WATM hosted groups of veterans to answer several questions about their time in the military. The vets kept it real when responding to topics ranging from relationships to recruiters, to annoying stereotypes.
In this episode, our group of veterans discusses the various military stereotypes they’ve encountered from civilians over the years.
Editor’s note: If you have ideas for questions that you’d like to see a group of veterans answer, please leave a comment below.
Editor’s note: This review deals with a graphic, mature-rated game. Some of the imagery in the video above and the GIFs below reflect the violent nature of the game.
The newest game in the “Doom” franchise, named just “Doom” despite coming after “Doom 3,” was released May 13 to great fanfare, and it’s a solid throwback to the shoot-em-up, arcade feel of the original “Doom” games.
Fans of “Doom 3” may be disappointed that Bethesda moved the series away from the survival horror genre, but players of the earliest games in the franchise will love just how overpowered the Doom Marine feels in most situations, shooting his way through dozens of enemies.
The game opens with the Doom Marine chained naked to a table during a demonic ritual. His first move is to smash a hellspawn to death against said table before breaking out.
The combat that follows is loosely wrapped around a story, but it’s hard to follow in-game because you’re far too busy ripping apart demons to pay attention to any sort of plot.
The broad strokes version is that a brilliant scientist found a way to send energy across the solar system and, instead of beaming geothermal energy collected from volcanic vents on other planets, electromagnetic energy harnessed in planetary fields, or solar energy absorbed from the sun, the scientist decided to open portals to Hell from Mars and use Hell’s energy because … reasons.
This plan goes predictably wrong.
One of the scientists at the station, influenced by all of the Hell energy, has decided that a literal Hell-on-Mars might not be such a bad idea and unleashes destruction on the Mars facility. (Guess whose job it is to fix it.)
While the story is a bit weak and there are a few head-scratching moments, they’re all an excuse to mow down demons, which is what we all came here to do. And there are no human survivors to worry about.
This leaves the Doom Marine free to attack the hordes with no qualms about collateral damage, so the player can fire everything from the plasma rifle to the super shotgun to the beloved BFG with abandon and without remorse. For players unfamiliar with the BFG, it’s name is an acronym for “Big F-cking Gun,” and it delivers.
These high-powered weapons can be upgraded and modified. This is necessary since classic monsters like the Hell Knights, the Revenant, and others are back to ruin the rest of the Doom Marine’s life.
To help players take down the soldiers of Hell, the game also offers “Rune Challenges” that allow for character upgrades that last between battles. These upgrades make it much easier to survive and smash through enemies and can be combined with temporary power-ups that grant special abilities.
Players who combine rune upgrades and power-ups can become devastating weapons of war, capable of single-handedly bringing down entire legions.
Rampaging across the maps is pretty fun, but can get repetitive. Players who want a real challenge can select “Nightmare” difficulty. This makes the game significantly tougher but doesn’t fix the “been there, done that” feeling of fighting a room full of demons after fighting a room full of demons after fighting a room full of demons.
To break up the campaign, “Doom” also offers a multiplayer mode with a few new twists on standard fare. The most significant addition to all game types is the ability to play as one of your favorite demons after grabbing a pentagram power-up – players start out with the rocket-wielding Revenant unlocked. There’s also a new version of King of the Hill called “Warpath” with a capture point that rotates around the map on a set circuit, and a new game type called Freeze Tag where, unsurprisingly, instead of dying you freeze in a block of ice until your teammates thaw you out.
Players who want something new with great graphics and plenty of opportunities to massacre bad guys should definitely pick up the newest “Doom.” Gamers who are looking for something new from first-person shooters might think about sitting this one out.
During the Cold War, the U.S. faced the very real possibility they’d have to rush masses of troops to the front line but wasn’t sure where the front line would open up. While the more obvious places like the Fulda Gap or Checkpoint Charlie had troops, tanks, and helicopters nearby all the time, many other potential flashpoints were lightly defended.
The plan for a conflict in these areas was to rush airborne soldiers and Marines in to plug the gap while follow-on forces were deployed over the following days to reinforce them.
So how did airborne soldiers get badly needed tanks and heavy equipment? Well, the Air Force dropped them out out of C-130 Hercules cargo planes while flying 150 mph while only a few feet from the ground.
