The Cold War must have been an amazing time to be a weapons manufacturer for the U.S. government. Like some kind of early Tony Stark (I guess that would be Howard Stark), if you could dream it, you could build it, and chances were very good the CIA would fund it. From funding LSD tests using prostitutes and their johns to a secret underground ice base in Greenland to trying to build an actual flying saucer, there was literally no end to what the CIA would try.
What they ended up actually building and then using was much less fun and much more terrifying. We only found out about it because Senator Frank Church decided to do a little investigating.
Among other things, he found a gun that caused heart attacks, a weapon that had been used against the U.S. political enemies and beyond.
Spurred by the publication of Seymour Hersh’s article in The New York Times in December 1974, the United States Congress decided to look into just what its internal and external intelligence agencies were doing in the name of the American people using their tax dollars. What they found was a trove of legal and illegal methods used by the CIA, NSA, FBI, and even the IRS. Among the abuses of power discovered by the Church Commission was the opening of domestic mail without a warrant and without the Postal Service’s knowledge, the widespread access intelligence had to domestic telecommunications providers and adding Americans to watch lists.
Even the Army was spying on American civilians.
The most shocking of the Church Commission’s findings was the targeted assassination operations the CIA used against foreign leaders. Allegedly, Fidel Castro wasn’t the only name on the CIA hit list. Congo’s Patrice Lumumba, Rafael Trujillo of the Dominican Republic, Vietnam’s Ngo Dinh Diem, and Gen. René Schneider of Chile were all targets for CIA-sanctioned killings.
Castro alone survived 600 assassination attempts.
The clandestine service had its people researching all sorts of various ways to kill its targets. The CIA soon latched on to poisons, ones that were undetectable and appeared to mimic a heart attack. They found it in a specially-designed poison, engineered for the CIA. Only a skilled pathologist who knew what to look for would ever discover the victim’s heart attack wasn’t from natural causes. To deliver the poison, the injection was frozen and packed into a dart.
Darts from the new secret assassination gun would penetrate clothing but leave only a small red dot on the skin’s surface. Once inside the body, the dart disintegrated and the frozen poison inside would begin to melt, entering the bloodstream and causing the cardiac episode. Shortly after, the deadly agent denatured quickly and became virtually undetectable. They even brought the gun to show Congress.
The Church Commission and its findings caused a massive frenzy in the United States. People became hungry for more and began to get hysterical in the wake of any news about the CIA. In the aftermath of the Church Commission, President Ford (and later, Reagan) had to issue executive orders banning the tactics of targeted assassinations by the CIA and other intelligence agencies.
What became of the poison dart gun is anyone’s guess.
If there’s any single artistic medium that draws in a remarkable amount of veterans, it’s comic books. Oftentimes, it takes the mind of someone who has served in the military to create a truly believable, relatable superhero.
It’s widely known that many of the godfathers of the comic book industry served in the U.S. military. Stan Lee, Jack Kirby, and Syd Shores, for example, all fought in the Western Front in WWII. But many of the other writers and artists served, too — like these 6 creative minds.
Jim Starlin — Navy
Many of Marvel’s space-themed comics come from the mind of Vietnam War photographer and Navy veteran Jim Starlin. After returning home to Detroit, he initially made a living working on cars. Eventually, he broke into the comic book industry with many originals and revisions to existing cosmic characters.
Drax the Destroyer, Gamora, and even Thanos were all co-created by him. The Marvel Cinematic Universe’s ultimate MacGuffins, the Infinity Stones, and the much of the basis for the latest blockbuster, Avengers: Infinity War, come from Starlin’s storylines.
Humbly enough, she never wrote herself into a comic… even though she kinda earned it.
Alice Marble — OSS
Before becoming one of the first women to play a prominent role in comic books, Alice Marble lived an insane life. Not only was she a world-class tennis player but, during World War II, she served as a spy for the American government. She recovered from being shot in the back by a German agent and started to share her life through the adventures of Wonder Woman.
She served as the associate editor for Wonder Woman and was the creator of the Wonder Women of History strips. These shorts were page-long bookends attached to the end of each Wonder Woman issue that showcased the badassery of one woman per issue.
He’s also responsible for making superheroes jacked as hell under their spandex.
(Photo by Alan Light)
Curt Swan — Army
DC’s most respected artist of the Silver Age served in the Minnesota National Guard during WWII. Curt Swan was activated and deployed to Europe when his peers discovered his amazing gift for drawing. He was immediately reassigned by his superiors to make comics for Stars and Stripes.
After falling in love with a Red Cross worker (who he would eventually marry), Swan got a job at DC Comics, drawing Superman from 1948 until 1986. His ability to convey frenetic superpowers in print, like the iconic wooshings that show speed or the powerful impact bubbles that denote heavy punches, was heavily imitated.
He worked on ‘The ‘Nam’ with the next entry on this list…
Doug Murray — Army
Doug Murray served in Vietnam and later crafted what is considered one of the truest depictions of the war through his series, The ‘Nam. Remarkably, Murray was clever enough to stay true to the horrors and ugly sides of war while also keeping the Comics Code Authority happy.
The ‘Nam wasn’t pretty and touched on many horrific truths of war, but it cleverly hid its punches to get approved for publication. Outside of The ‘Nam, Murray also wrote the Weapon X series, which gave Wolverine his definitive backstory.
The ‘G.I. Joe’ character Tunnel Rat is entirely based on him and his life.
Larry Hama — Army
After fighting in Vietnam as a combat engineer and “tunnel rat,” Larry Hama began a career in acting before coming back to his childhood passion, comic books.
Not only did he work on The Warlord, Wonder Woman, and Batman for DC, but he earned his place as one of the Marvel greats when he took over the G.I. Joe comics and turned it into the deep franchise fans love today instead of just a line of generic military toys. He also co-created The ‘Nam, Wolverine, Punisher: War Zone, and Venom.
Sgt. Rock’s service number was Kanigher’s in real life.
Bob Kanigher — Army
There was a drastic dip in comic book popularity in the 1950s that nearly destroyed the industry. Only kids and troops read comics — and kids started losing interest. The day was saved when an Army veteran by the name of Robert Kanigher burst onto the scene.
He took over Wonder Woman after William Moulton Marston’s death and ushered in the Silver Age of Comics. His works include nearly everything in DC that wasn’t created during the Golden Age. His artistic baby, however, is one of the military and veteran community’s favorite comics, Sgt. Rock.
