is also the one that almost made him give up flying. He was in pilot training, learning how to fly the F-86, when he crashed one. The physical injuries weren’t all that bad – a busted mouth, some fractured bones and multiple bruises – and he healed from them without issue.
The damage to his psyche, though, that was a different story.
“I was scared to fly for a while after that crash,” he said. “It took me a long time to get the courage to get back in the cockpit.”
Eventually, his love to fly overtook his desire not to and he hopped back in the cockpit and rekindled his love affair with flight.
So, looking at the old F-86, Hosmer doesn’t see a broken, battered and discarded jet; he sees past glories, feels loving memories and is saying hello to an old friend.
“I made a living flying this plane,” he said. “It seems like just yesterday I was in the cockpit. But, it was really a long time ago.”
Like Hosmer’s memories, the Sabre is also a thing of the past. The plane is replaced with newer, sleeker and more technologically advanced airplanes, and those few that do remain are typically found in museums and airshows.
The one Hosmer is standing next to is different. This one now sits as part of the 309th Aerospace Maintenance and Regeneration Group at Davis-Monthan Air Force Base, Ariz. Commonly referred to as “the Boneyard,” the AMARG is basically a 2,600-acre parking lot and storage facility for about 5,000 retired military aircraft.
The planes range from older ones, like the F-86 and B-52 Stratofortress, to newer ones, like the C-5 Galaxy. Though retired from active duty, each aircraft still performs a vital mission.
“Parts,” said Bill Amparano, an aircraft mechanic with the 309th AMARG. “These planes offer parts to the fleet. If a unit can’t find a replacement part for one of their aircraft, they’ll send us a request and we’ll take the part off one of our planes and send it to them.”
In other words, the AMARG is like a giant “pick-and-pull” for the Air Force, offering hard-to-find parts to units around the world. And, while it’s said the Boneyard is where planes go to die, it’s the opposite that’s true.
“They don’t come here to die, they’re just taking a break,” Amparano said.
When a plane arrives at the AMARG, it goes through an in-depth preservation process. Guns are removed, as are any ejection seat charges, classified equipment and anything easily stolen. Workers then drain the fuel system and pump in lightweight oil, which is drained again, leaving an oil coating that protects the fuel system.
A preservation service team then covers all the engine intakes, exhaust areas and any gaps or cracks in the aircraft with tape and paper and plastic. This job can take about 150 hours per aircraft.
Larger openings, such as bomb outlets and large vents, are then covered with a fiberglass mesh to keep out birds.
“If you don’t catch them in time, they can really do some damage,” said Jim Blyda, also an aircraft mechanic with the group.
This preservation process doesn’t just prepare the planes for storage; it also keeps them ready. The fully preserved planes can be called back into military service, be used as firefighting planes or even be sold to customers.
“Although some of them look like they are sitting here dead, if we reverse the process, in a couple of days, they are ready to roll,” Amparano said.
The AMARG also performs depot-level maintenance and aircraft regeneration in support of Air Force operations. Each year, the Boneyard receives and teams preserve nearly 400 aircraft, dispose of nearly another 400 aircraft and pull and ship some 18,000 parts.
Even the AMARG’s location serves a purpose. Because of Tucson’s low rainfall, low humidity and high-alkaline soil, corrosion and deterioration are kept to a minimum.
“The weather here is really perfect for storing all these planes,” said Col. Robert Lepper, 309th AMARG commander. “So if we need them, they’re ready. Some have been sitting here for decades.”
For Hosmer, this is a good thing. Without the AMARG and its preservation of the thousands of planes confined within its fences, he would not be able to stand in a field, rubbing his weathered hands over the warped, aged fuselage of an old F-86.
Neither he nor the jet fly anymore, but just the sight of the old fighter brings back memories Hosmer had long since forgotten.
Remembering them now, the memories are brought back to life – just like many of the planes within the AMARG are waiting silently, patiently, to do.
