A US Navy flattop deployed to the Pacific has been flying a battle flag featuring Captain America’s iconic red, white and blue shield, photos from the ship’s deployment show.
The USS America (LHA-6), the first of a new class of amphibious assault ship, chose its battle flag, also known as a house flag, just before it deployed to the Indo-Pacific late last year.
The ship, the fourth to bear the name America, went for the superhero treatment.
“The iconic Captain America symbol — the First Avenger for this first-in-class fifth-generation amphibious assault ship — was the perfect fit,” Capt. Luke Frost, the ship’s commanding officer, told Insider.
Frost said the flag choice was “bold, graphic, with a clear patriotic and easily-identifiable association with the name ‘America.'”
In the vast Marvel Comics universe, Captain America, whose alter ego is Steve Rogers, is a patriotic supersoldier who fought the Axis Powers before being trapped in ice and revived in the modern age.
An experimental serum gave the Army soldier his power, but it is his almost-indestructible circular vibranium shield that is most representative of the character created by Joe Simon and Jack Kirby in the 1940s.
Captain America is more than just Rogers. Others, such as close friend and Air Force veteran Sam Wilson, aka The Falcon, have also taken up the shield and the captain’s mantle to carry on the fight. And now, a ship filled with Navy sailors and Marines have made the fictional weapon its emblem in a show of joint warfighting at its best.
The first US naval vessel to bear the name “America” was a 74-gun ship of the line, the first ordered for the Continental Navy. The name was passed on to a troop transport vessel and later to a Kitty Hawk-class aircraft carrier.
The current USS America, which was commissioned in 2014, is different from other amphibious assault ships in that it lacks a well deck and features increased space for aviation assets.
The Navy and the Marines have used the ship for “Lightning Carrier” experiments, which have involved loading the ship up with a heavy configuration of around a dozen F-35B Lightning II Joint Strike Fighters.
In photos from the amphibious assault ship’s recent deployment, a lighter configuration of the fifth-generation fighters can be seen on the America’s deck as the new battle flag flies above.
Battle flags are a Navy tradition with a long history.”From Oliver Hazard Perry’s ‘Don’t Give Up the Ship’ flag at the Battle of Lake Erie to George Dewey’s ‘FIGHT!’ flag in the Battle of Manila and into the modern era, battle flags or ‘house flags’ have been used to motivate, rally, and inspire ship’s Sailors and Marines,” the America’s CO told Insider. “These flags express unit pride and the fighting spirit of the crew.”
In addition to its new flag, the America also features a number of other star-spangled decorations, such as the doors of the RIM-162 Evolved Sea Sparrow Missile (ESSM) launcher cells, The Drive, which first reported the ship’s new flag, noted.
When you’re on deployment in the middle of nowhere, calling friends and family can be challenging. The satellite phones might be down for various reasons — or since you’re probably in different time zones — the person you’re trying to reach has been in bed for hours.
Get used to it because you have six more months until you rotate home.
As more and more people use social media these days versus talking on the phone, new problems will surface for our deployment service members — all because of freakin’ social media.
You’d be hard-pressed to find a combat Marine or Soldier who doesn’t have wear-and-tear injuries from their deployments and training. U.S. Marine veteran Scot Knutson is no different, but it was during his tenure in Explosive Ordinance Disposal where he received his most significant injuries.
In 2012, blast exposure from IEDs gave Knutson a concussion and traumatic brain injury (TBI), spinal stenosis (compression in the spine), and pulmonary edema caused by trauma to the lungs. When he returned home from his deployment in 2013, he was placed on a non-deployment status to heal — and he was given Oxycodone for the pain.
Like many veterans, Knutson developed an opioid addiction until he was finally hospitalized in 2017 after an overdose.
He received a 30-day in-patient treatment program followed by a 60-day out-patient program to help detox, but he credits THC and CBD products for helping him remain off narcotics ever since.
CBD Treatment Program
“Start low. Start slow.” That’s the advice Knutson has for anyone looking into medicinal cannabis to help treat pain and PTSD. As a Federal Schedule 1 controlled substance, many doctors are prohibited from recommending CBD or THC to patients.