These days, Richard Marcinko is a business instructor, author, and motivational speaker. In his earlier years, “Demo Dick” was the United States’ premier counterterrorism operator. Marcinko enlisted in the U.S. Navy in 1958 and eventually worked his way up to the rank of commander, graduated with degrees in international relations and political science, and earned 34 medals and citations, including a Silver Star, the Legion of Merit, and four Bronze Stars. But that’s just his military resume.
Even among the ranks of American special operators, Marcinko, his record, and his reputation are all exceptional — and it’s easy to see why. At 77, he is still training business executives as well as U.S. and foreign hostage rescue teams. He even worked as a consultant on the FOX television show 24. His memoir, Rogue Warrior, is a New York Times bestseller.
“I’m good at war,” Marcinko once told People Magazine. “Even in Vietnam, the system kept me from hunting and killing as many of the enemy as I would have liked.”
1. North Vietnam had a bounty on his head
As a platoon leader in Vietnam, Marcinko and his SEALs were so successful, the North Vietnamese Army took notice. His assault on Ilo Ilo Island was called the most successful SEAL operation in the Mekong Delta. During his second tour, Marcinko and SEAL Team Two teamed up with Army Special Forces during the Tet Offensive at Chau Doc. The SEALs rescued hospital personnel caught in the crossfire as an all-out urban brawl raged around them.
Because of Marcinko’s daring and success, the NVA placed a 50,000 piastre bounty on his head, payable to anyone who could prove they killed the SEAL leader. Obviously, they never paid out that bounty.
2. He was rejected by the Marine Corps
Marcinko joined the military at 18 but, surprisingly (to some), he didn’t first opt to join the Navy. His first stop was the Marine Corps, who rejected him outright because he did not graduate from high school. So Marcinko, who would leave as a Commander, enlisted in the Navy. He later became an officer after graduating from the Navy’s postgraduate school, earning his commission in 1965.
3. He designed the Navy’s counterterrorism operation
You know you’ve made it when they make a video game about your life story.
After the tragic failure of Operation Eagle Claw, the U.S. attempt to free hostages being held by students in Iran, the U.S. Navy and its special operations structure decided that they needed an overhaul. Marcinko was one of those who helped design the new system. His answer was the creation of SEAL Team Six.
4. He numbered his SEAL Team “Six” to fool the Russians
When he was creating the newest SEAL Team, the United States and Soviet Union were locked in the Cold War — and spies were everywhere. Not trusting that anyone would keep the creation of his new unit a secret, he numbered it SEAL Team Six in order fool the KGB into believing there were three more SEAL Teams they didn’t know about.
5. His job was to infiltrate bases — American bases
The Navy needed to know where their operational sensitivities were — where they were weakest. Even in the areas where security was thought tightest, the Navy was desperate to know if they could be infiltrated. So, Vice Admiral James Lyons tasked Marcinko to create another unit.
Marcinko created Naval Security Coordination Team OP-06D, also known as Red Cell, a unit of 13 men. Twelve came from SEAL Team Six and the other from Marine Force Recon. They were to break into secure areas, nuclear submarines, Navy ships, and even Air Force One. Red Cell was able to infiltrate and leave without any notice. The reason? Military personnel on duty were replaced by civilian contractor security guards.
6. He spent 15 months in jail
Toward the end of his career, he was embroiled in what the Navy termed a “kickback scandal,” alleging that Marcinko conspired with an Arizona arms dealer to receive $100,000 for securing a government contract for hand grenades. Marcinko maintained that this charge was the result of a witch hunt, blowback for exposing so many vulnerabilities and embarrassing the Navy’s highest ranking officers. He served 15 months of a 21-month sentence.
Exhaustion is the great equalizer. There comes a point for everyone when your body demands sleep, and if you aren’t willing to give it what it wants, things start to get rough. It doesn’t matter if you’re a soldier on post in a combat zone or a new mom trying to make it through the day after a sleepless night of diaper changes and bottle-boiling, the sandman comes for us all.
If you’re desperate for sleep, the best thing you can do is rack out and get some. If that’s not an option, however, here are some of the ways service members stay alert long after exhaustion has set in. They’re not always the healthiest options, but hey, if we were that worried about our health, we’d be getting some rest.
Instant coffee works best when you can chew it.
Ah, caffeine–the old standby. Whenever anyone’s tired, the first thing they think to do is pour themselves a nice hot cup of joe. Of course, in the field, that’s not always an option, but there are plenty of other ways to get your fix. Aside from the service-member favorite energy drinks, the most common field-sources of caffeine come in MREs (Meals Ready to Eat). Some even now come with sticks of caffeinated gum.
If you’ve got the time and the hot water, the small packets of instant coffee that come in MREs can make for a passable cup, but plenty of guys simply pour the pouches into their lips like a pinch of chewing tobacco. Might not be delicious, but it’ll help keep you up. Of course, too much caffeine poses a number of problems, including dehydration and nausea, so there are limits to what a lipper of coffee can do for you.
Not just for smoke breaks, nicotine can also go far in helping to keep you conscious and alert during long nights on post or in the campus library. A lot of service members pick up cigarette or chewing tobacco habits during their time in uniform, in part because it offers something to do during long stretches of downtime, and in part because of the kick of energy you can get from a properly timed smoke break.
Of course, nicotine comes with a whole host of negative side effects, so choose your weapons wisely when waging war against your own exhaustion.
Many service members stumble across this tactic on post: you and another person are stuck in one place for a while with nothing to do but look at the horizon, so you spark up a bit of conversation. Before you know it, you’re arguing about whether or not Darkwing Duck was a better show than Duck Tales and you’ve both managed to kill two hours of your shift… so powerful is the magic of useless debate.
It’s important not to let friendly debate boil over into a full-fledged fight, however, which can be a real challenge sometimes when you’re operating on little sleep.
Long after caffeine has failed you and nicotine is just giving you the shakes, there’s one more thing you can do to help you overcome the heaviest of eyelids: get up and get moving. Something as simple as hopping off your chair for a set of push-ups can get your blood pumping again. Go for a walk around the office or your house, karate chop some old boards in your garage, or haze yourself with a few sets of burpees.
And as an added bonus, you can meet the criteria for “getting physical” by getting into a fist fight with your buddy once your Ducktales debate gets out of hand.
When your friends are counting on you, you do what you’ve got to do.
(U.S. Army photo by Spc. Ken Scar)
Just ride it out
Eventually, if you ride out your exhaustion well into the next day, some of the worse symptoms will begin to subside. You’ll feel strange, hazy, and detached… but conscious nonetheless. The human body is capable of playing dirty to get you to do the things you need to do (like sleep), but it’s also good at letting you stay in the fight when it becomes clear the things you need to do aren’t in the cards.
