Typically, hospital ships are large. The two currently in service, USNS Mercy (T-AH 19) and USNS Comfort (T-AH 20), are behemoths of the ocean, sporting designs based on supertankers.
Just how big are these vessels? According to Military Sealift Command, the Mercy and Comfort are almost 900 feet long, displace 69,552 tons, and have over 1,000 beds for wounded troops. They were purchased and converted in the 1980s and one is based on each coast of the United States.
USNS Comfort (T-AH 20)
Unfortunately, time wins out eventually, and these ships are getting up there in age — both started life as a supertanker more than four decades ago and have been used as medical ships for the last 30. Not only are these ships old, they’re also fairly alone in military service. With just two hospital ships in service, the military runs the risk of entering something similar to the Coast Guard’s heavy icebreaker situation. The Mercy and Comfort are also slow — they can reach a top speed of 17 knots. What did you expect? Supertankers aren’t known for their speed.
The Military Sealift Command’s joint high-speed vessel USNS Spearhead (JHSV 1) patrols the Atlantic Ocean as part of the Africa Maritime Law Enforcement Partnership.
(U.S. Navy photo by Mass Communication Specialist 2nd Class Kenan O’Connor)
So, it should come as no surprise that the Navy wants to replace them. But how? Well, at SeaAirSpace 2018 in National Harbor, Maryland, Austal presented an interesting idea. This is the company responsible for the Independence-class littoral combat ships and the Spearhead-class expeditionary fast transports. Austal thinks a modified version of the latter could do the job.
A model of Austal’s proposal for a new hospital ship based on the Spearhead-class expeditionary fast transports.
Now, the modified Spearhead has a lot less capacity (maybe 6 critical-care beds and another 12 hospital beds), but it is faster and there would likely be more than two. As a hospital ship, it remains unarmed — because nobody, in theory, is to shoot at it (doesn’t always work in practice). The model at SeaAirSpace 2018 was, like Mercy and Comfort, painted white and marked with the Red Cross.
It remains to be seen if these small, fast, hospital ships will end up on the high seas.
Marine Corps boot camp is legendary. But is it anything like the movies show?
The commercials make it look like constant action, with obstacle courses, gladiator style fighting, jumping off high dives, and crawling through the dirt commanding most of the airtime.
In reality, these things are sandwiched between hours and days of monotony and boredom.
I spent the summer of 2012 at Marine Corps Recruit Depot Parris Island, and here is a sample day that a recruit might experience in the first phase of training.
A recruit writes in the log book as he stands watch at night.
(U.S. Marine Corps Cpl. Caitlin Brink)
0330: Officially, 0400, pronounced as “zero four,” or “oh four hundred,” is the time to wake up and get out of bed. Unofficially, you’re up 30 minutes before that.
The drill instructor woke you up by barking commands at the firewatch. The firewatch, which you will also stand every few days, is the interior guard. They are members of the platoon who are awake for one or two hours at a time throughout the night. The first and last shift aren’t so bad, but the 0000 to 0200 shift is brutal. The drill instructor is yelling at them, asking them why they messed up the log book, making them give the report until they get it right, or just making them run around the squad bay, looking for things that are amiss. You take this time to use the bathroom, as there won’t be time later. There are around 50 recruits to six toilets, so it’s best to go when you have time. Officially, you will have time to go after the lights come on, but it’s best to go now. It’s also best to brush your teeth before the lights come on.
A drill instructor storms through the squad bay as recruits stand “on line.”
(U.S. Sgt. Jennifer Schubert/US Marine Corps)
0400: Lights, lights, lights! That’s what firewatch yells as they throw the switches, turning on all the lights.
There’s no time for stretches or yawns, you get up and stand on line and stick your hand out. You better be ready, because the count starts immediately. Every time your platoon goes anywhere, you are counted. They have to make sure nobody took off in the middle of the night, even if firewatch is there to make sure this doesn’t happen. The recruits are standing “on line,” meaning standing in front of their beds, called “racks,” at attention, awaiting instruction. You will spend a lot of time here on line, so get used to it. The drill instructor runs down the line of recruits, around 25 on the left, and then back down the right, 25 there too. You have to yell your number and snap your arm back down at lightning speed. If somebody messes up, you start over. This counting process takes forever in the first few weeks, as recruits mess up by shouting the wrong number, pausing too long, or skipping over somebody. You do this counting process until you get it right.
Recruits race to put on their uniforms.
(U.S. Marine Corps photo by Sgt. Dana Beesley)
0401: After 30 seconds to get 50 recruits in and out of the bathroom, now called the head, it’s time to get dressed.
However long it takes you to get dressed in the morning, it takes longer now. You are about to get dressed “by the numbers.” This process was the single most frustrating part of boot camp for me, since it was so tedious and you would inevitably end up with a sock inside out all day. This process looks like this: the drill instructor names a piece of clothing, say trousers, and all the recruits get that item and bring it on line. The uniform items, or cammies, are hung on the back of the racks overnight, meaning you have to run to the back, get it, and make it back on line, arm outstretched, before the drill instructor gets to zero. If somebody doesn’t make it, you put it back.
You finally get your trousers on, but somebody didn’t get them buttoned by zero, so you take them off and put them back. Once you get your trousers on, it’s time for the blouse. Then it’s time for the boots. You can get to the last item of clothing, say your left boot, and have to start all over. This process takes as long as the drill instructor needs it to. If there is a gap in the schedule, it takes forever. The countdown goes as fast or as slow as they want. You can sometimes tell when the games have gone on too long, as they start counting down slightly slower. But in the beginning, you will finish with a few buttons undone, your boots untied, and you’ll be rushed onto the next task. You are expected to fix it on the fly. Not surprisingly, tying your boots while trying to run down the stairs is not easy.
Recruits “scuzz” the floor of their barracks.
(U.S. Marine Corps photo by Cpl. Caitlin Brink)
0415: Time to clean house.
With around 50 recruits constantly running in and out of the squadbay, dirt is always present. You will spend many hours “scuzzing” the deck, meaning sweeping the floor with a little hand held “scuzz brush.” This process works much like getting dressed, (“Scuzz brush on line, ready, move!”) but you have to run to the wall, squat down, and push the dirt to the middle of the squadbay. You are in boot camp though, so you have to do so at “parade rest” with your non-scuzz brush hand behind your back. And don’t even think about letting your knee hit the deck. You squat and duck walk your way to the middle. If you don’t get there in time, you do it again. Either before or after this, you make your bed, aka “rack.” In years past, recruits got wise and started sleeping on top of the sheets so as to leave the rack pristine. This was not allowed in the summer of 2012. You either slept under your sheets, or you would have to tear them up in the morning anyway. Making the bed can be as fast or as slow as getting dressed, depending on what’s happening that day. They can let you get it done fast and move on, or they can have you rip all the sheets off and bring them on line. It’s always a surprise.
