This article should probably start off with a spoiler warning. Then again, if you’re reading things about “Game of Thrones,” you are either caught up, have no intentions of watching the show, or don’t care about spoiler warnings.
If by some reason you aren’t any of those and wouldn’t want this week’s episodes spoiled, here’s an article about MREs.
The final shot of this week’s episode finished with Jon Snow, Gendry, Jorah, The Hound, Tormund, Beric, and Thoros all headed beyond the wall to capture a wight to prove that the dead are a threat.
One thing I noticed was how perfectly everyone in lined up with a modern unit composition.
Bear in mind, they are undermanned compared to an actual fire team, with only seven men out in the field, one garrisoned at Eastwatch, and another in Winterfell. A full SFOD-A team consists of twelve men on mission. Normally, there would also be two communications experts, a medical doc, and an engineering sergeant on the team.
In this exercise at least, all of the key positions are at least filled. Here’s how:
Detachment Commander (18A) — King Jon Snow
Every team needs a dedicated leader. A voice everyone can rally behind. Someone with a clear vision of what the objective is and how to achieve it.
Being King of the North and the one who brought them all together definitely qualifies Jon Snow as the leader of this team.
Assistant Detachment Commander (180A) — Lord Beric Dondarrion
The second in command needs to be a skilled warfighter. If the team separates, the second would step in to lead a group. They must also be willing to assume control of the whole unit if the worst happens to the commander.
Beric lead the Brotherhood Without Banners until they reached the Wall. If anything, he’s still in charge of both Thoros and The Hound.
Operations Sergeant (18Z) — Ser Davos Seaworth
The Operations Sergeant is responsible for the overall organization and functionality of the team. They are also the senior most enlisted advisor on the team.
Although Davos didn’t join them beyond the wall, he was still pivotal in assembling the team and advising Jon Snow on how to carry out the mission.
Assistant Operations and Intelligence Sergeant (18F) — Tormund Giantsbane
The Assistant Operations and Intelligence Sergeant ensures the team is war-fighting capable. They also gather and analyze all the mission-critical information.
Tormund lived his life Beyond the Wall. No one knows the area and the enemy better than him.
Weapons Sergeants (18B) — Sandor “The Hound” Clegane and Ser Jorah Mormont
Weapons Sergeants must be experts in a wide variety of weapon systems. Any weapon they get their hands on can and will be used.
Both Sandor and Jorah are some of the best fighters in Westeros. They have each proven to be lethal no matter what weapon they had — and in any arena.
Engineering Sergeant (18C) — Gendry
Engineering Sergeants are masters of construction and destruction. They can build a bridge just as flawlessly as they can destroy one.
Gendry trained many years under the greatest blacksmith in the series. If Valerian Steel weapons are needed to fight the dead, he’s ready. Afterall, he was trained under Mott (the guy that reforged Ned Stark’s sword into two more Valerian Steel swords.)
Medical Sergeant (18D) — Thoros of Myr
Special Operations Medical Sergeants are experts in treating battlefield trauma. They are tasked with providing life-saving aid to the team.
The Lord of Light has brought back the dead many times in the books, making Thoros a handy guy to have around in battle. It’s not perfect, with each resurrection taking a part of the person that dies, but it is invaluable to keeping his men in the fight.
Communications Sergeant (18E) — Lord Bran Stark the “Three-Eyed Raven”
The Communications Sergeant is the life blood between fire teams and command. They are required to maintain a constant flow of information between all troops.
In the show, Bran wasn’t seen joining the group. He’s still in Winterfell. But in the same episode the group was formed, he was flying around the enemy in raven form.
We may find out until next episode that he’ll be assisting Jon’s team.
All told, it was exciting to see this rag-tag group come together to go beyond the wall.
Three months ago, Navy SEAL and NASA Astronaut Chris Cassidy slogged through the dirt roads of Normandy with a 44lbs rucksack on his back. Captain Cassidy and several dozen other SEALs (myself included) had just swam 11 miles through the English channel to commemorate the pre-D-Day mission of the first Naval Commandos. The 11-mile swim / 25-mile ruck run on the 74th anniversary of D-Day had a purpose: to raise money for fallen SEALs and their families.
It was an act of service for those who had died in service.
Cassidy, who earned a Bronze Star in Afghanistan, sweated out this epic charity challenge in the middle of training for another kind of walk — one that will take place at 17,000 miles per hour, 400 kilometers above the earth’s surface. If all goes well, Cassidy will return to space and conduct a spacewalk to make repairs on the International Space Station. But, in the midst of endless days of preparation and training, he took time to honor his military roots — a heritage he shares with a long line of astronauts before him. Captain Chris Cassidy said,
It’s truly been an honor to have a role in our nation’s manned space program. We have had astronauts and cosmonauts living continuously on the International Space Station for the last 18 years which has only been possible because of the Mercury, Gemini, and Apollo programs. That history is also deeply intertwined with the military. Personally, I love how in both our nation’s space program and military, laser focus on mission success is balanced with detailed planning and operational rick controls. It’s also an amazing feeling to be among such motivated and talented people.