Just like hunger pains will subside after a time, so too will the horrible weight of exhaustion… at least, for a few hours. Once that second wind subsides, you’ll be hurting worse than ever. Hopefully, you’ll have a chance to rack out by then.
If you’ve never heard of Max Uriarte, you’re in for a treat. He’s the Marine, writer, and artist best known for his comic Terminal Lance, which pokes fun at the Marine Corps from a grunt’s point of view. Now he’s teamed up with The Call of Duty Endowment to create the Call of Duty: “Night Raid” PlayStation 4 Dynamic Theme.
The Call of Duty Endowment “helps veterans find high quality careers by supporting groups that prepare them for the job market and by raising awareness of the value vets bring to the workplace.”
All proceeds from the sale of the Night Raid theme ($2.99) go directly to the endowment to help vets get jobs after service. The Call of Duty Endowment has placed over 57,000 veterans thus far. Their new goal is placing 100,000 veterans into high quality jobs by 2024.
Check out some of the awesome artwork below:
Call of duty Endowment night raid dynamic theme tier 3
Uriarte deployed to Iraq twice with 3rd Battalion, 3rd Marines. In 2007 he operated as a turret gunner out of Fallujah and in 2009 he was a combat photographer out of al Asad. His second deployment left a lasting impact on his civilian career as an artist — or, to be more specific, a Combat Artist.
“Combat Art is the act of capturing beauty in places you wouldn’t normally find it. It…exists solely for the purpose of creating art on the battlefield. When events are filtered through an artist’s eye, they capture things that maybe a camera does not, such as the feelings and emotion of the place or subjects. A photograph is objective — it shows reality. A sketch or a painting is subjective, it shows what the artist interpreted and what the artist saw that maybe no one else did (or could),” Uriarte told Fletcher Black of Activision.
U.S. Marine Max Uriarte (left); ‘Terminal Lance’ Marines Abe Garcia (right)
‘Terminal Lance’ strikes true with Marines — and vets from all branches — who’ve dealt with some of the…color…military service has to offer. The comic makes light of the tedium and nonsense that come with the job.
But Uriarte also has a serious side. His graphic novel, The White Donkey, was based on his combat deployment in Fallujah. His upcoming graphic novel, Battle Born: Lapis Lazuli, promises to be a visceral examination of the effects of war on an Afghanistan province.
Who better to design art for the Call of Duty Endowment than a combat-experienced Marine with an artist’s eye and a creator’s hand?
Call of Duty®: Black Ops 4: C.O.D.E. Jump Pack
You can also support veterans by grabbing the new Call of Duty®: Black Ops 4 – C.O.D.E. Jump Pack, which includes a special wingsuit, parachute, and trail. 100% of the proceeds will go directly toward helping veterans get jobs after their military service.
Check out both the Jump Pack and the “Night Raid” Dynamic Theme on your PlayStation!
The 17th century wasn’t exactly the most progressive time in history, as evidenced by the fact people with dwarfism were literally traded about by the upper echelons of society like Pokemon cards. Amongst the pantheon of known “court dwarfs” as they were called, one stood above them all thanks to the frankly astonishing life he led in his rise from the son of a commoner to ultimately seeing himself not just a Captain of the Horse, but a knight as well.
Jeffrey Hudson, or “Lord Minimus”, Sir Jeffrey, or Captain Hudson to give him his proper titles, was reportedly born sometime in June of 1619 in the town of Oakham located right in the heart of the quaint English county of Rutland. The son of a stout and broad shouldered man, called John Hudson, Jeffrey’s dwarfism was not initially apparent. This is largely because Jeffrey had what is known as “proportionate dwarfism” which, as the name suggests, is characterised by the individual having limbs of proportionate size to their body. As a result, Jeffrey’s family didn’t actually notice that anything was amiss until he just stayed abnormally small.
There were many hypotheses bandied about during Jeffrey’s lifetime about how exactly he came to be so small, with our personal favourite being a contemporary one espousing that the cause was his mother choking on a pickle while giving birth… However, experts have since concluded that he, like many proportionate dwarfs, most likely just had hypopituitarism, much to the chagrin of those of us who like the pickle story.
In any event, Jeffrey was born into, while not a well to do family, at least a well connected one. Jeffrey’s father, John, was described as a man of “lusty stature”, which was a bit of a requirement of his job- breeding and managing bulls meant for fighting with other animals for the Duke of Buckingham, George Villers.
Little is known of Jeffrey’s childhood, that is, until his dear old dad decided to present him to the Duches Katherine Villers at the age of 7. You see by the time Jeffrey was around 7 years old, he reportedly stood “scarce more than a foot and half in height”, while still being near perfectly proportioned.
Jeffrey’s father knew how uncommon this was as well as how prized dwarfs were at court. It turns out many royals kept at least one dwarf, among other such “pets”, around for their own and their guests’ amusement. His hope seemingly was that Jefferey would be made a member of the Duchess’ court as such an object of entertainment.
While this might seem somewhat cruel, it should be noted here that Jeffrey’s future prospects were not exactly good in this era. By seeing if the Duchess would take little Jeff as part of her court, John potentially was ensuring his son a life of luxury, if, of course, also one that would be extremely demeaning. But he would be demeaned by people either way. Thus, might as well choose the life that would see him have his own servants, plenty of food in his belly, and anything he could wish, rather than scraping a living as a commoner.
Whatever his father was thinking, the young Jeffrey was indeed accepted and quickly became a beloved plaything of the Duchess, who spent her time dressing him in miniature outfits and taking delight in the reaction he garnered from friends when she presented him at parties.
Mere months later, Jeffrey’s life was once again upended when the Duke’s household was expecting a visit from King Charles I and his wife, Queen Henrietta.
At the appropriate moment, Jeffrey burst out of the pie wearing a small suit of armor and brandishing a little sword that he swung about wildly to the amusement of all.
The Queen is said to have immediately become enamored with Jeffrey’s “remarkable smallness”, and asked the Duchess if she could take him home to add to her own little collection, which comprised of a couple other dwarfs, a giant called William Evans who was reportedly over 7 feet tall, and a little monkey named Pug. Happy to oblige, the Duchess handed Jeffrey over to the Queen in 1626.