Recruits at Parris Island march in formation.
(U.S. Marine photo by Cpl. Caitlin Brink)
0430: Somewhere during that time, you got your boots tied, and it’s time to get outside and “form up.”
Forming up is the process of getting outside and standing in formation, ready to move to the next place. For right now, it’s breakfast. All meals in boot camp are referred to as “chow.” This is morning chow. You are formed up in the correct order, rifles in hand, and you are ready to march to the chow hall.
This isn’t a leisurely walk though, this is a chance to practice drill. The drill instructors call the commands, and you execute. Depending on how early in the process of learning drill you are, you could be marching at a snail’s pace, your foot hitting the ground only when the drill instructor allows it. You eventually get to the chow hall, you stack your rifles outside, since they don’t go in, and get in line. You leave a couple of guards on the rifles, who will have a chance to eat when the first two in your platoon come out.
While waiting in line for the chow hall, you will study your knowledge. Knowledge is just the word that the Marines use to describe any of the things that will be on the tests. This can be history, land navigation, first aid, marksmanship, drill, uniforms, customs and courtesies, or rank structure. This is usually done at top volume, with the drill instructor shouting the question, and the recruits shouting the answer. For example, the answer to “Two Marines, two medals,” is “Dan Daly, Smedley Butler Ma’am!” at top volume. The question is looking for the two Marines who have been awarded the Medal of Honor twice. The answer will be shouted at top volume, or it will be shouted again.
Eventually you get inside, get your food, and sit down to eat. You eat as fast as possible without choking, since the drill instructor is yelling at you to get out. There is no time here for butter on toast. If you want butter on your toast, you stuff the toast in your mouth, then stuff a pat of butter in after it. You finish eating and go back outside to pick up your gear.
Welcome to the sand pit.
(U.S. Marine Corps photo by Pfc. Sarah Stegall)
0500: Your platoon got into the chow hall first, and now you are done. Your next activity doesn’t start until 0600, so it’s time for drill.
Your platoon marches back and forth on a concrete square, called a parade deck, learning how to turn, start and stop, or reverse direction as a unit. If anybody messes up, you start over.
If you are struggling more than they would like, you might be sent to the pit. There is a sand pit conveniently located right next to the parade deck, and you are about to go do exercises in it. You do pushups, sit-ups, mountain climbers, side straddle hops, or hold a plank while screaming at the top of your lungs. Usually you are screaming the number of reps completed. If you aren’t loud enough or you aren’t performing up to their expectations, you just stay in there until you do.
If there is more than one of you in there, it’s a group effort. This is one of the most effective ways to break a recruit down. Maybe I don’t care about getting yelled at or being seen as weak, but there might be five of us in the pit, and nobody gets to leave until I hold that plank for 60 seconds. After 8 or 9 solid minutes of planks, 60 seconds gets a lot longer. They force you to care, because now you’re letting the team down. (“Oh good, Ohlms wants to let her knees touch the deck. Start over.”) The funny thing is, they will say you cheated a move just to piss off your fellow recruits, and you can’t say anything about it. Eventually you get back to your unit, just in time to mess up the next drill move.
Recruits attend classroom training.
(U.S. Marine Corps photo by Cpl. Jennifer Schubert)
0600: Time for class.
This should be a relaxing time. You go into a classroom, sit in the air conditioning, and learn about topics that the Marine Corps will test you on later. You may be a huge history buff, and this may be a history class, but it will not be fun. You drill over to the classroom and get inside as fast as possible, lining up by a desk. You don’t dare sit down, as you weren’t told to yet. Your rifles get stacked in racks at the back of the room, and you take off your day pack, holding it out parallel to the deck, arms straight out, both thumbs hooked under the carrying handle. You stand there until the drill instructors deem you worthy of sitting.
If you don’t get that day pack under the chair and your book on the desk fast enough, you pick them back up, arms parallel to the deck. All the while, a constant stream of yelling. You try again and maybe this time you make it. You sit when told to and you open your book. The teacher is another drill instructor, but the class isn’t so bad. He isn’t yelling at you, unless your eyes start to droop or your head starts to bob. Then you get put on a list. After about an hour, it’s time for a break. Those who were pointed out in class are rushed outside to the pit, while the rest of you are given a chance to go to the head and refill your canteens with water. Everywhere you go, you are screamed at. You are screamed at to fill your canteen faster, pee faster, wash your hands faster, get back in the classroom faster. You get back to the classroom to pick up your pack and hold it out again. As soon as everybody is back, some covered head to toe in sand, the next class starts.
A drill instructor inspects a recruit’s weapon.
(U.S. Marine Corps photo by Cpl. Anthony Leite)
0900: Class is over and there is an hour until afternoon chow. Time for more drill.
This time, the sun is beating down on you, adding to the experience. The sweat makes the sand stick so much better.
1000: Afternoon chow. The bugs have come out now, making standing outside the chow hall unbearable. You dare not swat at a bug crawling on your face, as you know that earns you a trip to the pit later. You just stand there screaming knowledge as the sweat drips into your eyes and the bugs crawl on your neck and face. Eventually you get inside, stuff down as much food as you can in 60 seconds, and get back outside.
A recruit in the basic warrior stance during martial arts training.
(U.S. Marine Corps photo by Cpl. Brooke C Woods)
1100: Time for MCMAP, the Marine Corps Martial Arts Program.
You move to this football field-size lot of chopped up rubber and slip a mouth guard in. You are about to do the Marine Corps version of karate. You partner up and practice punching, kicking, chokes, escaping from chokes, slamming your partner to the ground, and trying to enunciate with a mouth guard in. If the drill instructors feel like you aren’t going hard enough, they will make you do it again and again until you do. Your partner will thank you to do it right the first time.
1300: Time to go back to the house, but you’ll stop by the parade deck first to get in a little drill.
A drill instructor inspects recruits.
(U.S. Marine Corps photo by Lance Cpl. Anthony Leite)
1500: You get back to the squad bay.
With your first inspection coming up, the drill instructor shows you exactly how everything is going to look in the squad bay. Everything has to match. Every recruit has a foot locker, a sea bag, and a rack, and they all must be marked and arranged in exactly the same way. If one person marks their foot locker in the wrong spot, the tape is ripped off of all of them and it is done again.
Recruits line up for chow.
