Everything you need to know about Republic Commandos before the game's re-release - We Are The Mighty
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Everything you need to know about Republic Commandos before the game’s re-release

Star Wars Republic Commando is often lauded as one of the best Star Wars video games of all time. It’s up there with the likes of Battlefront II (the 2005 version), Empire at War, and X-Wing. Developed and published by LucasArts for the Xbox and PC, Republic Commando put players in command of an elite squad of clone commandos. Using specialized skills and equipment, the commandos were tasked with special missions far beyond the capabilities of the average clone trooper and even the highly-skilled ARC troopers. With the game’s ported re-release for PlayStation 4 and Nintendo Switch, and the expansion of the clone commando lore since the game’s 2005 initial release, let’s take a look at what makes clone commandos so unique and deadly.

Everything you need to know about Republic Commandos before the game’s re-release
Delta Squad is one of the best-known commando teams (LucasArts)

Like all clones, commandos were based on the genetic template of the legendary bounty hunter, Jango Fett. However, unlike their rank and file brothers, the commandos were genetically engineered to be stronger, smarter, and deadlier while still remaining highly obedient to their Kaminoan cloners and Jedi commanders. This made them adept to the specialized training regimen that they were put through.

The water planet of Kamino is home to the aiwhas, winged whale-like creatures who hunted in pods. The Kaminoan cloners modeled the commando squad structure after the aiwhas, grouping them into squads of four and training them together from birth. They ate, slept, and trained together to think of themselves as part of a unit rather than an individual. Whereas standard clones were trained extensively with simulators to save on costs, commandos were more often trained with live fire to familiarize them with battlefield conditions.

Moreover, the commandos were trained by a group of 100 warriors, 75 of whom were Mandalorians, hand-picked by Jango Fett. Known as the Cuy’val Dar, “those who no longer exist” in the Mandalorian language, these warriors discarded their old lives to train the commandos in secret. This was necessary to hide the creation of the clone army from the rest of the galaxy.

Everything you need to know about Republic Commandos before the game’s re-release
Operating as a team, commandos were nearly unstoppable (LucasArts)

With their enhanced genetics and Cuy’val Dar instructors, the commandos were trained on just about every weapon, vehicle, and piece of gear in the Republic arsenal. Their Katarn-class armor was expensive, extremely lightweight, and beat only by pure Mandalorian beskar in terms of strength. Commandos were exclusively armed with the DC-17m Interchangeable Weapon System which they could configure for the specific job at hand.

While every commando was cross-trained in combat disciplines, the members of a squad specialized in their respective roles like marksman, demolitions expert, tech specialist, and squad leader. Their helmets integrated with each other so that every commando knew the location and status of the others at all times. Operating as a team, commandos could take on nearly every mission that the Republic had for them.

Clone commandos were organized under the Grand Army of the Republic’s Special Operations Brigade. This was the GAR’s version of USSOCOM in the U.S. military. The aforementioned ARC troopers also fell under the Special Operations Brigade. Operating at the edge of what the Republic deemed morally acceptable, the commandos were tasked direct action, sabotage, and even assassination missions. With Jedi strike teams stretched thin during the Clone War, commando teams were often sent instead and were very successful. However, when used in conventional large-scale combat like at the first battle of Geonosis, the commandos were unable to use their skills to their advantage and suffered high casualties.

Everything you need to know about Republic Commandos before the game’s re-release
On their own, commandos were still deadly on the battlefield (EA)

Without spoiling Republic Commando for gamers who have yet to play it, the game’s story follows Delta Squad. These four commandos can be seen in the Star Wars: The Clone Wars animated series. Following the attack on the Temple of Eedit by Savage Opress, Delta Squad is dispatched directly by the Jedi Council to recover the bodies of slain Jedi Master Halsey and his Padawan Knox. The fact that the council did not know what sort of threat had attacked the temple and killed a Jedi Master speaks volumes to the skills and abilities of the commandos and the confidence that their commanders had in them.

Following Order 66 and the rise of the Empire, some commandos ignored the order and defected from the army. Those that did often became bounty hunters. However, most commandos remained loyal to the Empire because of their genetic programming. They were reorganized as a special division of the 501st Legion and placed under the direct command of Darth Vader. These Imperial Commando teams were often tasked with hunting down enemies of the Empire, especially fugitive Jedi.

Commandos were some of the deadliest clones fielded by the GAR. With the expansion of the Star Wars universe, their popularity has grown thanks to the Clone Wars show and the Battlefront video game. If you didn’t have an Xbox or gaming PC and avoided watching playthroughs online, your chance to experience Republic Commando for yourself has come. The game’s enhanced port is set to release on PlayStation 4 and Nintendo Switch on April 6, 2021.

Everything you need to know about Republic Commandos before the game’s re-release
(LucasArts)
MIGHTY GAMING

5 reasons why being a SPECTRE would be awesome

The Mass Effect series has had its share of ups and downs, but one thing is undeniable — the world-building was done insanely well. One such piece of world-building that is worth mentioning is the existence of the Special Tactics and Reconnaissance agents. For those who don’t know, SPECTREs are special agents, granted authority by a government council to essentially carry out special missions that standard military cannot. This authority also gives them an insane amount of freedom.

If there is any unit, fictional or otherwise, to live up to the “Own F***ing Program” mantra, it’s definitely SPECTREs. Why? Because they’re rarely even assigned tasks; often times they just find their own and occasionally check in with the council that granted them their authority in the first place.

So, here are the biggest reasons being a SPECTRE would be awesome:


Everything you need to know about Republic Commandos before the game’s re-release

Although, you may still have to answer to military and government officials when the time comes.