After this, Jeffrey went to live with the Queen in London and became known as “Lord Minimus”, with his remarkably near perfect proportions and extremely small stature, even for a dwarf, being particularly valued. As noted by Sir Walter Scott when Jeffrey had reached adulthood and still not added much in height from his 7 year old self,
He although a dwarf of the least possible size, had nothing positively ugly in his countenance, or actually distorted in his limbs….His countenance in particular, had he been a little taller, would have been accounted, in youth, handsome, and now in age, striking an expressive; it was but the uncommon disproportion betwixt the head and the trunk which made the features seem whimsical and bizarre- and effect which was considerably increased by the dwarf’s moustaches, which it was his pleasure to wear so large that they almost twisted back amongst and mingled with his grizzled hair.
Going back to his childhood, due to the massive difference in height between Evans and Jeffrey (over 7 feet vs about 1.5 ft), apparently one of many popular party tricks Evans and Jeffrey used to perform was to have Evans presented to guests, at which point he’d pull a large loaf of bread out of one pocket, then pull Jeffrey out of another. The two would then proceed to prepare some food for the guests using the bread.
It wasn’t all about entertaining guests, however. While Jeffery initially was treated as little more than a pet, for whatever reason the Queen, who was about a decade older than Jeff, and he hit it off, quickly becoming extremely close.
It’s speculated by some that their shared sense of being outsiders to the society in which they lived may have played a part- the Queen being a French Catholic living in England at a time when both were somewhat taboo. Things got even worse for her when she was further isolated by her husband, King Charles, when he had almost her entire retinue, including her close friend Madame St. George, forcibly removed by guards and kicked out of the country in June of 1626, around the same time Jeffery came into the Queen’s life.
With Jeffrey her trusted confidant, the Queen saw to it that he became educated, taught how to be a gentlemen, and even began giving him courtly tasks, rather than having him working solely as entertainment for guests and herself. For example, in 1630 the Queen sent a then 10 year old Jeffrey to France as part of a delegation to retrieve her midwife, Madam Peronne, ten Catholic friars, and various valuables from her mother Queen Marie de Medicis.
While there, along with famed court dance master and hunchback Jacques Cordier dit Bocan who was also part of this delegation, Jeffrey reportedly wowed the court in France with his dancing abilities, in the process collecting quite a lot of rather expensive gifts from impressed members the court.
Unfortunately for Jeff, this journey ended in disaster when the ship he was on while headed back home was captured by pirates. The midwife and Jeff, his own newfound valuables, along with those sent as gifts to the Queen, were taken, though the others aboard, like the friars and the dance master, were allowed to go free.
When the Queen found out what had happened, she reportedly was extremely concerned for Jeffery’s safety. As to how she got him back, this isn’t clear, but it can be presumed she paid some sort of ransom for his return. Whatever the case, return he did shortly thereafter and continued his life at court.
Unfortunately for the Queen, her baby died not long after being born, though reportedly Jeffrey was a great comfort to her during this period, staying by her side throughout her long recovery from what was described as an extremely difficult labor. From here, Jeffery was her constant companion and when he got older one of her most trusted advisors.
On that note, a curious and academically inclined child, Jeffrey was known to be a voracious reader. He also soon was known in the Queen’s court for his rapier wit and penchant for devilishly cutting put downs to any who would insult him- something that only served to make him even more popular with the Queen and later the King who are both said to have been endlessly amused by Jeffrey’s growing confidence and ability to reduce anyone insulting him to a sputtering idiot with a marvelously well-crafted insult of his own.
Beyond book learning and his weaponpized wit, Jeffery was also taught to use actual weapons and to ride horses, with a special saddle and custom-made pistols more suited for his stature made for him.
By all accounts, as with so many other areas of learning, Jeffrey excelled at horsemanship and became an exceptional marksman- two skills that would ironically result in the latter half of his life go horribly wrong.
Nevertheless, at the age of 23, Jeffery was keen to do his bit for his King and Queen when the English Civil war began in 1642. Though still only around 20-23 inches tall, he didn’t hesitate to lend his newfound talents to the war effort. Impressed by the dwarf’s candor, the King and Queen granted him the title of “Captain of the Horse”, although it’s not clear if Jeffery actually was allowed to lead troops in battle or if it was just a ceremonial position. It was also around this time the the King knighted Jeffrey, though that one was reportedly a joke during a party. Nevertheless, it was an official knighting from the King.
As for Jeffrey, he took his new positions incredibly serious, insisting upon being addressed as Captain Jeffrey Hudson after being given that rank.
When the Queen fled England at the height of the war, Jeffrey dutifully accompanied her to France. Upon arriving in the country, emboldened by his recent successes in life, he made it known to the Queen’s entourage that he would no longer accept jibes about his height and that he’d defend his honor with his life, if necessary. After all, whether originally as a joke or not, he was now a knight of the English court, a Captain of the guard, an excellent marksmen, and one of the most trusted confidants of the Queen.
This brings us to an event that would change his life forever, occurring in 1644 when he was about 25 years old.
A gentlemen of the court evidently decided to ignore Jeffrey’s insistence that he was no longer some court pet to be teased, and instead apparently insulted Jeffrey in some way, though what exactly was said has been lost to history. Enraged, Jeffrey challenged the man to a duel- a challenge that was accepted, with pistols on horseback being chosen for the fight.
Showing how much he thought the whole thing was a joke, Jeffrey’s opponent chose to face him not wielding a pistol of his own, but rather a squirt-gun like device, as noted in a letter from Queen Henrietta of the event,
The giving cavalier took no firearms, but merely a huge squirt, with which he meant at once to extinguish his small adversary and the power of his weapon. The vengeful dwarf, however, managed his good steed with sufficient address to avoid the shower aimed at himself and his loaded pistols, and, withal, to shoot his laughing adversary dead.
Not just shooting him dead, from horseback, Jeffery demonstrated his prodigious skill as a marksmen, by putting a rather sizable hole in his opponents forehead, almost hitting him right between the eyes.
This all might have amused the royals, except that the man Jeffrey had just killed happened to be the brother of the Queen’s Master of the Horse, Baron William Croft.
This still might have been OK, except on top of having a well connected brother, it turned out that dueling was illegal in France at the time. Meaning that Jeffrey had just committed murder in the eyes of the court.
Sir Jeffrey was promptly arrested, with calls to have him executed, but the Queen was having none of it. Although apparently extremely displeased at Jeffrey for embarrassing her in this way among the aristocracy and while a guest in the country, she nevertheless wrote to Cardinal Mazarin pleading that Jeffery’s life be spared. Her request was granted, and instead of being executed, Jeffrey was exiled from France.