(U.S. Marine Corps photo by Sgt. Dana Beesley)
1700: Evening chow.
1800: Back to the squad bay. It’s time for all 50 recruits to take a shower.
1805: Done with showers. Get out.
Recruits are responsible for cleaning their rifles.
(U.S. Marine Corps photo by Pfc. Maximiliano Bavastro)
1806: Rifle cleaning time.
One piece at a time, and everybody cleans the same piece until they are all done. Also, somebody was slouching, so you are scrubbing with both arms fully extended up over your head.
A recruit reads letters from his family.
(U.S. Marine Corps photo by Lance Cpl. Mackenzie Carter)
1900: You get one hour of “free time” before bed.
This is when they hand out letters, you have time to study for the upcoming history test, you can practice drill movements that you are having trouble with, or somebody might forget to announce a drill instructor as they enter the room and you spend most of your free time at attention waiting for forgiveness.
Even sleeping involves discipline.
(U.S. Marine Corps photo by Lance Cpl. Vaniah Temple)
You lay at the position of attention in your rack until you are given permission to adjust. You will get used to falling asleep in the position of attention. Another day down, only seventy-something left.
Sara Ohlms spent 13 weeks feeding the sand fleas of Parris Island in the summer of 2012. She then spent the next four years as a military working dog handler. She is now a freelance writer based in St. Louis, Missouri.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
What makes an air force good? Is it combat capability? Is it their track record? Much of that can stir up debates and cause one heck of a…disagreement among patrons at any watering hole or establishment.
Then again…life gets boring without such things.
So, here’s a look at the eleven best air forces in the world:
11. Russian Air Force
The Russians have been working on some new planes, but most of their very large force is old. Still, quantity can have a quality all on its own.
Russia also has long-range bombers and some tankers and airborne early warning planes. It’s just they are old, and maintenance levels have fallen off since the Cold War ended.
10. Republic of Korea Air Force
South Korea’s air force has come a long way in the same timeframe as China. F-5s and F-4s have been replaced by F-16s, and they developed the T-50 Golden Eagle, which is a very capable advanced trainer — so much so it has also been turned into a multi-role fighter as well.
9. People’s Liberation Army Air Force (includes People’s Liberation Army Navy Air Force)
Twenty years ago, the bulk of China’s planes were copies of the MiG-21 Fishbed. Today, many of the planes are from the “Flanker family,” including home-grown versions like the J-11, J-11B, J-15, and J-16.
China also has the indigenous J-10 and JH-7, while also flying two fifth-generation designs.
8. Indian Air Force (including Indian Navy)
This country has won a few wars, and also has developed some of their own planes in the past and present. The only reason they are behind the Saudis is their reliance on Russian airframes, while the Saudis and Japanese have F-15s.
Having the second-best carrier aviation arm doesn’t hurt.
7. Japanese Air Self-Defense Force (including Japanese Maritime Self-Defense Force)
Japan could rank higher, but they have limited themselves due to Article 9 of their post-World War II constitution.
While they are stretching the boundaries, the lack of real ground-attack capabilities is very telling. But they have very good air-to-air, anti-surface ship, and anti-submarine capabilities.
With four “helicopter destroyers” that are really small carriers, Japan could vault up very quickly.
6. Royal Saudi Air Force
In 1990, the Royal Saudi Air Force had nice gear, but there was an open question of how well they could use them. Today, they’ve been upgrading the gear, and they have combat experience. This 1-2 combination is enough to vault them into the top air forces.
5. United States Marine Corps
The Marines really do close-air support well. Not that they haven’t had aces in their history, but the last air-to-air kill a Marine scored was during the Vietnam War.
Then there are the issues with their F/A-18s, and the need to pull airframes from the boneyard.
4. Royal Air Force (including the Fleet Air Arm)
This is a very capable, albeit small, force. The problem is “the Few” are becoming “fewer” — and there have been some uncomfortable gaps, including the early retirement of their Harrier force, which was a poor way to repay the airframe that won the Falklands War.
The fact that the Royal Navy’s new carrier will have to deploy with United States Marines says a lot.
3. Israeli Defense Force
The Israelis have had a good air force — much of it based on need. Yes, the airframes are American designs, but the Israelis have installed their own electronics on the F-15I and F-16I planes that are now the backbone of their military.
Plus, their pilots are very, very good.
1. United States Air Force and United States Navy (tie)
The Air Force and Navy have long been rivals – always trying to one-up each other. But in this case, the two are in a virtual tie. While the United States Air Force has strategic bombers the Navy doesn’t, the Navy, by virtue of its carrier fleet, is much more responsive.
The two services are complimentary and each are very good at what they do.
Hey, I get it: When you’re preparing for deployment, the last thing you want is a honey-do list from your spouse. You have your own gear to take care of, paperwork to complete, and stuff to pack. Your spouse, on the other hand, will be at home during the months that you’re away. Can’t some of their to-do list wait until you’re gone? After all, they’ll have the whole deployment to take care of it. What’s the rush, right?
Here’s the deal: Just as you must prepare your gear and put your things in order to prepare for your deployment, your spouse has to get the house and the family ready for their own “mission.” It’s pretty much guaranteed that as soon as you walk out the door, something’s going to go wrong: the car will break down, appliances will leak, or the dog will get sick. If you don’t help your spouse prepare for those emergencies, then they won’t be fully equipped to handle their mission. You wouldn’t send troops off to train without first arranging logistics and ammo. In the same way, you have to take care of some logistical details at home before you deploy and leave your spouse as the only adult responsible for the entire household. There are several things you can review with your spouse to make everyone’s deployment go more smoothly.
Don’t skip these mission-essential pre-deployment tasks with your spouse.
(U.S. Air Force photo by Gina Randall)
There’s a reason your CO keeps hounding you to complete your Power of Attorney, Will, and other documents — they’re actually really important! Without a Power of Attorney, your spouse will basically be treated like a second-class citizen on base. They won’t be able to renew or replace an ID card if they lose it while you’re away. They can’t change the lease, buy or sell a vehicle, or handle any banking problems that might arise. If you have children, it’s important that your spouse completes a Family Care Plan so that someone is designated to take care of the kids if your spouse ends up in the hospital from a car accident. Take the time to discuss this paperwork with your spouse so they won’t struggle during unexpected deployment situations.
(Photo by Staff Sgt. April Davis)
2. Comm check
You may not know exactly what communication options you’ll have during deployment, but discuss your expectations with your spouse so you can both get on the same page. How will you handle the time difference? Will you try to call when early in the morning or in the evening? How often will you try to call, message, or video? What’s the protocol if one of you misses a call or doesn’t answer in time? Finally, make sure your spouse knows how to send a Red Cross message. If there’s a family emergency, the Red Cross can contact you even when you don’t have internet access. If your spouse knows how to get to the Red Cross website, it will take the weight off their shoulders during a major emergency.
