Troops really do come from all walks of life. While the military has plenty of the jocks and popular kids, the nerdy kids also raised their right hand. But you’re a few months into a deployment now and everyone’s looking for something new to do.
The troops who were picked last in gym class are now playing football with the guys and the former football star is now working away on their first D&D character sheet. When you’re bored in the desert and see the other guys having fun — screw it. There’s nothing wrong with a bit of team building among the squad.
Some of the more traditional tabletop games, like Dungeons and Dragons, can played anywhere you can find a pen, some paper, a few dice, and, if you’re lucky, a copy of the player’s handbook. Coincidentally, pen and paper is about all troops sometimes have while deployed and at least one person can get a set of dice sent out.
It’s not just Dungeons and Dragons that’s making an unironic comeback among hardened war fighters. Other tabletop classics, like Warhammer 40K and Warhammer Fantasy, are making a splash with troops. Sure, Warhammer runs a little on the pricey side and assembling and painting an army by hand will take months. Thankfully, cash and downtime are about the only two things troops have on a deployment.
Even if the troops don’t want to nosedive into the deep end of nerdom, it’s not too uncommon for troops to be playing Risk (and not just until people get bored. This battle rages until someone wins, which may take a few days). Others are constantly fussing over their fantasy football team, which, let’s all be honest — and take this from the guy who extensively writes about Star Wars and Game of Thrones — puts them a pair of BCGs away from joining the commo guys in playing DD.
Ranger Up even got in on the fun by livestreaming a campaign. Matt James, a U.S. Army veteran and game designer, was the Dungeon Master for Nick Palmisciano and the rest of the crew . They may have been kicked back a few more beers than they did when they played in the back of the AV club, but they — and everyone watching the stream — were having fun.
Out of all of the troops in the Star Wars canon, no one has it worse than the Stormtrooper. The Clones of the prequel saga were beloved across the Galactic Republic despite having numbers around the same as Eritrea’s military (both at 200,000). And the rebels had somewhat stable living conditions and maintained some form of identity.
But it’s the Imperial Stormtroopers and the First Order Stormtroopers that truly embrace the suck. Still, First Order Stormtroopers have been training since they were born, which is terrible in and of itself. The Stormtroopers of the original trilogy enlisted like troops today and would then realize their Imperial recruiter lied to them.
1. Loss of comrades
With 1,179,293 deaths on the first Death Star and 2,471,647 deaths on the second Death Star, roughly 120 on-screen deaths, and god knows how many Imperials have died elsewhere in the series, it’s fair to say that if you’re a Stormtrooper, death is all around you.
Troopers who would survive would be damaged by survivor’s guilt. The deaths of their comrades, best friends, and squad mates may not mean anything on the scale of the Galactic Empire, but it would devastate the surviving trooper.
2. No identity
Every Stormtrooper dons the signature white armor. Only differences would be by rank and position.
All of this would be more apparent when officers over you keep their identity and maintain far more privileges than the average buckethead.
The lost of one’s identity can be detrimental to their mental health. Being forced to work until exhaustion, training constantly (they’d have to, right? They’re formations are impeccable), constant control by higher-ups and other rigors of being a soldier without the benefit of “off-time” would be disastrous.
3. Chain of command would be at their throat
Speaking of constant control by higher-ups, the expression “sh*t rolls down hill” would take on a whole new meaning for Stormtroopers.
While in the novels and comics, Darth Vader is seen personally earning the loyalty of his troops, the same could not be said of the rest of a Stormtrooper’s chain of command.
In the real-world military, a threat from a General officer to the next echelon down is taken seriously, even if the consequence is a stern talking to. That rolls into more dire consequences until Article 15’s are tossed around like candy. Now imagine how that would multiply if the General knew he would be force choked in a board meeting for a slight mistake.
4. Acclimatization to new planets
Being deployed to Afghanistan from Fort Campbell, Kentucky can take some time to adjust for a U.S. soldier.
Now imagine going from Tatooine to Hoth to Endor. The suit may help with the weather, but the changes in gravity, atmosphere, and day length would still take its toll on a trooper. Expect to go to a new planet many times within the span of a few weeks.