Exactly what happened to Jeffrey after this isn’t clear, other than apparently shortly thereafter he found himself on a ship that was captured by Ottoman pirates. Being something of a novelty, he was sold into slavery and spent around two and a half decades in this state.
Ultimately freed sometime in the late 1660s as a part of efforts by England to get its captured citizens released from slavery, the first mention of him back in England after this period occurred in 1669.
As to what he got up to as a slave, little is known of this, other than an account gleaned from interview he gave to author James Wright who was writing a history of Rutland book. From this, we know only a couple things. First, Jeffrey somehow grew 22 inches, approximately doubling his height from age of around 25 to 50 when he returned.
This is where we have some small reference of what his life was like as a slave when he credited his growth to the stresses of hard labor as well as “buggery”. For those not familiar, this is another word for sodomy, seemingly implying at least part of Jeffrey’s role as a slave for someone was as a sex toy, or perhaps other slaves used him for such.
Whatever the case, now free, the much taller Jeffrey now was simply a short man, instead of a miniature one, meaning he wasn’t able to resume his former post at court. Compounding the issue was that Queen Henriette had died in 1669, the year he appears to have returned to England, so benefiting from her patronage also was not an option.
Ultimately he was given money by the Duke of Buckingham George Villiers II, who was the son of Jeffery’s first patron, as well as from Charles II, son of Queen Henriette, to help set himself up on his new life.
Unfortunately for him, when he traveled to London in 1676 to request a pension from the court, this was a peak time of anti-Catholic sentiment in the country. This saw Jefferey promptly arrested upon arriving in London for the sole crime of daring to be a Catholic- a faith he’d taken up as a youth because the Queen.
Jeffrey subsequently spent the next four years or so in prison, being released in 1680. As to what he got up to after, this isn’t known, other than he died 2 years later at the age of 63 in 1682, buried in a pauper’s grave without so much as a headstone, despite officially being a knight and a Captain of the Horse.
While it isn’t known where he was buried, a marker was created at some point near his place of birth which states simply, “Sir Jeffery Hudson-1619-1682- A dwarf presented in a pie to King Charles 1st.”
“Something I’d like to see in the future is an article talking about the performance of the Hornet versus the Super Hornet. I often times see people comment that the legacy Hornet is more maneuverable than the Super, but I’d like to see an article by someone who has stick time in both who knows what they are talking about. Perhaps G.M. would be interested in this topic since he has flown both?”
Awesome question! This is a question I used to ask a lot while going through flight school. I am truly fortunate to have experience flying both jets. They are both awesome machines with tremendous capability, but you’ll see why I prefer the F/A-18E/F Super Hornet by the time you finish reading.
Keep in mind that these thoughts are just my opinions and dozens of others have had the chance to fly both jets (although I’d say that most of those people would agree with most of these points).
It is hard to believe that the Rhino has been flying for 20 years. The Super Hornet is a bit paradoxical to describe in relation to the Hornet because while it is evolutionary and looks similar (both inside and out), it is largely a new aircraft. When Boeing pitched the Super Hornet to Congress they said the jet would keep the same F/A-18 designation and use numerous common parts with the Legacy Hornet.
This economical argument helped Boeing win the contract. I am glad they did, because the Super Hornet is a much improved aircraft over its predecessor. Among the aircraft’s general improvements include: more powerful engines controlled by FADEC, much larger internal and external fuel capacity, 2 more weapons stations, numerous avionics improvements, and some radar cross-section (RCS) reduction measures.
Besides the obvious larger size, you can distinguish the Rhino from the Legacy with some key design features; mainly the enlarged Leading Edge Extension (LEX), “sawtooth” outer wing, and larger rectangular intakes. All of those design features not only make the jet look badass, but enhance the jets’ capabilities too. We’ll talk about all of that in a bit.
You can take a newly qualified Legacy Hornet pilot, put him into the cockpit of the Rhino, and he will be able to start-up, takeoff, and land. It is that similar from a basic airplane standpoint. There are some very subtle changes to some of the switches and procedures, but outside of that, the ground ops are very similar. Folding the wings is easier in the Rhino (not that it was that hard before), and the only thing that may trip up a transition pilot will be the use of the Up Front Control Display (UFCD).
The UFCD replaces the old physical keypad in the cockpit for entering data. It takes a little bit of getting used to, but once you do, you’ll find it to be a huge upgrade. Think of it like going from a flip phone with a physical keyboard and screen, to an iPhone where the screen can show you anything you want. Another nice feature in the cockpit is the Engine Fuel Display (EFD), and Reference Standby Display (RSD) on the new Super Hornets.
You would also notice the full color cockpit displays instead of the monochrome displays of the Hornet. These all add a nice touch of technology to the cockpit that is not only ergonomic, but also adds to the cool factor. Once you’ve entered your data and have the motors fired up, the high performance Nose Wheel Steering works exactly the same as it did before as you head towards the runway.
You’ll get your first taste of the Rhino’s improved performance when you push the throttles past the MIL detent and into afterburner. A fully functioning FADEC always provides the pilot with the requested thrust and the much larger intakes can feed a much higher amount of air into the compressors. When you combine those factors with the larger wings you get fantastic takeoff performance (I know, Mover–still not the same kick in the pants as the Viper).
The Super Hornet gets airborne in nearly 1,000 feet less distance and nearly 20 knots slower than the Hornet. On the ship, the procedures are nearly the same as they were in the legacy Hornet, except now the catapult launch is in full flaps and there is no selection of afterburner mid-catstroke. There can still be afterburner shots for certain weights and configurations, but some of those procedures have slightly changed.
The sensation of catapult stroke is the same as before (i.e awesome). The jet tends to leap off the flight deck easier than the old Legacy, too. I haven’t flown a tanker configured jet from the ship yet, but I hear that the cat shot for that is as intense as they come.
One of my favorite improvements in the Rhino is the gas. There’s a lot more gas. SO MUCH MORE GAS! Most Cessna drivers take it for granted the endurance they have in their aircraft. They have endurance that a Legacy hornet couldn’t hope to achieve without aerial refueling. With about 4,000 more pounds of internal fuel and larger external tanks, I feel comfortable flying the Super Hornet without gluing one eye to my fuel quantity.
Gas was precious when flying the Charlie (worse in the Delta during my initial training). This was especially true around the boat when you had to wait for a specific time to land unlike at an airfield. This gas is huge for tactical training, cross-countries, and combat missions.
Although, there is still no capability to fly a civilian ILS in the Super Hornet, RNAV capability was recently added to the Rhino fleet. Also, while the Legacy Hornet could only hold a few dozen preplanned waypoints, the Rhino can hold hundreds.