As states begin to decriminalize marijuana, more and more people are gaining access to medicinal strains, but anyone who has jumped right in to an edible knows they can be potent.
When Knutson began his CBD program, he’d been prescribed Ambien for sleep and Prazosin for PTSD-related nightmares. With proper timing and dosage of CBD, along with occasional microdosing of THC, Knutson no longer needed the Ambien for sleep (though the Prazosin, which is non habit-forming and a non-narcotic, continues to help with nightmares, a common side-effect of PTSD).
There really is a difference between the marijuana trips of 70s and the use of medicinal cannabis today. For Knutson, THC in the form of a liquid deliverable (for example, in a sparkling water) will begin to treat pain in 10 minutes. The same dose (5-10mg) in an edible might take 1-2 hours to provide relief.
As for vaping or smoking, Knutson avoids them altogether to protect his lungs.
Knutson Brothers – (Left) Scot, retired Marine and Keef VP of Operations, (Middle) Kelly, co-founder, (Right) Erik, co-founder and CEO.
The Cannabis Industry
Knutson’s transition into a career in the cannabis industry was a slow one. His brother started a cannabis company in 2010 (ironically around the time Knutson was getting his Top Secret clearance background check…) but it wasn’t until after he separated from the Marine Corps in 2014 that he decided to join the industry professionally.
He now helps lead a thriving and award-winning cannabis company, Keef Brands, which is designed with the health-conscious consumer in mind. Through his company, he’s been able to help place other veterans into jobs and security positions within the industry.
When I asked how the Department of Veterans Affairs can better accommodate the needs of veterans, Knutson was pretty straight-forward: “Cannabis needs to come out of the shadows and be talked about so there can be education about how to properly use it. It’d be helpful if the VA would be able to talk about it with veterans so they could receive the treatment they need — and also so they can prevent abuse.”
“If you think this has a happy ending, you haven’t been paying attention.”
This chilling line, spoken with gleeful malice by Ramsay Bolton in season 3 of Game of Thrones, always felt like the closest thing the HBO show had to a thesis statement. From the very beginning, Game of Thrones has made it abundantly clear that it was not in the business of pleasing its fans. Heroes like Ned and Robb Stark suffered brutal, shocking deaths that highlighted the cruel and chaotic nature of the world of Westeros. Oberyn, a man seeking vengeance for the death and rape of his sister, was instead killed by the very man who murdered his sister. A young girl was burnt alive by her own father seeking to further his claim to the throne.
Even George R.R. Martin made no efforts to hide the story’s unabashed acknowledgment of darkness, as he famously alluded to Game of Thrones ending as “bittersweet.” So naturally, heading into the final season, we all braced for the worst. Would the White Walkers end up on the throne? Would Arya’s bloodlust overcome her, sending her on a John Wick-esque killing spree of all the leaders of Westeros, including her siblings? The possibilities seemed endless, which is why it was such a surprise to see that season 8, episode 6, ‘The Iron Throne’ ended on such an uplifting and optimistic note.
If you think this has a happy ending, you haven’t been paying attention…
Of course, this is Game of Thrones, so obviously, its version of a happy ending is quite different than what you might expect from a rom-com or buddy comedy. Over the course of the final season, several beloved characters died, including Jaime, Cersei, Jorah, Lyanna, and, of course, Dany, who was stabbed by her lover-turned-nephew Jon Snow just as she finally reached the Iron Throne. And beyond characters that we knew, countless soldiers and innocent civilians were slaughtered during Dany’s takeover of King’s Landing. Death was always an essential part of the show’s DNA, so it should come as no surprise that it remained a core component in the final season.
However, once Drogon symbolically roasted the throne and headed off with Dany’s corpse, the show suddenly took a tonal shift that could almost be described as cheerful? Bran is chosen as the King of Six Kingdoms and absolves Tyrion’s treason charges by casually making him his Hand. As a result, Bronn, Brienne, Sam, and Davos are all appointed to the high council, despite some of their questionable qualifications. Whether or not these moments were earned is up for debate but what’s not up for debate is the fact that this is about the happiest ending Westeros could have hoped for.