That heritage is one of the centerpieces of the new blockbuster film, First Man, featuring Ryan Gosling starring as NASA Astronaut Neil Armstrong. People know Armstrong as the man who walked on the moon; they often don’t know that Armstrong was a decorated Navy fighter pilot and Korean War veteran.
Neil Armstrong in 1964, while in training to be an astronaut.
The film is largely focused on Armstrong’s life and the mission to get to the moon — but it explores a theme familiar to military audiences: the challenge of maintaining a family while deploying to do dangerous work. The film depicts Armstrong’s family and their sacrifice, particularly that of Armstrong’s wife, Janet. And it shows scenes that any military family has faced: how to speak to your children about the danger of the mission; the enormous stress before the deployment; the uncertainty while your loved one is far away. All of this is shown with raw and real emotion.
What was true then and is true now is that service member families often bear a heavy and overlooked burden during times of conflict. While First Man is primarily a movie about the first moon walk, it’s important to remember that that mission, and the space program in general, was the byproduct of a conflict: the Cold War and the tension between the USSR and the US. The frontlines of the early space race were the frontiers of space, and its foot soldiers were military test pilots who strapped themselves to rockets and ventured into the stratosphere in service of their country.
Apollo 11 astronauts with families, 1969
(Ralph Morse for LIFE)
I had an opportunity to speak with Academy Award-winning director Damien Chazelle (the director behind the smash-hit films La La Land and Whiplash) and ask him about these themes of the connection between military service and the space program:
1. Tell us a bit about the inspiration behind ‘First Man’
After I made Whiplash, I was approached by producers Wyck Godfrey, Isaac Klausner, and Marty Bowen about the idea of doing a movie on Neil Armstrong. I didn’t know much about space travel and didn’t know what my angle would be. But I started reading Jim Hansen’s incredible book, First Man, and started to think of Neil’s story as a story about the cost of great achievement — similar to what I had looked at in Whiplash, only on a much bigger canvas.
What was the toll that the mission to the moon took? I was awed by the sacrifice, the patriotism, the ambition, and the vision that made the impossible possible — and the reminder that it was human beings who did it, ordinary people thrust into extraordinary circumstances and overcoming daunting odds — and even great tragedy — to accomplish something for the ages.
The crewmen of the Apollo 11 lunar landing mission leave the Kennedy Space Center’s (KSC) Manned Spacecraft Operations Building (MSOB) during the prelaunch countdown. Astronauts Neil A. Armstrong, commander; Michael Collins, command module pilot; and Edwin E. Aldrin Jr., lunar module pilot, ride the special transport van over to Launch Complex 39A where their spacecraft awaited them. Liftoff was at 9:32 a.m.
2. What’s woven through the movie are themes of duty and sacrifice. And as a Navy veteran myself, I could identify not just with the astronauts (especially Neil, Navy pilot), but with their families and what they went through. Can you talk a bit about those themes and how they affected your work on this?
The family aspect was paramount — showing these famous events through the eyes of not just Neil, but his wife Janet and his sons, Rick and Mark. How did they all cope with the demands of the job? Funerals were a normal part of life. Two of Neil’s closest friends died while he was in the program. Neil himself almost died several times. And yet, balanced with the danger and the risk, he and Janet also had to take out the trash, clean the pool, make breakfast for their kids. That combination of the intimate and the epic, and the selfless way Neil and Janet confronted all of it, was extraordinary to me.
But I also think it’s worth remembering, as you note, that Neil had been in the Navy. He was someone who believed deeply in service for country. He risked his life in the Korean War. He became a test pilot to forward our understanding of aeronautics, to contribute to knowledge. He went to space to keep seeking those answers. This is someone who was not acting in his own self-interest, who was not seeking fame or fortune. This is a man who believed, in all aspects of his life, that his duty to the mission came first, and without that willingness to risk it all and to sacrifice it all I don’t believe the moon landing ever would have happened.
3. Can you talk a bit about Janet Armstrong and her role?
Ryan and I were lucky enough to meet with Janet and spend time with her. She was an incredible woman, and the stories she told us and memories she shared with us were invaluable. Like Neil, Janet was tough — she had a grit to her that I think made her uniquely qualified for her role in the space program. It’s worth remembering that astronaut wives like Janet played an enormous part in the overall endeavor of going to the moon: they were the ones to had to find the balance between space and home, between the demands of their husbands’ work with the lives of their kids and the necessities of home. They had to do it all while putting on a smile for the cameras — even when they couldn’t know for sure if their husbands would ever return from space. One of my greatest joys in making this movie was in watching Claire Foy embody Janet’s spirit and resilience and pay tribute to such an amazing person.