Flight characteristics when flying from Point A to Point B are the same as in the Legacy. All of the same autopilot modes exist, and all of the displays including the HUD have virtually identical symbology. There is also no physical speedbrake on the Super Hornet. When the speedbrake switch is activated, the flight control computers deflect the flight controls to maximize drag while minimizing any pitching moments.
There’s really not much to talk about here. The two jets are very similar when it comes to the administrative phases of flight.
There are some small subtle differences with landing the Rhino at the field. The autothrottles, should you choose them, are mechanized a little bit differently. In short, it judges the magnitude of the rate of stick movement, vice the magnitude of distance of stick movement. In short, both jets’ autothrottles are awesome, but I think the Legacy takes the cake on that one. The Rhino lands about ten knots slower than the Hornet, thanks to the large LEXs and wings. Unlike the Hornet, the Rhino has a nice ability to aerobrake if you hold the nose off the ground after touchdown. The jet’s beefy brakes get you to a quick stop as well, should you need them.
At the ship, the Rhino wins the landing competition easily. With the slower approach speed, large wings, and more powerful engines, glideslope corrections are faster and easier. Not only that, but thanks to a new symbol in the HUD called the power carat, the pilot is much more easily able to fine tune his ball-flying technique. To me, the boat landing feels slightly less like a car crash than it did in the Hornet, but by no means is it a glassy smooth event. I always used to go to full afterburner on touchdown in the Hornet, but that is strictly verboten in the Rhino. If you see one do that on YouTube, he’s wrong.
Finally, a huge improvement for the Rhino is the “bringback” capability. Its robust design and large gas tanks allow the pilot to land with more weapons unreleased. In a Hornet loaded up with bombs, it may only have enough gas for a couple of tries to land on the ship before having to tank airborne or divert. The Rhino is able to land with much more fuel, allowing for both more heavy loadouts at launch and for more landing attempts at recovery.
Now to FINALLY answer the questions that the reader probably intended to ask! How well does the jet do what it was built to do: fight in combat. In nearly every metric, I would argue that the Super Hornet beats its predecessor in air-to-air combat. I write the word “nearly” intentionally, but we’ll get to that later.
In a beyond-visual-range (BVR) fight, it’s not even close, especially when the Rhino is equipped with the APG-79 radar. This AESA radar is truly phenomenal. With the ability to see at farther ranges and track more targets at once, it truly presents a clear picture of exactly what is in front of the pilot. Not only that, but the radar can be run simultaneously in air-to-air and air-to-ground modes.
With additional weapons stations under the wings, even more AIM-120 AMRAAMs can be brought into the fight, and with the extra gas, can fight for longer. Survivability is also drastically better thanks in part to an advanced countermeasures suite and reduced RCS. The jet can carry more chaff and flares, has a powerful ALQ-214 jammer, an upgraded radar warning receiver, as well as options for towed decoys.
All of the Link 16 capabilities of the Hornet have been carried over and all of these features combined make the Rhino very formidable. However, there is something negative that can be said. The Super Hornet’s pylons are canted outboard very slightly, significantly increasing drag at high speeds. Also, for you nerds out there, the Rhino’s design doesn’t incorporate the Area Rule as well as the Hornet, meaning that the Super Hornet will have lower transonic acceleration performance and lower top speed.
In the within-visual-range (WVR) arena, we finally arrive at the original question: which is more maneuverable? In my opinion, I’d say the edge goes to the Hornet….slightly. Both jets have excellent handling characteristics, and to be honest, they feel very similar. If both aircraft have no external wing stores attached, the Hornet will have a noticeably crisper roll rate, but not by much. It is recommended for both aircraft that to get the best roll performance, they roll unloaded.
That is to say, roll while minimizing positive G. It is just a little bit tougher to get there in the Rhino than the Legacy; the Rhino requires a much more deliberate push forward of the stick to unload than the Hornet. However, both aircraft have excellent high angle-of-attack/slow-speed maneuvering, and both jets have excellent flight control logics, such as the “Pirouette.”
An additional logic was built in for the Rhino called Turbo Nose Down. As funny as that sounds, it is an important logic that allows the jet to recover from a slow-speed, nose-high attitude much easier by flaring the rudders and raising the spoilers. At lower altitudes, the Rhino’s engines produce much more thrust than the Hornet’s. This allows for improved energy addition and sustained turn rate. Maintaining airspeed while pulling high G is much easier than it was before. At higher altitudes, however, both aircraft have a little bit of a hard time with energy addition.
In summary, if I had to choose which aircraft to dogfight in, I’d pick a “big motor” legacy Hornet, with it’s crisper maneuverability and enhanced thrust. However, both aircraft utilize the AIM-9X Sidewinder and Joint Helmet Mounted Cueing System (JHMCS), so as I usually say, it comes down to the “man in the box.”
In the air-to-surface environment, there are not too many differences between the jets. Both aircraft use the JHMCS and ATFLIR. However, the Rhino’s APG-79 allows for synthetic aperture radar mapping, or SARMAP. When I first saw this I couldn’t believe it; the radar was painting the ground and displayed an image as good as the ATFLIR.
The same inventory of smart weapons are available to both aircraft. Just like in air-to-air, the Rhino can carry more thanks to more weapons stations.
As far as the “dumb” weapons are concerned, the Rhino actually carries a few less rounds in the M61 20mm cannon than the Legacy. The Rhino also can’t carry unguided rockets, as I have previously mentioned. When it comes to delivering general purpose bombs, such as the MK 82 series, the roll-ins are a little more sluggish in the Super Hornet. This is all in the same vein of what we discussed in air-to-air: the Legacy is a little crisper.
In an interdiction or strike mission, all of the Rhino’s survivability that I mentioned earlier makes it by far the aircraft of choice in a non-permissive environment. Going against a robust IADS, the reduced RCS and advanced countermeasures, coupled with my Growler buddies from the Ready Room next door help take a little bit of the edge off. Link 16 technology is the same in both aircraft and is still awesome technology.
I’d take the Rhino in all air-to-surface missions, in both permissive and non-permissive environments.
Something the Rhino can do that the Hornet can’t is be an aerial tanker. I personally have not flown one in that configuration, but I hear that the jet performs as a pig. That is no surprise with all of that drag and 30,000 pounds of gas. As an LSO, I can tell you a “5-wet” tanker is much more prone to settle below glideslope behind the ship and requires a bit more reaction time to get back above glideslope. The mission is important, however, and has provided me both mission gas and recovery gas during an emergency at the ship.