During my first week in Ranger Battalion, I joined my platoon during a live fire. I wasn’t even allowed real bullets because I was so new. For a portion of the exercise I was on a hill watching the training of another platoon. I was in earshot of an old Ranger first sergeant. The Rangers in training were assaulting a constructed plywood building and were preparing to conduct an explosive breach on the plywood door. The team leader quickly applied the charge with double sided sticky tape and stepped back into the stack, pulling both detonators. “Failed Breach, Failed Breach!” was yelled. It was obvious the detonation cord was faulty.
Before anything else happened, the team leader barreled full speed into the plywood door, obliterating it from the hinges, and providing an entry point into the building. Without any hesitation, all three members of his team followed their leader right into the breach. The training mission went on and was completed successfully. The company commander was scowling about the breach technique but the first sergeant was grinning from ear to ear and bellowed, “That’s some good ole fashioned Rangering right there!” The company commander stopped scowling.
I didn’t know much then, but I knew whatever this Rangering was, I wanted to try it and whatever a Ranger was, I wanted to be it. There’s a big difference between telling your friends, your family, or even your recruiter you want to be a Ranger, and then suddenly seeing a defining act of Rangering in front of you. It was an automatic sensation of knowing that you want to join the pack and you want to be the wolf. Rangers were never sheepdogs, they have always been wolves hunting the herd of treachery and I wanted to hunt.
We all touched down in a C-17 on a faraway land. Many of us landed in the C-17 by soaring over the mountains or screaming into the desert. Rarely did anyone go but once; in fact, many of our brothers are still going. What is special about Rangers is that on each of the thousands of deployment hours is someone who went to war months ago and is back again. A man, a team, a platoon, a battalion fully knowing the hazards of their chosen profession.
Running the gambit, sparking the fight, reliving the horror, noting the beauty, enduring the sacrifice, all this is symbolized by a simple scroll on your right sleeve that may as well be tied to your heart. There was a transformation taking place within me, within us all. Rangering made me hear the sound of valor and see the light of courage. The sound I could hear as I followed the drums of war and the light I could see in the enemy across the street.
Although this Rangering was a lifestyle, it came with the price of vanquishing what boyish innocence remained in my gaze upon the earth. I was now grown in ways that I could not possibly understand. It was magical and despicable what we were capable of. We flew across night skies, landed in fields, slinked over walls, eviscerated doors, and introduced ourselves to those souls who had lost the evening’s lottery in scumbaggery.
Whenever I returned from a mission, danger or not on that night, there was levity in the brotherhood. We had such little time to ourselves for being anything beyond Rangers and do anything beyond Rangering that when we did – it created exuberance for life that could not be contained. There was never a day without Rangers that I did not smile or laugh.
It’s for this reason that now when I look back, though I hated certain parts, though I despised endless training, though I constantly made other plans for outside of the military; I now feel nostalgia for those times with honorable men, I now feel pride in our shared struggle for our piece of war. I miss being John Wayne when everything was black and white. I miss being a note on the album Appetite for Destruction; I miss seeing the whites of the unsuspecting eyes. Goddamn it, a platoon of Rangers could do anything!
The irony is that for all the Regiments glory, it’s not built for you to stay. So for me, and those like me, we fade back to which we came or we populate other military units. A small number stay, but the glory days of war hammer team leading and SpecFour Mafia mayhem, seem to disappear as the burden of leadership widens and the loss of lives grows vast. It was great while it lasted and the irony of that is that we all could have gone back had we really wanted to.
If it was so great, then why didn’t we? Probably because at this point it is better to tell these incredible stories, it’s good to drink this beer with war in the rear view, and it’s okay I never had a last shoot out at the Alamo. Rangering created more brothers than I ever could have wanted, but the pain of burying a brother is still the pain of burying a brother, no matter how many stand behind you. I still have the Ranger Creed. I still have my friends. I still have the sorrows of war; I still hear the sirens of action. And every now and then I can still be the teeth in the night, I can still laugh when things really suck, I can still run in short shorts.
“Rangering” was something I did, but I will always be a Ranger; you just have to look at my soul now instead of my sleeve.
In season two of History’s Six, Olivia Munn joins the cast as CIA officer Gina Cline. Walton Goggins returns as Richard “Rip” Taggart, who was dramatically rescued in the last season. Led by Barry Sloans’ Joe “Bear” Graves, the team will hit Eastern Europe (even as far as Chechnya) this season to track down a terror network.