(U.S. Army National Guard photo by 1st Lt. Leanna Litsch)
3. Discuss car maintenance
Have you ever returned from deployment only to discover that your car has a dead battery and flat tires? Save yourselves the cost and trouble with some simple preventative maintenance. If you’re typically the one responsible for vehicle maintenance, remind your spouse when to do an oil change and how often to get the tires rotated. If your vehicle will sit unused during the deployment, ask your spouse to start the engine and let it idle at least once a week. This will prevent the battery from dying. If they occasionally drive it around the block and park it in a different position, that’ll help prevent flat tires.
4. Review home maintenance
If you’re renting or living on base, just make sure your spouse knows how to contact maintenance or the landlord. If you own your home, things get more complicated. Walk through the house together and discuss areas of regular or seasonal maintenance. Air filters should get changed monthly. Gutters should be cleaned in Fall. Discuss outdoor chores, like lawn maintenance and snow removal. Your spouse should know the location of the breaker box and water shut-off valves, in case the dreaded “Deployment Curse” visits your house.
5. Adjust the household budget
You and your spouse both need to understand how the deployment will affect your family’s income, and then adjust accordingly. If you are making more money during deployment, how will you save or spend the extra? Will it go toward paying down debts? Or will you save up for a post-deployment vacation? Sometimes, deployments reduce the household budget. You might have to pay for food and Internet at your deployed location. Your spouse may decrease their work hours or register for a class. They may have additional costs for childcare or lawn maintenance. It’s better to discuss these changes and your intended budget before deployment so you aren’t both accusing each other of mismanaging money!
6. Write down your passwords
You wouldn’t send your team on a mission without clear instructions and the best equipment, right? Then don’t expect your spouse to manage the bills and your account memberships without passwords! Log into any banking or bill payment website you use, and write down your login name and password. Do the same for your gaming accounts, renewable memberships, etc. It’s likely that something will need to be suspended, renewed, or canceled during your deployment. Writing down the passwords will make it possible for your spouse to do that for you.
Having these pre-deployment conversations now may not be easy or fun, but it’s definitely important to help your spouse feel squared away before deployment. This will reduce deployment stress for both of you, help your deployment communication go smoothly, and get you both prepared for your respective, upcoming missions.
The United Kingdom’s Unknown Warrior, much like the United States’ Unknown Soldier, arose from a movement to honor the unknown war dead who perished on the battlefields of World War I. When he was laid to rest in Westminster Abbey, he was surrounded by a throng of women whose only uniting thread was that they had lost their husbands and all their sons in the Great War.
When the British Empire decided to bury its war dead with France, the Commissioner for the Imperial War Graves encountered a shoddy battlefield grave. On its hastily-constructed wooden cross were just the words, “An Unknown British Soldier,” crudely written in pencil. The Commissioner took it upon himself to take the matter of unknown war dead first to the Prime Minister and later, King George V himself. He wanted to create a national memorial to the scores of unknown war dead killed in the service of their country.
As the Empire’s new Tomb of the Unknown Warrior was born, other countries began to honor their unknown dead with symbolic tombs of their own. France followed suit, as did the United States, and a number of other countries. In England, the Unknown Warrior was buried in one of the most revered places in British history.
Westminster Abbey is more than just a church, it is the burial site of more than 3,300 famous Britishers – from Prime Minister and Royals to artists and scientists – and has been the site of every coronation for the English throne since William the Conqueror captured the country in 1066. It also houses hundreds of priceless works of art and historical documents.
It is truly “Britain’s Valhalla.”
The Abbey also houses Britain’s Tomb of the Unknown Warrior, who was entombed here on Nov. 20, 1920, at the same time as his French counterpart was entombed at the Arc de Triomphe in Paris. After being chosen from four possible Unknown Warrior candidates, the current Unknown Warrior was guarded by the French 8th Infantry throughout the night. King George chose a Medieval Crusader sword to affix to the lid of the specially-made casket, along with an iron shield bearing the words: “A British Warrior who fell in the Great War 1914–1918 for King and Country.”
The next day, a military procession a mile long escorted the warrior to the harbor, where it was loaded aboard the HMS Verdun and set sail for London.
“Burial of The Unknown Warrior in Westminster Abbey.” 1920.
After landing at Dover, the remains were carried by rail to London, where its new, British military parade received a Field Marshal’s salute in front of an otherwise silent crowd. Eventually, the funeral procession was met by the King at Whitehall, who, along with the Royal Family and other government ministers, walked with the procession to Westminster. There, it was protected by an honor guard of 100 Victoria Cross recipients. After a ceremony, the body was interred in the floors and covered with a black marble slab.
To this day, it’s the only part of the floor visitors cannot walk over.
Yes, that’s right. The legendary AR-15 manufacturer Noveske Rifleworks is now making a water gun. Based in Grants Pass, Oregon, Noveske has long been a supplier to top-tier American military units. In fact, the company has been awarded nearly $4.9 million in contracts by the U.S. Navy since 2007, including the Naval Surface Warfare Center Crane Division. Noveske’s rifles are available to the civilian market as well but can cost thousands of dollars. Instead, consider Noveske’s new water gun to beat the summer heat.
In conjunction with URT Clothing, Noveske released the Water Hog 5000 sqURT rifle. The AR-pattern water gun is bright yellow with a lime green top-mounted water tank and orange trim to clearly identify it as a toy. The pump-action sqURT gun has a capacity of 24oz and is California legal. “We’ve modernized the vintage pump-action sqURT gun and given it some teeth. Tackle the heat with this beast and take control of your summer,” URT says on the product page.
At $43.00, the Water Hog is a bit pricey compared to other water guns. However, it’s probably the cheapest blaster that will ever come with the Noveske logo on it. The company even put together an over-the-top promotional video. Just be sure to watch it at home and away from more sensitive eyes. Whether it’s a water gun fight in the park or a Friday night in the barracks, the Noveske Water Hog 5000 has your tactical water blaster needs covered.
The Air Force announced Jan. 23, 2019, the details of the fiscal year 2019 Aviation Bonus program.
The fiscal 2019 AvB program is designed to augment continuing aircrew retention efforts across the Air Force, by offering experienced aviators bonuses for signing tier-based contracts, ranging from three to 12 years of continued service.