The science of Star Wars is still fairly vague. The series is more about the adventure than the theoretical physics. Throwing E=MC^2 out the window for a bit, allows nothing with mass to reach the speed of light (if not faster) without a power supply with infinite energy output — let’s keep this going.
The Galactic Empire governs the entirety of the galaxy, all 14,670 light years across. Because even if they could travel faster than the speed of light, everything on the planets would stay the same.
Getting from the capital of Coruscant to the other end of the galaxy on Tatooine would mean hundreds of lifetimes passed while you blinked. An order given on Hoth would take eons to reach Bespin.
But that doesn’t seem to be the case in the Star Wars franchise, meaning everyone is traveling faster than scientifically possible. What would that do to a body? (The answer: nothing good.)
And the most commonly attributed trait among the Stormtroopers is their terrible aim.
The first moments we see them they can gun down the rebels on the cruiser with ease. Every battle shown with nameless rebel characters, they shoot perfectly fine. Even a former General in the Clone Army, Obi-wan Kenobi, says “These blast points… Only Imperial Stormtroopers are so precise.”
You miss shooting a princess one time — a princess who is also your boss’ boss’ boss’ boss’ daughter, who your orders are to capture alive, and needs to stay alive so the tracking device can lead your moon-sized planet destroyer over the entire enemy base — you’re forever labeled as having sh*tty aim. No respect for just doing your job.
Other than that moment, they have no problem shooting Princess Leia. Once with a stun laser at the beginning of New Hope and again at the Battle of Endor.
Movies would have you believe that every unit has a guy nicknamed “Hawkeye” or “Snake” or some other generic, tough name. As fun as films and video games make those monikers seem, it just doesn’t work that way in real life.
In actuality, nicknames fall into one of four categories: Either the troop is a freakin’ legend, it’s the unit’s name plus a number or letter, it’s just a shortened version of their last name, or it’s an insult in disguise.
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Even with all of The Punisher swag that Chris Kyle wore, he never insisted that anyone call him “The Punisher” — even if he was one of the few people on Earth worthy of that title.
Let’s kick this list off with the freakin’ legends. Take Secretary of Defense James “Warrior Monk” Mattis for example. He’s a highly revered military mind within the U.S. Armed Forces and his nickname reflects that.
As is the case with most nicknames, they’re typically invented and popularized by others — not by the legends themselves. These nicknames are even more intimidating when they’re created by the enemy. Chris “the Legend” Kyle, for example, was known as “Al-Shaitan Ramad,” which translates into “the Devil of Ramadi.”
The reason why both Kyle and Mattis have such badass nicknames is because they earned them.
Why, yes. They do call me “Romeo” for a reason…
(Photo by Cpl. Charles Santamaria)
People often confuse nicknames with call signs, so let’s hash the difference right now. Call signs are official unit designations given to members of the chain of command. Sometimes, a call sign will become more familiar than your own name.
If you’re, let’s say, the company commander of the alpha company “Spartans,” you’ll get the designation of “Spartan 6.” The XO gets “Spartan 5,” Senior Enlisted gets “Spartan 7,” and so on. Drivers, gunners, and radio operators can swap out the number designation for D, G, and R, respectively.
“Hey, Ski!” “…which one?”
(Photo by Sgt. Lauren Harrah)
Butchered last name
The next nickname variation is especially terrible if your last name is anything outside of the standard, common English name. Unless you’re a “Smith” or a “Brown” or a “Johnson,” no one is going to try to pronounce what’s on your name tape — no matter how phonetically simple it may seem.
A whole nine letters broken into three syllables — you know, something simple like Milzarski (pronounced Mil-zar-ski) is too complicated. So, most will just shorten it to “Ski.” Good luck if there’s more than one Polish troop in the squad. Not that I’m ranting or anything…
If it’s dumb and it sounds like an insult, don’t take it personally. It’s meant with brotherly love.
Remember when you screwed up?
The most common way to get yourself a nickname of your very own is to f*ck up. Don’t worry if it’s not a record-shattering mistake — people will constantly remind you of what you did. It’s not pleasant and it’s usually a way to rib one another, but you don’t want to be known as “Fumbles” by everyone.