Veterans are hard to please when it comes to depicting military life and veterans onscreen. We demand accuracy. We demand realism. Most of the time, we find ourselves disappointed. History’s Six will not disappoint you.
Suspend your disbelief for a moment, fellow veterans. To be perfectly fair, there’s a lot to like and a lot to overlook when it comes to Six — just like any other show on television. Not everyone is going to be a fan. But there is so much more to like from Six. Even the most discerning veteran will find that Six is better than they expected.
1. The realism is relative — and that’s okay
This is something vets have a hard time getting over. Every veteran knows Hollywood gets a lot wrong about the military. There are some egregious examples out there. Some of those make it look like they don’t even try — looking at you, Basic. There are some in which the producers take a few too many liberties for dramatic license, like Jarhead. Despite solid source material, there were just a few things that would never happen in the Marine Corps.
Last season, the show took on Boko Haram, the Sub-Saharan terror organization that was behind the Chibok School Girls Kidnapping (of “Bring Back Our Girls” infamy). The group continues its kidnapping and terror reign in the country to this day. One the show, the SEAL team’s leader was kidnapped by Boko Haram and they spent the season dealing with the aftermath and rescue of Walton Goggins’ character “Rip.”
This season takes the team to Eastern Europe to track a clandestine jihadist cell led by a mysterious figure known as “Michael.” If you haven’t been paying attention to the news, Eastern Europe is the front line to a new Cold War, where Russian and American intelligence agencies work to take down terrorist organizations like ISIS and a resurgent al-Qaeda. Russian security services have been fighting this battle for years. It was only a matter of time before American special operators got involved.
3. Olivia Munn’s character is a great addition
Look, I actually heard someone say, “SEAL Teams don’t have women.” And they don’t. Not yet. History isn’t depicting a female SEAL — she’s a CIA operative and there are many, many female CIA operatives in the real world. History’s SEAL Team Six is getting their “Maya.”
4. The cast were trained by SEALs
Remember that realism thing we were talking about? You are guaranteed to see some outstanding trigger discipline in the cast of Six. Actors Barry Sloane, Kyle Schmid, Edwin Hodge, Juan Pablo Raba, and the rest of the cast went through their own boot camp run by actual Navy SEALs.
The cast of Saving Private Ryan had to go through Capt. Dale Dye’s bootcamp just once, so you might think the cast of Six would only have to do it once, too. Nope. They’re going for every freaking season.
5. It’s about family
Most shows, at their cores, are about some kind of family. But what Six does well is that infuses the family drama that comes with being in a tight-knit family unit. Some media outlet somewhere said it was like a “soap opera,” but anyone who’s ever been in a large family — or a large military workcenter — knows that routinely going to work with people you live with is a soap opera in itself.
6. Action shows are awesome – when done well
I love a good action movie or TV show. I hate a bad one. There’s nothing worse than watching bad lines being read by some marginal actor only to be rewarded by thirty seconds of action maybe every twenty minutes (if you’re lucky). Go watch a recent Steven Seagal movie on Netflix and tell me I’m wrong.
The action in Six is really well-executed, the cast is pretty great, and the visuals are well-done, too.
Season two just started. You have plenty of time to catch up.
Check out these shots of jets turning pounds and pounds of fuel into speed when the pilots push the throttles into afterburner.
An F/A-18C launches off of Cat 3 with both GE F-404 motors in full burner.
An Air Force F-16 launches out of Aviano, Italy at night with it’s single GE F-110 engine in full afterburner.
An F-22 Raptor makes a high-G pass at an airshow with it’s Pratt and Whitney F-119 engines at full power.
And F-15 Eagle launches with both Pratt and Whitney F-100s in full afterburner.
An F/A-18C Hornet raises the gear and starts a left hand clearing turn off the cat with vapes streaming off of the wingtips and both GE F-404s at full blower.
They didn’t call the F-14 the ‘big fighter’ for nothing. Here a Tomcat rages down Cat 1 with it’s Pratt and Whitney TF-30s at Zone 5 (full power).