Congress raised the annual maximum aviation bonus from $25,000 to $35,000 in the fiscal 2017 National Defense Authorization Act and required the Air Force to present aviation bonuses based on a business case analysis. The Air Force evaluates its rated inventory every year to ensure the AvB program is tailored to meet the service’s needs.
For the fiscal 2019 RegAF program, the following bonus amounts and contract lengths are being offered to active duty aviators whose initial undergraduate flying training service commitment expires in fiscal 2019:
Bomber pilots (11B), fighter pilots (11F) and mobility pilots (11M)
Annual payments of ,000 for contract lengths of three to 12 years
Lump-sum, up-front payment options of 0,000 exist for seven to nine year contracts and 0,000 for 10-12 year contracts
Lt. Col. Benjamin Bishop completes preflight checks before his first sortie in an F-35A Lightning II.
(U.S. Air Force photo by Samuel King Jr.)
Remotely piloted aircraft pilots (18X/11U) and special operations forces pilots (11S)
o Annual payments of ,000 for contract lengths of three to twelve years
Command and control/intelligence, surveillance and reconnaissance pilots (11R) and combat search and rescue fixed wing pilots (11H)
Annual payments of ,000 for contract lengths of three to nine years and ,000 for contract lengths of 10-12 years
A lump-sum, up-front payment option of 0,000 exists for seven to nine year contracts
Combat search and rescue rotary wing pilots (11H)
Annual payments of ,000 for contract lengths of three to nine years
Combat systems officers (12X) and air battle managers (13B)
Annual payments of ,000 for contract lengths of three to six years and ,000 for contract lengths of seven to nine years
For aviators whose contracts have expired or who have never signed a previous AvB agreement, the following bonus amounts and contract lengths are being offered:
Pilots (11X) and RPA pilots (11U/12U/13U/18X)
Annual payments of ,000 to ,000 based on the three to six year rates of the member’s core community identification as set above for contract lengths ranging from three to nine years
Contracts may not extend the airman beyond 24 years of aviation service
Combat systems officers (12X) and air battle managers (13B)
Annual payments of ,000 for contract lengths of three to five years
Eligible airmen must have 19 years or greater of total active federal military Service and contracts may not extend the airman beyond 24 years of aviation service
The application window for airmen interested in applying for the fiscal 2019 AvB program will be open until Aug. 30, 2019. For full eligibility requirements and details about program changes in fiscal 2019, airmen should visit the myPers website at https://mypers.af.mil.
Author’s note: This is a very hypothetical look at how a fight between two of America’s greatest expeditionary units could play out. Obviously, this battle would never actually happen since paratroopers and Marines rarely fight outside of bars. Both sides can only use their indigenous assets and their rides to the fight, no requesting Patriot missile support or a carrier strike group.
During the short War of Alaskan Secession in 2017, one brutal battle pitted an Army Airborne Brigade Combat Team against a Marine Expeditionary Unit (MEU).
The fight centered on Fort Glenn, an abandoned World War II airfield on Umnak Island in the center of Alaska’s Aleutian Island Chain. The 4th Brigade Combat Team (Airborne), 25th Infantry Division attempted to take the fort for the Alaskan Independence Forces while the 31st Marine Expeditionary Unit steamed north to capture it for the Federal Forces.
The Alaskans wanted the base to act as an early-warning installation and a platform for controlling Arctic traffic while the Federal Forces needed it as a marshaling and power projection platform for the invasion of Alaska.
The soldiers and Marines raced to the island, each unaware of the other’s plans. 4th Brigade caught a ride from Alaskan Air National Guard C-17s while the 31st Marine Expeditionary Unit rode in on their dedicated Navy ships, the USS Peleliu and the USS Germantown, from where they were already steaming in the northern Pacific.
The paratroopers arrived first, jumping into the grass and wildflowers covering Fort Glenn. After Army pathfinders walked the runway and declared it safe for airland operations, C-17s began ferrying the unit’s heavy equipment onto the base.
It was at this critical moment that the Army colonel learned from one of his UAV operators that the 31st MEU was south of the island and steaming towards Deer Bay, a natural beach that sat at the foot of Fort Glenn.
This was a crisis for the airborne unit. A surprise winter storm approaching mainland Alaska had grounded the F-22s and other fighters captured as the war began, but the commander knew the MEU would still be able to launch its eight Harriers and four attack helicopters with the Navy’s ships safely out of the storm’s path.
The Army had limited options. They could attempt to defend Fort Glenn with what static defenses could be emplaced quickly, hide and set up an ambush at the beaches for when the Marines landed, or withdraw to the nearby high ground at Mount Okmok, a volcano that rarely erupts.
Javelin missile teams jumped out and positioned their launchers to screen for aircraft flying low and slow. Riflemen grabbed their assault packs and began setting up their own positions.
The soldiers waited and watched as the Marines’ amphibious assault vehicles crept into view. It wasn’t until the first of the Ospreys and SuperCobras neared the beach and spotted the humvees that the Javelin crews began firing.
The first missiles streaked toward the aircraft, but they had only limited anti-air capabilities. Two SuperCobras and two Ospreys came down, but the rest of the aircraft began evasive maneuvers.
The Humvees moved up from the dead space to give their gunners a shot at the Marines coming in. TOW missiles and 40mm grenades began striking the AAVs making their way to the beach while .50-cal gunners targeted the Marines Combat Rubber Raiding Crafts.
The Marines, though surprised to find the beach occupied, were masters of amphibious warfare. The command quickly ordered the landers to turn south where the terrain around Deer Bay would protect them from the missiles. The AAVs began suppressive fire to cover the movement.
The Marines knew that since the Army fired Javelins, an anti-tank missile that is a risky choice against helicopters, the Javelin was their only anti-air missile. So the Harriers were free to fly just a little too fast and a little too high for the Javelins, and therefore they were able to rain destruction.
Once the Harriers were airborne, it was over for the Army’s heavy weapons platforms. After destroying the Humvees, they went after the Army howitzers and the few M1135 Strykers on the island.
The Army attempted an organized withdrawal to the mountain as the two remaining SuperCobras returned with the Harriers. The LCACs and Landing Craft Units offloaded the Marines’ six Light-Armored Vehicles and 120 humvees. The surviving AAVs swam onto the shores.
Army mortar crews, riflemen, and the surviving Javelin firers fought a valiant delaying action, but the island provided little cover and concealment and they were destroyed.
By the time the storm had passed over the Alaskan mainland and the governor could send reinforcements, the resistance on Umnak Island had been essentially wiped out. There was simply too little cover and concealment for the paratroopers to defend themselves against the air and armored support of a MEU once the Marines knew that they were there.