(Bioware)

You can choose your missions

You can also decide which ones take the most precedence. Do you want to rescue colonists before defeating a rogue who’s threatening life in the galaxy? Have at it. For the most part, military officials won’t breathe down your neck about what you’re doing — you just do you.

Everything you need to know about Republic Commandos before the game’s re-release

This allows you to put together your own personal A-team.

(Bioware)

You choose your crew

You don’t have to go planet-side with a team that was assigned to you. You can essentially recruit whoever you want, including mercenaries, to watch your back.

Everything you need to know about Republic Commandos before the game’s re-release

Like signing out a duty van — just make sure you fill up the tank.

(Bioware)

You get your own ship

Who doesn’t want their own ship to travel where and when as they please at the expense of their government? That ship is basically yours to do with as you please and go where you see fit, even if there aren’t any missions tied to that distant moon you just dropped in on.

Everything you need to know about Republic Commandos before the game’s re-release

Or you can just go with what they give you.

(Bioware)

You get the best weapons and gear

“Military grade” doesn’t apply to you. In fact, you can buy whatever you need for your missions, and no higher-up is going to yell at you for it. You want that scope for your rifle? Cool. Do you want to use that alien’s blaster that they just dropped? Go for it. Is the military issued armor not best on the market? Pick up your own.

Everything you need to know about Republic Commandos before the game’s re-release

No more relying on that government salary.

(U.S. Air Force photo)

You can get paid by whoever you want

One thing that may not have been covered is whether SPECTREs earn a salary or not. But, one thing’s for sure — if someone offers to pay you credits for a job, you’re allowed to take it. Remember how we said you can pick your own missions? One being more lucrative than another may actually be part of which ones you take.

MIGHTY GAMING

5 little things that make you feel operator AF in ‘Far Cry 5’

With Far Cry: New Dawn coming soon, it’s tough not to get excited because we all know that the game is going to do the one thing for which the franchise is known: Dropping you into the middle of a f*cked-up situation and forcing you to shoot your way out of it. Of all the games in the series, Far Cry 5 is the best (so far) in doing exactly that, but goes a step even further in motivating us American players to uproot the local tyrant — it’s set in Montana, USA.

But the thing that Far Cry 5 does best is it makes you feel operator AF.


While there are plenty of things that we loved about this game, including the story and characters, the best feature is making you feel like some Special Forces operator on his way to show the antagonist, a religious cult leader named Joseph Seed, and his f’ed up family what that Zero Foxtrot life is all about.

Here are the features of the game that make it so:

Everything you need to know about Republic Commandos before the game’s re-release

You can even dress like one of your boots on the weekends.

(Ubisoft)

You get a choice in wardrobe…

…that includes 5.11 gear. That’s right — every geardo‘s favorite brand is featured in the game. But if there’s anything that makes you feel like an operator, it’s running around in plain clothes with a plate carrier and mag pouches to go give those cultists (known as “Peggies”) a piece of your mind.

Everything you need to know about Republic Commandos before the game’s re-release

Sometimes, it’s better to go it alone.

(U.S. Army photo by Staff Sgt. Nicholas Pilch)

Lone-wolf operations

On your own, you can infiltrate enemy camps and kill every single last one of them without any external support. Some camps can have up to fifteen enemies. You’ll go up against snipers, machine gunners, and flamethrowers. But like a true operator, you can do the whole thing with nothing more than a bow and some throwing knives.

Everything you need to know about Republic Commandos before the game’s re-release

Operators are used to being in small teams to take on large numbers of enemies.

(U.S. Marine Corps photo by Cpl. Matthew J. Bragg)

Small-unit operations

Instead, if you want to bring a team with you to spank the enemy and send a message, you can use the “Guns for Hire” feature and bring up to two others with you.

Everything you need to know about Republic Commandos before the game’s re-release

Nothing like picking up one of these bad boys and going to town.

(Ubisoft)

The ability to use any weapon

In all honesty, it would be easier to provide a list of weapons you can’t use in the game. Like the best of them, you can pick up any weapon on the battlefield and use it to your advantage (and your enemies’ detriment). Anything from a small tree branch to a heavy machine gun is in your wheelhouse.

Everything you need to know about Republic Commandos before the game’s re-release

“It ain’t me, it ain’t me…”

(Ubisoft)

The ability to use any vehicle

You want to fly an airplane and drop warheads on foreheads? You can do that. You want to ride in a Huey to reap souls while blaring Fortunate Son? You can do that, too. In fact, there’s not a vehicle your character cannot use.

All things considered, by the end of the game, you’ll feel like growing out that nice operator beard and eating some egg whites.

MIGHTY GAMING

6 ways military strategy could be used in Classic Warcraft raiding

There’s no doubt about it. World of Warcraft is one of the most influential video games ever to hit the market. As a massively multiplayer online role playing game, it let you create a fantasized version of yourself and seamlessly wove you into a living world, filled with quests and ongoing wars.

Warcraft isn’t just some “click attack, smash your 1 key” kind of game, either. Every little detail — from gear choices to talent selections to which race you selected back at the start — matters when perfecting your unique character. Though the game has changed dramatically over its 15-year lifetime, if you wanted to get anywhere back in the early days, you needed to think through all the details, down to ensuring that everyone in the raid was wearing the right cloak; that took an insane amount of time.


Over the years, these minute (some would say “tedious”) intricacies devolved to appease the more casual audience, but with Monday’s re-release of the Classic World of Warcraft servers, everyone has a chance to experience the basics anew. And now that we’re looking at the game through a more mature perspective rather than our awkward teenage years eyeballs, it’s worth it to reevaluate how we setup our raids…

…Or, more accurately, how the military gave us that tiny little edge in thinking about how to best kill a world-threatening fire lord with our buddies this Tuesday night. Sadly, there’s no coordinating with air support — after all, Blizzard didn’t add flying mounts until The Burning Crusade.