The Apollo 11 crewmen, still under a 21-day quarantine, are greeted by their wives, Janet Armstrong, Patricia Collins, and Joan Aldrin.
4. There’s a scene in the film where Neil Armstrong is talking to his boys about what’s about to happen — the mission and the risks. Can you give us a sense of what you were thinking with that scene and what you wanted to convey?
That’s a scene that many families across the country have their own version of: the mom or dad about to go off to work, and the knowledge that he or she may not come back. It again speaks to a willingness to sacrifice in the name of service that I find awe-inspiring. In this movie’s case, the scene at the dinner table between Neil and Janet and their boys Rick and Mark was almost word-for-word what actually happened. Janet insisted to Neil he talk to his kids and explain to them what he was doing and what the risks were; much of the scene was taken verbatim from Rick and Mark Armstrong’s recollections. It was a tremendously important scene for all of us — a moment where the characters have to come to a stop and confront the dangers of what they are doing, and what it all means.
5. The military and the space program have a long joint history. At the simplest, a lot of veterans became astronauts. The SEAL community, which I’m a part of, for example is proud of the fact that there are two astronauts currently in training who are SEALs. Did that joint history play into your research at all, or the end product?
It did, in several ways. First, I liked to think of the film as almost a war movie. The moon mission was initially a product of the Cold War, and the astronauts who risked their lives for their country were all former or current servicemen. The dangers were almost combat-like, too — this was not the glossy, glamorous, sleek-and-easy space travel I grew up seeing in movies. These capsules were like old tanks and submarines; the rockets carrying them out of the atmosphere were essentially converted missiles. The dangers were front and center — and, with them, the immense bravery required to face them.
This photograph of astronaut Neil A. Armstrong, Apollo 11 commander, was taken inside the Lunar Module (LM) while the LM rested on the lunar surface.
6. The film’s story and title come from James Hansen’s biography of Neil Armstrong, but I was curious: Did you have any other creative influences that helped you make this — books, films, etc?
Yes, many! As I alluded to, certain war movies were big inspirations: Saving Private Ryan, Paths of Glory, The Deer Hunter. Movies about submarines like Das Boot. I also read as many books on the subject matter as I could — one of my favorites was “Carrying the Fire” by Mike Collins, who flew with Neil on Apollo 11. “Deke!” by Deke Slayton and “Failure Is Not An Option” by Gene Kranz were also key. And, finally, documentaries! The archival material shot by NASA, much of which is compiled in incredible films like For All Mankind and Moonwalk One. Documentaries of the period like Salesman and Hospital and Gimme Shelter. An amazing documentary by Frederick Wiseman, about training at Vandenberg Air Force Base, called Missile. All of these taught and inspired me.
First Man, starring Ryan Gosling, arrives in theaters October 12, 2018.
Kaj Larsen is an award-winning journalist whose work has appeared on CNN, ABC, CBS, NBC, Fox, VICE, Huffington Post, and numerous other outlets. He also served as a US Navy SEAL earning the rank of Lieutenant Commander and completing multiple deployments in the Global War on Terrorism. His family member, Judith Resnick, was the second American woman in space and was killed on launch during the 1986 Challenger space shuttle explosion.
The only thing surprising about the closure of A Bug’s Land — a section of Disneyland dedicated to the eminently forgettable Pixar effort A Bug’s Life — was that it existed in the first place. And now, walls labeled “Stark Industries” have gone up around where Heimlich’s Chew Chew Train – amazingly the real name of a real ride — used to run.
The reference to Tony Stark’s company suggests that what’s been suspected since Disney bought Marvel Entertainment in 2009 is finally happening: a Marvel Land. A series of construction permits filed at Anaheim City Hall further supports this theory while revealing some details about what Disney has in store for Marvel Land.
One permit description specifies 2,071 square feet of new commercial construction for merchandise and 446 square feet for three attached canopies. Others describe projects like a bathroom overhaul, meet-and-greet area, improvements to staff buildings, and even a microbrewery (!).
(The Walt Disney Company)
With permits in hand, construction has begun. Visitors to Disney’s California Adventure have started to see scaffolding and a metal structure rise behind the temporary wall.
A blog post from December 2018 hinted at new rides inspired by Spider-Man, Doctor Strange, Ant-Man the Wasp, and the Avengers. The Guardians of the Galaxy — Mission Breakout! attraction, the old Tower of Terror ride that was remodeled to be Marvel-themed in 2017 also figures to be a major draw.
Disney has yet to reveal much beyond these scant details, but the company will likely announce more information at the D23 Expo, a biannual celebration thrown by the official Disney Fan Club scheduled for August 23-25, 2019.
The aggressive effort to build an entirely new park to add onto the Marvel Theme Park Universe (it’s a thing) comes in the wake of the massive success of Star Wars: Galaxy’s Edge. That park has had huge crowds since (and even before) it opened. Disney is banking on Avengers fans being just as eager to step into the world of their favorite movies — and pay exorbitant prices for souvenirs — as Star Wars fans are.