Don’t worry if you get one of these dumb names. It’ll pass as soon as you PCS or ETS.
There’s nothing in this world that makes a deployed troop happier than opening a care package from the folks back home. Some of momma’s cookies, hygiene stuff, and little sentimental things are always appreciated. But everyone gets hyped the moment the MWR gets some new video games.
One of the unspoken realities of deployment life is, between missions, there’s almost nothing to do. Boredom causes complacency — and complacency is cause for concern. This is where Operation Supply Drop comes in.
Since 2010, Operation Supply Drop has impacted 471 deployed units, supporting over 361,271 troops. The care packages include some of the top video games that troops miss while overseas, consoles to play them on, peripherals to enjoy them, and some coffee to help work gaming into their schedule.
Glenn D. Banton, Sr. CEO & Executive Director of Operation Supply Drop, tells We Are The Mighty “Being able to provide a positive impact and morale boost to our troops at this scale is a huge driver for OSD. What really keeps us going is that many of these men and women then become active members in our community programs when redeploying back home. OSD provides relevant services to the military community during service, through transition, and into civilian life.”
(Photo by Maj. Erik Johnson)
While this is their most well-known program, it’s only about half of their mission statement. They’re also making great things happen in a program they call Respawn, through which they supply injured troops at military medical centers around the world with video games. There have been many studies conducted on the physical and mental health benefits of playing video games. Mentally-challenging and thought-provoking games have been instrumental in assisting those who sustain traumatic brain injuries.
(Photo by Mr. Steven Galvan)
Other amazing programs run through Operation Supply Drop include Heroic Forces, which provides one-on-one professional development support to troops leaving the service; Thank You Deployments, where the community nominates fellow veterans for VIP events, like attending the E3 Expo or meeting sports legends; and an awesome, recent addition in Games to Grunts, which gives free game codes to veterans. There’s no catch: Just sign in with a verified account from ID.me and you get some pretty sweet games.
Bayonets epitomize the warrior mentality. Although it’s been a good while since the last official call was made to “fix bayonets” in an actual combat mission, the ancillary CQC weapon retains a special place in many warfighters’ hearts. Of course, if troops like to attach a sharp, pointy knife to their rifle’s end, then they’d surely love to affix a chainsaw. What could be better?
Chainsaw bayonets have become a trope in popular sci-fi, but there is none more iconic, overly-gratuitous, and awesome than those attached to the Mark 2 Lancer Assault Rifle in the Gears of War series. This futuristic weapon is a massive, fully-automatic rifle outfitted with a roaring chainsaw bayonet. It works well in the game, but it wouldn’t stand a chance in the real world.
There aren’t any official technical specs available for the Lancer, so it’s impossible for us to accurately judge its effectiveness, but we’ve seen a few people try to recreate the chainsaw bayonet themselves. Still, this technique is nowhere near as common as pop sci-fi would have you believe — for good reason.
In real life, the chainsaw bayonet is extremely flawed for a number of reasons. Firstly, there isn’t really any way to store the gasoline needed to power the chainsaw, so it won’t run for long. The workaround here would be to add a larger fuel source, but by doing so, you’d add to the already-bulky weight of the saw.
Then there’s the weight-distribution problem. It’s never an issue for the hulking heroes of Gears of War, but real-world troops aren’t so massive. Adding weight to a rifle will likely throw off its center of balance. When the front of a gun is far heavier than the back, it simply won’t fire accurately.
The center of balance is almost always closer to the butt-stock so the user has more control over control the weapon. Firearms without butt-stocks are also balanced in a way so that the recoil doesn’t shift the sight picture. Attachments to the front of a weapon, like suppressors, can help regulate weight distribution, but these are very specialized tools. The bulk of a functioning chainsaw would be incredibly difficult to offset.
Finally, we have a hard time seeing a situation in which a chainsaw bayonet would be more effective — not just more enjoyable — than a standard bayonet.
For a quick rundown on why this weapon would also be a complete safety hazard, check out this video.