Everything you need to know about Republic Commandos before the game’s re-release

The more you sweat in training, the less you bleed in battle.” – Richard Marchenko, First Commanding Officer of SEAL Team Six

(Blizzard Entertainment)

Train in low-stress environments

This should be drilled into everyone’s head the moment they step off that bus in Basic/Boot Camp. For the next several weeks, you will practice fighting during every waking moment of your life. Not only is it important to get time on the range, but MOUT training, where you enter a simulated environment made to mimic the conditions that await you on deployment. It’s a good way to give troops an easy training scenario where it’s actually crucial to let them fail — so they can learn what not to do when the real thing comes.

In World of Warcraft, this same concept applies. If you want to learn how to most efficiently use your abilities, do so by running dungeons that are a little on the easier side relative to your level. That way, when it’s time for the big bad, you’re not sending your friends to the graveyard.

Remember, practice dummies weren’t added until the second expansion.

Everything you need to know about Republic Commandos before the game’s re-release

Not just any chump off the street could get a shot at wielding Thunderfury, Blessed Blade of the Windseeker.

(Blizzard Entertainment)

Physical proof you’re ready to undertake a certain mission

No one will let you jump out of a perfectly good aircraft unless you’ve proven you’re capable at the Airborne school. No one will let you join the SPECOPS unless you’ve proven you’re capable of fighting at their level. It’s nothing personal — it’s just that watching over the dead weight isn’t a high-level operator’s duty. Prove you’re ready and they’ll welcome you in with open arms.

Classic World of Warcraft ran the same way. Before you’re ready to step into the higher-end dungeons and raids, you’ll need to do lengthy attunement quests. Don’t get mad at your guild when raid night rolls around and you can’t get in — show up prepared.

Everything you need to know about Republic Commandos before the game’s re-release

If it looks cool, great. If it doesn’t, at least your DPS should be high enough.

(Blizzard Entertainment)

Double-checking everyone to see if they have the right gear

One of the best things about leaving the Army is that no one will ever make me unload every last bit of TA-50 I was issued onto the motor pool parking lot just so some butterbar can take a quick glance at it hours later for all of five seconds. But there’s a method to the madness; it ensures that every troop has everything they need — even if it’s something mundane, like an extra red filter for their L-bend flashlight, before the deployment.

When planning a raid, you should make sure everyone has every last potion they need, every last reagent required for their spells, and above all, the right armor and weapons to get them through the intense fights about to happen.

Everything you need to know about Republic Commandos before the game’s re-release

Just leave the fire doggo alone.

(Blizzard Entertainment)

Timing the infiltration perfectly to cause the least amount of conflict

The military isn’t running missions like the Wild West. You don’t go kicking down every single door. That’s just dumb. What you really want to do is find where you’re going and take the path of least resistance.

For the most difficult encounters in Classic WoW, you’ll need 40 people to coordinate amongst themselves. If that sounds difficult to manage, that’s because it is. Only kill the monsters that are absolutely essential, and let everyone focus on what’s important: the loot, the boss.

Everything you need to know about Republic Commandos before the game’s re-release

If you’re a hunter, your role is to turn on the wrong aspect, set your pet to tank, wipe the raid several times, and still claim that any weapon that drops is for you.

(Blizzard Entertainment)

Coordinating everyone’s strategy down to the letter

If you enlisted as a radio operator, be the best damn radio operator you can be. If you’re a medic, you keep an eye on everyone in case someone goes down. The team leaders and commanders should have their battle plans and stick to them perfectly. Even if you’re just a rifleman given just a single window to provide overwatch on, you keep your barrel on that window. There’s a greater mission at play, and everyone is counting on you to do your one task.

WoW gives kind of a double meaning to the term “roleplaying game.” There’s the disassociation with reality aspect that lets you pretend you’re a sexy elf girl when you’re really a 300lb bum sitting in your momma’s basement, but it also implies that everyone is given a mechanical role and that you’re expected to adhere to it.

If you’re a priest, heal or cast attack spells (depending on your specialization choices). If you’re a warrior, tank or stab (depending on your specialization choices). If you’re a rogue, stab or… well, you have no choice but to stab, but you get my point. Focus on what you’re best at and let that be what you bring to the table.

Everything you need to know about Republic Commandos before the game’s re-release

I don’t care what anyone says…. Stand in fire, you DPS higher.

(Blizzard Entertainment)

Debrief to improve next time

There’s nothing better than rolling back in from a successful mission, dropping your gear, and hitting the chow hall. But there’s always that pesky debrief the commander wants everyone to attend first. It seems boring to the private in the back of the tent, but it’s crucial information for next time. Let everything out — what worked, what didn’t, what needs to be brought next time, what can stay back. There’s no such thing as a perfect mission, but you can tweak it ever so slightly each time.

We get it. Ragnaros didn’t drop your Perdition’s Blade and you just want to Hearthstone back to Orgrimmar. That’s fine, as long as you’re still on voice chat with your raid leaders. When everything’s said and done, it’s nearly impossible to keep tabs on 40 people at once — everyone’s input is valuable.

Don’t worry, your purpz will drop next week.

MIGHTY GAMING

This official USMC video evokes all that is awesome about ‘Super Smash Bros’

Every branch has their own social media team that serves as a front-facing brand to their troops, the military, and the civilian population at large. By in large, these efforts aid in recruitment and build branch pride — but keep in mind that these teams are just a handful of social media guys acting as the face of the entire branch.

Normally, the branches have fun with the users who play along. The Army and Navy’s social media accounts constantly throw shade at one another while the Go Coast Guard Facebook team pulls a few cues from Wendy’s Twitter tactics whenever someone tries to berate them.