Aerial refueling is pretty much the same as in the Hornet, except it takes longer to top off.
Overall, the Hornet was my first love. I’ll always look back fondly on flying the F/A-18C and often times I miss it. However, there is no doubt the Rhino is the jet I want to fly off the boat into combat. Great question, keep them coming!
The drug war has been going on for so long, the inward, secret lives of narcotics traffickers are beginning to take on a life all of their own, separate from the national borders we know as their homes. They have their own rituals, coded languages, technology, and now, even a secret religion has sprung up around their lives.
It’s called the cult of Santa Muerte – “Holy Death” – and it’s more intense and deadly than anything that came before it.
A Santa Muerte follower announces its adherence.
Since Mexican President Felipe Calderon upped the ante on the Drug War in 2006 by taking down the highest-ranking members of certain cartels, violence in the country has increased exponentially. Since then some 45,000 people have died in the drug war. The level of violence and death without warning has spurred the spread of the Santa Muerte religion in Mexico and beyond. Santa Muerte, in turn, spurs the narcos to become more and more violent.
The worshippers of Santa Muerte are primarily disenfranchised, poor Mexicans who turn to the cartels as a means of employment but soon begin the same cycle of murder and torture as those who came before them. The activities they’re forced to conduct aren’t accepted by pure Catholicism, so they turn elsewhere for comfort.
And now, you can buy the figurines on Amazon.
Santa Muerte has developed as a belief system for over 50 years or more. According to the FBI, “The Santa Muerte cult could best be described as [following] a set of ritual practices offered on behalf of a supernatural personification of death…she is comparable in theology to supernatural beings or archangels.” Unlike Death or the Virgin of Guadalupe, as she is often represented, her scales don’t actually work, a reflection of her amoral nature. Since many narco foot soldiers will end up dying a brutal death, the appeal of worshipping a death-like figure is obvious. In the meantime, Santa Muerte advocates are enjoying the world’s earthly pleasures.
While the FBI stops short of calling the worship of Santa Muerte a full-blown religion, it does have its own belief system, as well as priests, temples, and shrines, along with all the rituals associated with religion – including ritual killings.
A statue of Santa Muerte in a practitioner’s home.
Ritualistic Santa Muerte killings are abundant in Mexico and South America amongst narco-traffickers, but the killings are now making their way into the United States, albeit, primarily close to the border cities already struck by violence that has become the signature of the War on Drugs, and only four have been confirmed as related to Santa Muerte.
Border agents and local police have been thoroughly trained on the ins and outs of the religion and its followers, but luckily very few have been seen on the U.S. side of the border.
He was asked if the US should reinstate the draft.
Yes, he replied, but not to grow the size of the armed forces.
He argued that since only 1% of Americans serve their country, America lacks in shared experience — there’s almost no common background between the upper class and the middle class, the educated and the uneducated, the rural and the urban.
The solution, then, wouldn’t be mandatory military service, but national service — programs like Teach for America and City Year, but made accessible to a full quarter of a yearly cohort rather than an elite few.
Since that conversation, McChrystal has campaigned for making a “service year” a part of young Americans’ trajectories. The goal is to “create 1 million civilian national service opportunities every year for Americans between the ages of 18 and 28 to get outside their comfort zones while serving side by side with people from different backgrounds.”
In an interview with Business Insider, McChrystal, who has held positions as head of US Joint Special Operations Command and as the top commander of US and international forces in Afghanistan, explained his plan for making that happen, and the effects national service could have on American society.
Business Insider: What does the word “citizenship” mean to you, and how does national service inform it?
Gen. Stanley McChrystal: When I think of citizenship, I think of a nation as a covenant. It’s an agreement between a bunch of people to form a compact that does such things as common defense, common welfare, whatnot. The United States is not a place; it’s an idea, and it’s basically a contract between us.
BI: So if a nation is an agreement, then citizenship is putting that agreement into action?
SM: That’s exactly what it is.
BI: What does citizenship have to do with having a common experience?
SM: We’ve become a nation that’s split 50 ways.
There are fewer ties to the community today than when you lived in a small town, and everybody had to get together to raise a barn. You knew your neighbors because you had to. Grandparents tended to live in the same town as parents, and kids grew up there. Nowadays, we don’t live that way.
BI: But service programs today are unreachable for most people, so how can they serve as a common link? Teach for America, the Peace Corps, AmeriCorps — these programs have acceptance rates comparable to Ivy League schools. How do you make service more accessible?
SM: What has happened is that many of our service practices have become almost elitist programs. They do it because they can, and also it protects their brand and their reputation so they can survive in tough times. But it’s not solving the problem because most of people who go do those kinds of things, I think they come out better citizens, but it’s too small a number — it’s less than 200,000 kids a year.
BI: There are a ton of social structures at work here. How do you make a change?
SM: We’ve got 4 million young people in every year cohort in America, so we think that in the next 10 years we’ve got to get to about a million kids every year to do a year of national service. That would be 25% of the year group.
Now, I can’t prove this, but our sense is that if we get to 25%, you probably get the critical mass, because what we’re trying to do is get this into the culture of America so that service is voluntary but it’s expected. Meaning if you go to interview for a job, you go to apply to a school, you go to run for congress, people are going to naturally ask, Where did you serve?
BI: OK, so how do you make that happen?
SM: Creating a big government agency isn’t the mechanism to do this.
We’re trying to take existing organizations like Teach for America and expand those. Then Cisco, the corporation, has donated money and helped to develop a digital platform that is going to give us a 21st-century ability to match opportunities and people looking for a service year opportunity.
I think we create a marketplace to do this that obviously starts slowly and then builds up momentum. And then once we get to the point where people really believe that service is not only a good thing to do — in an altruistic sense as citizen — but it also advantages them.
BI: There seems to be a lot of anxiety around doing “a gap year.” Are any programs already in place that take away that anxiety?
SM: There’s a program that Tufts University rolled out that’s called 1+4. And I was up there when they announced it. And what you do is, you apply for Tufts — I think there are 50 slots for the class that came in last September — but you do your first year doing national service, kind of like you’re red-shirted for football, and then you do your four years.
You’re already accepted, so the family doesn’t worry, Is Johnny going to go to college? If you’re on financial aid, Tufts pays for it. They pay for the national service. Tufts believe they get a more mature freshman. We’re pushing this in a lot of universities now because it’s a win-win for a university.