Everyone in the military (including the Air Force) scratches their heads over why ridiculous and over-sized swords are given to high ranking Air Force officers. The real reason is rooted in tradition and a dash of silliness.
U.S. Air Force NCOs honor officers who have made significant contributions to the enlisted corps by inducting them into the Order of the Sword. The keeper of the Air Force Master Sword, the Chief Master Sgt. of the Air Force, bestows the honored officers with a sword of their own, fitting to their duty.
According to the Air Force’s claim: “The original order of the sword was patterned after two orders of chivalry founded during the Middle Ages in Europe: the (British) Royal Order of the Sword and the Swedish Military Order of the Sword, still in existence today. In 1522, King Gustavus I of Sweden ordered the noblemen commissioned by him to appoint officers to serve him, and these people became known as the non-commissioned officers.”
Eagle-eyed historians would poke holes in many of those claims. The Brits don’t have an Order of the Sword. The Sweds didn’t have one until 1748, which is way later than what is considered the Middle Ages — and they haven’t inducted anyone since 1975. The Romans already had a form of an NCO, France’s King Charles VII helped form corporals a century earlier than Gustavus I, and Baron Von Steuben helped finalize the American NCO Corps as we know it with the “Blue Book” for the Colonial Army, so, yeah, there are some holes in this origin story.
As for the current Air Force Order of the Sword, the inductee is chosen by the enlisted airmen on a strictly confidential matter. Having roughly 50,000 airmen keeping a secret is nearly impossible, so the decision is made by the 15 senior most enlisted. Because of this, seven consecutive 4-star commanders of the United States Air Forces in Europe were placed into the order.
But it’s the design of sword that draws the most attention. The over-the-top pageantry that goes into the design is a source of entertainment and jest all around the military.
Whether you’ve served or not, you know the difficulty of leaving a job and moving away. For all you civilians out there, take the struggles and anxieties that come with moving away from a place, a people, and a function you know and amplify them ten-fold. In the military, you spend all day, every day getting to know your coworkers and becoming a family. When you finally leave that family and return to civilian life, it sucks — all of your best friends are now thousands of miles away.
Thanks to the age of the internet and social media, that gap is easily closed — but one thing us veterans (especially us grunts) miss the most is playing soldier with our brothers and sisters. Strangely enough, we’ve found that there is a way to reconnect with our veteran friends in the way we prefer, which is getting into gunfights.
If you’re a veteran and you’ve been looking to reconnect with your buddies, here’s why you should do it over a few rounds of a battle royale game:
Just like the old days, eh?
(U.S. Marine Corps photo by Lance Cpl. Tommy Bellegarde)
Teamwork is essential
By playing with your friends, you’ll have a distinct advantage in a battle royale game. You already know how to work together and function in combat scenarios and that chemistry takes you far. You also know how to communicate with each other because you speak the same military language.
If you’re like us, this is the part you miss the most.
(U.S. Marine Corps photo by Lance Cpl. Ricardo Hurtado)
You spend time with your veteran friends
While it may not be an in-person visit, you still get to hang out with your friends. In a way, the settings are surprisingly similar — you never really know what lies ahead.
Winner, winner, chicken dinner.
(U.S. Marine Corps photo by Pfc. Ryan Carpenter)
Your knowledge can help you dominate
In games like PLAYERUNKNOWN’S BATTLEGROUNDS, employment of real-world tactics is crucial. You didn’t know it at the time, but all that time you spent in training wasn’t just preparing you for real war — it was preparing you to dominate the digital domain, too.
The fact that you and your buddies have training and experience with each other gives you a distinct advantage — and we all love winning, so why not use everything you know? You’ve already done the hard part — once you get the controls down, it’s smooth sailing.
You’ll enjoy it.
(U.S. Marine Corps photo by Cpl. Katherine M. Solano)
It’s just plain fun
Hanging out with your buddies and sh*t talking each other is the world’s greatest pastime. Even if you’re not dominating other teams, you’re still having fun reminiscing and joking with each other. So, why not take a crack at it?
When Ryan York, a captain in the Washington Army National Guard, was approached about starting a Twitch gaming channel, he was skeptical.