And then there’s the Marine Corps social team who has way too much fun with their job…


The U.S. Marines Twitter is a goldmine of Marines-related humor. They proudly boosted the Recruit Mullet meme, which was centered around a recruit calling home while looking ‘Murica AF by sporting a mullet while wearing a Budweiser tank top. They’re also responsible for one of the greatest April Fool’s Day pranks — all they had to say was that “Drill Instructors” were going to be renamed “Drill Sergeants” and chaos ensued.

Their most recent addition to this collection of classics comes on the very same day that Nintendo Direct announced a host of new characters set to join the roster of Super Smash Bros Ultimate, which is slated for a December 7th release. They made a parody video that showcases Marines doing dope Marine sh*t in quick, little snippets to the tune of a Smash Bros song.

It parodies the exact style of the character-reveal trailers that the series is known for. Like this one:

Of course, because this was posted to Twitter, there were plenty of rustled jimmies in the replies. To you angry few: Relax. It’s just a joke.

No, it’s not a waste of government money when this could easily be made in an hour. No, it’s not making light of the seriousness of combat or military service. And no, it’s not directed at recruiting young kids who like Nintendo games.

But it is freaking hilarious and made even funnier by getting the Official Marine Corps stamp of approval.

Let’s do this. 1v1 me. No items, infantry only, Final Destination.

The upcoming game is slated to have 71 playable fighters duking it out across over 100 different maps. Nearly every character from every single Nintendo title is set to appear in some fashion and many characters from outside IP will appear, including Snake from Metal Gear, Ryu from Street Fighter, Cloud from Final Fantasy, and now, Simon Belmont from Castlevania.

Who’s to say that Nintendo won’t add actual Marines to the game? It wouldn’t be the first time they’ve added characters that make little sense given the game’s tone. Or, and this entirely wishful thinking from a fan, they could add Doomguy — why not? He’s a Marine that made an appearance on the Super Nintendo. That’s fair game, in my book.

MIGHTY GAMING

Why the USAF sponsoring an eSports team is awesome for gamers

For as long as video games have existed, there have been fed-up mothers yelling at their kids to put down the controller and get back to their homework. As mom loves to remind us, “no one will ever pay you to play video games!” Well, we hate to disappoint you, ma, but for the last decade or so, there have been plenty of gamers who make a living enjoying their hobby.

As foreign as it may sound to some, there are people who are so good at video games that others will tune in (and even pay) regularly to see them compete, just like a traditional sports player. Today, we refer to this competitive gaming as “eSports.” This concept is slowly gaining traction, but just like any other idea, it’s been met with criticism from people who don’t understand that if enough are willing to pay money for something, it’s a feasible business model.

Now, the world of eSports may have just gotten the validation it needs from a brand people trust. Cloud9’s Counter Strike: Global Operations team has been officially sponsored by the United States Air Force.


Everything you need to know about Republic Commandos before the game’s re-release

Red Bull has made a huge impact in the eSports world. Seeing as nearly every gamer is addicted to energy drinks, that’s an easy win.

(Red Bull)

Video game tournaments are nothing new. Way back in 1972, students at Stanford University competed to see who could get the highest score at Spacewar. In the 90s, Quake tournaments gained recognition around the world and, by 2015, a League of Legends tournament drew in 27 million viewers — seven million more than the highest viewership average of the NBA finals.

But, in a big way, there’s one thing missing from eSports: sponsorship from outside the gaming world. The biggest sponsors of eSports have always been AMD, Intel, and, typical, the company responsible for whichever game is being played. Occasionally, you’d find a sponsor from outside the hardware/software realm, including soft-drink companies, a certain adult-entertainment company, and even Audi — but these are typically outliers.

This pattern makes good sense in a way. It’s easy for sponsors to use gaming events to promote products that are directly applicable to eSports. Do you want to play like these guys? Buy this mouse and keyboard. Do you want to enhance your reaction times? Buy these goofy, yellow-tinted glasses. Do you want to practice late into the night? Chug some of this energy drink.

The sponsors have almost always directly related to gaming — not to a generally huge audience. That is, until the recent sponsorship deal of the Los Angeles-based Cloud9 by the United States Air Force.

“By developing a dynamic partnership with the Air Force, we will be able to deliver extraordinary content that will show fans a totally different side of the team. No one else in the world can put our team into a jet and let our fans watch the sheer thrill come over their faces. It’s going to be amazing.” says Cloud9 owner and CEO, Jack Etienne.

Starting this week, at the ELEAGUE CS:GO Premier 2018, the Cloud9 uniforms will now proudly sport the U.S. Air Force logo.

Everything you need to know about Republic Commandos before the game’s re-release

“Join the Air Force! Do all the awesome stuff you see in the video games! Totally!”

(U.S. Air Force photo by Senior Airman Peter Reft)

The details of the partnership aren’t known — but it can be assumed that the USAF has spent more money on getting branded pens dumped into cups at recruitment centers than they did in putting the USAF logo on the t-shirt sleeves of four gamers. Money aside, this is huge news. This means that the United States Air Force has recognized the recruitment possibility in getting exposure in a new, emerging venue.

This offers legitimacy to the world of eSports. This means that a branch of the United States Armed Forces sees the possibility to attract potential recruits out of the pool of people watching eSports events. All jokes about the Air Force aside, younger, nerdy adults are kind of the Air Force’s target demographic — and they have been looking into many different avenues to meet recruitment numbers.

Since the Air Force has been pushing heavily for the cyber fields, this partnership makes absolute sense.

MIGHTY GAMING

This scrapped game could’ve been the most accurate portrayal of Fallujah

Making a video game based on historical events often means navigating the fine line between creating an experience that’s consistently engaging to the player without trivializing the gravity of the real event. This is especially true of military conflicts.

