Air Force Pararescuemen are one of the elite units. They have to be, given that they have one very important — and dangerous — mission: to retrieve downed aircrews, even if they’re behind enemy lines. One good cinematic portrayal of these heroes was by Ty Burrell (best known as Phil Dunfy on Modern Family), who portrayed Tim Wilkinson in Black Hawk Down.
Ty Burrell playing Air Force PJ Tim Wilkinson. (Screenshot from Columbia Pictures Black Hawk Down)
Pararescue has its origins in World War II and became vitally important once the U.S. launched a strategic bombing campaign. During the Korean War, pararescue used early helicopters to evacuate over 8,000 critically wounded casualties and to save over 1,000 personnel from behind enemy lines. They became a legend in the Vietnam War with the Jolly Green Giants, and today, they are often called on to rescue those wounded in combat.
When the Pararescuemen are deployed, they bring a lot of skills to the table, but how do they stay ready when they’re not deployed? According to an Air Force release, Air Force Pararescuemen team up with the Army, Navy, and Marines, along with personnel and equipment from Italy, Poland, Canada, and France to put on specialized exercises, like Angel Thunder.
A Eurocopter EC-725 picks up Angel Thunder Exercise personnel in Southern Arizona on Nov. 7, 2017. (U.S. Air Force photo by Staff Sgt. Andrew Lee)
“We want to create scenarios where these different Department of Defense entities have to come together to solve a problem,” said Lt. Col. Robert Rosebrough, 414th Combat Training Squadron Detachment 1 director of operations. Overseeing this exercise are people from the legendary training exercise known as Red Flag.
To wtach PJs keep their skills sharp, check out the video below. Not only will you see V-22 Ospreys operating in this exercise, but you’ll also catch a French chopper from the Armée de l’Air Française taking part as well.
Editor’s note: This review deals with a graphic, mature-rated game. Some of the imagery in the video above and the GIFs below reflect the violent nature of the game.
The newest game in the “Doom” franchise, named just “Doom” despite coming after “Doom 3,” was released May 13 to great fanfare, and it’s a solid throwback to the shoot-em-up, arcade feel of the original “Doom” games.
Fans of “Doom 3” may be disappointed that Bethesda moved the series away from the survival horror genre, but players of the earliest games in the franchise will love just how overpowered the Doom Marine feels in most situations, shooting his way through dozens of enemies.
The game opens with the Doom Marine chained naked to a table during a demonic ritual. His first move is to smash a hellspawn to death against said table before breaking out.
The combat that follows is loosely wrapped around a story, but it’s hard to follow in-game because you’re far too busy ripping apart demons to pay attention to any sort of plot.
The broad strokes version is that a brilliant scientist found a way to send energy across the solar system and, instead of beaming geothermal energy collected from volcanic vents on other planets, electromagnetic energy harnessed in planetary fields, or solar energy absorbed from the sun, the scientist decided to open portals to Hell from Mars and use Hell’s energy because … reasons.
This plan goes predictably wrong.
One of the scientists at the station, influenced by all of the Hell energy, has decided that a literal Hell-on-Mars might not be such a bad idea and unleashes destruction on the Mars facility. (Guess whose job it is to fix it.)
While the story is a bit weak and there are a few head-scratching moments, they’re all an excuse to mow down demons, which is what we all came here to do. And there are no human survivors to worry about.
This leaves the Doom Marine free to attack the hordes with no qualms about collateral damage, so the player can fire everything from the plasma rifle to the super shotgun to the beloved BFG with abandon and without remorse. For players unfamiliar with the BFG, it’s name is an acronym for “Big F-cking Gun,” and it delivers.
These high-powered weapons can be upgraded and modified. This is necessary since classic monsters like the Hell Knights, the Revenant, and others are back to ruin the rest of the Doom Marine’s life.
To help players take down the soldiers of Hell, the game also offers “Rune Challenges” that allow for character upgrades that last between battles. These upgrades make it much easier to survive and smash through enemies and can be combined with temporary power-ups that grant special abilities.
Players who combine rune upgrades and power-ups can become devastating weapons of war, capable of single-handedly bringing down entire legions.