“Initially I thought this was going to be more work on my desk, more stuff to coordinate,’’ he said.
Consider York a convert, thanks largely to the relentless enthusiasm for video-game streaming shown by Sgt. Peter Chang and Sgt. Brett Seifried.
York, 40, is now the gaming program director for the Washington Guard. Chang, 39, is the gaming marketing director, while Seifried, 34, is a triple threat: a gaming liaison, a gamer and a streamer.
“When I was on active duty in the 82nd, I played almost every day,’’ Seifried said. “It was just a way for us to decompress, relax, take the load off. You’re not just people I work with. You’re people I live with. You’re people I work with, game with, eat with, all of that.’’
Since the Washington Army National Guard’s Twitch channel debuted in early November, its number of followers is increasing. Soldiers comprise four competitive teams that play Call of Duty, Rocket League, Overwatch and Rainbow Six.
While gaming provides a competitive outlet and is good for relieving stress, it also boosts morale, Chang said.
The Washington Guard wanted to devise a way to get “people excited about another aspect of the Guard, not just training, training, training,’’ Chang said. “At the same time, there’s these other extracurricular events that the Guard does on its off time to create [a community] with other soldiers.’’
At least in the beginning, an unintended byproduct of the Washington Guard’s channels on Twitch and Discord, another digital platform, was recruiting new members. Soldiers compete in a high school esports league, creating ties to a potential pipeline for new applicants. While York said his office has not been inundated with young gamers through streaming, one recently inquired about joining the Guard.
“Everything we’re doing on those platforms is providing the entertainment value, the interactive value of friends making friends and things like that,’’ York said. “But he decided, ‘This was cool stuff. I might want to see what it’s about.’ I’m no recruiter, but that sounds like an awesome recipe to me, right?’’’
The Washington Army National Guard is far from the only military unit streaming video games, but no record is kept of how many. It’s a popular pastime, particularly among the younger demographic. The Army National Guard launched a Twitch channel in January 2020, spokeswoman Cheryle Rivas said. Fourteen soldiers from across the nation stream, usually on Monday through Thursday nights.
“The Army National Guard esports program emphasizes our soldiers’ passion for gaming while showing the rest of the gaming world how they can find ways to serve their country and community,’’ Rivas said in an email.
“The stream squad entertains, interacts and helps others see Guard soldiers in a different light and as people who share their interests.’’
Just like Seifried.
Before he had a family, Seifried used to play a lot more. Now the priorities have shifted for the father of two young children, but once a gamer, always a gamer.
Once they are asleep (soundly, hopefully) for the night, Seifried tries to sneak in an hour of gaming or so most nights.
“You hear people talk about games and, ‘What did you play this weekend?’ or, ‘Did you see this game?’’’ Seifried said. “Instead of that being only on drill weekends, now we can do it three times a week on Twitch. I was excited to see it.’’
So was Chang.
While the Washington Army National Guard’s Twitch channel is not quite as popular as achieving a good score, it’s developing a loyal following.
“It’s a little internal thing we say: ‘Train hard. Game hard,’’’ Chang said. “When you have those positive programs within your state, that’s one thing that Guard members fall back on after a hard day of training or a hard day at work.’’
While Solo: A Star Wars Storymay not exactly be crushing it in the box office, the film is an otherwise entertaining and world-building heist flick that hints to a bolder and bigger Star Wars Universe, one that includes characters who should be dead and intergalactic crime syndicates sparking the seeds of the resistance. Is it what hardcore fans wanted? No. Does it answer questions you never asked, such as why is Han’s last name Solo? Sure does. But you know what? It’s fun! It’s exciting! And, like every good Star Wars film, has its fair share of cool gadgets we want to see in real life. From Lando’s card-shooting wrist-holster and his many (many) cloaks to that amazing drink-pouring droid, here are six items from Solo: A Star Wars Story that we wish were real.