Battlefield 1’s single player campaign did a terrific job of this, giving the player the warning of, “you are not expected to survive” before tossing them into the grim reality that is WWI trench warfare.


www.youtube.com

Other games, however, use the backdrop of the invasion of Normandy as yet another arena in which players can “360 No Scope” each other.

Then, you have Atomic Games’ controversial Six Days in Fallujah, which was slated to be a highly accurate representation of what the 3rd Battalion, 1st Marines encountered in November, 2004, during the Second Battle of Fallujah. Shortly after it was announced to the public in 2009, it was dropped by its publisher and is now nothing more than a “what if” of gaming.

As much as I love the FPS genre, most games lack the raw emotional connection that Six Days in Fallujah promised to offer.

(Atomic Games)
As much as I love the FPS genre, most games lack the raw emotional connection that Six Days in Fallujah promised to offer.
(Atomic Games)

The developers at Atomic Games took their project very seriously. Every aspect of the game was created based on interviews with over 70 individuals, including the U.S. Marines who fought there, Iraqi civilians, war historians, senior military officials, and even former Iraqi insurgents.

The game was a far cry from typical first-person shooters that reward players for sprinting around the map, spraying bullets at the bad guys. Instead, it was said to have been more like a survival-horror game. Every minor decision made in the game would have lasting effects on player’s experience. Additionally, the game was built on an astounding engine that allowed for a 100% destructible environment — bullet holes left in walls from a previous skirmish would exist into perpetuity.

The game’s director, Juan Benito, told GamePro Magazine that giving players a taste of the horror, fear, and misery experienced by real-life Marines in the battle was a top priority.

“These are scary places, with scary things happening inside of them. In the game, you’re plunging into the unknown, navigating through darkened interiors, and ‘surprises’ left by the insurgency. In most modern military shooters, the tendency is to turn the volume up to 11 and keep it there. Our game turns it up to 12 at times, but we dial it back down, too, so we can establish a cadence.”

Everything you need to know about Republic Commandos before the game’s re-release
I mean, ‘Breach’ wasn’t terrible, but you could tell there wasn’t much heart put into the game.
(QC Games)

In Six Days in Fallujah, you would’ve followed a young Marine who was attached to the 3/1 Marines. Throughout the game, you’d encounter factual skirmishes that involved actual Marines and insurgents that were present at that given moment, based off accounts from those who were actually there. The Marines to your left and your right in those skirmishes were to be the actual Marines — which also meant that those who died in real life would die at the same moment in game. This, as you can imagine, was met with extreme controversy.

The game was being created to honor their fallen service members, but public condemnation proved too great and too universal, so it was dropped within the month by Konami — for very valid reasons.

After the publisher dropped out, the game’s director quietly left along with much of studio’s staff. The remaining assets were hobbled together to create the the sub-par Breach in attempt to recoup on the time invested in the doomed title. The president of Atomic Games promised that Six Days in Fallujah would eventually see the light of day.

Everything you need to know about Republic Commandos before the game’s re-release
You know — if it updated its graphics to be comparable with modern games.
(Atomic Games)

Cases can be made for and against the game, but one thing is for certain: it would’ve offered something vastly different to gamers. In 2009, Call of Duty: Modern Warfare 2 was released and multiplayer lobbies were filled brim with screaming pre-teens. It was just five years since the Second Battle of Fallujah, which might’ve been too soon, but it definitely would’ve been a grim reminder of the true horrors of war in an industry too-often trivialized it.

The gaming community has matured vastly in the last decade. Games like Valiant Heart and This War of Mine have all been based on the realities of war. Games like Arma III and Rainbow Six: Siege have all taken mature, realistic approaches to how modern shooters should play out.

If or when the game does eventually find its footing and a pathway to release, it’ll likely find support withing the military-veteran community — as long as the game doesn’t, even for a second, make light of the seriousness of the Second Battle of Fallujah.

MIGHTY GAMING

Here’s how the new Nintendo Switch Lite stacks up against the old Switch

Nintendo’s new version of the Nintendo Switch costs just $200, and it’s scheduled to arrive on Sep. 20, 2019.

The Nintendo Switch Lite, which was revealed on July 10, 2019, after months of rumors, is similar to the flagship $300 Nintendo Switch in many ways — and crucially different in a few ways.

Outside of price, here’s how the two Nintendo Switch versions stack up:


Everything you need to know about Republic Commandos before the game’s re-release

(Nintendo)

1. The Nintendo Switch Lite costs 0 less because it’s a portable-only console.

The Nintendo Switch is named as such for its ability to switchbetween form factors.

You can take it on-the-go, as a handheld console! You can dock it at home and play games on your TV, as a home console! You can even prop it up on its built-in kickstand, detach the two gamepads, and play multiplayer games with a friend, as a standalone screen/console! Madness!

The Nintendo Switch Lite, however, isn’t quite so verstatile. It’s intended for one thing: Handheld gaming.

Like the Game Boy, Game Boy Color, Game Boy Advance, Nintendo DS, and Nintendo 3DS before it, the Nintendo Switch Lite is a portable game console. It runs the same games as the Nintendo Switch, but it can only be used as a portable game console.

Everything you need to know about Republic Commandos before the game’s re-release

(Nintendo)

2. The Nintendo Switch Lite is smaller than the flagship Nintendo Switch, in both its body and screen sizes.

On the standard, 0 Nintendo Switch console, the touch screen is 6.2 inches. On the new Nintendo Switch Lite, the touch screen comes in at 5.5 inches.

Similarly, as seen above, the overall size of the Switch Lite’s body is shorter and skinnier than the standard Switch console.