Moving forward, the Six Kingdoms won’t be ruled by a drunken marauder like Robert Baratheon or a cruel psychopath like Joffrey Lannister; instead, they will get Bran, an emotionless, altruistic being who barely identifies as human but makes up for it by having the ability to see the present and the future. He’s basically a superhero who has no personal desires, making him the ideal ruler to an almost absurd degree. And on his high council sit a ragtag crew of the most beloved characters in the show, who joyfully trade barbs and witticisms as their King heads off to figure out if he can warg into a dragon.
And beyond the kingdom as a whole, the show protected the Starks with a sense of mercy that even Ned would have found excessive. In the early seasons, no family suffered more than the Starks, as each member of the family gets about as close to a happy ending as you could expect for them. Obviously, Bran is King but Sansa gets to remain Queen in the North, as Bran agrees to grant Winterfell independence. Jon might not be sitting on the throne but that’s never what he wanted. And thanks to Greyworm’s laughably bad negotiating skills, Jon’s “punishment” is abdicating his responsibility to join the free folk up north. Meanwhile, Arya ditches Westeros to explore the great unknown, for some reason.
For longtime Game of Thrones fans, the last half of “The Iron Throne” may have felt like a jarring shift of pace because we suddenly went from gritty realism to a conclusion that felt very much in line with Tolkien’s Return of the King, right down to the heartfelt goodbye at the docks. None of this is to say that a happy ending was impossible for Game of Thrones; it’s just the show needed to earn the pivot of hopefulness that feels out of step with so much of what we came to fundamentally understand about the Westeros. Was the answer really just let the Three-Eyed-Raven be king? If so, why hadn’t anyone thought of that before? Seems almost too obvious.
Perhaps in Martin’s books, the story will be told in a way that makes the bitter aspect of this bittersweet ending more clear but for now, it’s a finale that almost feels like it was pulled from a less nuanced fantasy series, where kings are impossibly noble and good men and women get to live the long and happy lives they deserve. We can’t help but wonder with such a happy ending, were creators David Benioff and Daniel Weiss the ones not paying attention?
This article originally appeared on Fatherly. Follow @FatherlyHQ on Twitter.
The Kremlin says Russian President Vladimir Putin is open to searching for compromises with his U.S. counterpart on “all” issues except the status of Ukraine’s Crimea region, which Moscow claims is part of Russia.
Kremlin spokesman Dmitry Peskov made the comments on July 2, 2018, ahead of a planned summit between Putin and U.S. President Donald Trump in Helsinki on July 16, 2018.
Relations between Moscow and Washington have deteriorated to a post-Cold War low over issues including Russia’s seizure of Crimea in March 2014, its role in wars in Syria and eastern Ukraine, and its meddling into the 2016 U.S. presidential election.
Peskov said on a conference call with reporters that Putin “stated multiple times and explained to his interlocutors that such an item as Crimea can never appear on the agenda, considering that Crimea is an integral part of Russia.”
“All the rest are matters [subject to] consensus, discussion, and a search for possible points of contact,” he added.
Trump, asked on June 29, 2018, whether reports about him dropping Washington’s opposition to the Russian annexation of Crimea were true, said, “We’re going to have to see.”
White House national security adviser John Bolton, who met with Putin in Moscow on June 27, 2018, later ruled out the possibility of abandoning Washington’s opposition to the takeover.
“That’s not the position of the United States,” he told CBS on July 1, 2018.
The European Union, the United States, and other countries have imposed sanctions against Russia over actions including its seizure of Crimea and its role in a war that has killed more than 10,300 people in eastern Ukraine.
The Army Combat Capabilities Development Center (CCDC) Research Lab is testing a new suppressor with an integrated muzzle brake that will help soldiers maintain accurate and quiet fire on the enemy in future battlefields. This new device is aptly named “Smuzzle.”
Smuzzle’s design was originally meant for the Army’s 155mm howitzers, yet the inventors turned afterward to one of the army’s most common automatic weapons, the M240B. Greg Oberlin, Daniel Cler, and Eric Binter, the inventors of the new equipment, were trying to reduce recoil and muzzle flash while also reducing the sound from the machinegun.
Standard suppressors for the 7.62 mm caliber were unable to withstand the intense heat of the M240B (which is known as “the pig” by the soldiers who carry it in the field).