1. Lando’s Sabacc Bracelet
While Sabacc enthusiasts can buy card games “inspired” by the game of Sabacc online, perhaps the most fun part of watching the game unfold in Solo was the fact that Donald Glover’s Lando had a trick literally up his sleeve. He wears a bracelet in which he hides Sabacc trump card, so to speak, one that ensures he will always win the game, especially when laying his important property on the line, like, I don’t know, a certain spaceship. While he doesn’t get to use his trusted tool in the final game of Sabacc, it’s definitely a cool tool. It fits comfortably under the most flamboyant dress shirt. And, in typical Lando style, it’s also stylish. Let’s make this happen.
2. All of Lando’s Cloaks
One of the funnier gags in Solo is when Qi’ra steps away from the crew on the Millennium Falcon and finds herself in Lando’s closet, which is quite literally just full of cloaks. There are like at least 30 cloaks in there and Qi’ra plays dress up with all of them. There are royal blue cloaks. Deep red cloaks. Midnight black cloaks. Some of the cloaks are appropriate for battle. Qi’ra wears one on Kessel in anticipation of that battle, which comes in handy in a slightly-off screen moment where she dominates a security guard. She does a front-flip and looks super cool doing it! Also, the cloaks are flame retardants, as Qi’ra later ripped it off her body to put out a fire that started on the Falcon. Here, here, Disney: please make Lando’s many cloaks available. Halloween for kids, yes. But how about we get some adult versions from Atelier Lando?
3. Dryden Vos’ Spears
Gangster Dryden Vos, played by Paul Bettany, carries some badass weaponry: two matching, double-sided spears that he wears like brass knuckles and which have a red laser running across the blade-edge. Up there with Darth Maul’s red, double-bladed lightsaber and Kylo Ren’s Crossguard lightsaber, the weapon is one of the more creative hand-to-hand combat tools in the Star Wars universe. A Nerf-ized version of this weapon would be pretty sweet.
4. Han’s Gold Dice
One of the most surprising Easter eggs of Solo was seeing the origins of the twin golden dice that gained massive significance in the Star Wars sequels and in The Last Jedi. The twin dice, attached by a golden chain, were actually a good luck trinket for Solo that he often passed to his former lover, Qi’ra. Before she left his life for good by joining, what is ostensibly the dark side, she passed them back to him as a final wish of good luck. Later, we see the trinket being used by Han, Luke, and Leia to the same ends. Although the Gold Dice wouldn’t be so much of a toy but a collectible, their significance in the universe as an arbiter of good luck over 30 years is pretty cool. We’d hang ’em on the rearview mirrors of our personal Millenium Falcons, which are just mid-sized sedans and minivans but, whatever.
5. A Dejarik table
Although not a new addition to the Star Wars Universe, the Dejarik table on the Millennium Falcon got a lot of screen-time in Solo when Woody Harrelson’s Tobias Beckett explains the game to Chewie for the first time. Although many replicas of the game have hit the market, there has yet to be a fully operational version of the table that plays the game as it really exists in the Universe, where the “chess” pieces are holograms. Every time I see that damn game I just want to play it. It’s like Wizarding chess meets AR games. It wouldn’t take much to make this a reality. Sure there’s Hologrid: Monster Battle. But can’t we get Bethesda or someone to release a legit version?
6. That Robot That Pours Lando’s Drink
When Han and Lando meet for the first time, they play Sabacc. As they are sizing each other up, Lando lazily grabs his cup and a flying droid comes to fill it up with what I assume is some sort of delicious boozy cocktail made with space Bourbon. Lando doesn’t even say anything. No verbal commands, nothing. First of all, dope. Second of all, how do I get a drink-filling-droid in my office and home? Every time I want a glass of water in the middle of the night, you’re telling me the world could have flying droids that just fill cups up with the liquid of our choice on command? Amazon’s using droids to send packages. So can’t someone build a drink-serving droid? Let’s get this going, Bezos.
This article originally appeared on Fatherly. Follow @FatherlyHQ on Twitter.
The commander of Air Combat Command and his son fought each other live on a Twitch stream in a combat flight action video game on June 29, 2019.
Gen. Mike Holmes pitted his skill with the F-15 against 1st Lt. Wade Holmes and his F-16 in this exhibition match designed to highlight the Air Force’s pilot community and to answer questions from viewers about military service.