They do get a more mature person, and parents don’t worry about the vagaries of the gap year. There could be a lot of different permutations of that kind of thing, but those are the kinds of things that we see as practical steps.
BI: How will you know when the plan has succeeded?
SM: The key part of the ecosystem is the culture that demands national service. At some point, my goal is to get it so that nobody would run for Congress who hadn’t served, because they think they’d get pummeled for not having done a service year.
Ever wonder what it would be like if Gunny Hartman trained elves using the same foul mouth he developed in the Marine Corps?
Well, wonder no longer because the internet has mashed “Rudolph the Red Nosed Reindeer” with the audio from the famous barracks scene in “Full Metal Jacket.” The result is hilarious, so check it out below. Be warned: Very profane language (after all, it’s f-cking Gunny Hartman).
So, you want to be a United States Marine Corps Critical Skills Operator? Well, that’s really great to hear, but a word of warning to all you would-be Raiders out there: To start this journey, you must go through MARSOC Assessment and Selection.
MARSOC is one of our nation’s most elite fighting forces; its members are ready to respond to any crisis, anywhere.
These small but well-trained Marine units embrace the unknown and are prepared to face any challenge. To earn a position on a MARSOC team takes a superhuman effort and the willingness to go above and beyond.
On the long road between you and life as a Raider lies a 23-day training evaluation designed to test Marines’ mental and physical limits in order to reveal the true nature of a candidate’s character.
Check out these seven tips on how to get selected by MARSOC instructors:
7. Be physically fit.
This tip is so obvious it almost goes without saying, but don’t be fooled by the 225 physical fitness test score required to qualify — this is very misleading. If you want to be competitive and have a real shot at being selected, a score of 285 or higher is recommended.
6. Semper Gumby — always be flexible.
Without getting into any specific details, selection creates a dynamic environment replicating austere scenarios that require ingenuity and out-of-the-box problem-solving skills. There is no manual for chaos and chaos is exactly what you will be expected to deal with if you become an operator.
5. Know your knots.
Bowline, around the body bowline, double fisherman’s knot — believe it or not, knowing these knots is an invaluable skill. It’ll save you much pain and aggravation if you learn basic knots before selection. The granny knot is important, too, but you probably already know that one.
4. Be cool; it matters.
Selection is looking for the best, however, all the physical capabilities in the world amount to nothing if you can’t work as a team. Peer evaluation is a major part of selection. Whether you can get along with others has a substantial impact on reaching phase two.
3. Learn land navigation.
Learn how to read a map, orient yourself with a compass, shoot an azimuth, plot points, make intelligent route selections, and understand terrain association. Master these baiscs and always remember: get high, stay high. A straight line is not always the fastest route.
2. Take care of your feet.
You’ll be moving an impressive amount of gear and water across substantial distances for an unknown amount of time. This will take a toll on your feet. Your feet are your life in many situations, so take care of them accordingly. Seek out a doc and get up to speed on basic maintenance, put together a foot-care kit (gauze, bandages, moleskin, etc.), and use it.
Quitting is the surefire way of never being anything you want to be or do anything you want to do. Quitting is a poison that infects all other aspects of your life. If you start quitting now, it can easily become a habit. It is the exact opposite of what MARSOC is looking for and there is no room for quitters on these teams.
The US Navy has reportedly been firing hypervelocity projectiles meant for electromagnetic railguns out of the 40-year-old deck guns that come standard on cruisers and destroyers in hopes of taking out hostile drones and cruise missiles for a lot less money.
During 2018’s Rim of the Pacific (RIMPAC) exercises, 20 hypervelocity projectiles were fired from a standard Mk 45 5-inch deck gun aboard the USS Dewey, USNI News reported Jan. 8, 2019, citing officials familiar with the test.
USNI’s Sam LaGrone described the unusual test as “wildly successful.”
BAE Systems, a hypervelocity projectile manufacturer, describes the round as a “next-generation, common, low drag, guided projectile capable of executing multiple missions for a number of gun systems, such as the Navy 5-Inch; Navy, Marine Corps, and Army 155-mm systems; and future electromagnetic (EM) railguns.”
The MK-45 5-inch/62 caliber lightweight gun of the guided-missile destroyer USS Mustin (DDG 89) is fired at a shore-based target, Nov.4, 2012.
(U.S. Navy photo by Mass Communication Specialist 2nd Class Devon Dow)
The US Navy has invested hundreds of millions of dollars and more than a decade into the development of railgun technology. But while these efforts have stalled, largely because of problems and challenges fundamental to the technology, it seems the round might have real potential.
The hypervelocity projectiles can be fired from existing guns without barrel modification. The rounds fly faster and farther than traditional rounds, and they are relatively inexpensive.
While more expensive than initially promised, a hypervelocity projectile with an improved guidance system — a necessity in a GPS-contested or denied environment — costs only about 0,000 at the most, Bryan Clark, a naval-affairs expert with the Center for Strategic and Budgetary Assessments, told USNI News. The Navy reportedly estimated that the high-speed rounds ought to cost somewhere around ,000.
The cost of a single hypervelocity projectile is a fraction of the cost of air-defense missiles like the Evolved Seasparrow Missile, Standard Missile-2, and Rolling Airframe Missile, all of which cost more than id=”listicle-2625534158″ million each.
With the standard deck guns, which rely on proven powder propellants, rather than electromagnetic energy, the Navy achieves a high rate of fire for air defense. “You can get 15 rounds a minute for an air defense mission,” Clark told USNI News.
The guided-missile destroyer USS Jason Dunham (DDG 109) fires a MK 45 5-inch, 62-caliber lightweight deck gun during a live-fire exercise, Jan. 12, 2013.
(U.S. Navy photo by Mass Communication Specialist 2nd Class Deven B. King)
“That adds significant missile defense capacity when you think that each of those might be replacing an ESSM or a RAM missile. They’re a lot less expensive,” he added. Furthermore, US warships can carry a lot more of the high-speed rounds than they can missile interceptors.
USNI News explained that the intercept of Houthi cruise missiles by the USS Mason in the Red Sea back in 2016 was a multimillion-dollar engagement. The hypervelocity rounds could cut costs drastically.
The hypervelocity projectile offers the Navy, as well as other service branches, a mobile, cost-effective air-defense capability.
“Any place that you can take a 155 (howitzer), any place that you can take your navy DDG (destroyer), you have got an inexpensive, flexible air and missile defense capability,” Vincent Sabio, the Hypervelocity Projectile program manager at the Pentagon’s Strategic Capabilities Office, said in January 2018, according to a report by Breaking Defense.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.