This article originally appeared on Fatherly. Follow @FatherlyHQ on Twitter.
When Ciara Hester, wife of a U.S. Marine, tweeted to Ava DuVernay (Salem, When They See Us), she had no idea the powerhouse director would respond — let alone send a gift.
Hester complimented DuVernay’s red carpet look and said she wanted one like it for the Marine Corps Ball. To her surprise, DuVernay replied asking for her mailing address so she could ship the gown right over.
OMG @ava I need this dress for the Marine Corp Ball. #SheWoreItBest #ShowStopper #TuesdayThoughtspic.twitter.com/sqcIRukFiG
The gown, in a perfect shade of Marine Corps red, arrived in time for the Marine Corps Ball, an exclusive event steeped in tradition and pride. It’s probably one of the biggest events in the military. I literally don’t even know if the other branches, including the branch I served in, care about their balls birthdays?
Like a real life fairy God mother. Thank you @ava for your thoughtfulness and kindness. I had an amazing night and I felt amazing. #honor #marinecorpsbirthday #USMC #Marinespic.twitter.com/FjZWXTAE2Q
The Wilmington, North Carolina, couple were all smiles at the event, with Ciara beaming in a dress that not only fit her perfectly but had pockets (which, we should all know by now, is a very big deal).
I had no clue it had pockets till it arrived. Certainly loved it even more. (Couldn’t have thought that was possible either )
This isn’t the first time celebrities have shown their support for the Marine Corps Ball — many have been known to accept — or request — invitations to attend the ball, including Ronda Rousey and Linda Hamilton. Elon Musk was invited to speak at one, where he was visibly touched by the heroism and sacrifices of the service members in the room.
You wore it well, @CiCihstr! Hope you had a night as lovely as you. xo!https://twitter.com/annaphillipstv/status/1198055140651130880 …
Tolkien premieres today, a movie that looks at the horrors that legendary author John Ronald Reuel Tolkien endured in World War I and how it may have informed his writing of The Lord of the Rings and other fantasy novels. But while it’s easy to see some elements of World War I combat in the author’s novels, it’s pretty much certain that some elements won’t make it on to the big screen.
(Also, for what it’s worth, the Tolkien Estate has disavowed the movie ahead of its release, so go ahead and assume it’s not a terribly accurate picture of his life.)
Soldiers with the Royal Irish Rifles at Somme in 1916.
(Public domain, British Army)
Human waste overflowed and spread parasites
Yeah, Tolkien’s novels aren’t known for their graphic descriptions of waste management and disease prevention, so it’s unlikely the movie will have to address it much. But the sanitation challenges of trench warfare were overwhelming. Everyone poops, and millions of soldiers pooping in a line generates a lot of waste.
Soldiers in a shell hole receive a message from a dog in World War I.
(National Library of Scotland)
Buried under exploding dirt
Troops in the trenches were generally below the level of the surrounding terrain. (It’s the whole reason they dug those trenches.) That protected them from machine gun rounds and reduced the threat of artillery, but it also meant that large artillery shells could move tons of dirt onto them, burying soldiers.
World War I wounded leave the battlefield at Bernafay Wood in 1916.
(Ernest Brooks, Imperial War Museums)
Treating the wounded
Tolkien likely has the guts to show hospitals in World War I, but the author wasn’t a medic, and so there would be little reason to depict it. But World War I hospitals in the front were terrifying. They had rudimentary sanitation procedures in place and were often overwhelmed by the sheer number of casualties.
During major battles, like when Tolkien took part in the Battle of the Somme, medical personnel couldn’t keep up with the number of wounded. Harold Chapin was assigned night duty in May 1915, but as he described it, that had no real meaning. The medical personnel worked almost 24 hours a day and still couldn’t keep up. One bombardier described waiting three days to get the shrapnel in his leg treated, not an uncommon wait.
Mind-numbing boredom and spotty communications with home
That meant news of a sick relative in a letter might actually be already dead by the time the letter made it to the front. An overwhelmed lover lamenting the separation might have already written their Dear John follow up. And there was no guarantee that the soldier would be kept busy enough to prevent them from dwelling on potential catastrophes at home.
So, in addition to the horrors of battle, troops were left in a prison of their own mind, wondering what parts of their life back home survived.
A sergeant in a flooded out trench in World War I France. Floods like these spread disease.
(National Library of Scotland)
The movie might show a little water in the trenches, but most directors are happy with some wet ankles and splashes of mud. That is not what troops in World War I endured. No, they could be so wet for so long that their flesh rotted off. And the water could easily be a foot or more deep, too deep for soldiers to get dry just by dropping some wood into the trench or cutting a little shelf into the dirt walls.