The Low Altitude Parachute Extraction System (LAPES) was rigged to drop heavy equipment needed by remote troops where a plane couldn’t land and takeoff safely. It was developed in 1964 and saw use at the Siege of Khe San and other battles in Vietnam.
America’s current tank, the M1 Abrams, weighs four times as much as the M551 Sheridan did and so isn’t typically dropped out of planes. It’s armored personnel carrier, the Stryker, is only a little heavier than the Sheridan was and is dropped from planes, typically in Alaska.
As the U.S. faces the prospect of another Cold War, the defense industry has pitched a new light tank that can be air dropped. So, tomorrow’s tankers may benefit from airborne qualifications again.
In this latest episode of Vets Get Real, WATM talks to a group of veterans about the ups and downs of dealing with the Department of Veterans Affairs and the important lessons they learned from transitioning out of the military.
And be sure to keep an eye out for other episodes of Vets Get Real where WATM hosts discussions with vets on topics ranging from relationships to recruiters.
Editor’s note: If you have questions that you’d like to see Vets Get Real about, please leave a comment below.
Legendary retired Army Lt. Gen. Harold “Hal” Moore of “We Were Soldiers” fame died Feb. 10. The commander of 1st Battalion, 7th Cavalry Regiment at the Battle of Ia Drang was days short of his 95th birthday.
According to a report by the Opelika-Auburn Tribune, Lt. Gen. Moore had suffered a stroke on the evening of Feb. 9 and was “hanging tough,” according to a family member.
Moore gained immortality from the book, “We Were Soldiers Once, and Young,” co-written with reporter Joe Galloway, about the battle of the Ia Drang Valley in Vietnam. The book was used as the basis for the 2002 film “We Were Soldiers,” in which Academy Award-winning actor Mel Gibson portrayed Moore.
Moore served 32 years in the Army after graduating from West Point, and his decorations included the Distinguished Service Cross and four Bronze Stars.
According to an official after-action report, the three-day battle left 79 Americans killed in action, and another 121 wounded. None were left behind or missing after the battle. American forces killed 634 enemy troops, and wounded at least 1,200.
While preparing to film the epic movie — which made over $78 million at the United States box office, according to Box Office Mojo — Gibson would develop a deep friendship with Moore. This past summer, while headlines noted that Gibson and Vince Vaughn had eaten at Hamilton’s, an Auburn-area restaurant, what hadn’t been known then was that Moore’s family had recommended the eatery to the A-list superstars.
Below, here are some of the more iconic moments from “We Were Soldiers,” starring Mel Gibson as Hal Moore.
While much of the world’s attention is focused on Russia’s push for a fifth-generation fighter, the PAK-FA or Sukhoi Su-57, much less attention is being paid to another design bureau – Mikoyan-Gurevich, better known as MiG (as in the plane whose parts get distributed forcefully by the Air Force or Navy). What have they been up to, besides developing the MiG-29K?
Well, according to The National Interest, to meet Russia’s PAK-DA requirement, MiG is trying to develop a for-real version of the X-wing fighter from Star Wars or the Colonial Viper from either iteration of Battlestar Galactica. The plane is called the MiG-41, and it is a successor to the MiG-31 Foxhound, which succeeded the MiG-25 Foxbat.
The MiG-25 and MiG-31 were both known for their speed. According to MilitaryFactory.com, the MiG-25 was capable of hitting Mach 3.2, almost as fast as the SR-71 Blackbird. Its primary armament was the AA-6 Acrid, which came in radar-guided and heat-seeking versions. The Foxbat was exported to a number of counties, including Libya, Iraq, and Syria. Some claim that it scored an air-to-air kill against a Navy F/A-18 Hornet in Desert Storm.
The MiG-31 was an upgraded version. According to MilitaryFactory.com, it was about 300 miles per hour slower than the MiG-25, but it featured a much more powerful radar and the AA-9 Amos missile. The Foxhound is still in service, and Russia relies on it to counter the threat of America’s bombers.
The MiG-41, though, will be a huge leap upwards and forwards. Russian media claims that this new interceptor will be “hypersonic” (with a top speed of 4,500 kilometers per hour), and will carry hypersonic missiles.
You can see a video discussing this new plane below. Do you think this plane will live up to the hype, or will it prove to be very beatable, as past Soviet/Russian systems have?