Thanks to George Aldrich and his team of NASA sniffers, astronauts can breathe a little bit easier. Aldrich is a chemical specialist or “chief sniffer” at the White Sands Test Facility’s Molecular Desorption and Analysis Laboratory in New Mexico. His job is to smell items before they can be flown in the space shuttle.
Aldrich explained that smells change in space and that once astronauts are up there, they’re stuck with whatever smells are onboard with them. In space, astronauts aren’t able to open the window for extra ventilation, Aldrich said. He also said that it is important not to introduce substances that will change the delicate balance of the climate of the International Space Station and the space shuttle.
More than being merely unpleasant, smells in space can indicate a health threat. Even objects that give off no odor can emit dangerous chemicals by a process called off-gassing. If an object’s off-gassing has toxic effects, it can be a matter of life and death.
“Smell is brought out by confined spaces and heat,” said Aldrich, “yet astronauts have no way of escaping a smell if it becomes pervasive. If that smell comes from dangerous compounds, it’s a serious health threat.”
It is Aldrich’s job to use his sense of smell to ensure the olfactory comfort, as well as the safety, of astronauts on orbit.
When he was just 18 years old, Aldrich began working at White Sand’s fire department and was asked to be on the department’s Odor Panel. Aldrich explained that one of the requirements to get a job as a sniffer is a lack of any allergies or respiratory problems. “If you have a lot of allergies, your nasal passages are already irritated and cannot be used,” he said.
NASA calibrates and certifies its sniffers’ noses every four months using a “10-bottle test” in which seven of the bottles have odors and three of them are blanks. The seven scents must be categorized as musky, floral, ethereal, camphoraceous, minty, pungent or putrid.
According to the NASAexplores Web site, Aldrich’s team tests nearly all items that astronauts would encounter during their flight — including fabric, toothpaste, circuit boards, makeup and even the ink on their checklists.
First, the items are tested for toxicity. They are placed into individually sealed containers and then into an oven, which is heated to 49 degrees Celsius (120 degrees Fahrenheit) for three days to speed up the off-gassing process. The gases are then extracted and tested to determine whether they are toxic or carcinogenic. If the gases are deemed safe, the items then undergo odor testing.
Aldrich and four other team members smell the items and rank them on a scale of zero to four, ranging from non-detectable (zero), to barely detectable, easily detectable, objectionable and offensive (four). Aldrich refers to level four as “get-me-out-of-here.” Because the sense of smell can vary from person to person, sniffers give each object its own ratings, from which an average is obtained. If an item rates more than a 2.4 on the scale, it fails the test and is not allowed on the flight. Some items that have failed are camera film, felt-tipped markers, mascara and certain types of stuffed animals. Aldrich has done 765 of these “smell missions” to date.
NASA could use dogs or “electronic noses” for this testing, but as Aldrich pointed out, the Agency would rather use human sniffers because they serve as a screening test for the also-human astronauts. The human testers can more accurately identify smells that will offend the human crewmembers than an electronic nose could.
As a result of his career, Aldrich has had some uncommon opportunities. He has served as a judge four times at the Odor-Eaters Rotten Sneaker Competition. He has also appeared on television a number of times, including appearances on two game shows.
While others may chuckle at his unusual occupation, Aldrich said he believes in its value.
“I wouldn’t be doing it if I didn’t think it was important,” he said.
This article originally appeared on NASA. Follow @NASA on Twitter.
After the United States invaded Iraq in 2003 looking for nuclear, biological, or chemical weapons, American troops found a lot of bizarre things – toilets and guns made of gold, a Koran written in blood and Saddam’s romance novel. While they didn’t find any weapons of mass destruction, they did manage to find some weapons. Specifically, they found aircraft buried in the sand next to a perfectly good airfield.
One day in 2003, American forces near al-Taqqadum Air Base in Iraq began pulling scores of Mig-25 Foxbat fighters and SU-25 Frog Foot fighter-bombers out of the sand. The aircraft were missing wings but, for the most part, remained fairly well-kept despite being in the sand for who-knows-how-long. If Saddam wasn’t giving inoperable planes a good burial, one wonders why he would intentionally put his planes in the ground.
The answer starts with the fact that the Iraqi Air Force sucked at defending Iraqi airspace.
But they were suuuuuuper good at bolting to other countries to escape the enemy.
In the Iran-Iraq War that lasted until the late 1980s, the Iraqi Air Force could reasonably hold its own against the superior U.S.- bought aircraft flown by the Islamic Republic of Iran at the time. But Iranian fighter pilots were very, very good and Iraqi pilots usually had to flee the skies before the onslaught of Iranian F-14 Tomcats. Against other Middle Eastern powers, however, Saddam Hussein’s air power could actually make a difference in the fighting – but that’s just against Middle Eastern countries. The United States was another matter.
Iraqi pilots were ready to go defend their homeland from the U.S.-led invasion, but the Iraqi dictator would have none of it. He knew what American technology could do to his aircraft, especially now that the U.S. was flying the F-22. They would get torn to shreds. He also remembered what his pilots did in the first Gulf War when sent to defend the homeland. They flew their fighters to the relative safety of Iran rather than face annihilation, and Iran never gave them back.
Saddam wanted his air force. So he decided to keep them all safe.
(US Air Force)
At al-Taqqadum and al-Asad air bases, the dictator ordered that his most advanced fighters be stripped and buried in the sand near the airfields. In retrospect, this was probably a good decision for the aircraft. Whatever was left unburied was quickly and forcibly dismantled by the U.S. Air Force on the ground during the invasion. In trying to fight off the Coalition of the Willing, Iraq’s air forces all but disappeared.
Saddam hoped that by saving the aircraft in the sand, he could prevent their destruction and when he was ready (because he assumed he would still be in power after all was said and done), he could unbury them and use their advanced status to terrify his enemies and neighbors.
In high school, Jordan Way played football and lacrosse, as well as participating in ballroom dancing. He worked with the school’s Best Buddies program, partnering with special needs students in a mentoring capacity. “One of our nicknames for him was ‘Adventure,'” said his father, Dana Way. “Hiking, fishing, shooting, bow and arrows — he did not turn down a challenge.” Jordan was devoted to his family and devoted to his role as a U.S. Navy corpsman.
Yet only four years into his time in the Navy, Jordan was dead from opioid toxicity following shoulder surgery at the military hospital at Twentynine Palms Base. His parents were shocked to discover that a longstanding legal precedent known as the Feres Doctrine prevented them from suing the government for medical malpractice.
“My son never left the United States,” said Suzi Way, Jordan’s mother. “He was not in a war situation. He was having routine surgery, and he died. And he has no voice because of the Feres Doctrine.”