A B-1 ‘Lancer’ (better known as “The Bone” — B+one . . . get it?) turns at sunset with all four GE F-110s (same engine used on models of the F-16 and F-14) in full afterburner.
An F-111B zorches over the water with wings swept aft and Pratt and Whitney TF-30 engines at full power.
Another shot of an F-14A Tomcat on the cat in afterburner.
A MiG-25 starts its takeoff roll with both Tumansky R-15B-300s at full power.
The F-35B Lightning II isn’t designed for speed as much as forward quarter lethality and survivability; but it’s single Pratt and Whitney F-135 does create a nice burner plume in this gorgeous sunset shot.
Mobile gaming is awesome, and all the rage. Here are 8 great military ones:
1. Modern Combat 5: Blackout
Good graphics and an awesome storyline for mobile combine with player vs. player modes to make MC5: Blackout a gem. Be warned though, the game gives an even larger than normal advantage to those players who use in-app purchases to get better equipment.
Call of Duty: Strike Team allows the player to control a fire team of special operators as they seek out those responsible for a surprise attack on the U.S. in 2020. In both first and third-person mode, it features great graphics and gameplay, but the settings all start to look the same after a few missions.
Battle Supremacy focuses on tank warfare from World War II. It’s graphics are great for a mobile game and features player vs. player combat. Players can use cover and concealment and the maps are large enough to allow for some real strategy.
The player can also use planes or rocket-ships in a couple of instances.
A turn-based strategy game that centers around a four-man Special Forces team, Arma Tactics drops the player into modern combat. The game features a campaign mode as well as randomized levels so there’s always something new to play.
A World War II version is available on iOS and Android.
6. SAS: Zombie Assault 4
It’s all in the title. Drop in as a single SAS operative or join a squad of four elite soldiers battling the undead. SAS: Zombie Assault 4 is a topdown shooter that keeps it simple, gratuitously violent, and fun.
Build a base and marshall forces in this strategy game set in the Star Wars universe. You can choose which side to fight for and raise armies of storm troopers or Rebel soldiers along with a selection of vehicles and spaceships.
Frontline Commando is an older game that pits the player as a sole survivor of an attack against the entire army of the dictator who killed his team. This third-person shooter has lots of weapons and power-ups to try and the storyline can keep you entertained for hours. Unfortunately, there’s no multiplayer.
Defense Secretary Jim Mattis personally intervened in Trump’s budget request to get more bombs to drop on ISIS, Defense News reports.
Mattis requested about $3.5 billion more in “preferred munitions” for the 2018 Pentagon budget, John Roth, acting undersecretary of defense and chief financial officer, told Defense News.
“As we closed out this budget, over the last two or three weeks in particular, a great deal of concern was being raised with current inventory levels, particularly given some of the expenditures in the CENTCOM area of operations,” Roth said. “So the secretary mandated and insisted we fully fund, to the maximum extent possible, the full production capacities for certain selected preferred munitions.”
The extra bombs and ammo Mattis asked for were (per Defense News):
7,664 Hellfire missiles, worth $713.9 million for Lockheed Martin
34,529 Joint Direct Attack Munitions (JDAM), worth $874.3 million for Boeing
6,000 Guided Multiple Launch Rocket Systems (GMLRS), worth $889.5 million for Lockheed Martin
7,312 Small Diameter Bombs (SDB), worth $504.1 million to Boeing and Raytheon
100 Tomahawk Missiles, worth $381.6 million for Raytheon
An unlisted number of Advanced Precision Kill Weapon Systems (APKWS), worth $200 million
All in all, the Pentagon is asking for about $16.4 billion in missiles and munitions in the 2018 fiscal year budget.
The DoD said it has spent about $2.8 billion on munitions since the August 2014 start of the campaign against ISIS up to the end of March 2017. And Air Force Maj. Gen. James Martin Jr. said on Tuesday that munitions reserves are “challenged” by the current operations.
In February, Trump requested an extra $54 billion in defense spending for 2018. The request has been criticized by lawmakers on both sides of the aisle as being too little, or cutting too much from domestic spending and foreign aid.