Everything you need to know about Republic Commandos before the game’s re-release

(Nintendo)

3. The Joy-Con gamepads don’t detach from the Switch Lite.

Another major selling point of the original Nintendo Switch console was its removable gamepads — the so-called “Joy-Con” controllers. A single Nintendo Switch console, with Joy-Cons, is a two-player standalone gaming system! Pretty incredible!

But the Nintendo Switch Lite is a handheld console, intended for a single person to use it as a handheld console. Thus, the Joy-Cons are built directly into the hardware.

Notably, you can pair various other Switch controllers to the Switch Lite — the Joy-Cons, for instance, or the Switch Pro Controller — which is handy if you still want to play multiplayer games like “Mario Kart 8 Deluxe” on the itty-bitty screen.

Everything you need to know about Republic Commandos before the game’s re-release

(Nintendo)

4. The d-pad is an actual d-pad now.

For many, the version of a d-pad on the left Joy-Con was an abomination. Four directional buttons? Instead of a connected d-pad? What?!

The Nintendo Switch Lite solves that issue by putting in a standard d-pad.

Everything you need to know about Republic Commandos before the game’s re-release

(Nintendo)

5. The battery life is a little better on the Switch Lite.

Are you looking for a whopping half hour increase in battery life? You’ve come to the right place: The Switch Lite is exactly that. Instead of a maximum of 6.5 hours (like the original Switch), the Nintendo Switch Lite has a maximum of 7 hours.

As always, though, battery life will differ based on the game you’re playing: Games with intense graphical needs will chew through your battery faster, as will playing games online. So if you’re playing “Super Smash Bros. Ultimate” online with the brightness up, your mileage will very likely vary.

Everything you need to know about Republic Commandos before the game’s re-release

(Nintendo)

6. The Switch Lite comes in three colors: Yellow, Grey, and Turquoise.

The standard Nintendo Switch has a few different color options based primarily around swapping Joy-Cons of various colors, but the Nintendo Switch Lite is going all-in on color choice.

In addition to the three seen above — the standard colors that the Switch Lite will be offfered in — expect special editions, like the “Pokémon” one that arrives this November with the new game “Pokémon Sword Shield.”

This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.

MIGHTY GAMING

How ‘World of Warcraft’ paid tribute to Gunny Ermey

On April 15th, 2018, one of the finest Marines to ever grace Hollywood, R. Lee Ermey, passed away. He left behind a legacy that will stand the test of time, portraying troops and veterans in a positive light while connecting civilians to the military by being a cinematic icon.

Nearly every time pop culture alludes to the military, they’re inadvertently referencing his works — typically because of his incredibly popular role in Full Metal Jacket. Blizzard Entertainment’s legendary World of Warcraft is no exception to that rule.

In fact, the newest expansion, World of Warcraft: Battle for Azeroth, features an entire series of quests dedicated to the Gunny himself.


Everything you need to know about Republic Commandos before the game’s re-release

You know, actual Marine Corps stuff.

(Blizzard Entertainment)

Over the years, the game has included a total of three nods to his works. First, there’s a character exclusive to Halloween-time events named Sergeant Hartman that aids you in your fight against a fiendish Headless Horseman. There’s a dwarf named Gunny at Honor Hold that makes snarky comments about the player, according to your character’s in-game rank. And there’s a Lieutenant Emry, a misspelling of Ermey’s name, that offers the player a quest to take a beach from the Horde like any good Marine would.

But all of those characters were simply flavor NPCs — none of them really added anything to the story and they were more or less based off of Gunny Hartman, not Ermey himself. The fourth and most recent tribute character pulls nods from his life, sprinkling in just a bit of Full Metal Jacket. Since the latest expansion is very heavy on Naval themes, much of your time is spent landing on beaches.

Everything you need to know about Republic Commandos before the game’s re-release

And this nice little riff that would have made Ermey proud. You may be gone, but you’ll never be forgotten.

(Blizzard Entertainment)

To begin the quest, you must first play on the Alliance, reach level 110, and begin the War Campaign. You’ll be given three sites to invade the Horde-controlled Zandalar. From these options, you’ll need to pick desert location, Vol’Dun. This is where you meet Sergeant Ermey of the 7th Legion — a human character bearing a striking resemblance to our beloved Gunnery Sergeant Ermey sporting an alliance-themed campaign hat.

Your very first mission is called “Ooh Rah!” and requires you to storm the beaches with Sergeant Ermey to secure a beachhead for the Alliance. Once you’ve killed your requisite number of baddies, Sergeant Ermey has another quest called “Honor Bound,” during which you need to go behind enemy lines to rescue a missing Marine, Private James.

As you work to locate and rescue the private, Ermey delivers plenty of heartfelt lines, waxing on about how he’ll never leave a comrade behind. A few slain creatures, inspected items, and explored areas later, you eventually save him. Once freed and ready to return, Private James will thank you and Sergeant Ermey. For all of his sentiment, when the moment finally comes, Ermey responds with a simple, “You better square yourself away, Private.”

To watch the scenario play out, check out this clip.

Humor

5 reasons why the AT-AT from Star Wars would be terrible in the real world

The Star Wars franchise is all about placing fantastical elements within in a sci-fi setting. In order to truly enjoy the films, you have to suspend your disbelief a little bit — otherwise it’ll look a lot like cosmic samurai fighting a faceless evil empire across a galaxy filled with people who magically speak the same language and function just fine without a space suit wherever they end up.


Putting a bit more thought into it, the Imperial Stormtroopers seem to get the short end of the stick nearly every single time. With the soon-to-be-released Solo: A Star Wars Story on the horizon, it’s fun to remember why they probably wouldn’t make the most intimidating enemy — especially not with highly-overused AT-AT walkers.