The device is currently undergoing testing on the M240B with the NATO 7.62×51 mm round as well as the Next-Generation Squad Weapon Technology 6.8mm round. (The 6.8mm round reduces the volume at the shooter’s ear by half, volume downrange by 25 percent, and recoil by a third said Oberlin, a small arms engineer at the Army’s CCDC Army Research Lab.)
The three inventors began their research back in 2007. They were recently awarded a 20-year utility patent with the Army in late March 2020.
“A few years ago, we were asked whether our next-gen squad weapon should have a muzzle brake or a suppressor,” Oberlin said in an interview with TechLink. “We asked ourselves ‘why not both?'”
Like any small-caliber muzzle brake, this new device vents the pressurized gas of each shot to counteract the recoil of the rifle. By venting the gas through a series of tiny asymmetric holes, the device has — in testing thus far — reduced volume by 50 percent and flash signature by 25 percent with minimal weight increase (0.8-3.0 pounds). “Suppressors are notorious for increasing flash,” Cler said. Furthermore, the Smuzzle adds only three inches to the weapon’s overall length.
When a weapon is fired using a suppressor, gases are trapped inside from the sound rings from the front of the suppressor back to the breech. That spreads the carbon throughout the weapon. It can force the soldier to clean the weapon more frequently.
“That brake baffle actually has a curvature to it borrowed from a 155mm muzzle brake I designed,” Cler said. But the researchers have stated that the device is scalable to any caliber.
“It was designed for automatic and semi-automatic weapons, but it’d be useful for anyone shooting magnum cartridges,” Cler said. “It has what you could call a bottom blocker that also reduces how much dust kicks up.” A smaller Smuzzle weighing 0.8 lbs and other larger versions weighing approximately 3 lbs have been developed to be used depending on a weapon’s caliber.
Binter said in a piece with the Army Times that although they have not yet tested the prototype devices to failure, nevertheless some of them had already fired 10,000 rounds through the weapons which continue to hold up to the sound, recoil, and accuracy standards.
In one test the researchers fired hundreds of rounds through one prototype Smuzzle attached to an M240B machine gun in a full auto failure test. (See video below.)
“It was glowing red, but it never failed,” Cler said.
In testing the weapon is expected to be able to sustain a rate of fire of 600 rounds per minute.
Smuzzle goes beast mode in full auto endurance test
New from SIG AIR: An air pistol that’s nearly identical to the U.S. Army’s New M17 Modular Handgun System.
The new M17 Advanced Sport Pellet, or ASP, pistol is powered by a carbon dioxide cartridge and features a proprietary drop magazine that houses a 20-round rapid pellet magazine, according to a recent press release from Sig Sauer, the maker of the Army’s MHS.
“This semi-automatic .177 caliber pellet pistol is a replica of the U.S. Army issued P320 M17 and is field-strippable like its centerfire counterpart,” the release states. “It has the same look and feel as the M17, featuring a polymer frame and metal slide with realistic blow-back action.”
Air pistols are becoming more popular as a training tool for military and police forces.
The Coast Guard, which falls under the Department of Homeland Security, has long used the Sig P229 .40 caliber pistol as its duty sidearm. The Coast Guard is scheduled to join the Army, Navy, Air Force and Marine Corps in fielding the Army’s new Modular Handgun System.
But the service plans to use the SIG AIR Pro Force P229 for simulated training, according to a press release about the Coast Guard’s purchase.
The new M17 ASP’s CO2 cartridge features a patented cam lever loading port for quick and easy replacement of the cartridge, according to the release.
It weighs 2.15 pounds and comes with fixed sights. The M17 ASP has a velocity of up to 430 feet per second, but that may vary depending on pellet weight, temperature and altitude, the release states.
It comes in Coyote tan and retails for about 0.
This article originally appeared on Military.com. Follow @militarydotcom on Twitter.
Most Americans know the story of Pearl Harbor, how the Japanese planes descended from the clouds and attacked ship after ship in the harbor, hitting the floating fortresses of battleship row, damaging drydocks, and killing more than 2,300 Americans. But the most coveted targets of the attack were the aircraft carriers thankfully absent. Except one was supposed to be there that morning with a future fleet admiral on board, and they were both saved by a freak accident at sea.