U.S. Navy sailor Jordan Way died following shoulder surgery and while under the care of military medical professionals.
(Photos courtesy of Suzi Way.)
Jordan was one of thousands affected by the Feres Doctrine in the 70 years it has been in effect. But as of Dec. 20, 2019, active duty military personnel will finally have legal recourse in cases of medical malpractice. President Donald Trump signed the National Defense Authorization Act (NDAA) for 2020, which includes a new mechanism holding the Department of Defense accountable for medical malpractice in military medical facilities. It was a hard-fought battle, but one that has potentially far-reaching consequences for service members who suffer from negligent care.
In 1950, the case Feres v. United States was heard and decided by the Supreme Court. The court held that the United States cannot be sued by active duty personnel under the Federal Torts Claims Act for injuries sustained due to medical negligence. As clarified four years later in United States v. Brown, “The peculiar and special relationship of the soldier to his superiors, the effects of the maintenance of such suits on discipline, and the extreme results that might obtain if suits under the Tort Claims Act were allowed for negligent orders given or negligent acts committed in the course of military duty, led the Court to read that Act as excluding claims of that character.”
Natalie Khawam, the lawyer representing the Way family as well as other families that have been affected by Feres, saw this as a fundamental insult to the civil rights of active duty service members and has been fighting to change the precedent through an act of Congress. “We consider ourselves a superpower, but our military has less rights than our civilians, and less rights than other countries, our allies,” Khawam said. “Shame on us.”
Dana Way vociferously agreed. “Our active duty servicemen who volunteer by signing that line — where in that document does it say, ‘I give up my Constitutional rights’?”
In eighth-grade Pop Warner football, Jordan Way severely broke his wrist. “His hand was hanging almost 180 degrees off his arm,” said his mother Suzi. She added that he was a longtime “fitness nut” and injured his shoulder in 2017. His parents wanted him to return home to see the surgeon who had fixed his wrist years earlier. But as a corpsman, Jordan trusted in the team of military medical professionals who would be overseeing his care.
This proved to be a mistake. Following the shoulder surgery, Jordan was left in agony. Five hours after the surgery, he went to the emergency room and lost consciousness from the pain. ER doctors increased his oxycodone dosage and sent him home. The next day, when nothing had improved, his surgeon increased the dosage again. But the doctors had all failed to see what was happening.
“He was getting the physical effects of the opioids; he was not getting the analgesic pain relief,” explained Dana. As a result, the high dosage of oxycodone left his body unable to move food through his digestive tract — he was not processing any nutrients. He became hypoglycemic and his organs began to shut down. In the end, he fell asleep and never woke up.
Jordan Way, back row center, with his family.
(Photo courtesy of Suzi Way.)
“These doctors, they didn’t maliciously kill our son,” Suzi said. “I pray for them all the time because I know they have to go to bed at night with the woulda, coulda, shoulda. But they also didn’t help Jordan. They were negligent. They were complacent. They didn’t do their jobs.”
After a long and arduous process of trying to determine what exactly had happened to their son, Army Colonel Louis Finelli, Armed Forces Medical Examiner System Director, admitted to the Ways that Jordan’s case was a “preventable and avoidable death.”
Dana Way sees the Feres Doctrine as a roadblock to quality medical care within the military. “The people in power know ultimately nobody’s going to get held responsible for it,” he said. “If you’re active duty military, you’re essentially a piece of equipment. You are a typewriter, you’re a calculator. If you break, you get thrown into a pile and they move on to the next one. To me, that’s wrong.”
Although Feres has not been overturned, it will be substantially diminished in scope by the NDAA signed last week. Service members will still be unable to sue in federal court for damages caused by medical malpractice, as was originally proposed in the Richard Stayskal Military Medical Accountability Act. That act was part of the House of Representatives’ version of the bill, named after another of Khawam’s clients who is battling terminal stage 4 lung cancer. Instead, active duty military personnel will be able to submit claims to the Department of Defense itself.
Rich Stayskal and lawyer Natalie Khawam in Washington.
(Photo courtesy of Natalie Khawam.)
Khawam sees this as an unmitigated victory. “I don’t think anybody will be upset that they can’t go to federal court if they have the remedy, the recourse, of federal court decisions,” she said. “It’s the best of both worlds.” As specified in the NDAA, the Department of Defense will be held to the same standards as those outlined in the Federal Torts Claims Act, and Khawam hopes that it will actually lead to much faster resolution of claims than if the cases were to be seen in federal court.
In its original form as the Richard Stayskal Military Medical Accountability Act, all claims would have been seen in federal court, but that proposal faced a roadblock from Lindsey Graham, the chairman of the Senate Judiciary Committee. Graham was a staunch opponent of any changes to the Feres Doctrine, stating that such changes would be like “opening Pandora’s Box.” Despite a concerted effort among Stayskal and his advocates, any attempt to contact Graham was met with “crickets,” according to Khawam.
In an innovative tactical maneuver, by taking the process out of federal courts and into the Department of Defense itself, the proposal was approved by the far-more-amenable Senate Armed Services Committee. By doing an end-run around Graham, the act, in its new form, made it into the final reconciled version of the NDAA and was signed into law by the President.
Jordan Way’s funeral.
(Photo courtesy of Suzi Way.)
Fittingly, Trump was revered by Jordan Way, who was buried with a Trump/Pence button on his dress uniform. Given their struggle to get answers about their son’s death from the military, Suzi Way is wary that claims will now be handled by the Department of Defense. “I know how exhausting it has been for my husband and I to find out how and why our son died. That took hundreds of phone calls, hundreds of emails to our elected officials, hundreds of emails to DOD from the very top of the food chain down. How can one ensure the standards are being upheld if they are standards that are privileged to the DOD’s eyes only?”
Khawam, however, is “on cloud nine,” she said. “I feel like it’s been Christmas every day. 70 years of this awful injustice — I felt like it was this locked-up vault that everybody kept saying, ‘It’s never going to change, it’s never going to change.’ And we finally unlocked that vault and cracked it open.”
Of course, “now the work starts from here,” Khawam added. The next step is actually pursuing the claims for Stayskal, Way, and others who have been denied legal recourse because of the Feres Doctrine.
Even Suzi Way, despite her hesitance about the final form of the bill, is glad that there has been momentum. “I went to bed last night,” she said, “and for the first time in almost two years, I didn’t hear Jordan in my mind saying, ‘Mom, I did nothing wrong. I did everything the doctors told me to do, let people know!’ My son’s voice is being heard that was once silenced due to Feres, and this is balm to my grieving soul.”