While there was a fair share of air-to-air kills and crashes into the ground for both men, the younger Holmes was the clear winner of the video game version of life in the cockpit.
“This type of alternative interview format is a really great way to engage with our audience,” said Michelle Clougher, chief of the ACC Public Affairs command information division. “We’re always looking for a different way to tell the Air Force story, and these two rock-star pilots have a lot they can share.
“Ten years ago, we never would have thought to have our top fighter pilot play a video game while broadcasting it live to the whole world,” she continued. “But as our technologies evolve, so do we. We must communicate in a way that is meaningful and connects with people.”
US Air Force Gen. Mike Holmes and 1st Lt. Wade Holmes, his son, play a combat flight action video game, at Joint Base Langley-Eustis, Virginia, June 29, 2019.
(US Air Force photo by Emerald Ralston)
Twitch is a live-streaming video service platform introduced in 2011. The service has grown to share video content with more than 15 million daily active users.
During the stream, the Holmeses discussed the Air Force’s current pilot shortage, and explained the importance of air battle managers and the communications from the E-3 AWACS. They also expressed their gratitude for all the service’s crew chiefs and answered various questions about their aircraft, while sharing stories from their careers.
The pilots gave advice for joining the Air Force and compared real flight versus this arcade simulation. And while the general has more than 4,000 hours in a real aircraft — many of those are combat hours — the lieutenant had the edge with this matchup.
One Twitch user even asked the lieutenant to take it easy on his “old man” toward the end of one match.
“I appreciate that,” General Holmes said with a laugh. “I’m going to feign an injury here in a moment.”
“Air Combat Command does not teach me to take pity on my adversary,” replied Lieutenant Holmes as he secured the win.
The stream lasted for approximately one hour, and it can be viewed below:
“Thanks for tuning in,” General Holmes said to wrap up the event. “We enjoyed having a chance to talk to you for a little bit. As the Air Force, we’re trying to reach out to people that could find a home in the Air Force. We hope you’ll consider finding a way to serve your country in some way.”
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
Gamers have all experienced this before — you’re trying to get from Point A to Point B when, suddenly, you’re gunned down by a player who’s been hiding, motionless, for minutes, just waiting for you to run by. It doesn’t matter if it’s a sniper in an open field or some jerk hiding around the corner with a shotgun — it pisses you off and, of course, it’s never your fault.
The practice of posting up in a spot and waiting for players to enter your field of view is called ‘camping,’ and if you’ve played an online shooter, this tactic has definitely boiled your blood. Probably because we all, on some level, recognize an undeniable truth: there’s nothing technically wrong with the strategy.
If you’ve just come off a losing round of CS:GO, this is probably the point in the article where you ragequit and go back to scrolling through Facebook, but if you’ve served, then you know ‘camping’ is a legitimate strategy — one that’s used in every area of military tactics, both defensive and offensive.
Next time, before you yell at that camper, consider these real-life examples:
If you know anything about being a sniper, then you’ll know exactly why this is at the top of the list. Snipers are the kings of real-life camping. Their entire job revolves around sitting in a spot, waiting to clap someone on the other side of the “map.”
A successful ambush leverages the element of surprise against your enemy. It’s when you and your entire squad hide in some bushes and wait for enemies to roll down a road so you can punch their time card.
If an enemy squad hears you approaching in PLAYERUNKNOWN’S BATTLEGROUNDS, they’re going to hit the deck and wait until you come into view. It’s fair play and you getting upset about it won’t diminish its usefulness.
Whether you’re in a city, in a desert, or in a jungle, if you’re kneeling down waiting for enemies, then you’re definitely camping. You’d be stupid not to keep an eye out for the enemy in real life — so why’s it a sin in gaming?
Sitting in a defense
Defensive postures are mostly meant for resting after a large-scale attack, but while you’re sitting in your fighting hole, you’re watching for enemies.
This is, essentially, 300+ people camping together in real-life.
The entire purpose of being on post is, no matter where you’re at, to watch for enemies and forcefully remove their soul from their body should they come around. Sometimes, you’ll wait for hours and nothing happens but, either way, camping is used to maintain security in large perimeters.