The USS Shaw explodes on December 7, 1941, during the Pearl Harbor attack.
Vice Adm. William Halsey, Jr., was a tough and direct man. And in November 1941, he was given a top-secret mission to ferry 12 Marine F4F Hellcats to Wake Island under the cover of an exercise. Wake Island is closer to Japan than Hawaii, and Washington didn’t want Japan to know the Marines were being reinforced.
The mission was vital, but also dangerous. Halsey knew that Japan was considering war with the U.S., and he knew that Japan had a long history of beginning conflicts with sneak attacks. He was so certain that a war with Japan was coming, that he ordered his task force split into two pieces. The slower ships, including his three battleships, were sent to conduct the naval exercise.
Halsey took the carrier Enterprise, three heavy cruisers, and nine destroyers as “Task Force 8” to deliver the planes. And those 13 ships would proceed “under war conditions,” according to Battle Order No. 1, signed by the Enterprise captain but ordered by Halsey.
All torpedoes were given warheads, planes were armed with their full combat load, and gunners were prepared for combat. Halsey had checked, and there were no plans for allied or merchant shipping in his path, so he ordered his planes to sink any ship sighted and down any plane.
If Task Force 8 ran into a group of ships, they would assume they were Japanese and start the war themselves. That’s not hyperbole, according to Halsey after the war:
Comdr. William H. Buracker, brought [the orders] to me and asked incredulously, “Admiral, did you authorize this thing?” “Yes.” “Do you realize that this means war?” “Yes.” Bill protested, “Goddammit, Admiral, you can’t start a private war of your own! Who’s going to take the responsibility?” I replied, “I’ll take it! If anything gets in my way, we’ll shoot first and argue afterwards.”
The USS Enterprise sails in October 1941 with its scout planes overhead.
Equipped, prepared, and looking for a war, Halsey and his men sailed until they got within range of Wake Island on December 4, dispatched the Marines, and then headed for home.
There is an interesting question here about whether it would have been better if Task Force 8 had met with the Japanese force at sea. It would surely have been eradicated, sending all 13 ships to the bottom, likely with all hands. But it would have warned Pearl of the attack, and might have sunk a Japanese ship or two before going down. And, the Japanese fleet was ordered to return home if intercepted or spotted before December 5.
But the worst case scenario would’ve been if Task Force 8 returned to Pearl on its scheduled date, December 6. The plan was to send most of the sailors and pilots ashore for leave or pass, giving Japan one of its prime carrier targets as well as additional cruisers to sink during the December 7 attack.
Luckily, a fluke accident occurred at sea. A destroyer had split a seam in rough seas, delaying the Task Force 8 arrival until, at best, 7:30 on December 7. A further delay during refueling pushed the timeline further right to noon.
I peered intently through my binoculars at the ships riding peacefully at anchor. One by one I counted them. Yes, the battleships were there all right, eight of them! But our last lingering hope of finding any carriers present was now gone. Not one was to be seen.
USS Enterprise sailors watch as “scores” go up on a board detailing the ship and its pilots combat exploits.
And the Enterprise would go on to fight viciously for the U.S. in the war. Halsey spent December 7-8 looking for a fight. While it couldn’t make contact in those early moments of the war, it would find earn 20 battle stars in the fighting. It was instrumental to the victories at Midway, the Naval Battle of Guadalcanal, the Philippine Sea, and Leyte Gulf.
It suffered numerous strikes, but always returned to the fight. Its crew earned the Presidential Unit Citation and the Navy Unit Commendation. The ship, and much of the crew, survived the war. But the Enterprise was decommissioned in 1947.
Two great articles, linked above, were instrumental in writing this article. But a hat tip also goes out to Walter R. Borneman whose book The Admirals inspired this piece.
The US Army is preparing to more fully unveil its fast-moving strategic shift toward “Multi-Domain Operations” as part of a long-term effort to further operationalize joint-warfare techniques and tactics.
Senior Army strategists tell Warrior Maven this emerging strategic shift, which is expected to fully roll out at the upcoming annual Association of the US Army Symposium, represents a key next step in the strategic evolution beyond the often discussed “Multi-Domain Battle” initiative.