Rampaging across the maps is pretty fun, but can get repetitive. Players who want a real challenge can select “Nightmare” difficulty. This makes the game significantly tougher but doesn’t fix the “been there, done that” feeling of fighting a room full of demons after fighting a room full of demons after fighting a room full of demons.
To break up the campaign, “Doom” also offers a multiplayer mode with a few new twists on standard fare. The most significant addition to all game types is the ability to play as one of your favorite demons after grabbing a pentagram power-up – players start out with the rocket-wielding Revenant unlocked. There’s also a new version of King of the Hill called “Warpath” with a capture point that rotates around the map on a set circuit, and a new game type called Freeze Tag where, unsurprisingly, instead of dying you freeze in a block of ice until your teammates thaw you out.
Players who want something new with great graphics and plenty of opportunities to massacre bad guys should definitely pick up the newest “Doom.” Gamers who are looking for something new from first-person shooters might think about sitting this one out.
But as the scale of the battles between North and South grew, and the field expanded across the U.S., it was tough for military leaders to communicate with troops on the front lines and coordinate the action.
For the first time in American history, President Abraham Lincoln now had access to send direct messages to his generals in the field from a telegraph room built in an office building next door to the White House.
This technology gained Union troops a massive strategic advantage over the Confederate Army who, with its limited telegraph network, failed to capitalize on the nation’s maturing form of communication.
Sending updates to the infantry regiments became a common occurrence with a few taps of Morse code.
Lincoln frequently sent messages to the press, the general public and even to the enemy.
One another positive aspect to this piece of tech was that telegraph machines were equipped with printers that generated a recording of the transmissions and eliminated human error if the incoming message was translated or written down incorrectly.
Here’s a quick look at a few of our favorite stories of the week:
In early April 2016, U.S. Marine Corps veteran Charlie Linville departed the U.S. with The Heroes Project founder Tim Medvetz. Their destination was Nepal and their third attempt to reach the summit of Mount Everest, the top of the world. Semper Fi!
The Syrian Democratic Forces coalition launched a new campaign to advance toward the ISIS capital at Raqqa.
To say that Gurkhas are simply soldiers from Nepal would be a massive understatement. They are known for their exceptional bravery, ability, and heroism in the face of insurmountable odds. A great example is Dipprasad Pun, who singlehandedly held his post against more than 30 Taliban fighters.
Military recruiters are trained to convince young adults to sign up for service, but many prospects need a more than just a smooth talker to get them to enlist.
We’ve all seen the Air Force recruiting posters of high-spirited airmen, standing tall that make us think about how cool it’d be to become a combat controller. And while those posters are nice, having an epic recruiting video in your arsenal is what might put the final touches on someone’s decision to join.
User: Achibon – Yeah, I studied for the last 2.5 months and still felt like a moron during the test. Good luck to you.
User: Furmware – Thank God I’m not the only one who felt like a moron after the test.
User: dcviper – I used to cut mid-70s on the test and I always walked out feeling like an idiot. The test I made E-6 off of I thought I had bombed because I didn’t study. Even our department head, a mustang LCDR, said he thought it was a really difficult test. No one was more surprised than me that May.
After reading the comments above, you could imagine the excitement some sailors get when they find out they passed. Oh the joy! It means more pay, no more being talked down to, and most importantly, no more working parties! Well, maybe not entirely true but there will be fewer.
And then, there are the sailors who’ve taken the test many times. You know who they are, they’re always bitter. This video by Chalee Jr. perfectly captures the attitudes sailors have when passing and failing the advancement exam.
Cruise missiles are a nightmare for combatants at land or on sea. They fly low enough that most ballistic missile protections can’t touch them, they often hit at nearly the speed of sound — meaning they strike with no warning — and they can take out ships, tanks, and other large vehicles in a single hit.
Just take this test of the Kongsberg Naval Strike Missile striking a target at a range in California. Watch how the missile skims the waves and an island before spotting its target and slamming through it.
And while cruise missile development slowed after the end of the Cold War, China and Russia are pursuing new missiles with plenty of international partners.
So, the Navy has been working on expanding their defenses against anti-ship cruise missiles. In a 2015 test, they pitted the USS John Paul Jones, an Arleigh Burke-class destroyer equipped with the Aegis combat system, against a mix of cruise and ballistic missiles.