John Rambo was almost any other throwaway movie veteran. But luckily for the character – and fans of the Rambo series – the script for First Blood was in the hands of Sylvester Stallone. For Sly, something felt a little off about the story. So he asked real Vietnam veterans what was missing.
And movie history was made.
Sly gets input from veterans when it comes to writing “Rambo”
Given John Rambo’s place in the action movie pantheon,First Blood isn’t the shoot-em-up action movie someone might expect. In between the fight scenes, it’s a poignant remark on the treatment of Vietnam veterans, a wound that was still fresh when the movie was released in 1982. It started life as a book, but John Rambo’s speech at the end – the words that bring the entire story and its message together – wasn’t in the book. Stallone added it with the input from Vietnam veterans. It was a message that resonated with Vietnam vets in their own words.
Sly didn’t stop there. For the sequel, where Rambo is sent to Vietnam to rescue POW/MIA still in captivity, Stallone reached out to vets at Soldier of Fortune Magazine to talk about Vietnam War prisoners that might be held over. For the third, he tapped troops with experience in Afghanistan. He did the same to learn more about the decades-long civil war in Burma.
Stallone reprising his iconic role a John Rambo in Rambo: Last Blood.
Stallone’s favorite ‘Rambo’ weapon isn’t the trademark knife
There are a lot of now-iconic action scenes where John Rambo is using weapons to great effect. The large survival knife from First Blood is legendary, but Rambo has a whole cache of other tools. He uses the compound bow in every Rambo movie to come after, an M60E3 with one hand in First Blood Part II, and who could forget the time he uses a Browning M2 to first obliterate a Jeep driver at close range before taking out half of Burma’s army in 2008’s Rambo.
For Stallone, the latest weapon resonated most with him. Rambo is short on time in Last Blood and has to fashion a few weapons for himself. Among those is a “vicious” weapon crafted from a spring on a car for use in close combat. Stallone calls it a “war club” with the emphasis on war.
“That thing talks to me,” the actor tells We Are The Mighty.
Imagine all the places this pitchfork is gonna go.
John Rambo enlisted in the Air Force first
Sorry, Big Army. Before Rambo joined the U.S. Army’s most elite Special Forces unit, he crossed into the blue. It wasn’t just something he did for a few minutes before realizing he wanted to be in the Army, either. John Rambo did two tours in Vietnam as a combat helicopter pilot and even received the Medal of Honor before he ever thought about being in the Army.
According to the man who plays Rambo himself (in the video above), John Rambo got into a fight in Saigon with a bunch of Special Forces guys who told him that anyone could fight in the sky. So Rambo went to Fort Bragg as soon as he could, reenlisting so he could join the Army’s Special Force. In the film, you’ll see John Rambo in Air Force blue.
Catch Rambo: Last Blood in theaters starting Friday, Sep. 20, 2019.
As we endure the long wait for titles like “No Man’s Sky,” “Battlefield 1,” and “Call of Duty: Infinite Warfare,” We Are The Mighty decided to dust off some old games in the archives.
“Gears of War: Ultimate Edition” is the re-mastered version of the 2006 game known for its chainsaw kills, ‘roided up characters, and brutal gameplay. It allows players to fight as Delta Squad soldiers against the dreaded Locusts, an army of bug-like monsters, in H.D. Players control Marcus Fenix or Dominic Santiago in a mission to map Locust tunnels and deploy a Lightmass Bomb – imagine a cross between napalm and a nuclear bomb.
For most of the game, Delta squad consists of four members which the player can give simple orders to as they face off against Boomers – massive infantrymen who fire explosive grenades, Berserkers – unstoppable linebackers who will charge players, Locust Drones – standard infantrymen, and others.
The fights progress from the ruins of major cities and through underground tunnels and mines before culminating on a moving train. Features of the different areas, such as whether or not the area is exposed to satellites or is lit by the sun, change the combat mechanics and keep the player on their toes.
The main antagonist, General RAAM, is the head of all Locust forces and is known for his ruthlessness. He executes one human after another in brutal ways and is able to control a flock of krill, bat-like creatures that will attack Delta soldiers en mass and tear them apart.
Considering how far out the game’s plot and enemies are, it features surprisingly realistic combat mechanics. Players need to maneuver carefully and use cover to bring down the Locust grunts and massive monsters. In two-player mode, players can support each other during attacks, even when the map forces them to use two different routes.
Players have to endure a number of different scenarios in the main game, everything from defending a stranded outpost like they’re on a firebase being overrun to assaulting an enemy strongpoint defended by elite warriors.
Players need to support each other in multiplayer mode. Despite the small teams, the fighting is still intense. (GIF: Gears of War: Ultimate Edition on Xbox 1)
In multiplayer mode, modern gamers may be surprised that most game types support four versus four multiplayer, and one only supports two versus two. But, these smaller teams make the fighting feel less hectic and more personal, creating less chaos and supporting tactical play.