The advent of long-range sensors and precision fires on the part of potential near-peer adversaries has reinforced the need for the US military to operate in real-time across air, sea, and, land domains. Furthermore, the emergence of converging newer domains, such as cyber, space, and the electromagnetic sphere are naturally an indispensable element of this push to operationalize cross domain warfare.
The nuances of this shift toward “operationalizing” cross-domain fires are further explained in an essay by Training and Doctrine Command Commander Gen. Steven Townsend called “Accelerating Multi-Domain Operations: Evolution of an Idea.”
Published by the Modern War Institute at West Point, Townsend’s essay delineates the Army’s transition into a more complex, joint warfighting environment characterized by fast changing high-tech threats, escalating risks of cyber and electronic warfare attacks, and rapid connectivity between air, land, sea, and cyber domains.
“In battles, combatants can win time and space and they allow one side to take ground but they do not win wars. The world we operate in today is not defined by battles, but by persistent competition that cycles through varying rates in and out of armed conflict,” Townsend writes.
LRASM launches from B-1B Lancer.
Townsend’s essay explores the unambiguous reality that modern warfare is by no means restricted to “kinetic” attacks or linear mechanized formations – but rather a mix of interwoven variables across a wide spectrum of conflict areas.
“Winning in competition is not accomplished by winning battles, but through executing integrated operations and campaigning. Operations are more encompassing, bringing together varied tactical actions,” Townsend writes.
As part of the Army’s pursuit of these strategic aims, the Army and Navy have been operating together in the Pacific over the course of 2018. The services have been collaborating to fire Army artillery from Navy ships, send targeting data to land weapons from Navy sensors and use coastal land rockets to destroy enemy ships at sea, service leaders said.
“The Army is looking at shooting artillery off of Navy ships. Innovation is taking existing things and modifying them to do something new,” Maj. Gen. John Ferrari, Director, Program Analysis and Evaluation, G-8, told Warrior Maven in an interview in early 2018.
Ferrari explained that experimental “teams” are combining air defense units, ground combat units, cyber units, and artillery units and putting them together in operations.
“Part of what we do is integrate with the Navy. The Naval threat for the Pacific is one of the major threats, so the Army is doing multi-domain battle. The Pacific is inherently Joint. There is very little that we do that is not done with other services,” Ferrari said.
Much of the ongoing work involves integrating combat units which have historically operated in a more separated or “single-focused” fashion. Combing field artillery, a brigade headquarters, air defense, Navy assets, and ISR units into a single operation, for instance, represents the kind of experiments now underway.
“Instead of having three battalions of artillery, you will have pieces of these things – then go out and use it,” Ferrari said.
Tactically speaking, firing precision artillery from surface ships could possibly introduce some interesting advantages. The Navy is now exploring weapons such as long-range precision-guided ammunition for its deck-mounted 5-inch guns, ship-fired offensive weapons such as the advanced Long-Range Anti-Ship Missile (LRASM), Maritime Tomahawk and an over-the-horizon weapon for the Littoral Combat Ship and Frigate.
Something like an Army Tactical Missile Systems rocket, Multiple Launch Rocket Systems or GPS-guided Excalibur 155m artillery does bring the possibility to supplement existing ship-fired Navy weapons systems.
One senior US military official explained that bringing Army artillery to surface ships to compliment existing Navy weapons could bring new dimensions to the surface attack options available to commanders. Tomahawk and LRASM, for instance, can fly lower and somewhat parallel to the surface to elude enemy defensive systems — something which could potentially be fortified by land-fired weapons.
Land-fired artillery could also lend combat support to extensive layered defensive weapons on Navy ships such as SeaRAM, Evolved Sea Sparrow Missile and Rolling Airframe Missile, among others. These interceptors, it seems, could be strengthened by the potential use of land-fired weapons on Navy ships.
“Mixing all presents multiple dilemmas for the enemy,” a senior official told Warrior.
Navy commanders have been “all in” on this as well, previously using F-18s to identify targets for land weapons in exercises in recent years such as Noble Eagle in Alaska, senior military officials have described.