In the video (available at the top of the page), the Jones engages and destroys a series of targets. The cruise missile engagement begins at approximately 5:20.
While much of the world’s attention is focused on the effort by North Korea to develop intercontinental ballistic missiles (ICBMs) with working nuclear warheads, there is another weapon that is also quite deadly in the arsenal of Kim Jong Un’s regime. Ironically, it is quite low-tech.
That weapon is the An-2 Colt, a seventy-year-old design that is still in front-line service, which means it has the B-52 Stratofortress beaten by about eight years! So, why has this little plane stuck around, and what makes it so deadly in the hands of Kim Jong Un?
According to MilitaryFactory.com, the An-2 has a top speed of 160 miles per hour, and a range of 525 miles. Not a lot when you compare it to the B-52, which can go 595 miles per hour and fly over 10,000 miles. China is still producing the plane, while upgrade kits are being developed by Antonov. The plane was in production for 45 years, and according to the report from Korrespondent, thousands remain in service.
When it comes down to it, what seem like fatal weaknesses actually make the An-2 deadly in modern combat.
The reason? The plane usually flies low and slow – and as such, it is very hard for modern fighters like the F-22, F-35, and F-16 to locate, track, and fire on. Not only that, the slow speeds and low-altitude operations meant that large portions of the plane can be covered with fabric, according to Warbird Alley. There are also a lot of An-2s in North Korea’s inventory – at least 200, according to a report by MSN.com.
While the plane is often used to deliver troops or supplies, the real threat may be the fact that it could carry some other cargo. While North Korea is just now developing nuclear warheads that fit on missiles, there is the frightening possibility that a nuclear weapon could be delivered using an An-2.
That is how this 70-year-old biplane design could very well be North Korea’s deadliest weapon. You can see a video on the An-2 below.
Hussein Farrah Aidid left the United States Marine Corps and attempted to be a warlord like his father, Mohamed Farrah Aidid, who is a central figure in the story of “Black Hawk Down.”
Mohamed Aidid was the leader of the Habr Gidr clan, who vied for power in the wake of the fall of dictator Mohamed Siad Barre’s Somali regime. Aidid not only diverted food aid and relief supplies to starving Solamis, his fighters ambushed 24 Pakistani peacekeepers.
The United Nations offered a $25,000 reward for his capture, and he was targeted by Task Force Ranger. TF Ranger’s hunt for Aidid led to the ill-fated Battle of Mogadishu that resulted in the death of 18 American troops.
Aidid had four wives. His first wife, Asli Dhubad, gave birth to five children. Hussein Farrah Aidid was the first of those five.
He was born in a remote area of Somalia in 1962. At the age of 14, he emigrated to the United States at a time when Somalia was ruled by the dictator Barre whose authoritarian government was enjoying a brief thaw in relations with the U.S. Hussein graduated from high school in Covina, California, two years later before enlisting in the U.S. Marine Corps.
In World War I, there was a need to hit targets either pretty far off, or which were very hard to destroy.
At the time, aircraft weren’t much of an option – in fact, they really had a hard time carrying big bombs. Often, an aircrewman would drop mortar rounds from a cockpit. So, how does one take out a hard target? They used naval guns mounted on railway cars.
Many of these guns came from obsolete armored cruisers – the most common of the rail guns was the BL 12-inch railway Howitzer. The British pressed 81 of these guns into service, and many lasted into World War II. These guns are obsolete now, rendered useless by the development of better aircraft for tactical strikes, from World War II’s P-47 Thunderbolt to today’s A-10 Thunderbolt II, as well as tactical missile and rocket systems like the ATACMS, Scud, and MGM-52 Lance.
The gun the British were moving didn’t actually serve in World War I. According to a release by the British Ministry of Defence, the BL 18-inch howitzer just missed the Great War, but it did serve in World War II as a coastal defense gun – albeit it never fired a shot in anger, since the Nazis never were able to pull off Operation Sea Lion. The gun was used for RD purposes until 1959, when it was retired and sent to the Royal Artillery headquarters.
In 2013, it was briefly loaded to the Dutch railway museum. Later that year, it went to the Royal Armouries artillery museum. It is one of 12 railway guns that survive. The video below from the Smithsonian channel shows how the British Army – with the help of some contractors – moved this gigantic gun.