Under the leadership of CEO Michael Eisner and president Frank Wells, the Walt Disney Company declared the 1990s to be the “Disney Decade”. While Disney feature films went through a renaissance period with modern classics like The Little Mermaid, Aladdin, and The Lion King, the company’s theme park division sought to do the same. With the successful opening of the third Walt Disney World park, MGM Studios, in 1989, Disney looked to expand its presence further north near the nation’s capitol.
Disney’s America was conceptualized in the late 1980s after a trip by Eisner and other Disney executives to Colonial Williamsburg. The idea of a park that celebrated America’s rich culture and history was in keeping with Walt Disney’s own vision for the company. The plans for the new park followed a similar formula as EPCOT Center in Disney World. Through “edutainment,” guests would learn about periods of American history while being actively engaged and having fun. The park was projected to sit on 125-185 acres of land about five miles west of the Manassas National Battlefield Park and was segmented into nine distinctly themed lands.
Guests would enter under an 1840s train trestle into Crossroads, USA. This Antebellum village was meant to serve as the park’s hub. It also hosted the main station for the park’s steam trains that would carry guests around the park like the famous Disneyland Railroad. From there, guests could travel further back in time to Presidents’ Square. Based on the late 18th century, the land celebrated the birth of democracy and commemorated those who fought to preserve it during America’s first few decades. It would have also featured The Hall of Presidents attraction from Walt Disney World’s Magic Kingdom. Taking guests even further back in time was Native America. Set between 1600 and 1810, this land was a recreation of a Native American village based on tribes that were known in that part of the country. Attractions would have included experiences, exhibits, and arts and crafts based on Native American culture as well as a whitewater raft ride based on Lewis and Clark’s expedition.
Moving forward in time from Crossroads, USA were the lands called Enterprise and We The People. Both set from 1870-1930, the lands focused on America’s evolution at the turn of the century. Enterprise was a mock factory town that featured a roller coaster ride called Industrial Revolution. The coaster would whisk guests through a 19th century landscape of heavy industry, furnaces, and vats of molten steel. We The People was a replica of the famous Ellis Island building. Celebrating the immigrants that entered America through the real Ellis Island, the land featured the music and food that these people brought with them to bring authenticity to the park.
The park’s lands would have been built around a man-made lake called Freedom Bay. On the opposite side of the lake from We The People sat Civil War Fort. Here, guests would have been transported back in time with Civil War re-enactments and be able to experience a reconstruction of a Union fort. Freedom Bay would have also featured the “thrilling nighttime spectacular” of a naval battle between the Civil War ironclads Merrimack and Monitor.
The last three lands were all set betweem 1930-1945. Family Farm was a recreation of an authentic American farm where guests would have experienced different types of industries related to food production. State Fair was based on the Midwest and featured a live baseball show and carnival rides including a 60-foot Ferris wheel and a classic wooden roller coaster. The last land would have been the main attraction of Disney’s America.
Called Victory Field, the land would have transported guests back to WWII to experience the fight for worldwide freedom. Resembling a WWII airfield, Victory Field’s attractions were mostly housed in aircraft hangars. Using virtual reality, guests would be able to drive tanks, crew bombers, and parachute from troop transports. The airfield would have also featured static displays of WWII vehicles including the famed B-17 Flying Fortress and M4 Sherman. The park also aimed to have the world’s first dueling roller coaster called Dogfighter. Utilizing two tracks, a German and American fighter plane-themed train would launch at the same time. Their tracks would feature inversions, rolls, and corkscrews, as well as several near misses.
Despite having the support of the Virginia governor and Commission on Population Growth and Density, and projecting to bring thousands of jobs and millions of dollars of tax revenue to the area, Disney’s America was met with stark opposition. Civil War historian James McPherson opposed the park’s location near the Manassas National Battlefield Park saying that it “would desecrate the ground over which men fought and died.” Other opponents objected to the potential commercialization and down-playing of serious historical events like war and slavery. Issue was also taken with the park’s name and implied ownership of the country’s history by the company.
Disney responded by revamping the park’s concept to a more education-based one and renaming it to Disney’s American Celebration. However, with such heavy opposition and financial stress from the company’s struggling Euro Disney park, Disney’s America was abandoned in September 1994. Still, the park’s concept art and the idea of experiencing Disney-quality WWII simulators are enough to make any WWII history enthusiast wonder what might have been.
There are a lot of good reasons humans have gone to war in the past few centuries, believe it or not. Halting or preventing genocides, declaring independence to give oppressed people a homeland, and of course, defending ones homeland from an invader would all be good reasons to take up arms against another country.
These wars were none of those things, and are presented in no particular order.
The War of the Oaken Bucket
While the War of the Oaken Bucket sounds more like a college gameday rivalry, it was really a 1325 war between two Italian states, Bologna and Modena, that killed 2,000 people. It was really a proxy war between supporters of the Holy Roman Empire and the Papacy and, before I get too far into the details here, what you really need to know is that it was started because some Modenese soldiers took the bucket from Bologna’s town well.
Even dumber is the lopsided victory the Modenese won in defending that bucket. At the Battle of Zappolino, some 32,000 Bolognese marched on 7,000 Modenese – and were chased from the battlefield.
The Pig War
This is a war that could have devolved into a much larger conflict, which makes it even stupider than it sounds. On San Juan Island, between the mainland United States and Canada’s Vancouver Island, was shared by both American settlers and British employees of the Hudson Bay Company. While the island was “shared” in practice, both countries had a claim to the northwestern island and it created a lot of tensions in the region. Those tensions boiled over in June 1859 when an American farmer shot a British boar for tearing up his potato crop. Arguments ensued and the farmer was almost arrested by the British.
The U.S. Army got wind of the situation and sent Capt. George Pickett (later of Pickett’s Charge fame) with a company of soldiers, who promptly declared the island American property. Of course the British responded by sending in its trump card, the Royal Navy. For weeks, it appeared the standoff would spark a greater war between the two powers, but cooler heads prevailed and the sides took joint custody of the island.
War of the Stray Dog
Another war that is exactly what it sounds like, except this one really did cause a number of deaths, as well as a 1925 fight that saw 20,000 Greeks meet 10,000 Bulgarians on the battlefield. The catalyst was a dog that had gotten away from a Greek soldier. The soldier chased after the dog, even though it ran across the Greek border with Bulgaria. Bulgarian border guards, seeing a Greek soldier running through their territory, of course shot him.
The Greeks then began an invasion of Bulgaria, occupying border towns and preparing to shell and take the city off Petrich before the League of Nations intervened, negotiating a cease fire.