Of course, the re-mastered graphics make everything in “Gears of War: Ultimate Edition” look more realistic and prettier than in the original. While this breaks from the aesthetic of the 2006 version, a notoriously gritty experience, it still feels like Delta Squad is in the suck.
For gamers who haven’t gotten into “Gears of War” yet or who want a refresher before the release of “Gears of War 4” in October, the Ultimate Edition is great fun.
Christopher Lee cemented himself as an icon of the silver screen. During his long and prestigious acting career he was in hundreds of films. His most notable roles were Dracula and later the Wizard Saruman in The Lord of the Rings. However, long before his acting career began, Lee had a lesser known, but just as impressive, career in the British Royal Air Force (RAF) and the British Army during World War II.
Lee enlisted in the RAF in 1940. He worked as an intelligence officer and specialized in decoding German cyphers. In 1943 Lee was seconded to the Army in an officer swap scheme. After this swap he served with the Gurkhas of the 8th Indian Infantry Division during the Battle of Monte Cassino.
There is little known about much of Lee’s time in service, as his records remain classified and he was “reluctant” to discuss anything to do with his service. Between the time he enlisted in the RAF and he was seconded to the Army, Lee was attached to the Long Range Desert Group (LRDG), which was the precursor to the Special Air Service (SAS). When pressed about his time serving with the SAS Lee said, “I was attached to the SAS from time to time, but we are forbidden – former, present, or future – to discuss any specific operations. Let’s just say I was in Special Forces and leave it at that. People can read into that what they like.”
After his time with the LRDG, Lee was assigned to the Special Operations Executive (SOE). During his time with the SOE, he conducted espionage, sabotage, and reconnaissance in the Axis occupied Europe. During his final few months of service Lee, who was fluent in several languages including French and German, was tasked with tracking down Nazi war criminals alongside the Central Registry of War Criminals.
When Lee described his time with the organization he stated, “We were given dossiers of what they’d done, and told to find them, interrogate them as much as we could and hand them over to the appropriate authority.” Lee retired from the RAF in 1946 as a Flight Lieutenant. Post retirement he was decorated for battlefield bravery by the Czech, Yugoslav, British, and Polish governments.
Flying Officer C. F. C. Lee in Vatican City, 1944, soon after the Liberation of Rome. (Wikimedia Commons.)
Not long after his retirement from the RAF, Lee began his film career. It wasn’t long before he proved himself as a true legend of the film industry. This legendary icon of the silver screen, Sir Christopher Lee, passed away in June of 2015 after a lengthy battle with heart problems. His loss was greatly mourned by those who knew him, and those who loved him through his prolific work on screen.
Sir Christopher Lee will always be remembered for his iconic roles in major motion pictures, it can be said that he was one of, if not the, most prolific actors in motion picture history. However, the life he led before his film career is one that should be remembered and celebrated as well. Though details remain unknown and classified, and he never truly spoke of them, his service during World War II was nothing short of heroic. The world will never know what men like Christopher Lee did during the war, but they are heroes nonetheless.
In an interview with a somewhat eager reporter, Lee showed his cheeky yet firm stance on the discussion of his time with the SAS during the war. He leaned forward and whispered to the reporter, “Can you keep a secret?” The interviewer replied with an excited, “Yes!” Lee smiled and leaned back in his chair as he replied, “So can I.”
Army Game Studio developer, TheTots, explained on the forum for America’s Army that the new game be used by both players and developers to test out the new capabilities for the Army. The game will feature new concept vehicles ranging from tanks to deployable UAVs.
Players can also customize new vehicles and test them in a no-stress situation that could one day be developed into actual combat vehicles.
The Army Capabilities Integration Center’s Lt. Col. Brian Vogt said, “Gaming is a tremendous medium to connect soldiers to the concept. Gaming is not just for entertainment anymore, now it is for experimenting.”
There is a precedent for gamers being used to improve complex research and development projects like this.
Back in 2008, scientists were trying to figure out the detailed molecular structure of a protein-cutting enzyme from an AIDS-like virus found on monkeys. It stumped molecular biologists for years.
After the game Foldit (a collaborative online game to solve this exact issue) came out, gamers solved it in just 10 days.
The best ideas from the game will likely be adopted by Army RDECOM for new weapons platforms, tactics and specs based on the game’s detailed analytics.
It’s actually amazing the Galactic Empire managed to control as much of the galaxy as they did. Logistically, they had the funds and the manpower of a giant imperial power but there were serious issues with the Imperial Defense Contractors.
Frankly, the Empire seemed to buy anything and everything.
Like the United States and Russia during the Cold War, the Galactic Empire obviously bought technology and weapon designs with little consideration for anything other than their ongoing effort to have the latest and greatest.
Some are just cumbersome and inefficient, like a moon-sized space station. Others were egregiously flawed from the start, reckless enough to be considered treasonous.