Everything you need to know about Republic Commandos before the game’s re-release
But they probably sold a lot of toys, so anyu00a0argument against them is void.
(Photo by Tim Moreillon)

To all seven of you out there who haven’t seen Star Wars, the AT-AT is a gigantic, robotic troop transport used by the antagonists that’s sort-of a futuristic callback to Hannibal’s elephants. They’re fairly intimidating in the films until you realize just how dumb of a design they really are.

Everything you need to know about Republic Commandos before the game’s re-release

At least they acknowledged that painting its weak spot bright orange was an objectively bad idea.

(Lucasfilm)

Its weaknesses are extremely obvious

The most glaring mistake of the AT-AT is that they’re so easy to destroy. In The Empire Strikes Back, our heroes turn the tide during a battle on the icy planet of Hoth when they decide to trip the lumbering armor. Really? Why did it take some rural moisture farmer to make that mental breakthrough?

Not only that, but Luke Skywalker also destroyed one by throwing a single grenade, which, somehow, blows up the head. They’re even more easily destroyed in Rogue One, when a single rocket to the walker’s “neck” is enough to take it down.

Everything you need to know about Republic Commandos before the game’s re-release

This is about the field of fire of an AT-AT. Avoid this and you’re fine.

(LucasArts)

Its only weapons are front-facing

If you’re facing the front of an AT-AT, you’re probably screwed. If you’re literally anywhere outside of its 30-degree field of facing, you’re completely safe.

Without any kind of air support, like what happened to them in The Empire Strikes Back, the opportunity to flank them is wide open. If you’re thinking that it could just turn around, that brings us to our next point.

Everything you need to know about Republic Commandos before the game’s re-release

This is it TRYING to turn.

(LucasArts Ltd.)

It can barely turn

To be fair, the AT-AT can turn a little bit in Episode V and some of the obscure novels (which are no longer canon) say that they have an additional joint under the plating to help it turn. But, even if we’re generous, they can turn maybe fifteen degrees with each slow, lumbering step.

This is happens in a time when, according to the logic that has been established by the franchise, intergalactic travel and troop transport is done with spaceships. But, instead of carrying troops via something that fly, they chose something that can barely change course.

Everything you need to know about Republic Commandos before the game’s re-release

It can’t really leave this small clearing so, for any reason other than creating drama, this makes no sense.

(Lucasfilm Ltd.)

It wouldn’t be able to maneuver anywhere

Let’s bring things back to the real world for a moment and discuss why tank treads work in almost every environment while horses don’t: Legs get caught in things. They get tangled in snares and sink into sand, snow, and mud. Tank treads, conversely, just roll through it all.

Now magnify that four-legged beast to the size of an AT-AT. All of those same problems still exist, but now you can cross cities and forests off that list, too.

Everything you need to know about Republic Commandos before the game’s re-release

Poor little AT-AT… At least you tried.

(Lucasfilm Ltd.)

It’s a terrible design for a troop transport

Let’s bring it back to the fact that they rely on what are essentially robot camels when they have countless other options at their disposal. A spaceship can warp in and push out every Stormtrooper in a blink of an eye. The AT-AT, on the other hand, needs to bend down, load troops into the vehicle, carry them all somewhere, bend back down, and, finally, unload them.

All of that just to get some troops forward in an easily destructible, undefended deathtrap that can barely get around. Sure, they’re intimidating, but don’t you have Death Stars and Star Destroyers for that?

MIGHTY GAMING

A new video game lets you fight as 2020 election frontrunners

Democratic presidential candidate Andrew Yang is the star of an upcoming video game featuring the frontrunners of the 2020 election — “Yang2020: Path To Presidency.” The game will let the 2020 candidates fight for the presidency, with a fictional story mode charting Yang’s path to office.

Though fighting games are inherently violent, the recreations of the candidates in “Yang2020: Path To Presidency” are obvious parodies performing cartoonish attacks. Players will be able to unlock Donald Trump, Bernie Sanders, Elizabeth Warren, Cory Booker, and other characters, each with their own ridiculous set of special attacks.


Yang2020 Path To Presidency Trailer | Dec 2019

www.youtube.com

While the game revolves around Yang’s campaign, it was made by an independent developer, Sam Vallely. Early footage of “Yang2020” surfaced back in September and the full game is scheduled for release on December 30 via Steam, the largest PC gaming marketplace. The gameplay footage shown in September was from an early version of the game, so the finished product could be much different.

Yang2020 Video Game Preview #YangGang

www.youtube.com

Yang has not formally endorsed “Yang2020: Path To Presidency,” but the Democratic candidate has shown appreciation for similar games in the past. In a pair of tweets earlier this year, Yang said he spent much of his adolescence playing “Street Fighter 2,” the seminal fighting game that has defined the genre for decades.

“Yang2020: Path To Presidency” also draws inspiration from the popular anime “Dragon Ball Z.” Yang loosely resembles the character Gohan and the candidates are capable of firing energy beams that are a staple in the “Dragon Ball” series.

“Yang2020: Path To Presidency” will be available on December 30, but the price has not been set. The next Democratic presidential debate is set for December 19, but Yang’s polling numbers are too low to qualify for the stage as of December 9.

This article originally appeared on Business Insider. Follow @BusinessInsider on Twitter.

MIGHTY CULTURE

Soldiers can now serve their country…playing video games

Over 6,500 soldiers are already hoping to be part of a new Army esports team that will compete in video game tournaments nationwide in an effort to attract potential recruits.

“It’s essentially connecting America to its Army through the passion of the gaming community,” said Sgt. 1st Class Christopher Jones, NCO-in-charge of the budding team.


About 30 soldiers are expected to be picked for the team and some of the first positions could be filled summer 2019. Only active-duty and Reserve soldiers are currently allowed to apply.