As part of the cross-domain effort, the Army and Navy are looking at improving ways to connect their respective networks; senior Pentagon leaders often say that “joint effects” in combat can be challenged by a lack of integration between different services’ “tactical ISR, target acquisition and fire control systems.”
For example the Navy’s integrated sensor network known as Cooperative Engagement Capability connects targeting and ISR nodes across the force. The emphasis now is to connect these kinds of systems with, for instance, Army weapons such as ground-fired Patriot missiles and Theater High Altitude Area Defense, or THAAD, missile defense weapons.
In addition, the Army’s Integrated Battle Command Systems is itself a comparable combat theater sensor network where various radar, command and control and weapons “nodes” are networked to expedite real-time data sharing. Part of the maturation of this system, according to Army and Northrop Grumman developers, is to further extend IBCS to cue Air Force and Navy assets operating in a given theater of operations.
One senior Army weapons developer told Warrior “it’s about target acquisition and ranges. Maybe target acquisition comes from a ship and I do surface fires on land. We need to experiment with sensors.”
In a previously written Army paper titled “Multi-Domain Battle: Evolution of Combined Arms for the 21st Century 2025-2040,” former TRADOC Commander Gen. David Perkins writes:
“It (Multi-Domain Battle) expands the targeting landscape based on the extended ranges and lethality delivered at range by integrated air defenses, cross-domain fire support, and cyber/electronic warfare systems. We must solve the physics of this expanded battlespace and understand the capabilities that each domain can provide in terms of echelon, speed, and reach.”
Perkins and other senior Pentagon strategists have explained Multi-Domain Battle, which is now leading to “Multi-Domain Operations” as a modern extension of the Cold War Air Land Battle Strategy which sought to integrate air and ground attacks to counter a Soviet attack in Europe.
“AirLand Battle started developing the concept of ‘extended battlefield.’ Multi-Domain battle endeavors to integrate capabilities in such a way that to counteract one, the enemy must become more vulnerable to another, creating and exploiting temporary windows of advantage,’ Perkins writes in “Multi-Domain Battle: Joint Combined Arms Concept for the 21st Century.”
Army – Air Force
The Army and the Air Force have been working on a new, collaborative war-gaming operation to assess future combat scenarios and, ultimately, co-author a new inter-service cross-domain combat doctrine.
Operating within this concept, Army and Air Force senior Commanders are launching a new series of tabletop exercises to replicate and explore future warfare scenarios – the kind of conflicts expected to require technologically advanced Army-Air Force integration.
In a Pentagon report, the joint wargaming effort is described as something which will “turn into a doctrine and concept that we can agree on.”
“The F-35 is doing ISR and could possibly deliver a weapon on the same flight. We can then use what they can generate on the ground, fusing sensors and target acquisition with land-based assets that can deliver effects,” a senior defense official told Warrior.
This article originally appeared on Warrior Maven. Follow @warriormaven1 on Twitter.
Just before New Year’s Eve 1973, NASA’s mission control center in Houston lost contact with the crew of Skylab 4. For 90 minutes, no one on the ground knew anything about what was happening in Earth’s orbit. The three crew members had been in space longer than any other humans before them. The astronauts were all in orbit for the first time.
All NASA knew is that the rookie astronauts had a tremendous workload but roughly similar to that of previous Skylab missions. They didn’t know that the crew had announced a strike and had stopped working altogether.
Skylab 4 Commander Gerald P. Carr, floating in Skylab.
The Skylab crew had been up in space for six weeks, working a particularly rigorous schedule. Since the cost of a days work in space was estimated to be million or more, there was little time to lose. NASA didn’t see the problem, since previous crews had worked the same workloads. The crew of the latest – and last – Skylab mission, however, had been there with a rigorous schedule for longer than anyone before.
Skylab missions were designed to go beyond the quick trips into space that had marked previous NASA missions. The astronauts were now trying to live in space and research ways to prevent the afflictions that affected previous astronauts who spent extended time in weightless orbit. Medical and scientific experiments dominated the schedules, which amounted to a 24-hour workday. On top of that, there was the cosmic research and spacewalks required to maintain the station.
NASA had purposely pushed the crew even harder than other missions when they fell behind, creating a stressful environment among the crew and animosity toward mission control. Mission control had become a dominating, stressful presence who only forced the crew to work excruciatingly long hours with little rest.