1. The Emperor’s Royal Guards’ Armor
With what armor do you equip the guys who guard the most powerful person in the universe? Bright red robes, of course. Then give them a giant, long, plastic helmet which restricts their neck movement and you’ve got a winner.
It’s a good thing the Emperor moves like a senior citizen walking out of a Golden Corral, because his Royal Guardsmen only have a six inch slit in those helmets for what looks like a 60-degree range of vision. But that hardly matters anyway, because even if they had to defend the Emperor for any reason, they’ve been issued what looks like pikes to fight with in a world full of lightsabers and blaster rifles. Their unit patches should probably just say “cannon fodder.”
2. TIE Fighters
When you need a fleet of superfast fighter spacecraft to defend your giant, lumbering Star Destroyers and planet-sized space stations, what better way to pump out a bunch of placeholders than the TIE Fighter, the galaxy’s most elite floating targets?
With only two chin-mounted cannons, dual ion engines, these pilots are expected to tackle fleets of superior X-Wing and A-Wing fighters head to head, with the only strategy employed in their use being the Empire’s ability to throw an overwhelming number of them at any given time. Also, there is not pilot ejection system.
On top of all that, they come fully equipped with a set of giant walls acting as blinders on either side of the craft, effectively restricting the pilot’s vision of roughly half of the battlespace.
This is another example of the Empire favoring numbers over combat ability. The Empire’s signature shock troops, the average Stormtrooper hasn’t successfully killed anything since the Clone Wars ended.
The only exception was the Snowtroopers at the Battle of Hoth but lets be honest – the Rebel Alliance depended completely on ONE giant ion cannon to protect the entire planet from an invasion.
You might defend the stormtroopers by blaming their rifles but that’s all the more reason to execute whomever procured the rifles and/or negotiated the clone trooper deal. The blasters would be a lot more effective if they didn’t come permanently set to “miss.”
Finally, the white PVC armor does nothing for them either. Why bother wearing bright white armor if it does nothing to protect you from the flaming death bolts the other side is shooting your way. Han Solo does just fine in combat and he’s wearing a vest.
4. AT-ST Walkers
The All Terrain Scout Transport, the two-legged version of The Empire Strikes Back’s famous four-legged snow invaders, are supposed to be an environment-adaptable version of the same. Except whomever convinced the Empire to deploy them on Endor didn’t tell the Imperial Army about the height of the trees being taller than that of the walkers. It doesn’t take a protocol droid to know how to bust into one of those from the treetops.
And if the AT-ST was the right tool for the job on Endor, it would have been able to navigate a series of rolling logs, the armor shouldn’t have crushed like an empty beer can between two trees, and the Empire wouldn’t have been beaten by an army of Care Bears.
5. Speeder Bikes for a Giant Forest World
While we’re on the Battle of Endor, who put it in the Empire’s mind that the ideal ground transport for scouts was a hyper-fast moving, one person bike in a world full of giant primeval trees? These bikes are begging to be wrecked left and right.
The Ewoks could have just set up random strings of rope all over the forest and taken out half these Imperial Scouts. Speeder Bikes on Endor are a safety brief waiting to happen. Even in Return of the Jedi, no one who drives a Speeder Bike ever lands one, they all just wreck or are punted off in some way.
6. Death Star Exhaust/Ventilation Systems
It’s actually difficult to blame an engineer for putting a thermal exhaust port on a giant, roving space station. The thing’s gotta have a tailpipe. Should it have led directly to the Death Star’s reactor core? Why isn’t there a few twists and turns leading up to the core?
They should have installed a few vents, maybe a more complex system would have worked better. Still, at only two meters, it’s hard for any engineer to predict the effects of what is essentially magic on the trajectory of a proton torpedo.
Who we can blame are the engineers who designed the second Death Star’s reactor core. Despite the lessons learned from the destruction of the first Death Star at the Battle of Yavin, the new team of engineers not only kept the big gaping hole design flaw, they made it so big it could fit the Millennium Falcon, two X-Wings, an A-Wing, and a few TIE fighters.
They didn’t need magic torpedoes the second time, the Rebels just flew right up to the reactor core and blew it to smithereens.
Update: The Star Wars film “Rogue One” covered #6 on the list. The design flaw was a purposeful attempt to give the rebels a chance against the space station.
The author stands by his assertion that the second Death Star didn’t need a hole leading directly to its core.
We Are The Mighty recently had the opportunity to sit down with the principals behind “13 Hours” and chat with them about the film, including their sense of how accurate it is. And while the past three years have been full of rumor and innuendo around what happened that fateful night in 2012 in Benghazi, the CIA security contractors who rescued the the Americans and defended the annex want the world to know what’s in the movie “13 Hours” is what really happened on the ground.
Director Michael Bay has always been more than a vocal supporter of the military. No matter what his detractors might say, on his film sets, he always makes a concerted effort to get the reality of modern-day U.S. military personnel right. He believes this might be his most realistic movie ever.