So, next time someone says they “hate campers,” remind them that it’s not only fair — but tactically sound.
Democratic presidential candidate Andrew Yang is the star of an upcoming video game featuring the frontrunners of the 2020 election — “Yang2020: Path To Presidency.” The game will let the 2020 candidates fight for the presidency, with a fictional story mode charting Yang’s path to office.
Though fighting games are inherently violent, the recreations of the candidates in “Yang2020: Path To Presidency” are obvious parodies performing cartoonish attacks. Players will be able to unlock Donald Trump, Bernie Sanders, Elizabeth Warren, Cory Booker, and other characters, each with their own ridiculous set of special attacks.
While the game revolves around Yang’s campaign, it was made by an independent developer, Sam Vallely. Early footage of “Yang2020” surfaced back in September and the full game is scheduled for release on December 30 via Steam, the largest PC gaming marketplace. The gameplay footage shown in September was from an early version of the game, so the finished product could be much different.
Yang has not formally endorsed “Yang2020: Path To Presidency,” but the Democratic candidate has shown appreciation for similar games in the past. In a pair of tweets earlier this year, Yang said he spent much of his adolescence playing “Street Fighter 2,” the seminal fighting game that has defined the genre for decades.
“Yang2020: Path To Presidency” also draws inspiration from the popular anime “Dragon Ball Z.” Yang loosely resembles the character Gohan and the candidates are capable of firing energy beams that are a staple in the “Dragon Ball” series.
“Yang2020: Path To Presidency” will be available on December 30, but the price has not been set. The next Democratic presidential debate is set for December 19, but Yang’s polling numbers are too low to qualify for the stage as of December 9.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.
The creators of “Fortnite” have responded to the pleas of hundreds of players by lowering the firepower of a giant robot that has been terrorizing the game for weeks.
Epic Games added the B.R.U.T.E. mech suit to the game with “Fortnite’s” season 10 update on Aug. 1, 2019. The B.R.U.T.E. is a two-person vehicle that requires one player to pilot while the other player controls a rocket launcher and shotgun. The B.R.U.T.E. can crush players and destroy buildings simply by stomping through them, and its boosters give it tons of mobility compared to players on foot.
The mech has been wreaking havoc in battle royale matches, and some of the most well-known “Fortnite” players started a social media hashtag #RemovetheMech to petition for the B.R.U.T.E. to be removed entirely. Players have specifically complained about their inability to defend themselves against the B.R.U.T.E. during competitive matches.
The game’s developers attempted to defend the B.R.U.T.E.’s strength in an Aug. 15, 2019 blog post, sharing specific stats about how many players were eliminated using the mech in battle royale matches. Epic said the mech was designed to bring “spectacle and entertainment” to the game, and make it easier for players with a lower skill level to win a match.
“The mission of Fortnite is to bring players of all skill levels together to have a fun experience where anyone can win. For example — everyone having a shot at that first elimination or Victory Royale moment and the satisfying feeling that comes with it. Right now, we know there are players out there who have never had that opportunity,” the developers said in the post.
Now, one week later, Epic announced sweeping changes to the B.R.U.T.E., lowering its speed and damage, and making it appear less often overall. The changes are designed to make the mech a defensive tank, rather than an aggressive juggernaut.
Streamers React To The BRUTE Finally Being NERFED & Junk Rifts Being REMOVED!
“We want to reduce a B.R.U.T.E.’s ability to engage and disengage at long distances to encourage a more strategic approach to an encounter,” the detailed patch notes read. “In general we hope to shift B.R.U.T.E.s away from being highly mobile and put more emphasis on their already defensive nature.”
The B.R.U.T.E. will still be around for the foreseeable future, but it seems that players will have now a better chance to fight back. “Fortnite” regularly cycles through weapons and vehicles, so its possible that the mechs will be a distant memory in a few months, or just replaced with something even more powerful.
“Fortnite” is the most popular game in the world with more than 250 million players, and it’s free to play. The game also supports competitive events that give away millions of dollars in prize money.
This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.