Those chosen will be assigned to the Marketing and Engagement Brigade for three years at Fort Knox, Kentucky, where the Army Recruiting Command is headquartered.

Everything you need to know about Republic Commandos before the game’s re-release

More than 6,500 Soldiers have already applied to join the Army esports team, which was created to boost recruiting efforts in the gaming community.

(Photo by Staff Sgt. Ryan Meaux)

While they will not become recruiters, team members will receive a crash course on Army enlistment programs to answer questions from those interested in learning about the service.

Once built up, the team will fall under an outreach company that will also include an Army rock band and a functional fitness team.

Not everyone on the team will compete. Those who will may train up to six hours per day on video games, Jones said, adding that gameplay sessions would be live streamed or recorded for spectators to watch.

Esports has ballooned in popularity in recent years with millions of followers.

In August 2018, the Washington Post reported that esports could generate about 5 million in revenue this year in North America. In 2017, a major esports tournament in China also drew a peak of more than 106 million viewers — roughly the same number of those who watched 2018’s Super Bowl.

Everything you need to know about Republic Commandos before the game’s re-release

“It’s something really new and it’s been gaining a lot of steam,” Jones said.

While on the team, soldiers will still conduct physical training, weapons qualifications and other responsibilities that come with being a soldier. They will also have to maintain certifications in their military occupational specialty.

“Outside of that, there will be esports training,” Jones said. “So whatever game they’re playing in, they’ll not only be playing it, but be coached in it to get better.”

The team, he said, shares a similar concept to that of other Army competitive teams that continually train, such as the Golden Knights parachute team, World Class Athlete Program and Army Marksmanship Unit.

“Esports is like traditional sports,” he said. “Nobody can just walk in and expect to play at a competitive level.”

The Army, he said, already has talented gamers out there who can compete in events.

in January 2019, a few soldiers competed at PAX South in San Antonio as a way to introduce Army esports to the greater gamer community.

Everything you need to know about Republic Commandos before the game’s re-release

A few Soldiers competed at PAX South in San Antonio as a way to introduce Army esports to the greater gamer community Jan. 18-20, 2019.

(Photo by Staff Sgt. Ryan Meaux)

In one of the events, a Street Fighter V tournament, two soldiers placed first and second.

“This is the perfect opportunity to showcase not only to the Army, but to the civilian populace and the esports industry that we also have what it takes,” Jones said of the events.

Recruiters from the San Antonio Recruiting Battalion also joined them and were able to generate some leads with potential recruits, he added.

There are plans to do the same at the PAX East exposition in Boston in late March 2019.

As a gamer and a recruiter himself, Jones said the team can help bridge the civilian-military gap by breaking down misconceptions some young people may have about the Army.

Being able to play their favorite video games with others who share the same passion is also a bonus.

“For a lot of soldiers, to include myself, it’s like a dream come true,” Jones said. “This is just one of those ways we can start the conversation.”

This article originally appeared on the United States Army. Follow @USArmy on Twitter.

MIGHTY GAMING

5 of the top reasons why Arthur Morgan is operator AF

If you haven’t played Red Dead Redemption II, we highly recommend it. The game has some great storytelling and features some amazing characters. The most notable of the cast is the protagonist and player-character, Arthur Morgan. Easily one of the best characters in video game history, Arthur Morgan’s set of skills puts him in line with special operators around the world.

Special operators must be equipped to carry out the most dangerous missions the country has to offer. This is why they’re required to undergo rigorous training. Arthur Morgan, on the other hand, developed his skills while trying to survive in the days of the American frontier, a.k.a. The Wild West.

While there’re plenty of things to say about Arthur Morgan, here are some of the top reasons he’s operator AF:


Oh, and before we begin, this is your official spoiler warning.

Everything you need to know about Republic Commandos before the game’s re-release

Yes, he can even use a bow.

(Rockstar Games)

He can use just about any weapon

From your standard lever-action rifle to a tomahawk, Arthur can pick up any weapon and use it with deadly proficiency. He’s also a very skilled boxer and knife-fighter. His previous life as an outlaw put him through numerous fights against all sorts of enemies, and he learned from those experiences.

Everything you need to know about Republic Commandos before the game’s re-release

Being outnumbered is actually fun in this game.

(Rockstar Games)

He fights against overwhelming odds

Not unlike our very own Green Berets, who are trained to take on entire battalions with a single team, Morgan is no stranger to being outnumbered and still managing to shoot his way out of the situation, relatively unscathed.

In fact, on several occasions throughout the game, you fight around 20 people by yourself. That may not seem like a lot, but when your fastest firing weapon is a lever-action, it’s quite a challenge.

Everything you need to know about Republic Commandos before the game’s re-release

You’re alone most of the game anyway.

(Rockstar Games)

He goes on covert missions

Numerous times throughout the game, you’re sent on missions to steal or destroy things without being detected. Hell, there’s even a mission where you and another character, the famous John Marston, secretly blow up a railroad bridge. Another mission takes you into an Army camp to steal some items.

Of course, you can choose to make some noise, but when you do it quietly, you really get the feeling that Arthur is a true operator of his time.

Everything you need to know about Republic Commandos before the game’s re-release

Look at that thing!

(Rockstar Games)

He can grow a sick beard

While it may not be a requirement, most operators are definitely capable of growing nice, thick beards. If you choose to let it grow, Arthur’s beard can challenge even the most operator beards.

Everything you need to know about Republic Commandos before the game’s re-release

It’s honestly heartbreaking, though.

(Rockstar Games)

He gets tuberculosis… and keeps on fighting

The man gets diagnosed with TB and is even told by a doctor to get plenty of rest, but what does Arthur do? He goes about living his life as though nothing has changed. He struggles, sure, but he doesn’t let the sickness become a liability and fights all the way to the very end.

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