The film stars John Krasinski as Jack Silva, a CIA contractor and former Navy SEAL who joins a security team already based in Benghazi.
Other members of the team include James Badge Dale (“Rone”), Pablo Schreiber (“Tanto”), David Denman (“Boon”), Max Martini (“Oz”), and Dominic Fumusa (“Tig”). To a man, each one told We Are The Mighty how important the realism of the movie was to their performance.
Dale, who has portrayed military personnel before in HBO’s World War II epic miniseries The Pacific, found his preparation for this film different than anything he’s done before. (This time he’s also portraying a former Navy SEAL.)
Pablo Schreiber and David Denman play a Marine veteran and Army Ranger veteran who assist with the rescue. Their experiences getting to know the real operators they play onscreen gave them a deep appreciation of the men and what happened there.
Max Martini and Dominic Fumusa trained with former Navy SEALs and contractors throughout the filming of the movie. The real defenders of Benghazi watched them as they brought the events of that day back to life.
It happens every single time a veteran sits down to watch a movie with friends and family. The civilians grab a bag of popcorn while the veteran starts biting their lower lip. The civilians start to enjoy themselves and the veteran starts offhandedly remarking on how “that’s not how it actually happens.”
Before you know it, the veteran hits pause and proceeds to give a full-length presentation on why the film is a disaster because they put the flag on the wrong side of the soldier’s uniform.
Most of what makes a military film bad isn’t intentional, of course. No one wants to spend millions on making a bad movie. But when done right, as so many have been before, troops and veterans will keep it on their top ten film list. So, Mr. Hollywood Producer, when you set out to make the next military blockbuster, use the following advice about the five biggest military movie mistakes.
Hire a good military adviser (and listen to them)
This may come as a shock to some veterans, but there are people on film sets whose entire job is to point out what would and wouldn’t happen in the real military. They’re called military advisers. The great military films are made or broken by how much the cast and crew decide listen to said adviser.
On a magnificent film set, like Saving Private Ryan, for example, everyone from Steven Spielberg to the background extras listened to every single word Dale Dye spoke. A good adviser knows they’re not on set to interrupt the creative team’s ideas. If they speak up to say something is wrong, it’s for a good reason.
Writing that reflects reality
When there’s something fundamentally wrong with a film, it can often be traced back to the writer. One of the first things they tell up-and-coming screenwriters is, “you can make a bad movie from a good script, but you can’t make a good movie from a bad script.” And the best writers are those who can make is something feel authentic and realistic, no matter how extraordinary the setting.
Military films are no exception. The fact is, no two troops are the exactly same. This goes for every character in the film. Every character, lead or background, should be fully dimensional and the audience should have a reason to care if they get unexpectedly shot in Act 2B.
Don’t expect a three-act character arc in the matter of one deployment
While we’re still poking fun at writers, let’s talk about the all-too-common problem of trying to turn real stories into scripts by shoehorning their actions into the Aristotelian structure. For those unfamiliar, this is your basic story of a random nobody becoming a legendary hero. Luke Skywalker did it — but it took him three movies, the loss of his mentor, and multiple failures to finally become a Jedi master.
Don’t expect to apply that same structure to a biopic that begins with a troop being a nobody at basic training and ends with them becoming a battlefield legend. In fact, some of the greatest war films rely on something simple, like “we need to go get this guy” to carry the story. A good story doesn’t need to be humongous in scope to be compelling.
Use authentic wardrobe
Despite how it may seem, there is no law that states that you must mess up uniforms if you’re to use them in a film. In fact, there’s actually a Supreme Court ruling that states you can use real uniforms in the arts — so there’s no excuse.
Use a military adviser and give them a say in the wardrobe department. Or, if you want to keep it simple, hire at least one veteran from whichever branch as part of the wardrobe team.
Retell the big scenes with smaller moments
It’s called a “set piece.” It’s the huge, elaborate moment that costs a boat-load of cash to capture. It’s what fits perfectly in the trailers. These are the scenes that action sensations, like The Fast and the Furious films, are known for. And yet, they often leave us feeling like something’s missing when done in military films — the personal touch
And that’s what really makes military movies different — sure, there are explosions in war, but it’s an intensely personal moment for the troops fighting. The gigantic scenes will sell much better if they focus on the fear in someone’s eyes more than flying a telephoto lens over the battlefield.
In 2014, the former Governator participated in an Omaze campaign to raise money for Afternoon All-Stars, a nonprofit organization which provides comprehensive after-school programs to keep children safe and help them succeed in school and in life.
Schwarzenegger’s campaign ended in 2014, but his promo video lives on and it is epic. For only $20, anyone had the chance to be flown to Los Angeles and drive over stuff with Arnold in his personal tank.
Omaze is a type of crowdfunding-online auction hybrid for raising money for good causes. For a set donation, anyone has the chance to spend time living an “experience” with a celebrity who teamed with a nonprofit to keep them in the black.