So after being fed up with having every hour of the stay in space scheduled, they decided to take a breather and cut contact with the ground. Some reports say they simply floated in the Skylab, watching the Earth from the windows. After the “mutiny” ended and communications were restored, the astronauts were allowed to complete their work on their own schedule, with less interference from below. They even got a reduced workload.
But none of the astronauts ever left the Earth again.
Ahh, organizational days. On paper, it sounds like a great time. Why not have everyone in the unit come together to relieve stress for an afternoon and enjoy some quality team-cohesion time? Here’s the problem: Troops very rarely ever have a good time at what is mockingly referred to as a “mandatory fun day.”
If you’re in a leadership position and you’re honestly expecting an organizational day to raise the morale of your troops, then you’re going to need to do a few things different. Don’t worry, we’re not about to suggest major changes or anything that could jeopardize the professionalism of your unit, but you should lighten up and actually try to make sure your troops enjoy themselves if an increase in morale is your intended goal. Makes sense, right?
You can have those family fun days. Let the FRG handle that and let the troops be troops.
(U.S. Marine Corps photo by Cpl. Jason Jimenez)
We’re not suggesting that families aren’t important to the troops — in fact, they’re the most important thing to the many troops who have their family stationed with them. But it’s a much different story for the troops that are stuck in the barracks. They’re not exactly lining up for the face-painting booth like the kiddies.
Plus, when there are children and spouses around, troops tend to be sanitized versions of who they really are. That’s not a bad thing by itself, but it’s also not the way to let off steam and raise morale. You need to give them a chance to be the loud, rowdy, drunk, offensive, and obnoxious war fighters that they truly are.
You may hear them talk about wanting to drink when they’re in the smoke pit, but you’re not really going to know how much they drink unless you’re with them.
(U.S. Marine Corps)
Listen to what the lower enlisted troops want
Within reason, obviously. You don’t have to take the company to the truck-stop strip club because Private Snuffy thought it’d be a great idea. But if they suggest something relatively safe, like going to a baseball game or chilling out at the installation’s bar, that may not be such a bad idea.
Nine times out of ten, if you ask the troops where they’d like to go, they’ll probably say the barracks. Perfect. Throw a party there. This also gives the command team a valuable insight into how the troops actually operate when they’re off-duty.
A squad that trains together, fights together, and parties together stays together.
(U.S. Army photo by 2nd Lt. Kyle Hensley)
Keep the day at the platoon or squad level
This is far more important than most company commanders realize. When you’re trying to build unit cohesion, it’s best to keep any morale-boosting efforts at the level at which troops operate. For nearly all lower enlisted, that means the platoon or squad level.
Platoon sergeants generally know their troops far better than the company commander. Plus, smaller numbers also mean that it’s far cheaper and much more easily managed should things get out of hand. Most importantly, having a smaller group size on fun days means that it’s far less likely that someone will just mope in the corner and be forgotten about.
Commanders should encourage smaller-group team building. It can only mean greater things when it comes to the unit as a whole.
I mean, unless they’re REALLY adverse to showing up to the Organizational Day.
(Photo via US Army WTF Moments)
Attendance is incentivized, not mandatory
When you force something down someone’s throat, they’re going to hate it. By now, you’ve probably heard infantry described with the phrase, “give them a brick of gold and they’ll complain that it’s too heavy.” Well, in this case, “mandatory fun” day are the gold, and no matter how glittery and gleaming it may be, you’re still forcing it on them.
Give troops a reason to want to go to your organizational day instead of threatening them with UCMJ action. Even if it’s something as stupid-simple as giving them the choice between attending the organizational day in civilian clothes and an early release or sweeping the motor pool until 1700, you’ll see a lot more volunteers.
Nearly every single lower enlisted troop will enjoy themselves at a barracks party over a mandatory Org Day. Why not just let them do it anyways, but with the supervision of NCOs?
(Screengrab via YouTube)
This is as simple as it gets. There’s no real need to go in-depth about why this one would work. Transfer some of the funds that would’ve gone toward a giant bouncy house and tap open a keg for the joes instead. They’ll appreciate that much more.